Tudo que Betinaa postou
- PDA By: [GOD Anna]
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POketibia xp dos players
Galerinha eu estou mudando os rates do meu server mas nao adianta nada, a xp continua muito alta, o q eu faço? Ta assim no Config.lua: rateExperience = 0.0001 rateExperienceFromPlayers = 0.0001 E o no data/XML/stages.xml ta assim: <?xml version="1.0" encoding="UTF-8"?> <stages> <world id="0" multiplier="1"> <stage minlevel="1" maxlevel="99" multiplier="0.0001"/> <stage minlevel="100" maxlevel="149" multiplier="30"/> <stage minlevel="150" maxlevel="199" multiplier="25"/> <stage minlevel="200" maxlevel="299" multiplier="20"/> <stage minlevel="300" maxlevel="349" multiplier="15"/> <stage minlevel="350" maxlevel="399" multiplier="10"/> <stage minlevel="400" maxlevel="459" multiplier="5"/> <stage minlevel="450" multiplier="1"/> </world> </stages>
- Casas do Poketibia
- Velocidade de andar dos pokemons
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Velocidade de andar dos pokemons
Gente como eu faço pros pokemons andarem mais rapido? tem um que estao andando muito de vagar... eu ja fui em DATA/MONSTER/POKES peguei o poke q eu qria e aumentei a speed: <monster name="Zapdos" nameDescription="a zapdos" race="electric" experience="5128" speed="10000" manacost="0"> coloquei a speed em 10000, mas nao mudou em nada no jogo.
- Bau de quest
- Bug no Teleport dos pokemons
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Bau de quest
gente eu abro o mapper editor e quando eu abro o mapa n aparece o chao da cidade nem as paredes das casas, outra coisa q eu percebi tb é que quando eu abro o bau da quest aparece as stones, como eu posso resolver isso? ja copiei o tibia.dat, o tibia.spr e o tibia.pic, pra pasta do tibia 8.54, ja fui na pasta itens e copiei o q tinha la e coloquei na pasta do tibia 8.54 tb, p q nao ta aparecendo essas coisas q eu citei ?
- Bau de quest
- [Resolvido] Bug no globalevent
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[Resolvido] Bug no globalevent
<?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="joinchannel" name="ShowPokedex" event="script" value="newpokedex.lua"/> <event type="leavechannel" name="ClosePokedex" event="script" value="newpokedex.lua"/> <event type="kill" name="task_count" script="task.lua"/> <event type="kill" name="dropStone" script="dropStone.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="login" name="aloot_reg" event="script" value="aloot.lua"/> <event type="kill" name="aloot_kill" event="script" value="aloot.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="login" name="Welcome" event="script" value="welcome.lua"/> <event type="logout" name="Logout" event="script" value="logout.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="Experience" event="script" value="pokeexp.lua"/> <event type="spawn" name="Spawn" event="script" value="spawn.lua"/> <event type="think" name="t" event="script" value="wildpoke.lua"/> <event type="statschange" name="GeneralConfiguration" event="script" value="exp2.0.lua"/> <event type="advance" name="EffectOnAdvance" event="script" value="levelup.lua"/> <event type="direction" name="DirectionSystem" event="script" value="wildpoke.lua"/> <event type="attack" name="AttackSystem" event="script" value="wildpoke.lua"/> <event type="cast" name="CastSystem" event="script" value="wildpoke.lua"/> <event type="target" name="WildAttack" event="script" value="playerattack.lua"/> <event type="look" name="LookSystem" event="script" value="look.lua"/> <event type="death" name="SummonDeath" event="script" value="goback.lua"/> <event type="logout" name="PlayerLogout" event="script" value="goback.lua"/> <!-- TV SYSTEM --> <event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/> <event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/> <event type="walk" name="WalkTv" event="script" value="tvsys.lua"/> <event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/> <event type="traderequest" name="T2" event="script" value="trade system.lua"/> <event type="tradeaccept" name="T1" event="script" value="trade system.lua"/> </creaturescripts> desculpa a demora gente, eu estava viajando, isso ai em cima é o q tem na pasta creatures.xml
- [Resolvido] Bug no globalevent
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[Resolvido] Bug no globalevent
<?xml version="1.0" encoding="UTF-8"?> <globalevents> <globalevent name="save" interval="1800" event="script" value="save.lua"/> <globalevent name="serverstart" type="start" event="script" value="start.lua"/> <globalevent name="playersrecord" type="record" event="script" value="record.lua"/> <globalevent name="GoldenArena1" time="2:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena2" time="7:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena3" time="11:50" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena4" time="12:40" event="script" value="Golden Arena.lua"/> <globalevent name="GoldenArena5" time="21:50" event="script" value="Golden Arena.lua"/> <!-- <globalevent name="timer_example" time="21:35" event="script" value="my_script.lua"/> --> </globalevents> dentro da pasta scripts tem um documento com o nome "record" q tem isso aq dentro: function onRecord(current, old, cid) db.executeQuery("INSERT INTO `server_record` (`record`, `world_id`, `timestamp`) VALUES (" .. current .. ", " .. getConfigValue('worldId') .. ", " .. os.time() .. ");") addEvent(doBroadcastMessage, 150, "New record: " .. current .. " players are logged in.", MESSAGE_STATUS_DEFAULT) end e outro com o nome "start", q tem isso aq dentro: function onStartup() db.executeQuery("UPDATE `players` SET `online` = 0 WHERE `world_id` = " .. getConfigValue('worldId') .. ";") endGoldenArena(true) --alterado v1.7 --installRankGolden() return true end
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[Resolvido] Bug no globalevent
Entao gente, no meu server, quando um player entra no jogo, aparece o nove dele e o lvl, tipo assim, "Betina[150] entrou no server", e quando sai a mesma coisa, "Betina [150] saiu do server.", como eu faço pra tirar isso? Porque é chato isso aparecendo toda o tempo, e mostrando o level dos players, acho q isso ta meio q bugando o server um pouco tb.
- Bug no Teleport dos pokemons