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Error no Exp2.0
pokemon moves.rar
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Error no Exp2.0
@DboExplorer posso te mandar em winrar? tô mandando a script em "Código" e não consegue mandar tá dando error!
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Error no Exp2.0
@DboExplorer sabe arrumar?
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Transformando Old Client em New
@theeross desculpa eu entendi errado, achei que você ia usar new ou otc, pra usar em old precisa usar as dll extendida
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error no Goback
Boa Tarde! quando os player vai nas quest! começa a da error no Goback alguém ai poderia me ajudar!! [01/02/2018 13:04:34] [Error - Action Interface] [01/02/2018 13:04:34] In a timer event called from: [01/02/2018 13:04:34] data/actions/scripts/goback.lua:onUse [01/02/2018 13:04:34] Description: [01/02/2018 13:04:34] (luaDoItemSetAttribute) Invalid data type local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level+boost) then doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.") return true end ---------------------------- Sistema pokes de clan -------------------------------------- local shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4 } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 \/ if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerClanRank(cid) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then --doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end
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Transformando Old Client em New
Bom Dia! Para você extender seu client 8.54 pra rodar em new client, vai no seu ObjectBuilder abre o seu client, da Ctrl+Shift+S agora clica na opção "Estendido" Depois é só confirmar e apos a compilação aperta "Sim" quando aparecer uma tela!
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Error no Exp2.0
Boa Tarde! alguém poderia me ajudar nesse error? faz tempo que eu tento arrumar e não consigo! ao atacar alguns pokémon começa a da esse error [28/01/2018 14:40:11] [Error - CreatureScript Interface] [28/01/2018 14:40:11] data/creaturescripts/scripts/exp2.0.lua:onStatsChange [28/01/2018 14:40:11] Description: [28/01/2018 14:40:11] data/lib/pokemon moves.lua:4728: attempt to index local 'outfitt' (a nil value) [28/01/2018 14:40:11] stack traceback: [28/01/2018 14:40:11] data/lib/pokemon moves.lua:4728: in function 'docastspell' Exp2.0 local combats = { [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC}, [GRASSDAMAGE] = {cor = COLOR_GRASS}, [POISONEDDAMAGE] = {cor = COLOR_GRASS}, [FIREDAMAGE] = {cor = COLOR_FIRE2}, [BURNEDDAMAGE] = {cor = COLOR_BURN}, [WATERDAMAGE] = {cor = COLOR_WATER}, [ICEDAMAGE] = {cor = COLOR_ICE}, [NORMALDAMAGE] = {cor = COLOR_NORMAL}, [FLYDAMAGE] = {cor = COLOR_FLYING}, [GHOSTDAMAGE] = {cor = COLOR_GHOST}, [GROUNDDAMAGE] = {cor = COLOR_GROUND}, [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC}, [ROCKDAMAGE] = {cor = COLOR_ROCK}, [BUGDAMAGE] = {cor = COLOR_BUG}, [FIGHTDAMAGE] = {cor = COLOR_FIGHTING}, [DRAGONDAMAGE] = {cor = COLOR_DRAGON}, [POISONDAMAGE] = {cor = COLOR_POISON}, [DARKDAMAGE] = {cor = COLOR_DARK}, [STEELDAMAGE] = {cor = COLOR_STEEL}, [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC}, [DARK_EYEDAMAGE] = {cor = COLOR_GHOST}, [SEED_BOMBDAMAGE] = {cor = COLOR_GRASS}, [SACREDDAMAGE] = {cor = COLOR_FIRE2}, [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9 } local function sendPlayerDmgMsg(cid, text) if not isCreature(cid) then return true end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text) end local races = { [4] = {cor = COLOR_FIRE2}, [6] = {cor = COLOR_WATER}, [7] = {cor = COLOR_NORMAL}, [8] = {cor = COLOR_FIRE2}, [9] = {cor = COLOR_FIGHTING}, [10] = {cor = COLOR_FLYING}, [11] = {cor = COLOR_GRASS}, [12] = {cor = COLOR_POISON}, [13] = {cor = COLOR_ELECTRIC}, [14] = {cor = COLOR_GROUND}, [15] = {cor = COLOR_PSYCHIC}, [16] = {cor = COLOR_ROCK}, [17] = {cor = COLOR_ICE}, [18] = {cor = COLOR_BUG}, [19] = {cor = COLOR_DRAGON}, [20] = {cor = COLOR_GHOST}, [21] = {cor = COLOR_STEEL}, [22] = {cor = COLOR_DARK}, [1] = {cor = 180}, [2] = {cor = 180}, [3] = {cor = 180}, [5] = {cor = 180}, } local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE} local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE} local ignored = {POISONEDDAMAGE, BURNEDDAMAGE} local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE} function onStatsChange(cid, attacker, type, combat, value) if combat == FLYSYSTEMDAMAGE then return false end if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV if not isCreature(attacker) then if not isInArray(fixdamages, combat) and combats[combat] then doSendAnimatedText(getThingPos(cid), value, combats[combat].cor) end return true end local damageCombat = combat -------------------------------------------------- if type == STATSCHANGE_HEALTHGAIN then if cid == attacker then return true end if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then return false end return true end -------------------------------------------------- if isMonster(cid) then local valor = value if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) * playerDamageReduction doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor) return false elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor) return false end end -------------------------------------------------- if isPlayer(attacker) then local valor = value if valor > getCreatureHealth(cid) then valor = getCreatureHealth(cid) end if combat == COMBAT_PHYSICALDAMAGE then return false end if combat == PHYSICALDAMAGE then doSendMagicEffect(getThingPos(cid), 3) doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor) end if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor) end if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".") end return true end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then return false end -------------------------------------------------- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then if isSummon(attacker) or isPlayer(attacker) then if canAttackOther(cid, attacker) == "Cant" then return false end end local valor = 0 if combat == COMBAT_PHYSICALDAMAGE then valor = getOffense(attacker) else valor = getSpecialAttack(attacker) end valor = valor * playerDamageReduction valor = valor * math.random(83, 117) / 100 if valor >= getCreatureHealth(cid) then valor = getCreatureHealth(cid) end valor = math.floor(valor) if valor >= getCreatureHealth(cid) then if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) return false --alterado v1.8 end if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, 0) setPlayerStorageValue(cid, 17001, 0) setPlayerStorageValue(cid, 63215, -1) doChangeSpeed(cid, PlayerSpeed) local item = getPlayerSlotItem(cid, 8) local btype = getPokeballType(item.itemid) if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) end end end if getPlayerStorageValue(cid, 22545) == 1 then if getGlobalStorageValue(22550) == 1 then doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!") doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) endGoldenArena() return false --alterado v1.8 else setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1) setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid)) setPlayerRecordWaves(cid) return true end end if getPlayerStorageValue(cid, 98796) >= 1 then setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) --alterado v1.8 doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!") return false --alterado v1.8 end local corpse = doCreateItem(3058, 1, getThingPos(cid)) doDecayItem(corpse) doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v1.7 coloca corpse quando o player morre! doItemSetAttribute(corpse, "attacker", getCreatureName(attacker)) doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "She" or "He") if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then setPlayerStorageValue(cid, Agatha.stoIni, -1) setPlayerStorageValue(cid, Agatha.stoRec, -1) setPlayerStorageValue(cid, Agatha.stoPer, -1) setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v1.9 agatha quest setPlayerStorageValue(cid, Agatha.stoRes, -1) end end doCreatureAddHealth(cid, -valor, 3, 180) if not isPlayer(cid) then addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end return false end -------------------------------------------------- if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then if isPlayer(cid) then return false end if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then return false end end -------------------------------------------------- if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then return false --alterado v1.9 /\ end -------------------------------------------------- --------------------REFLECT----------------------- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then doSendMagicEffect(getThingPosWithDebug(cid), 135) doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS) addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102)) if getCreatureName(cid) == "Wobbuffet" then doRemoveCondition(cid, CONDITION_OUTFIT) end setPlayerStorageValue(cid, 21099, -1) setPlayerStorageValue(cid, 21100, 1) setPlayerStorageValue(cid, 21101, attacker) setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f) setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType) return false end end ------------------------------------------------- local multiplier = 1 if isCreature(cid) then poketype1 = pokes[getCreatureName(cid)].type poketype2 = pokes[getCreatureName(cid)].type2 end if not poketype1 or not poketype2 then return false end if getCreatureCondition(cid, CONDITION_INVISIBLE) then return false end if combat == COMBAT_PHYSICALDAMAGE then if isGhostPokemon(cid) then if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!! doSendMagicEffect(getThingPos(cid), 3) return false end end local cd = getPlayerStorageValue(attacker, conds["Miss"]) local cd2 = getPlayerStorageValue(attacker, conds["Confusion"]) local cd3 = getPlayerStorageValue(attacker, conds["Stun"]) if cd >= 0 or cd2 >= 0 or cd3 >= 0 then if math.random(1, 100) > 50 then doSendMagicEffect(getThingPos(cid), 211) doSendAnimatedText(getThingPos(attacker), "MISS", 215) return false end end end -------------------------------------------------- local valor = value if multiplier == 1.5 and poketype2 == "no type" then multiplier = 2 elseif multiplier == 1.5 and poketype2 ~= "no type" then multiplier = 1.75 elseif multiplier == 1.25 then multiplier = 1 end -------------------------------------------------- if isSummon(cid) and isSummon(attacker) then if getCreatureMaster(cid) == getCreatureMaster(attacker) then return false end if canAttackOther(cid, attacker) == "Cant" then return false end end valor = valor * multiplier if isSummon(attacker) then valor = valor * getHappinessRate(attacker) else valor = valor * summonReduction end valor = math.floor(valor) if combat == COMBAT_PHYSICALDAMAGE then local value = getOffense(attacker) > 1000 and 3 or 2 block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--' valor = (getOffense(attacker)/value) * block if valor <= 0 then valor = math.random(5, 10) --alterado v1.9 end if isInArray(specialabilities["counter"], getCreatureName(cid)) then if math.random(1, 100) <= 10 then doCreatureAddHealth(attacker, -valor, 3, 180) valor = 0 doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215) end end else valor = valor / getDefense(cid) end -------------------------Edited CLAN SYSTEM----------------------------------- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk") elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2)) end ----------------------------------------------------------------------- ---------------------- FEAR / ROAR ------------------------------------ if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then return true end -------------------------------------------------------------------------- if damageCombat == GROUNDDAMAGE then if isInArray(specialabilities["levitate"], getCreatureName(cid)) then valor = 0 end end ----------------------------------------------------------------------------- local p = getThingPos(cid) if p.x == 1 and p.y == 1 and p.z == 10 then return false end if getPlayerStorageValue(cid, 9658783) == 1 then return false --imune end ----------------------------------------------------------------------------- --------------- FIGHT MODE ----------------------- if useOTClient then if isSummon(cid) then local master = getCreatureMaster(cid) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end if isSummon(attacker) then local master = getCreatureMaster(attacker) if getPlayerStorageValue(master, 248759) == 1 then valor = valor * 1.1 elseif getPlayerStorageValue(master, 248759) == 3 then valor = valor * 0.9 end end end ----------------------------------------------------------------------------- if valor >= getCreatureHealth(cid) then if isInArray(cannotKill, combat) and isPlayer(cid) then valor = getCreatureHealth(cid) - 1 else valor = getCreatureHealth(cid) end end valor = math.floor(valor) ------------------ SKILLs Q CURAM O ATTACKER --------------------------------- local function doHeal(cid, amount) if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid)) end if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then doCreatureAddHealth(cid, amount) doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65) end end if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then if getPlayerStorageValue(attacker, 95487) >= 1 then doHeal(attacker, valor) setPlayerStorageValue(attacker, 95487, -1) end elseif damageCombat == SEED_BOMBDAMAGE then doHeal(attacker, valor) end -------------------------------------------- ----------SACRED FIRE----------------------- if combat == SACREDDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.check = getPlayerStorageValue(cid, conds["Silence"]) ret.eff = 39 ret.cond = "Silence" doCondition2(ret) elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then local ret = {} ret.id = cid ret.cd = 9 ret.eff = 34 ret.check = getPlayerStorageValue(cid, conds["Miss"]) ret.spell = "Mud Bomb" --alterado v1.9 ret.cond = "Miss" doCondition2(ret) end --------------------------------------------- --------------Passiva Lifesteal Clobat------------ if combat == COMBAT_PHYSICALDAMAGE then if getCreatureName(attacker) == "Crobat" or "zubat" or "golbat" or "Shiny Zubat" or "Shiny Crobat" or "Shiny Golbat" then doCreatureAddHealth(attacker, math.floor(valor)) doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(valor), 30) end end -------------------------------------------- valor = math.abs(valor) --alterado v1.9 if isSummon(attacker) then if combat == COMBAT_PHYSICALDAMAGE then doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) else doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255) end else if combat ~= COMBAT_PHYSICALDAMAGE then doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor) else doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor) addEvent(doDoubleHit, 1000, attacker, cid, valor, races) end if isSummon(cid) and valor ~= 0 then addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".") end end if damageCombat == FIREDAMAGE and not isBurning(cid) then local ret = {} ret.id = cid ret.cd = math.random(5, 12) ret.check = getPlayerStorageValue(cid, conds["Burn"]) ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker) ret.cond = "Burn" doCondition2(ret) elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then local ret = {} ret.id = cid ret.cd = math.random(6, 15) ret.check = getPlayerStorageValue(cid, conds["Poison"]) local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker) ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2) ret.cond = "Poison" doCondition2(ret) end --[[---------------CD BAR----------------------- if isSummon(cid) then doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread") end ]] ------------------------------------POTIONS------------------------------------------- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then if getPlayerStorageValue(cid, 173) >= 1 then if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then setPlayerStorageValue(cid, 173, -1) doSendAnimatedText(getThingPos(cid), "Lost Heal", 144) end end end ----------------------------------------PASSIVAS------------------------------------- -------------------------------------------Counter Helix------------------------------------ if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then docastspell(cid, "Counter Helix") end -------------------------------------------Lava Counter/Electricity---------------------------- -- if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then -- docastspell(cid, "Lava-Electricity") -- end ---------------------------------------Stunning Confusion----------------------------------------- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then docastspell(cid, "Stunning Confusion") end -----------------------------------------Groundshock----------------------------------- if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then docastspell(cid, "Groundshock") end --------------------------------------Electric Charge--------------------------------------------- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then docastspell(cid, "Electric Charge", 0, 0) end -------------------------------------Melody------------------------------------ if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then docastspell(cid, "Melody") end ------------------------------------- Dragon Fury / Fury --------------------------------------- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then docastspell(cid, "Dragon Fury", 0, 0) end ------------------------------------- Mega Drain --------------------------------------- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then docastspell(cid, "Mega Drain") end ------------------------------------- Spores Reaction --------------------------------------- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then docastspell(cid, "Spores Reaction") end ------------------------------------ Amnesia ---------------------------------------- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then docastspell(cid, "Amnesia", 0, 0) end ----------------------------------- Zen Mind ----------------------------------------- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then docastspell(cid, "Zen Mind", 0, 0) end ---------------------------------- Mirror Coat --------------------------------------- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then docastspell(cid, "Mirror Coat", 0, 0) end --------------------------------- Illusion ----------------------------------------- return false end @Nazo
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(Resolvido)error no order
@Nazo Obrigado novamente por sempre ajudar +Rep
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(Resolvido)error no order
[27/01/2018 11:43:26] [Error - Action Interface] [27/01/2018 11:43:26] In a timer event called from: [27/01/2018 11:43:26] data/actions/scripts/order.lua:onUse [27/01/2018 11:43:26] Description: [27/01/2018 11:43:26] (luaGetItemAttribute) Item not found
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(Resolvido)error no order
[27/01/2018 11:39:58] [Error - LuaScriptInterface::loadFile] data/lib/order.lua:466: 'end' expected (to close 'function' at line 210) near '<eof>' [27/01/2018 11:39:58] [Warning - LuaScriptInterface::initState] Cannot load data/lib/
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(Resolvido)error no order
local dirpref = { [1] = {[NORTH] = {[1] = {NORTH}, [2] = {EAST, WEST}, [3] = {NORTHEAST, NORTHWEST}}, [EAST] = {[1] = {EAST}, [2] = {NORTH, SOUTH}, [3] = {NORTHEAST, SOUTHEAST}}, [SOUTH] = {[1] = {SOUTH}, [2] = {EAST, WEST}, [3] = {SOUTHEAST, SOUTHWEST}}, [WEST] = {[1] = {WEST}, [2] = {SOUTH, NORTH}, [3] = {NORTHWEST, SOUTHWEST}}, [NORTHEAST] = {[1] = {NORTH, EAST}, [2] = {NORTHEAST}, [3] = {SOUTH, WEST}}, [SOUTHEAST] = {[1] = {SOUTH, EAST}, [2] = {SOUTHEAST}, [3] = {NORTH, WEST}}, [SOUTHWEST] = {[1] = {SOUTH, WEST}, [2] = {SOUTHWEST}, [3] = {NORTH, EAST}}, [NORTHWEST] = {[1] = {NORTH, WEST}, [2] = {NORTHWEST}, [3] = {EAST, SOUTH}}}, [2] = {[NORTH] = {[1] = {NORTH}, [2] = {WEST, EAST}, [3] = {NORTHWEST, NORTHEAST}}, [EAST] = {[1] = {EAST}, [2] = {SOUTH, NORTH}, [3] = {SOUTHEAST, NORTHEAST}}, [SOUTH] = {[1] = {SOUTH}, [2] = {WEST, EAST}, [3] = {SOUTHWEST, SOUTHEAST}}, [WEST] = {[1] = {WEST}, [2] = {NORTH, SOUTH}, [3] = {SOUTHWEST, NORTHWEST}}, [NORTHEAST] = {[1] = {EAST, NORTH}, [2] = {NORTHEAST}, [3] = {WEST, SOUTH}}, [SOUTHEAST] = {[1] = {EAST, SOUTH}, [2] = {SOUTHEAST}, [3] = {WEST, NORTH}}, [SOUTHWEST] = {[1] = {WEST, SOUTH}, [2] = {SOUTHWEST}, [3] = {EAST, NORTH}}, [NORTHWEST] = {[1] = {WEST, NORTH}, [2] = {NORTHWEST}, [3] = {SOUTH, EAST}}}, } function doPushCreature(uid,direction,distance,time) if isCreature(uid) == TRUE then local rand = (2*math.random(0,1))-1 local rand2 = math.random(-1,0) if direction == 0 then signal = {0,rand,-rand,rand,-rand,0,-1,-1,-1,0,0,0} elseif direction == 1 then signal = {1,1,1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 2 then signal = {0,rand,-rand,rand,-rand,0,1,1,1,0,0,0} elseif direction == 3 then signal = {-1,-1,-1,0,0,0,0,rand,-rand,rand,-rand,0} elseif direction == 4 then signal = {-1,rand2,(-rand2)-1,0,1,rand2+1,rand2,0} elseif direction == 5 then signal = {1,-rand2,-((-rand2)-1),0,1,rand2+1,rand2,0} elseif direction == 6 then signal = {-1,rand2,(-rand2)-1,0,-1,(-rand2)-1,rand2,0} else signal = {1,-rand2,-((-rand2)-1),0,-1,(-rand2)-1,rand2,0} end local pos = getThingPos(uid) nsig = #signal nvar = 0 repeat nvar = nvar+1 newpos = {x=pos.x+(signal[nvar]),y=pos.y+(signal[(nsig/2)+nvar]),z=pos.z} newtile = {x=newpos.x,y=newpos.y,z=newpos.z,stackpos=0} until getTileThingByPos(newtile).uid ~= 0 and hasProperty(getTileThingByPos(newtile).uid,3) == FALSE and canWalkOnPos(newtile, true, false, true, true, false) and queryTileAddThing(uid,newpos) == 1 or nvar == (nsig/2) --alterado v2.5 if distance == nil or distance == 1 then doTeleportThing(uid,newpos,TRUE) else distance = distance-1 doTeleportThing(uid,newpos,TRUE) if time ~= nil then addEvent(doPushCreature,time,uid,direction,distance,time) else addEvent(doPushCreature,500,uid,direction,distance,500) end end end end function doComparePosition(pos1, pos2) if pos1.x == pos2.x and pos1.y == pos2.y and pos1.z == pos2.z then return true end return false end function getNextStepDelay(cid, dir) return 868 end function walkTo(cid, direction, finalp, useExtraMoveOrder) if not isCreature(cid) then return true end doChangeSpeed(cid, 5) local x = getThingPos(cid) local ratedelaywalk = 1 local finalpos = {x = finalp.x, y = finalp.y, z = finalp.z} if not canWalkOnPos(finalpos, false, false, true, true, true) then finalpos = getClosestFreeTile(cid, finalpos) end if not finalpos then return false end local dir = getDirectionTo(getThingPos(cid), finalpos) if dir and tonumber(dir) ~= nil and tonumber(dir) >= 0 and tonumber(dir) <= 7 then if dir >= 4 then ratedelaywalk = 0.4 end doPushCreature(cid, dir, 1, getNextStepDelay(cid, dir) * ratedelaywalk) return getNextStepDelay(cid, dir) * ratedelaywalk elseif useExtraMoveOrder then local random = math.random(1, 2) for ta = 1, 3 do for tb = 1, #dirpref[random][direction][ta] do local y = getPosByDir(getThingPos(cid), dirpref[random][direction][ta][tb]) local w = getCreatureLP(cid) local z = getDirectionTo(y, getThingPos(cid)) -- direção q vai marcar local j = getDirectionTo(getThingPos(cid), y) -- direção q ele vai if canWalkOnPos(y, true, false, true, true, true) and w ~= j then if dirpref[random][direction][ta][tb] >= 4 then ratedelaywalk = 0.5 end doPushCreature(cid, dirpref[random][direction][ta][tb], 1, getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk) markLP(cid, z) return getNextStepDelay(cid, dirpref[random][direction][ta][tb]) * ratedelaywalk end end end end return false end function getCreatureLP(cid) return getPlayerStorageValue(cid, 197) end function markLP(cid, dir) setPlayerStorageValue(cid, 197, dir) end function markPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 145, pos.x) setPlayerStorageValue(sid, 146, pos.y) setPlayerStorageValue(sid, 147, pos.z) end function markFlyingPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 33145, pos.x) setPlayerStorageValue(sid, 33146, pos.y) setPlayerStorageValue(sid, 33147, pos.z) end function getFlyingMarkedPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 33145) local yy = getPlayerStorageValue(sid, 33146) local zz = getPlayerStorageValue(sid, 33147) return {x = xx, y = yy, z = zz, stackpos = 0} end function getMarkedPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 145) local yy = getPlayerStorageValue(sid, 146) local zz = getPlayerStorageValue(sid, 147) return {x = xx, y = yy, z = zz} end function getOwnerPos(sid) if not isCreature(sid) then return end local xx = getPlayerStorageValue(sid, 148) local yy = getPlayerStorageValue(sid, 149) local zz = getPlayerStorageValue(sid, 150) return {x = xx, y = yy, z = zz} end function markOwnerPos(sid, pos) if not isCreature(sid) then return end setPlayerStorageValue(sid, 148, pos.x) setPlayerStorageValue(sid, 149, pos.y) setPlayerStorageValue(sid, 150, pos.z) end function recheck(sid, skill, pos) if not isCreature(sid) then return end local cid = getCreatureMaster(sid) if skill == "cut" then local item = getTileItemById(pos, 2767) doCreatureSay(sid, "CUT!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 141) doTransformItem(item.uid, 6216) local function growBush() doTransformItem(getTileItemById(pos, 6216).uid, 2767) end addEvent(growBush, intervalToRegrowBushAndStones * 1000) elseif skill == "rock smash" then local item = getTileItemById(pos, 1285) doCreatureSay(sid, "ROCK SMASH!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 118) doTransformItem(item.uid, 3610) local function growRock() doTransformItem(getTileItemById(pos, 3610).uid, 1285) end addEvent(growRock, intervalToRegrowBushAndStones * 1000) elseif skill == "headbutt" then --alterado v2.6 local master = getCreatureMaster(sid) local array = {} local lvl = {25, 40, 60, 80, 1000} --lvls for i = 1, #lvl do if getPlayerLevel(master) <= lvl[i] then array = headbutt[lvl[i]] break end end local rand = array[math.random(#array)] for j = 1, rand[2] do local poke = doCreateMonster(rand[1], getClosestFreeTile(sid, pos)) doSetMonsterPassive(poke) doWildAttackPlayer(poke, master) end local item = getTileItemById(pos, 12591) --id do item arvore normal doCreatureSay(sid, "HEADBUTT!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 118) doTransformItem(item.uid, 12592) --id do item arvore quebrada local function growHead() doTransformItem(getTileItemById(pos, 12592).uid, 12591) --id do item arvore quebrada, arvore normal end addEvent(growHead, choose(5, 10, 20, 30) * 60 * 1000) --o tempo pra arvore voltar ao normal varia de 5~30min elseif skill == "dig" then local item = getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}) doCreatureSay(sid, "DIG!", TALKTYPE_MONSTER) markPos(sid, {x=1,y=1,z=7}) doFaceCreature(sid, pos) doSendMagicEffect(getThingPos(item.uid), 3) doTransformItem(item.uid, item.itemid+1) local function closeHole() doTransformItem(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).uid, item.itemid) end addEvent(closeHole, intervalToRegrowBushAndStones * 1000) elseif skill == "fly" then --if not isPremium(cid) then --doPlayerSendCancel(cid, "Only premium members are allowed to fly.") --return true --end local pokemon = flys[getPokemonName(getCreatureSummons(cid)[1])] doPlayerSendTextMessage(cid, 27, "Type \"up\" or \"h1\" to fly higher and \"down\" or \"h2\" to fly lower.") doChangeSpeed(cid, -getCreatureSpeed(cid)) local speed = 500 + PlayerSpeed/5 + getSpeed(sid) * 6 * speedRate doChangeSpeed(cid, speed) setPlayerStorageValue(cid, 54844, speed) doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) setPlayerStorageValue(cid, 17000, 1) local addonfly= getPlayerSlotItem(cid, 8).uid local addofly = getItemAttribute(addonfly,"addonfly") if not addofly then doSetItemAttribute(addonfly,"addonfly",0) end if addofly > 0 then doSetCreatureOutfit(cid, {lookType = addofly}, -1) end if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) sendMovementEffect(cid, 136, getThingPos(cid)) --edited efeito quando anda com o porygon end return true elseif skill == "ride" then local pokemon = rides[getPokemonName(getCreatureSummons(cid)[1])] doChangeSpeed(cid, -getCreatureSpeed(cid)) local speed = 150 + PlayerSpeed + getSpeed(sid) * 5 * speedRate doChangeSpeed(cid, speed) setPlayerStorageValue(cid, 54844, speed) doSetCreatureOutfit(cid, {lookType = pokemon[1] + 351}, -1) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", getCreatureHealth(getCreatureSummons(cid)[1]) / getCreatureMaxHealth(getCreatureSummons(cid)[1])) doRemoveCreature(getCreatureSummons(cid)[1]) setPlayerStorageValue(cid, 17001, 1) local addonride = getPlayerSlotItem(cid, 8).uid local addoride = getItemAttribute(addonride,"addonride") if not addoride then doSetItemAttribute(addonride,"addonride",0) end if addoride > 0 then doSetCreatureOutfit(cid, {lookType = addoride}, -1) end return true end if getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y or isCreature(getCreatureTarget(getCreatureMaster(sid))) then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end addEvent(recheck, 120, sid) end function goThere(sid, thepos, skill, target, rept) if not isCreature(sid) then return true end if getCreatureNoMove(sid) or isSleeping(sid) or isParalyze(sid) then return true end --alterado v2.6 if thepos.x ~= getMarkedPos(sid).x or thepos.y ~= getMarkedPos(sid).y then return true end if isCreature(getCreatureTarget(getCreatureMaster(sid))) and target == false or (rept and rept <= 0) then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end if (skill == "ride" or skill == "fly") and getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then local currentPos = getThingPos(getCreatureMaster(sid)) local summonPos = getThingPos(sid) local masterPos = getCreatureLastPosition(sid) if (getThingPos(sid).x == getThingPos(getCreatureMaster(sid)).x and getThingPos(sid).y == getThingPos(getCreatureMaster(sid)).y) or (currentPos.x == masterPos.x and currentPos.y == masterPos.y) then recheck(sid, skill, thepos) return true end if currentPos.x == thepos.x and currentPos.y == thepos.y then if getDirectionTo(getThingPos(sid), getThingPos(getCreatureMaster(sid))) <= 3 then doRegainSpeed(sid) local ndelay = getNextStepDelay(sid, 0) doTeleportThing(sid, thepos, true) doChangeSpeed(sid, -getCreatureSpeed(sid)) markPos(sid, getThingPos(getCreatureMaster(sid))) addEvent(goThere, ndelay, sid, getMarkedPos(sid), skill, target) else doChangeSpeed(sid, - getCreatureSpeed(sid)) doRegainSpeed(sid) markPos(sid, getThingPos(getCreatureMaster(sid))) local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly") doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, x, sid, getMarkedPos(sid), skill, target) end return true else markPos(sid, getThingPos(getCreatureMaster(sid))) doChangeSpeed(sid, - getCreatureSpeed(sid)) doRegainSpeed(sid) local ndelay = getNextStepDelay(sid, 0) if getDirectionTo(getThingPos(sid), getMarkedPos(sid)) >= 4 then local x = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly") else doTeleportThing(sid, getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid)))) end doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, x and x or ndelay, sid, getMarkedPos(sid), skill, target) return true end addEvent(recheck, 350, sid, skill, thepos) return true end if getThingPos(sid).x == getMarkedPos(sid).x and getThingPos(sid).y == getMarkedPos(sid).y then if isCreature(getCreatureTarget(sid)) then doFaceCreature(sid, getThingPos(getCreatureTarget(sid))) end if skill == "blink" then doChangeSpeed(sid, - getCreatureSpeed(sid)) --edited blink end addEvent(recheck, 350, sid, skill, thepos) return true end if (getOwnerPos(sid).x ~= getThingPos(getCreatureMaster(sid)).x or getOwnerPos(sid).y ~= getThingPos(getCreatureMaster(sid)).y) and isCreature(getCreatureTarget(getCreatureMaster(sid))) == false and skill == "move" then doRegainSpeed(sid) markPos(sid, {x=1,y=1,z=7}) return true end doRegainSpeed(sid) local holeid = thepos holeid.stackpos = 0 holeid = getTileThingByPos(holeid).itemid if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 and (not isWalkable(getPosByDir(getThingPos(sid), getDirectionTo(getThingPos(sid), getMarkedPos(sid))), true, false, false, true) or isInArray(specialabilities["digholes"], holeid)) then if isGhostPokemon(sid) and getPlayerStorageValue(getCreatureMaster(sid), 990) <= 0 then local todir = getDirectionTo(getThingPos(sid), getMarkedPos(sid)) if todir <= 3 then doTeleportThing(sid, getMarkedPos(sid), true) else local gotopos = getPosByDir(getThingPos(sid), dirpref[math.random(1, 2)][todir][1][math.random(1, 2)]) doTeleportThing(sid, gotopos, true) addEvent(goThere, getNextStepDelay(sid, 0), sid, getMarkedPos(sid), skill, target) return true end end doFaceCreature(sid, getMarkedPos(sid)) addEvent(recheck, 180, sid, skill, thepos) doChangeSpeed(sid, - getCreatureSpeed(sid)) return true end local ret = 0 if getDistanceBetween(getThingPos(sid), getMarkedPos(sid)) <= 1 then ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or isGhostPokemon(sid)) if not tonumber(ret) then doFaceCreature(sid, getMarkedPos(sid)) addEvent(recheck, 180, sid, skill, thepos) doChangeSpeed(sid, - getCreatureSpeed(sid)) return true end else ret = walkTo(sid, getDirectionTo(getThingPos(sid), getMarkedPos(sid)), getMarkedPos(sid), skill == "ride" or skill == "fly" or not isGhostPokemon(sid))-- and isSightClear(getThingPos(sid), getMarkedPos(sid), false))) end if not tonumber(ret) then doPlayerSendCancel(getCreatureMaster(sid), "Destination is not reachable.") markPos(sid, {x=1,y=1,z=7}) return true end doChangeSpeed(sid, - getCreatureSpeed(sid)) addEvent(goThere, tonumber(ret), sid, getMarkedPos(sid), skill, target, rept and rept - 1 or 22) end
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(Resolvido)error no order
local skills = specialabilities local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663} local storages = {17000, 63215, 17001, 13008, 5700} --alterado v1.9 \/ local unfix = {x = 1, y = 1, z = 1} local txt = { ["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"}, ["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"}, ["move"] = {"move!", "move there!", "go there!", "walk there!"}, ["light"] = {"flash!", "light!", "flash this place!", "light up this place!"}, ["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"}, ["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"}, ["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"}, ["fly"] = {"let's fly!", "let me get on you!"} , ["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"}, ["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, ["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"}, --alterado v1.8 } function onUse(cid, item, frompos, item2, topos) if hasTeleportTile(topos) then doPlayerSendCancel(cid, "You can't move your pokemon to a teleport!") return true end local checkpos = topos checkpos.stackpos = 0 if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9 if getTileThingByPos(checkpos).uid <= 0 then return true end --------END FLY/RIDE -------- if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then doPlayerSendCancel(cid, "You can\'t stop flying at this height!") return true end local item = getPlayerSlotItem(cid, 8) local pokemon = getItemAttribute(item.uid, "poke") local x = pokes[pokemon] if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then doPlayerSendCancel(cid, "You can\'t stop flying above the water!") return true end doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then pk = doCreateMonster(pokemon, backupPos) if not isCreature(pk) then doPlayerSendCancel(cid, "You can't stop flying/riding here.") return true end doConvinceCreature(cid, pk) end doTeleportThing(pk, getThingPos(cid), false) doCreatureSetLookDir(pk, getCreatureLookDir(cid)) adjustStatus(pk, item.uid, true, false, true) doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1) doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) setPlayerStorageValue(cid, 17000, -1) setPlayerStorageValue(cid, 17001, -1) if useOTClient then doUpdateMoves(cid) doPlayerSendCancel(cid, '12//,show') --alterado aki end return true end ----------------------------- local player = getRecorderPlayer(topos) --alterado v1.8 \/ -------- DUEL SYSTEM ------------------------ if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then --- for s = 1, #storages do if getPlayerStorageValue(cid, storages[s]) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end if #getCreatureSummons(cid) < 1 then return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!") end --- if getPlayerStorageValue(cid, 52480) <= -1 then doPlayerSetVocation(cid, 7) openChannelDialog(cid) setPlayerStorageValue(cid, 52480, 1) setPlayerStorageValue(cid, 6598754, 5) setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",") setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") doCreatureSetSkullType(cid, 2) doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215) return true elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",") local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",") if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then return true end local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player) if getPlayerStorageValue(cid, 52480) == 2 then setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215) elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215) elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215) end setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481)) setPlayerStorageValue(player, 52485, getCreatureName(cid)) local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) local str = {} table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n") table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.") --alterado aki doPlayerSendTextMessage(player, 20, table.concat(str)) return true end end --- elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then local t1 = string.explode(getPlayerStorageValue(player, 52482), ",") local t2 = string.explode(getPlayerStorageValue(player, 52483), ",") --- if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then return true end --- for s = 1, #storages do if getPlayerStorageValue(cid, storages[s]) >= 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") end end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!") end local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) if #pokes < getPlayerStorageValue(player, 52481) then return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!") end if getPlayerStorageValue(cid, 52482) ~= -1 then return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!") end if #getCreatureSummons(cid) < 1 then return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!") end --- setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480)) setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1) if getPlayerStorageValue(player, 52484) == 0 then for a = 1, #t1 do local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a]) if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then removeFromTableDuel(player, t1[a]) else doCreatureSetSkullType(pid, 1) end if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then removeFromTableDuel(player, t2[a]) else doCreatureSetSkullType(sid, 1) end end beginDuel(player, 6) else doCreatureSetSkullType(cid, 2) end doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC) return true elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then doEndDuel(cid, true) return true end ------------------------------------------------------------------------------------ if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end markLP(getCreatureSummons(cid)[1], -1) local marked = getMarkedPos(getCreatureSummons(cid)[1]) --alterado v1.8 \/ if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then return true end local thisball = getPlayerSlotItem(cid, 8) local mysum = getCreatureSummons(cid)[1] local sid = mysum or cid local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1 markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) -------- ROCK SMASH --------- if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1) addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- HEADBUTT ----------- if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then --alterado v1.6 --id do item arvore normal doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1) addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- CUT ---------------- if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1) addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- TRANSFORM ---------- --alterado v1.7 if (getCreatureName(mysum) == "Ditto" or getCreatureName(mysum) == "Shiny Ditto") and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then if item2.uid == mysum then --edited if isTransformed(mysum) then deTransform(mysum, getItemAttribute(thisball.uid, "transTurn")) markPos(mysum, unfix) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["untransform"][math.random(1, #txt["untransform"])].."", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.9 end return true end doPlayerSendCancel(cid, "Your ditto is not transformed.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then --edited transform for shiny ditto doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.") markPos(mysum, unfix) return true end if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.") markPos(mysum, unfix) return true end local cd = getCD(thisball.uid, "trans", 40) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to transform again. Cooldown: ("..getStringmytempo(cd)..")") return true end if getHappiness(mysum) <= 50 then doSendMagicEffect(getThingPos(mysum), happinessRate[1].effect) markPos(mysum, unfix) return true end local turn = getItemAttribute(thisball.uid, "transTurn") if not turn or turn > 10 then doItemSetAttribute(thisball.uid, "transTurn", 0) else doItemSetAttribute(thisball.uid, "transTurn", turn + 1) end local time = 140 + 2 * getPokemonLevel(mysum) turn = getItemAttribute(thisball.uid, "transTurn") markPos(mysum, unfix) setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid)) doSetCreatureOutfit(mysum, {lookType = getPokemonXMLOutfit(getCreatureName(item2.uid))}, -1) --alterado v1.8 addEvent(deTransform, time * 1000, mysum, turn) doSendMagicEffect(getThingPos(mysum), 184) doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER) local name = getCreatureName(item2.uid) setCD(thisball.uid, "trans", 40) doItemSetAttribute(thisball.uid, "transBegin", os.clock()) doSetItemAttribute(thisball.uid, "transLeft", time) doSetItemAttribute(thisball.uid, "transOutfit", getPokemonXMLOutfit(getCreatureName(item2.uid))) --alterado v1.8 doSetItemAttribute(thisball.uid, "transName", getCreatureName(item2.uid)) doFaceCreature(mysum, getThingPos(item2.uid)) doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1) if useKpdoDlls then doUpdateMoves(cid) --alterado v1.6 end if dittoCopiesStatusToo then setPlayerStorageValue(mysum, 1001, dittoBonus*getOffense(item2.uid)) setPlayerStorageValue(mysum, 1002, dittoBonus*getDefense(item2.uid)) setPlayerStorageValue(mysum, 1003, getSpeed(item2.uid)) setPlayerStorageValue(mysum, 1004, dittoBonus*getVitality(item2.uid)) setPlayerStorageValue(mysum, 1005, dittoBonus*getSpecialAttack(item2.uid)) ------------------ local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) local vit = (getVitality(mysum) * getMasterLevel(mysum)) / 100 setCreatureMaxHealth(mysum, ( vit * HPperVITsummon )) --alterado v1.6 doCreatureAddHealth(mysum, pct * vit * HPperVITsummon) end return true end ----------------------------- -------- LIGHT -------------- if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then markPos(mysum, unfix) if not isInArray(skills["light"], getPokemonName(item2.uid)) then doPlayerSendCancel(cid, "Your pokemon can't use flash.") return true end local cd = getCD(thisball.uid, "light", 30) if cd > 0 then doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1) doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER) doSendMagicEffect(getThingPos(mysum), 28) local size = 5 size = size + math.floor(getSpecialAttack(mysum) / 60) size = size + math.ceil(getPokemonLevel(mysum) / 60) if size > 11 then size = 11 end doSetCreatureLight(mysum, size, 215, 600*1000) local delay = math.floor(30 - getPokemonLevel(mysum) / 4) if delay > 0 then setCD(thisball.uid, "light", delay) end return true end ----------------------------- -------- DIG ---------------- if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1) addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid))) return true end ----------------------------- -------- BLINK / MOVE ------- if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then local cd = getCD(thisball.uid, "blink", 30) if getPlayerStorageValue(mysum, 2365487) == 1 then return true --alterado v1.4 end if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")") doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) return true end local CD = isShinyName(getCreatureName(mysum)) and 20 or 30 --edited blink markPos(mysum, topos) markOwnerPos(mysum, getThingPos(cid)) setCD(thisball.uid, "blink", CD) doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1) doSendDistanceShoot(getThingPos(mysum), topos, 39) doSendMagicEffect(getThingPos(mysum), 211) doTeleportThing(mysum, topos, false) doSendMagicEffect(topos, 134) doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER) goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid))) --edited blink return true end ----------------------------- ----START FLY or RIDE or LEVITATE --------- if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then --alterado v1.8 >> if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7 end if #getCreatureSummons(cid) > 1 then --alterado v1.9 return doPlayerSendCancel(cid, "You can't do it right now!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") return true end if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") --alterado v1.8 end local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct) if isInArray(skills["fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1) addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1) --alterado v1.8 addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid))) else doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1) addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid))) end return true end ----------------------------- ----------------------------------Control Mind-------------------------------------------- alterado v1.5 if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then if not isCreature(item2.uid) then return true end if isSleeping(mysum) then return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ") end if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!") end if #getCreatureSummons(cid) == 2 then return doPlayerSendCancel(cid, "You only can control one Pokemon!") end local cd = getCD(thisball.uid, "control", 120) if cd > 0 then doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!") return true end if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then return doPlayerSendCancel(cid, "Your pokemon can't control this mind!") end if getPlayerStorageValue(cid, 22545) >= 1 then --alterado v1.7 return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!") end local cmed = item2.uid setCD(thisball.uid, "control", 120) local gender = getPokemonGender(cmed) doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39) -------------- setPlayerStorageValue(cid, 212124, 1) doConvinceCreature(cid, cmed) setPlayerStorageValue(cmed, 212123, 1) doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1) local cmname = getCreatureName(mysum) local cmpos = getThingPos(mysum) local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)) doItemSetAttribute(thisball.uid, "hp", pokelife) doRemoveCreature(mysum) local cmzao = doSummonCreature(""..cmname.." cm", cmpos) doConvinceCreature(cid, cmzao) setPlayerStorageValue(cid, 888, 1) if useKpdoDlls then doUpdateMoves(cid) end local function check(cid, controled, rod) if isCreature(cid) then ball2 = getPlayerSlotItem(cid, 8) if getPlayerStorageValue(cid, 888) <= 0 then return true end if not isCreature(controled) then setPlayerStorageValue(cid, 212124, 0) local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] local pkcmpos = getThingPos(sum) doRemoveCreature(sum) local item = getPlayerSlotItem(cid, 8) local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos) doConvinceCreature(cid, pk) doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false) setPlayerStorageValue(cid, 888, -1) --alterado v1.7 cleanCMcds(item.uid) registerCreatureEvent(pk, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end return true end if rod <= 0 then --Pokemon controlado local cmed2 = getCreatureSummons(cid)[1] local poscmed = getThingPos(cmed2) local cmeddir = getCreatureLookDir(cmed2) local namecmed = getCreatureName(cmed2) local gender = getPokemonGender(cmed2) local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local back = doCreateMonster(namecmed, poscmed) addEvent(doCreatureSetSkullType, 150, back, gender) doWildAttackPlayer(back, cid) doCreatureSetLookDir(back, cmeddir) addEvent(doCreatureAddHealth, 100, back, hp-maxHp) -- pokemon controlador local mynewpos = getThingPos(getCreatureSummons(cid)[1]) doRemoveCreature(getCreatureSummons(cid)[1]) local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) doConvinceCreature(cid, pk2) addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false) setPlayerStorageValue(cid, 888, -1) --alterado v1.7 doCreatureSetLookDir(getCreatureSummons(cid)[1], 2) setPlayerStorageValue(cid, 212124, 0) cleanCMcds(ball2.uid) registerCreatureEvent(pk2, "SummonDeath") --alterado v1.6 if useKpdoDlls then doUpdateMoves(cid) end else if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214) else doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220) end end end addEvent(check, 500, cid, controled, rod-1) end check(cid, cmed, 40) return true end --------------------------------------------------------------------- -------- MOVE / END --------- local onlyWater = false if isWater(getTileThingByPos(checkpos).itemid) then onlyWater = true for checkwater = 0, 7 do if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then onlyWater = false end end end if onlyWater then doPlayerSendCancel(cid, "Destination is not reachable.") return true end doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1) if isCreature(getCreatureTarget(cid)) then goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) else addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist) end ----------------------------- return true end
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(Resolvido)error no order
ao usar Order no char para usar Ride ou fly da esse error! / porem as vez da error e as vez não! +Rep [26/01/2018 13:57:23] [Error - Action Interface] [26/01/2018 13:57:23] In a timer event called from: [26/01/2018 13:57:23] data/actions/scripts/order.lua:onUse [26/01/2018 13:57:23] Description: [26/01/2018 13:57:23] data/lib/order.lua:331: attempt to compare number with nil [26/01/2018 13:57:23] stack traceback: [26/01/2018 13:57:23] data/lib/order.lua:331: in function 'recheck' [26/01/2018 13:57:23] data/lib/order.lua:364: in function <data/lib/order.lua:347> @Nazo
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(Resolvido)error no look
@Nazo +Rep Obrg
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(Resolvido)error no look
some functions.zip look.zip