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jeffersonpetrolina

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  1. jeffersonpetrolina's post in (Resolvido)[Duvida] Spell Torta was marked as the answer   
    Tá Ae .   local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0.0, 0, -1000000.0, 0) -- Formula do Dano     local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end         function onCastSpell(cid, var) local position127 = {x=getPlayerPosition(cid).x+1, y=getPlayerPosition(cid).y, z=getPlayerPosition(cid).z} local position1 = {x=getThingPosition(getCreatureTarget(cid)).x+1, y=getThingPosition(getCreatureTarget(cid)).y+1, z=getThingPosition(getCreatureTarget(cid)).z} local parameters = { cid = cid, var = var, combat1 = combat1 } doCreatureAddHealth(cid, -1000000000) -- Quantidade de HP que você irá perder ao usar a Magia doSendAnimatedText(getPlayerPosition(cid), "-1000000000", TEXTCOLOR_RED) doSendMagicEffect(position1, 152) doSendMagicEffect(position127, 230) -- Aqui muda o Efeito que aparece em você. addEvent(onCastSpell1, 1, parameters) return true end
  2. jeffersonpetrolina's post in (Resolvido)[Duvida] Minha Spell sai torta was marked as the answer   
    TEsta Ai!! e diz se pegou ou não '-'
     
     
    local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -90.2, 1, -90.2, 1)     local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_SLEEP)     local condition1 = createConditionObject(CONDITION_PARALYZE) setConditionParam(condition1, CONDITION_PARAM_TICKS, 10000) setConditionParam(condition1, CONDITION_PARAM_SPEED, -350) setConditionFormula(condition1, -0.9, 0, -0.9, 0) setCombatCondition(combat1, condition1)     arr1 = { {0, 3, 0} }     arr2 = { {0, 3, 0} }     local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) setCombatArea(combat1, area1) setCombatArea(combat2, area2)     local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end     local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end     function onCastSpell(cid, var) local position1 = {x=getThingPosition(getCreatureTarget(cid)).x+1, y=getThingPosition(getCreatureTarget(cid)).y+1, z=getThingPosition(getCreatureTarget(cid)).z} local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2 } addEvent(onCastSpell1, 100, parameters) addEvent(onCastSpell2, 200, parameters) doSendMagicEffect(position1, 229) return true end

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