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Loouis

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Tudo que Loouis postou

  1. Você tem que ir no seu item editor e marcar a opção "unpassable"
  2. Gente, adicionei cyber world quest no meu Server de poketibia Base: pokexcyan2.0 e queria que só pudesse entrar uma pessoa por vez, ou seja só pode entrar outra quando o primeiro sair... Me ajudem porfavor, quem me ajudar dou rep+
  3. como faco pra mudar o tamanho nas sources?
  4. Galera, uso pokexcyan v2 e queria que tipo assim,ao o player usar 10 "slaking tokens" em cima de um vigoroth, o vigoroth se transforme em um Slaking.OBS: Slaking e Vigoroth são pokemons.
  5. Alguem podia me pessar o novo Gyarados da pxg? Mais tem que ser em OBG Agradeco se vier corpse+shiny+corpse do shiny.
  6. Eu uso pokexcyan v2.0
  7. como funciona? aonde vou colocar pra ele receber o mew[pokemon]? explique-me porfavor
  8. arruma essas sprites pls
  9. mew é um pokemon...
  10. alguem podia me ajudar com uma quest, que quando o player clicar no bau, vem por exemplo... um mew + 5kk . e que viesse como item unico. alguem me ajuda dou Rep+.. 5kk: é dinheiro...
  11. Desculpe pela demora local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, } local shinys = { ["Shiny Abra"] = "Dark Abra", ["Shiny Onix"] = "Crystal Onix", ["Shiny Gyarados"] = "Red Gyarados", ["Shiny Charizard"] = "Elder Charizard", ["Shiny Venusaur"] = "Ancient Venusaur", ["Shiny Blastoise"] = "Ancient Blastoise", ["Shiny Farfetch'd"] = "Elite Farfetch'd", ["Shiny Hitmonlee"] = "Elite Hitmonlee", ["Shiny Himonchan"] = "Elite Hitmonchan", ["Shiny Snorlax"] = "Big Snorlax", } -- tabela adicionado ao configuration só procura por price = ..-- local xhelds = { [1] = {name = "X-Defense(Tier: 1)"}, [2] = {name = "X-Defense(Tier: 2)"}, [3] = {name = "X-Defense(Tier: 3)"}, [4] = {name = "X-Defense(Tier: 4)"}, [5] = {name = "X-Defense(Tier: 5)"}, [6] = {name = "X-Defense(Tier: 6)"}, [7] = {name = "X-Defense(Tier: 7)"}, [8] = {name = "X-Attack(Tier : 1)"}, [9] = {name = "X-Attack(Tier : 2)"}, [10] = {name = "X-Attack(Tier: 3)"}, [11] = {name = "X-Attack(Tier: 4)"}, [12] = {name = "X-Attack(Tier: 5)"}, [13] = {name = "X-Attack(Tier: 6)"}, [14] = {name = "X-Attack(Tier: 7)"}, [15] = {name = "X-Return(Tier: 1)"}, [16] = {name = "X-Return(Tier: 2)"}, [17] = {name = "X-Return(Tier: 3)"}, [18] = {name = "X-Return(Tier: 4)"}, [19] = {name = "X-Return(Tier: 5)"}, [20] = {name = "X-Return(Tier: 6)"}, [21] = {name = "X-Return(Tier: 7)"}, [22] = {name = "X-Hellfire(Tier: 1)"}, [23] = {name = "X-Hellfire(Tier: 2)"}, [24] = {name = "X-Hellfire(Tier: 3)"}, [25] = {name = "X-Hellfire(Tier: 4)"}, [26] = {name = "X-Hellfire(Tier: 5)"}, [27] = {name = "X-Hellfire(Tier: 6)"}, [28] = {name = "X-Hellfire(Tier: 7)"}, [29] = {name = "X-Poison(Tier: 1)"}, [30] = {name = "X-Poison(Tier: 2)"}, [31] = {name = "X-Poison(Tier: 3)"}, [32] = {name = "X-Poison(Tier: 4)"}, [33] = {name = "X-Poison(Tier: 5)"}, [34] = {name = "X-Poison(Tier: 6)"}, [35] = {name = "X-Poison(Tier: 7)"}, [36] = {name = "X-Boost(Tier: 1)"}, [37] = {name = "X-Boost(Tier: 2)"}, [38] = {name = "X-Boost(Tier: 3)"}, [39] = {name = "X-Boost(Tier: 4)"}, [40] = {name = "X-Boost(Tier: 5)"}, [41] = {name = "X-Boost(Tier: 6)"}, [42] = {name = "X-Boost(Tier: 7)"}, } local yhelds = { [1] = {name = "Y-Regeneration(Tier: 1)"}, [2] = {name = "Y-Regeneration(Tier: 2)"}, [3] = {name = "Y-Regeneration(Tier: 3)"}, [4] = {name = "Y-Regeneration(Tier: 4)"}, [5] = {name = "Y-Regeneration(Tier: 5)"}, [6] = {name = "Y-Regeneration(Tier: 6)"}, [7] = {name = "Y-Regeneration(Tier: 7)"}, [8] = {name = "Y-Cure(Tier: 1)"}, [9] = {name = "Y-Cure(Tier: 2)"}, [10] = {name = "Y-Cure(Tier: 3)"}, [11] = {name = "Y-Cure(Tier: 4)"}, [12] = {name = "Y-Cure(Tier: 5)"}, [13] = {name = "Y-Cure(Tier: 6)"}, [14] = {name = "Y-Cure(Tier: 7)"}, } function onLook(cid, thing, position, lookDistance) local str = {} if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) and getItemAttribute(thing.uid, "poke") then unLock(thing.uid) local lock = getItemAttribute(thing.uid, "lock") local pokename = getItemAttribute(thing.uid, "poke") local heldx = getItemAttribute(thing.uid, "heldx") local heldy = getItemAttribute(thing.uid, "heldy") table.insert(str, "You see "..iname.article.." "..iname.name..".") if getItemAttribute(thing.uid, "unique") then table.insert(str, " It's an unique item.") end if getItemAttribute(thing.uid, "ehditto") == 1 then table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename.." (Ditto).\n") else table.insert(str, "\nIt contains "..getArticle(pokename).." "..pokename..".\n") end if lock and lock > 0 then table.insert(str, "It will unlock in ".. os.date("%d/%m/%y %X", lock)..".\n") end local boost = getItemAttribute(thing.uid, "boost") or 0 if boost > 0 then table.insert(str, "Boost level: +"..boost..".\n") end if getItemAttribute(thing.uid, "nick") then table.insert(str, "It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n") end if heldx and heldy then table.insert(str, "Holding: "..(xhelds[heldx].name).." and "..(yhelds[heldy].name)..". ") elseif heldx then table.insert(str, "Holding: "..(xhelds[heldx].name)..". ") elseif heldy then table.insert(str, "Holding: "..(yhelds[heldy].name)..". ") end if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then table.insert(str, "You see a "..string.lower(iname.name)..". ") if isContainer(thing.uid) then table.insert(str, "(Vol: "..getContainerCap(thing.uid)..")") end table.insert(str, "\n") if getItemAttribute(thing.uid, "gender") == SEX_MALE then table.insert(str, "It is male.") elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isContainer(thing.uid) then --containers if iname.name == "dead human" and getItemAttribute(thing.uid, "pName") then table.insert(str, "You see a dead human (Vol:"..getContainerCap(thing.uid).."). ") table.insert(str, "You recognize ".. getItemAttribute(thing.uid, "pName")..". ".. getItemAttribute(thing.uid, "article").." was killed by a ") table.insert(str, getItemAttribute(thing.uid, "attacker")..".") else table.insert(str, "You see "..iname.article.." "..iname.name..". (Vol:"..getContainerCap(thing.uid)..").") end if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") local pos = getThingPos(thing.uid) table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif getItemAttribute(thing.uid, "unique") then local p = getThingPos(thing.uid) table.insert(str, "You see ") if thing.type > 1 then table.insert(str, thing.type.." "..iname.plural..".") else table.insert(str, iname.article.." "..iname.name..".") end table.insert(str, " It's an unique item.\n"..iname.description) if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then table.insert(str, "\nItemID: ["..thing.itemid.."]") table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]") end sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false else return true end end local npcname = getCreatureName(thing.uid) if ehNPC(thing.uid) and NPCBattle[npcname] then --npcs duel table.insert(str, "You see "..npcname..". "..NPCBattle[npcname].artig.." leader of the gym from "..NPCBattle[npcname].cidbat..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if getPlayerStorageValue(thing.uid, 697548) ~= -1 then table.insert(str, getPlayerStorageValue(thing.uid, 697548)) local pos = getThingPos(thing.uid) if youAre[getPlayerGroupId(cid)] then table.insert(str, "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if not isPlayer(thing.uid) and not isMonster(thing.uid) then --outros npcs table.insert(str, "You see "..getCreatureName(thing.uid)..".") doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false end if isPlayer(thing.uid) then --player doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, getPlayerDesc(cid, thing.uid, false)) return false end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then --monstros table.insert(str, "You see a wild "..string.lower(getCreatureName(thing.uid))..".\n") table.insert(str, "Hit Points: "..getCreatureHealth(thing.uid).." / "..getCreatureMaxHealth(thing.uid)..".\n") if getPokemonGender(thing.uid) == SEX_MALE then table.insert(str, "It is male.") elseif getPokemonGender(thing.uid) == SEX_FEMALE then table.insert(str, "It is female.") else table.insert(str, "It is genderless.") end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then --summons local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid table.insert(str, "You see your "..string.lower(getCreatureName(thing.uid))..".") if boostlevel > 0 then table.insert(str, "\nBoost level: +"..boostlevel..".") end table.insert(str, "\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid)..".") table.insert(str, "\n"..getPokemonHappinessDescription(thing.uid)) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, table.concat(str)) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid))..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end
  12. quando eu clico em salvar, trava o rme.
  13. não deu certo, meu mapa ficou vermelho no meio e umas bordas pretas.
  14. fiz num sei oque, apaguei todos os spawn do meu mapa, todos os pokemons, sumiram....
  15. não entendi muito bem, é porque queria almentar mais o mapa pra baixo \/,como tenho que fazer?
  16. Hoje eu estava mechendo no meu mapa, e percebi que não tem espaço suficiente para adicionar as ilhas que eu queria, aí queria saber se alguém podia me ensinar a almentar o tamanho do meu mapa, dou rep+ pra quem me ajudar...uso pokexcyan v2.0
  17. [14/11/2015 11:48:49] >> Loading RSA key [14/11/2015 11:48:49] >> Starting SQL connection [14/11/2015 11:48:49] >> Running Database Manager [14/11/2015 11:48:50] > Optimized database. [14/11/2015 11:48:50] >> Loading items [14/11/2015 11:48:50] >> Loading groups [14/11/2015 11:48:50] >> Loading vocations [14/11/2015 11:48:50] >> Loading script systems [14/11/2015 11:48:50] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:50] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:50] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:50] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:53] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:53] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:53] [Error - Action Interface] [14/11/2015 11:48:53] data/actions/scripts/boost.lua [14/11/2015 11:48:53] Description: [14/11/2015 11:48:53] data/actions/scripts/boost.lua:548: table index is nil [14/11/2015 11:48:53] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/boost.lua) [14/11/2015 11:48:53] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:53] [Error - LuaScriptInterface::loadFile] data/actions/scripts/evolution.lua:3: ']' expected near 'token' [14/11/2015 11:48:53] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/evolution.lua) [14/11/2015 11:48:53] data/actions/scripts/evolution.lua:3: ']' expected near 'token' [14/11/2015 11:48:54] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:54] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:54] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:54] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:54] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:54] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:54] [Error - LuaScriptInterface::loadFile] cannot open data/creaturescripts/scripts/antihack.lua: No such file or directory [14/11/2015 11:48:54] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/antihack.lua) [14/11/2015 11:48:54] cannot open data/creaturescripts/scripts/antihack.lua: No such file or directory [14/11/2015 11:48:55] [Error - LuaScriptInterface::loadFile] data/lib/configuration.lua:8438: '=' expected near 'token' [14/11/2015 11:48:55] [Warning - LuaScriptInterface::initState] Cannot load data/lib/ [14/11/2015 11:48:55] >> Loading chat channels [14/11/2015 11:48:55] >> Loading outfits [14/11/2015 11:48:55] >> Loading experience stages [14/11/2015 11:48:55] >> Loading monsters :s

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