Tudo que maresoft postou
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(Resolvido)[ERRO GESIOR] Column not found:
Gerou outro erro o que pode ta acontecendo? Me perdoe pelo abuso. Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S02]: Base table or view not found: 1146 Table 'joinserver.z_forum' doesn't exist' in C:\xampp\htdocs\latestnews.php:285 Stack trace: #0 C:\xampp\htdocs\latestnews.php(285): PDO->query('SELECT `z_forum...') #1 C:\xampp\htdocs\index.php(63): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\latestnews.php on line 285
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(Resolvido)[ERRO GESIOR] Column not found:
Agora aparece esse Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S02]: Base table or view not found: 1146 Table 'joinserver.z_news_tickers' doesn't exist' in C:\xampp\htdocs\latestnews.php:122 Stack trace: #0 C:\xampp\htdocs\latestnews.php(122): PDO->query('SELECT * FROM `...') #1 C:\xampp\htdocs\index.php(63): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\latestnews.php on line 122
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(Resolvido)[ERRO GESIOR] Column not found:
Fatal error: Uncaught exception 'PDOException' with message 'SQLSTATE[42S22]: Column not found: 1054 Unknown column 'g.logo_gfx_name' in 'field list'' in C:\xampp\htdocs\latestnews.php:32 Stack trace: #0 C:\xampp\htdocs\latestnews.php(32): PDO->query('SELECT `g`.`id`...') #1 C:\xampp\htdocs\index.php(63): include('C:\xampp\htdocs...') #2 {main} thrown in C:\xampp\htdocs\latestnews.php on line 32 como resolver isso?
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[Database error] Unknown database type
Não, isso eu fiz certo colocquei sqltype: mysql, isso ta correto, o erro é outro
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[Database error] Unknown database type
Warning: parse_ini_file(/otserv/config.lua) [function.parse-ini-file]: failed to open stream: No such file or directory in C:\xampp\htdocs\config-and-functions.php on line 13 Database error. Unknown database type in /otserv/config.lua . Must be equal to: "mysql" or "sqlite". Now is: "" O meu site está dando este erro acima, mas já fiz tudo certo no config.lua, criei database mysql e da errado, tentei com outra Gesior e funcionou. O problema é que a melhor Gesior é a que ta com o erro, por favor me ajudem, me disseram que era colocar permissoes 777 no config. ini, alguem sabe?
- Global 9.83 ChaitoSoft 2014 - By Gustavo Ferreira
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Dúvida de compatibilidade
Eu tenho um otserver linux e ainda não sei em qual sistema ele roda, mas eu queria saber se para rodar ele em outro sistema linux seria necessário compilar a cada mudança de sistema.
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Erro ao executar site
Up, Eu ainda não consegui resolver este problema onde acho aquela config . ini para colocar a permissão?
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(Resolvido)ERROS BÁSICOS AO INICIAR OT
Eles estavam iguais e eu não tinha percebido xml e lua tava a mesma coisa, resolvi o problema já ! Me diz como faço pra tirar aqueles Warming das houses.
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(Resolvido)ERROS BÁSICOS AO INICIAR OT
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local Topic = {} -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end function greetCallback(cid) Topic[cid] = 1 return true end function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false elseif msgcontains(msg, 'yalsadasdahar') then npcHandler:say("Do you seek a passage to Yalahar for " .. (getConfigInfo("freeTravel") and "free?" or "275 gold?"), cid) Topic[cid] = 1 elseif Topic[cid] == 1 and msgcontains(msg, 'yes') then local storage = 88775 if doPlayerRemoveMoney(cid, 275) == true then if getPlayerStorageValue(cid, storage) == 1 then npcHandler:say('And, here we go!', cid) npcHandler:releaseFocus(cid) doSendMagicEffect(getThingPos(cid), CONST_ME_TELEPORT) local yalahar = {x = 32816, y = 31272, z = 6} doTeleportThing(cid, yalahar) doSendMagicEffect(yalahar, CONST_ME_TELEPORT) Topic[cid] = 0 else npcHandler:say('You have not helped Wyrdin! Come back when you have done so.', cid) Topic[cid] = 0 end else npcHandler:say('You do not have enough money.', cid) Topic[cid] = 0 end end return true end local travelNode = keywordHandler:addKeyword({'ethno'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Ethno for 170 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 170, destination = {x=32048, y=31974, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'gengia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Gengia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=32071, y=32182, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'oken'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Oken for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=1081, y=1171, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'pyre'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Pyre for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=1337, y=1601, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'aridia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Aridia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2593, y=2562, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'narmonia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Narmonia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2743, y=2461, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'travian'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Travian for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=6027, y=8054, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'lupius'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Lupius for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=3017, y=2614, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'urenas'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Urenas for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2954, y=2808, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Ankrahmun for 90 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 90, destination = {x=33092, y=32883, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Darashia for 200 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 200, destination = {x=33289, y=32480, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Thais for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 180, destination = {x=32310, y=32210, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Where do you want to go? To Ethno, Gengia, Pyre, Aridia, Narmonia, Travian, Lupius, Urenas, Ankrahmun, Darashia and Thais?'}) keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Where do you want to go? To Ethno, Gengia, Pyre, Aridia, Narmonia, Travian, Lupius, Urenas, Ankrahmun, Darashia and Thais?'}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this sailing ship.'}) keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this sailing ship.'}) npcHandler:setCallback(CALLBACK_GREET, greetCallback) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
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(Resolvido)ERROS BÁSICOS AO INICIAR OT
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local Topic = {} -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end function greetCallback(cid) Topic[cid] = 1 return true end function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false elseif msgcontains(msg, 'yalsadasdahar') then npcHandler:say("Do you seek a passage to Yalahar for " .. (getConfigInfo("freeTravel") and "free?" or "275 gold?"), cid) Topic[cid] = 1 elseif Topic[cid] == 1 and msgcontains(msg, 'yes') then local storage = 88775 if doPlayerRemoveMoney(cid, 275) == true then if getPlayerStorageValue(cid, storage) == 1 then npcHandler:say('And, here we go!', cid) npcHandler:releaseFocus(cid) doSendMagicEffect(getThingPos(cid), CONST_ME_TELEPORT) local yalahar = {x = 32816, y = 31272, z = 6} doTeleportThing(cid, yalahar) doSendMagicEffect(yalahar, CONST_ME_TELEPORT) Topic[cid] = 0 else npcHandler:say('You have not helped Wyrdin! Come back when you have done so.', cid) Topic[cid] = 0 end else npcHandler:say('You do not have enough money.', cid) Topic[cid] = 0 end end return true end local travelNode = keywordHandler:addKeyword({'ethno'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Ethno for 170 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 170, destination = {x=32048, y=31974, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'gengia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Gengia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=32071, y=32182, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'oken'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Oken for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=1081, y=1171, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'pyre'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Pyre for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=1337, y=1601, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'aridia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Aridia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2593, y=2562, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'narmonia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Narmonia for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2743, y=2461, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'travian'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Travian for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=6027, y=8054, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'lupius'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Lupius for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=3017, y=2614, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'urenas'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Urenas for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 180, destination = {x=2954, y=2808, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Ankrahmun for 90 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 90, destination = {x=33092, y=32883, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Darashia for 200 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 200, destination = {x=33289, y=32480, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Thais for 180 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 180, destination = {x=32310, y=32210, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'}) keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Where do you want to go? To Ethno, Gengia, Pyre, Aridia, Narmonia, Travian, Lupius, Urenas, Ankrahmun, Darashia and Thais?'}) keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Where do you want to go? To Ethno, Gengia, Pyre, Aridia, Narmonia, Travian, Lupius, Urenas, Ankrahmun, Darashia and Thais?'}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this sailing ship.'}) keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this sailing ship.'}) npcHandler:setCallback(CALLBACK_GREET, greetCallback) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new()) as houses é arquivo xml?
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(Resolvido)ERROS BÁSICOS AO INICIAR OT
Por favor me ajudem a resolver esse erro que está ocorrendo com as houses eu não entendo bem o que o erro pode fazer de grave . me ajudem
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Erro Stack e Bueiros.
Edite seu mapa pelo Remere's map editor.
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Alterar local de novo player nascer!
meu otserver antes nascia o char em thais normal depois que coloquei o site agora ta nascendo em Kazzordon , eu queria pedir a ajuda de vocês para saber alterar esses locais do novo player nascer.
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(Resolvido)como retirar o verification code da website?
Consegui retirar, muito obrigado !
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(Resolvido)como retirar o verification code da website?
é aquele tal Recaptcha que fica dando erro sempre, que tem que colocar um codigo deles pra ter acesso .
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Erro ao executar site
Sim, deve ser algo da versão que estou tentando colocar,eu já fiz download de uma gesior, valeu pela ajuda . Rep+
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Erro ao executar site
Essa configuração ai está certa do mesmo jeito da minha , acredito que o erro não esteja ai, mas valeu pela ajuda !
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Erro ao executar site
Warning: parse_ini_file(/otserv/config.lua) [function.parse-ini-file]: failed to open stream: No such file or directory in C:\xampp\htdocs\config-and-functions.php on line 13 Database error. Unknown database type in /otserv/config.lua . Must be equal to: "mysql" or "sqlite". Now is: "" ME AJUDEM PFV !
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(Resolvido)HOUSE COM ERRO NA PORTA.
Muito obrigado, você ajudou a resolver meu erro Daaniel.
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(Resolvido)HOUSE COM ERRO NA PORTA.
eu tentei fazer isso ai. eu coloquei o splash na porta dupla debaixo na porta esquerda. mais quando falo !buyhouse diz: you have to be looking at door of flat you would like to purchase. Já dentro da house tem uma porta e mostra o valor nome tudo normal. E a porta continua como closed door, não mostra o nome da house nem valor. e é tipo duas portas isso interfere em algo?
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(Resolvido)HOUSE COM ERRO NA PORTA.
Bom dia, ela já estava criada é que algumas portas mostram o valor dela e outras não, eu queria saber o porque de ocorrer isto.
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(Resolvido)HOUSE COM ERRO NA PORTA.
a house do meu ot não está mostrando o valor pra comprar ela, apenas quando da look aparece Closed door.