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crisin38012

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  1. crisin38012's post in (Resolvido)[PEDIDO] Spell de buff em area was marked as the answer   
    Assim que voce queria ?
     
    Aqui o tempo q vai durar aqui no caso esta 15 minutos
    local tempo = 15 * 60 * 1000 local tempo = 15 * 60 * 1000 local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE) local condition = createConditionObject(CONDITION_ATTRIBUTES) local condition = createConditionObject(CONDITION_REGENERATION) setConditionParam(condition, CONDITION_PARAM_SUBID, 100) setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE) setConditionParam(condition, CONDITION_PARAM_TICKS, tempo) setConditionParam(condition, CONDITION_PARAM_HEALTHGAIN,300) setConditionParam(condition, CONDITION_PARAM_HEALTHTICKS,2000) setConditionParam(condition, CONDITION_PARAM_MANAGAIN,300) setConditionParam(condition, CONDITION_PARAM_MANATICKS,2000) setCombatCondition(combat, condition) local area = createCombatArea(AREA_CIRCLE3X3) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end  

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