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Wend

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  1. Wend's post in (Resolvido)[pedido] matar pokemon e abrir a parede was marked as the answer   
    o membro acima já respondeu mais por vias de Dúvidas 
    "data/creaturescripts/scripts/tpmonster.lua" :
    local config = { message = "Parabens voce derrotou o XXX. Foi criado um teleport no corpo do XXXX !!", timeToRemove = 60, teleportId = 1387, bosses = { ["Charizard"] = { x = 912, y = 1033, z = 7 },   } }   local function removal(position) doRemoveThing(getTileItemById(position, config.teleportId).uid, 1) return TRUE end   function onDeath(cid, corpse, killer) registerCreatureEvent(cid, "teleportmonster") local position = getCreaturePosition(cid)   for name, pos in pairs(config.bosses) do if name == getCreatureName(cid) then teleport = doCreateTeleport(config.teleportId, pos, position) doCreatureSay(cid, config.message, TALKTYPE_ORANGE_1) addEvent(removal, config.timeToRemove * 1000, position) doSendMagicEffect(position,10) end end return TRUE end "data/creaturescripts/creaturescripts.xml" :
    <event type="death" name="teleportmonster" script="tpmonster.lua"/> Agora vá na zml do pokemon que você quer e coloque está tag no fim :
    <script> <event name="teleportmonster"/> </script> Explicando :
     
    message = "Parabens voce derrotou o XXX. Foi criado um teleport no corpo do XXXX !!",
    timeToRemove = 60,
    teleportId = 1387,
    ["Charizard"] = { x = 912, y = 1033, z = 7 },
     
    Mensagem que vai aparecer quando matar o monstro.
    Segundos para remover o tp após matar o monstro.
    ID do teleport.
    Nome do Pokemon.
    Coordenada para onde vai levar quando entrar no teleport.
  2. Wend's post in (Resolvido){Pedido} Premium System was marked as the answer   
    data\creaturescripts\script crie um arquivo e renomeio para vipexp.lua e cole isso nele


      no creaturescripts.xml adicione essa tag; <event type="login" name="ExpVip" script="vipexp.lua"/>   e no login.lua adicione isso ai  registerCreatureEvent(cid, "ExpVip")
  3. Wend's post in (Resolvido)Erro ao criar client proprio de Poketibia was marked as the answer   
    Olha aqui >> Client.rar
    Baixe e coloque o seu DAT e SPR na pasta do client.
    Obs:  os Arquivos dat e spr devem tá com o nome >> POK
  4. Wend's post in (Resolvido)[Ajuda] Posição Do Novo Perssonagem was marked as the answer   
    vá na pasta >> C:\xampp\htdocs e abra o config.php e procure por essa parte 

    /*Positions to start when creating character*/ logo em baixo vai está a posição onde o player nascerá
  5. Wend's post in (Resolvido)[OTC]Barra dos monstros was marked as the answer   
    você tem o sistema completo do otpokemon? 
  6. Wend's post in (Resolvido)[Help] Script de Catch was marked as the answer   
    Olha estava vendo aqui e o verde não vai nem com a poha
    tente colocar o número 20
  7. Wend's post in (Resolvido)Ajuda erro 1146 - Table 'pokejap.news' doesn't exist was marked as the answer   
    aaah já estou vendo vai começar a dar varios erros
    use essa database ai >> poketibia.zip
  8. Wend's post in (Resolvido)[PEDIDO] Quest que ganha poke was marked as the answer   
    Você quer que o player só possa pega 1 pokemon certo? 
    é só colocar a mesma storage nas duas scripts tipo assim;
    local storage = 90024 -- storage para nao pegar o premio + de 1 vez ali na storage só colocar a mesma storage 90024 na script do outro pokemon
  9. Wend's post in (Resolvido)Teleport Bugado was marked as the answer   
    aah você está falando do Teleport com Pokes?
     
    vá na pasta data\talkactions\script abra o tele.lua apague tudo e cole isso;

    local poke = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam',  'Shiny Hypno', 'Porygon2'}  --alterado v1.9   local etele = 9499 local cdtele = 30   local config = { premium = false, -- se precisa ser premium account (true or false) battle = true -- se precisa estar sem battle (true). Se colocar false, poder?usar teleport no meio de batalhas }   local places = { [1] = {name = "Saffron", id = 1, sto = 897530}, [2] = {name = "Cerulean", id = 2, sto = 897531}, [3] = {name = "Lavender", id = 3, sto = 897532}, [4] = {name = "Fuchsia", id = 4, sto = 897533}, [5] = {name = "Celadon", id = 5, sto = 897534}, [6] = {name = "Viridian", id = 6, sto = 897535},  --alterado v1.7 [7] = {name = "Vermilion", id = 7, sto = 897536}, [8] = {name = "Pewter", id = 8, sto = 897537},           [9] = {name = "Pallet", id = 9}, [10] = {name = "Cinnabar", id = 10, sto = 897538}, [11] = {name = "Snow", id = 11, sto = 897539}, [12] = {name = "Golden", id = 14, sto = 897540}, }   function onSay(cid, words, param)   if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "Voce precisa de um pokemon para usar teleporte.") return true end   if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then return 0 end   if getPlayerStorageValue(cid, 22545) == 1 then --golden arena doPlayerSendCancel(cid, "Voce nao pode fazer isso enquanto estiver na golden arena!") return true end   if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "Voce nao pode faze-lo com um pokemon with mind controlled!") end   if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "Voce nao pode faze-lo enquanto um duelo!") --alterado v1.6 end   if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "Voce nao pode faze-lo, enquanto estive em PVP Zone!") --alterado v1.7 end   if exhaustion.get(cid, etele) and exhaustion.get(cid, etele) > 0 then local tempo = tonumber(exhaustion.get(cid, etele)) or 0 local min = math.floor(tempo) doPlayerSendCancel(cid, "Seu pokemon esta cansado, esperar "..getStringmytempo(tempo).." se teletransportar novamente.") return true end   if config.premium and not isPremium(cid) then doPlayerSendCancel(cid, "Only premium members are allowed to use teleport.") return true end   if config.battle and getCreatureCondition(cid, CONDITION_INFIGHT) then doPlayerSendCancel(cid, "Seus pokemon nao consegue se concentrar durante as batalhas.") return true end   if (param == '') then local str = "" str = str .. "Lugares para ir :\n\nHouse\n" for a = 1, #places do str = str..""..places[a].name.."\n" end doShowTextDialog(cid, 7416, str) return true end   local item = getPlayerSlotItem(cid, 8) local nome = getPokeballName(item.uid) local summon = getCreatureSummons(cid)[1] local lastppos = getThingPos(cid) local lastspos = getThingPos(summon) local telepos = {} local myplace = "" local townid = 0 local citySto = 0 --alterado v1.7   if string.lower(param) == "house" then   if not getHouseByPlayerGUID(getPlayerGUID(cid)) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Voce nao possui uma House...") return true end   telepos = getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid))) myplace = "our home"   else   for x = 1, #places do if string.find(string.lower(places[x].name), string.lower(param)) then townid = places[x].id myplace = places[x].name citySto = places[x].sto or -1 --alterado v1.7 end end   if myplace == "" then doPlayerSendCancel(cid, "Esse lugar nao existe.") return true end   end   if myplace ~= "" and townid > 0 then telepos = getTownTemplePosition(townid) end   if getDistanceBetween(getThingPos(cid), telepos) <= 15 then doPlayerSendCancel(cid, "Voce esta muito perto do lugar onde voce quer ir!") return true end   doSendMagicEffect(getThingPos(summon), 250) doSendMagicEffect(getThingPos(cid), 250)   doTeleportThing(cid, telepos, false)   local pos2 = getClosestFreeTile(cid, getPosByDir(getThingPos(cid), SOUTH))   doTeleportThing(summon, pos2, false)   doSendMagicEffect(getThingPos(cid), 250)   doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1, false, 0, lastppos) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER, false, 0, lastspos)   doCreatureSetLookDir(cid, SOUTH) doCreatureSetLookDir(summon, SOUTH)   doSendMagicEffect(getThingPos(summon), CONST_ME_TELEPORT) exhaustion.set(cid, etele, cdtele)   return true end
  10. Wend's post in (Resolvido)[URGENTE] was marked as the answer   
    Tem esse Tutorial ai >> http://www.tibiaking.com/forum/topic/40218-tutorial-editando-pok%C3%A9mons/
     
    Ou
     
    data\lib no configuration.lua procure por uma parte +ou- assim; 
    ["Bulbasaur"] = {offense = 4.9, defense = 4.9, specialattack = 6.5, vitality = 4.5, agility = 106, exp = 64, level = 5, wildLvl = 5, type = "grass", type2 = "poison"}, -- offense = offense que ganha por level -- level = level min pra usar o poke / offense base -- defense = defense por level -- agility = speed base dos pokes -- specialattack = special attack que ganha por level -- exp = exp que d?a cada level que tem (somada a exp base, no xml do poke)                  -- vitality = vida que o poke ganha pra cada vitality que tem
  11. Wend's post in (Resolvido)Ajuda Pda By:Anna Fehh Erros:Goback.lua e Drop stone.lua was marked as the answer   
    Manda PM fica melhor
  12. Wend's post in (Resolvido)Problema com config lua was marked as the answer   
    Tente assim:

    -- The Forgotten Server Config--   -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1000 newPlayerSpawnPosY = 1000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false   -- Auto Combo Dedecter   comboTime = 100     comboMembers = 2     comboFriends = 3     comboFriendsClearTime = 5 * 60 * 1000     comboFriendsClearInterval = 1 * 60 * 1000     comboShowAnimation = 1    -- Anti Paralyze Dedection paralyzeSlow = 10 -- decrease basespeed percent paralyzeMinTime = 200 -- if unparalyze time under (miliseconds) count it as too fast paralyzeChecks = 3 -- after how many too fast unparalyzes punish player (slow)     -- Anti MC -- At data/creaturescripts/scripts/Antimagebomb.lua --You can configure it! antimulticlient = true --Do you want allow the player to check max players on one ip?   -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false   -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false   -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true   -- Connection config worldId = 0 ip = "187.38.86.205" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Welcome to the Forgotten Server 8.60!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Forgotten 8.60" loginMessage = "Welcome to the Forgotten Server 8.60!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false   -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain"   -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5   -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20   -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60   -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false   -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true   -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "Norah" mapAuthor = "Komic" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1"   -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1"   -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false   -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false   -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true   -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4   -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false   -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25   -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true   -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0   -- Premium-related freePremium = false premiumForPromotion = true   -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8   -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 5.0 rateExperienceFromPlayers = 0 rateSkill = 3.0 rateMagic = 3.0 rateLoot = 2.0 rateSpawn = 1   -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0   -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1   -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true   -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000   -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false   -- Spawns deSpawnRange = 2 deSpawnRadius = 50   -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false   -- Status ownerName = "SmoOkeR" ownerEmail = "" url = "www.xtibia.com location = "Brasil" displayGamemastersWithOnlineCommand = false   -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false-- The Forgotten Server Config--   -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1000 newPlayerSpawnPosY = 1000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false   -- Auto Combo Dedecter   comboTime = 100     comboMembers = 2     comboFriends = 3     comboFriendsClearTime = 5 * 60 * 1000     comboFriendsClearInterval = 1 * 60 * 1000     comboShowAnimation = 1    -- Anti Paralyze Dedection paralyzeSlow = 10 -- decrease basespeed percent paralyzeMinTime = 200 -- if unparalyze time under (miliseconds) count it as too fast paralyzeChecks = 3 -- after how many too fast unparalyzes punish player (slow)     -- Anti MC -- At data/creaturescripts/scripts/Antimagebomb.lua --You can configure it! antimulticlient = true --Do you want allow the player to check max players on one ip?   -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false   -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false   -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 60 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true   -- Connection config worldId = 0 ip = "187.38.86.205" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Welcome to the Forgotten Server 8.60!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "Forgotten 8.60" loginMessage = "Welcome to the Forgotten Server 8.60!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false   -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain"   -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5   -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20   -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60   -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false   -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true   -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "Norah" mapAuthor = "Komic" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1"   -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1"   -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false   -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false   -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true   -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4   -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false   -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25   -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true   -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0   -- Premium-related freePremium = false premiumForPromotion = true   -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8   -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 5.0 rateExperienceFromPlayers = 0 rateSkill = 3.0 rateMagic = 3.0 rateLoot = 2.0 rateSpawn = 1   -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0   -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1   -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true   -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000   -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false   -- Spawns deSpawnRange = 2 deSpawnRadius = 50   -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false   -- Status ownerName = "SmoOkeR" ownerEmail = "" url = "www.xtibia.com" location = "Brasil" displayGamemastersWithOnlineCommand = false   -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false
  13. Wend's post in (Resolvido)Erro no goback.lua Anna Fehh ajuda pfv e alguem q saiba.. was marked as the answer   
    Pegue esse configuration.lua e troque-o pelo seu 
    configuration.lua
  14. Wend's post in (Resolvido)[HELP] ObjectBuilder e Client was marked as the answer   
    Substitua Por esse

    <?xml version="1.0" encoding="utf-8"?> <versions> <version value="710" string="7.10" dat="3DFF4B2A" spr="3DFF4AEB" otb="0"/> <version value="730" string="7.30" dat="411A6233" spr="411A6279" otb="0"/> <version value="740" string="7.40" dat="41BF619C" spr="41B9EA86" otb="1"/> <version value="750" string="7.50" dat="42F81973" spr="42F81949" otb="1"/> <version value="755" string="7.55" dat="437B2B8F" spr="434F9CDE" otb="2"/> <version value="760" string="7.60" dat="439D5A33" spr="439852BE" otb="3"/> <version value="770" string="7.70" dat="439D5A33" spr="439852BE" otb="3"/> <version value="780" string="7.80" dat="44CE4743" spr="44CE4206" otb="4"/> <version value="790" string="7.90" dat="457D854E" spr="457957C8" otb="5"/> <version value="792" string="7.92" dat="459E7B73" spr="45880FE8" otb="6"/> <version value="800" string="8.00" dat="467FD7E6" spr="467F9E74" otb="7"/> <version value="810" string="8.10" dat="475D3747" spr="475D0B01" otb="8"/> <version value="811" string="8.11" dat="47F60E37" spr="47EBB9B2" otb="9"/> <version value="820" string="8.20" dat="486905AA" spr="4868ECC9" otb="10"/> <version value="830" string="8.30" dat="48DA1FB6" spr="48C8E712" otb="11"/> <version value="840" string="8.40" dat="493D607A" spr="493D4E7C" otb="12"/> <version value="841" string="8.41" dat="49B7CC19" spr="49B140EA" otb="13"/> <version value="842" string="8.42" dat="49C233C9" spr="49B140EA" otb="14"/> <version value="850" string="8.50 v1" dat="4A49C5EB" spr="4A44FD4E" otb="15"/> <version value="850" string="8.50 v2" dat="4A4CC0DC" spr="4A44FD4E" otb="15"/> <version value="850" string="8.50 v3" dat="4AE97492" spr="4ACB5230" otb="15"/> <version value="852" string="8.52" dat="4A4CC0DC" spr="4A44FD4E" otb="0"/> <version value="853" string="8.53" dat="4AE97492" spr="4ACB5230" otb="0"/> <version value="854" string="8.54 v1" dat="4B1E2CAA" spr="4B1E2C87" otb="16"/> <version value="854" string="8.54 v2" dat="4B0D46A9" spr="4B0D3AFF" otb="16"/> <version value="854" string="8.54 v3" dat="475D3747" spr="5750B01E" otb="16"/> <version value="854" string="8.54 v4" dat="4B28B89E" spr="4B1E2C87" otb="17"/> <version value="855" string="8.55" dat="4B98FF53" spr="4B913871" otb="18"/> <version value="860" string="8.60 v1" dat="4C28B721" spr="4C220594" otb="19"/> <version value="860" string="8.60 v2" dat="4C2C7993" spr="4C220594" otb="20"/> <version value="861" string="8.61" dat="4C6A4CBC" spr="4C63F145" otb="21"/> <version value="862" string="8.62" dat="4C973450" spr="4C63F145" otb="22"/> <version value="870" string="8.70" dat="4CFE22C5" spr="4CFD078A" otb="23"/> <version value="871" string="8.71" dat="4D41979E" spr="4D3D65D0" otb="24"/> <version value="872" string="8.72" dat="4DAD1A1A" spr="4DAD1A32" otb="25"/> <version value="900" string="9.00" dat="4DBAA20B" spr="4DAD1A32" otb="27"/> <version value="910" string="9.10" dat="4E12DAFF" spr="4E12DB27" otb="28"/> <version value="920" string="9.20" dat="4E807C08" spr="4E807C23" otb="29"/> <version value="940" string="9.40" dat="4EE71DE5" spr="4EE71E06" otb="30"/> <version value="944" string="9.44 v0" dat="4F0EEFBB" spr="4F0EEFEF" otb="31"/> <version value="944" string="9.44 v1" dat="4F105168" spr="4F1051D7" otb="32"/> <version value="944" string="9.44 v2" dat="4F16C0D7" spr="4F1051D7" otb="33"/> <version value="944" string="9.44 v3" dat="4F3131CF" spr="4F3131F6" otb="34"/> <version value="946" string="9.46" dat="4F75B7AB" spr="4F5DCEF7" otb="35"/> <version value="950" string="9.50" dat="4F75B7AB" spr="4F75B7CD" otb="36"/> <version value="952" string="9.52" dat="4F857F6C" spr="4F857F8E" otb="37"/> <version value="953" string="9.53" dat="4FA11252" spr="4FA11282" otb="38"/> <version value="954" string="9.54" dat="4FD5956B" spr="4FD595B7" otb="39"/> <version value="960" string="9.60" dat="4FFA74CC" spr="4FFA74F9" otb="40"/> <version value="961" string="9.61" dat="50226F9D" spr="50226FBD" otb="41"/> <version value="963" string="9.63" dat="503CB933" spr="503CB954" otb="42"/> <version value="970" string="9.70" dat="5072A490" spr="5072A567" otb="43"/> <version value="980" string="9.80" dat="50C70674" spr="50C70753" otb="44"/> <version value="981" string="9.81" dat="50D1C5B6" spr="50D1C685" otb="45"/> <version value="982" string="9.82" dat="512CAD09" spr="512CAD68" otb="46"/> <version value="983" string="9.83" dat="51407B67" spr="51407BC7" otb="47"/> <version value="985" string="9.85" dat="51641A1B" spr="51641A84" otb="48"/> <version value="986" string="9.86" dat="5170E904" spr="5170E96F" otb="49"/> <version value="1010" string="10.10" dat="51E3F8C3" spr="51E3F8E9" otb="50"/> <version value="1020" string="10.20" dat="5236F129" spr="5236F14F" otb="51"/> <version value="1021" string="10.21" dat="526A5068" spr="526A5090" otb="52"/> <version value="1030" string="10.30" dat="52A59036" spr="52A5905F" otb="53"/> <version value="1031" string="10.31" dat="52AED581" spr="52AED5A7" otb="54"/> <version value="1032" string="10.32" dat="52D8D0A9" spr="52D8D0CE" otb="0"/> <version value="1034" string="10.34" dat="52E74AB5" spr="52E74ADA" otb="0"/> <version value="1035" string="10.35" dat="52FDFC2C" spr="52FDFC54" otb="55"/> <version value="1036" string="10.36" dat="53159C7E" spr="53159CA9" otb="0"/> <version value="1037" string="10.37" dat="531EA82E" spr="531EA856" otb="0"/> <version value="1038" string="10.38" dat="5333C199" spr="5333C1C3" otb="0"/> <version value="1039" string="10.39" dat="535A50AD" spr="535A50D5" otb="0"/> <version value="1040" string="10.40" dat="5379984D" spr="53799876" otb="0"/> <version value="1041" string="10.41" dat="5383504E" spr="53835077" otb="0"/> <version value="1050" string="10.50" dat="53B6460E" spr="53B64639" otb="0"/> <version value="1051" string="10.51" dat="53C8CC17" spr="53C8CC3F" otb="0"/> </versions>
  15. Wend's post in (Resolvido)[Help] Deu aloca no servidor '-' help please was marked as the answer   
    vocês não entenderam porque o Servidor que ele usa é PDA (Cheio de gambiarras) 
    e esses erros acontecem porque ele errou algo no configuration.lua da pasta data\lib 
     
    @Topic
    Reveja o arquivo configuration.lua com os ultimos pokemons que você adicionou
    si quiser tbm tem esse video explicando melhor 
     
    https://www.youtube.com/watch?v=4duTACgj28k
  16. Wend's post in (Resolvido)[ AJUDA ] Npc igual o do saffari was marked as the answer   
    data\npc  crie um arquivo.xml e renomeio para Teleport.xml
    e cole isso: 

    <?xml version="1.0" encoding="UTF-8"?> <npc name="Teleport" script="teleport.lua" speed="0"> <health now="150" max="150"/> <look type="511" head="91" body="114" legs="86" feet="0"/> </npc>  
    data\npc\script crie um arquivo.lua e renomeio para teleport.lua 
    cole isso:

    local lugar = {x=102, y=1027, z=7} local item = 2160 local quantidade = 10 local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function santaNPC(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if (parameters.present == true) then if(doPlayerRemoveItem(cid,item,quantidade) == true) then doTeleportThing(cid, lugar) npcHandler:say('Voce foi teleportado.',cid) else npcHandler:say('Voce não tem o item para ser teleportado',cid) end npcHandler:resetNpc() return true end end npcHandler:setMessage(MESSAGE_GREET, "Ola|PLAYERNAME|. Eu posso te levar para alguns lugares,fale {lugar}.") local noNode = KeywordNode:new({'no'}, santaNPC, {present = false}) local yesNode = KeywordNode:new({'yes'}, santaNPC, {present = true}) local node = keywordHandler:addKeyword({'lugar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Vou te levar para um lugar,digite {yes}'}) node:addChildKeywordNode(yesNode) node:addChildKeywordNode(noNode) npcHandler:addModule(FocusModule:new())  
    Editando;; 
    local lugar =  {x=102, y=1027, z=7}                  --  Lugar da Hunt
    local item = 2160                                               --  ID do diamond
    local quantidade = 10                                       --  quantidade de diamond
  17. Wend's post in (Resolvido)[Duvida] Como tirar aqueles nomes que sobem em cima de um Teleport? was marked as the answer   
    data\globalevents\scripts  lá irar ter um monte de arquivos só remover lá e no globalevents.xml
  18. Wend's post in (Resolvido)AJUDA URGENTE! [OBJECT BUILDER] was marked as the answer   
    coloque o dat e spr na pasta data\things\854
  19. Wend's post in (Resolvido)Mudar Ip E Trocar Link De Fb was marked as the answer   
    1° Já tem um host no no-ip? 
    2° C:\xampp\htdocs\templates
    3° C:\xampp\htdocs  no seu config.php
  20. Wend's post in (Resolvido)[Pedido] Frase que o player fala ao chamar pokémon! was marked as the answer   
    isso mesmo Só não expliquei porque acho que ele já sabe
  21. Wend's post in (Resolvido)Script do npc com erro was marked as the answer   
    Só trocar essa parte

    <parameter key="shop_buyable" value="VIP Coin,ID DO ITEM,PREÇO DO ITEM"/> por essa

    <parameter key="shop_sellable" value="VIP Coin,ID DO ITEM,PREÇO DO ITEM"/>  
  22. Wend's post in (Resolvido)Erro ao ligar sever was marked as the answer   
    aperte ctrl+Shift+Esc   
    quando abrir o gerenciador de tarefas finalize o forgotter que estiver aberto lá e tente novamente
  23. Wend's post in (Resolvido)[Ajuda] ObjectBuilder was marked as the answer   
    Tem o adobe air instalado ? 
    si não instale
  24. Wend's post in (Resolvido)[Pedido] ObjectBuilder was marked as the answer   
    Aqui amigo:  http://www.4shared.com/file/SUeAUR00ba/ObjectBuilder039.html
  25. Wend's post in (Resolvido)[Ajuda] Matou monster, porta abriu? was marked as the answer   
    data\creaturecript\scripts  e crie um arquivo.lua chamado removewall.lua
    e cole isso dentro::
     



     
    creaturesctips.xml adicione essa tag:: 
     
     



     
    vá na xml do monster e lá no final antes do </monster>
    adicione isso::
     


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