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sidneivascao

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  1. Achei as Coordenada do torneio, queria saber , qual é a coordenada inicial, pra onde sera teleportando e quando morrer pra onde sera teleportado! script aqui torneio = { awardTournament = 13100, awardAmount = 1, playerTemple = {x = 1054, y = 1049, z = 7}, tournamentFight = {x = 513, y = 679, z = 7}, area = {fromx = 513, fromy = 679, fromz = 7, tox = 521, toy = 679, toz= 7}, waitPlace = {x = 545, y = 678, z = 7}, waitArea = {fromx = 543, fromy = 678, fromz = 7, tox = 547, toy = 678, toz= 7}, startHour = "09:12:00", endHour = "09:15:00", price = 5000000, revivePoke = 12344, } function getPlayersInArea(area) local players = {} for x = area.fromx,area.tox do for y = area.fromy,area.toy do for z = area.fromz,area.toz do local m = getTopCreature({x=x, y=y, z=z}).uid if m ~= 0 and isPlayer(m) then table.insert(players, m) end end end end return players end
  2. estranho é isso, tipo eu arrumo ele, dai quando eu uso o poke, e uso o fly, quando eu desço e vou montar dnv ai ja fica assim bugado,
  3. eu quero editar eles >> http://prntscr.com/41uux1, como podem ver o id e unique ta 0, e quando abre vem pokemon, sem box, sem nd, como faço pra edita eles? @alguem fecga o topico ae
  4. Eu tentei pelo dat/lib/configuration, almentei a força, agilidade,etcs dele, so que os MVP Continuam fracos, eles tem vida 210000000, daii uns 2 hit ou mais ja desci metade do hp, como faço para eles n levarem mt dano?
  5. ajuda o fly do pokemon latios ta bugado, ela ta muito lerdo para voar http://prntscr.com/41d6jt, como arrumo??????
  6. So os God e o cargo numero 2 que seria do help nao consegue falar em laranja no help, como eu arrumo issu? print ai pra vcs ver >> http://prntscr.com/413n9v script: <?xml version="1.0" encoding="UTF-8"?> <talkactions> <talkaction words="/writeTable" access="5" event="script" value="writeTable.lua"/> <talkaction words="/testes" access="4" event="script" value="Testes.lua"/> <talkaction words="/reloadCDs" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/fightmode" event="script" value="fightMode.lua"/> <talkaction words="/golden" event="script" value="GoldenArena.lua"/> <talkaction words="!task" script="task.lua"/> <talkaction words="!afk" script="afk.lua"/> <talkaction words="!pokeballs" script="pokeballs.lua"/> <talkaction words="!dive" event="script" value="!dive.lua"/> <talkaction words="!back" event="script" value="!back.lua"/> <talkaction log="yes" words="/rename" access="5" event="script" value="changename.lua"/> <talkaction words="!save" script="saveyourchar.lua"/> <talkaction log="yes" words="/addskill" access="4" event="function" value="addSkill"/> <talkaction words="/cb" access="3" event="script" value="createpokeball.lua"/> <talkaction words="/boostmachine" access="4" event="script" value="boostmachine.lua"/> <talkaction words="/addvip" access="4" event="script" value="addvip.lua"/> <talkaction words="/ccxml" access="4" event="script" value="createcxml.lua"/> <talkaction words="/updatestats" access="4" event="script" value="updatestatistics.lua"/> <talkaction words="/gpbm" access="4" event="script" value="searchmove.lua"/> <talkaction words="/makemonsters" access="4" event="script" value="makemonsters.lua"/> <talkaction words="/go" access="4" event="script" value="t.lua"/> <talkaction log="yes" words="/attr" access="4" event="function" value="thingProporties"/> <talkaction log="yes" words="/serverdiag" access="4" event="function" value="diagnostics"/> <talkaction log="yes" words="/closeserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/openserver" access="4" event="script" value="closeopen.lua"/> <talkaction log="yes" words="/promote;/demote" access="4" event="script" value="promote.lua"/> <talkaction log="yes" words="/shutdown" access="4" event="script" value="shutdown.lua"/> <talkaction log="yes" access="4" words="/mode" event="script" value="mode.lua"/> <talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/> <talkaction log="yes" words="/del" access="5" event="script" value="deletplayer.lua"/> <talkaction words="!ta;/ta" access="4" event="script" value="createitemgeral.lua"/> <talkaction words="!staff" event="script" value="staff.lua"/> <talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/> <talkaction log="yes" access="5" words="/giveitem" event="script" value="giveitem.lua"/> <talkaction log="yes" access="4" words="/doublexp" event="script" value="doublexp.lua"/> <talkaction log="yes" words="/squelch" access="4" event="script" value="gamemaster.lua"/> <talkaction log="yes" access="5" words="/spy" event="script" value="spy.lua"/> <talkaction log="yes" access="5" words="!sayajin" event="script" value="sayajin.lua"/> <talkaction log="yes" words="!staff;/staff" access="5" event="script" value="staff.lua"/> <!-- Community Managers --> <talkaction log="yes" words="/s" access="3" event="script" value="summon.lua"/> <talkaction log="yes" words="/n" access="3" event="script" value="creature.lua"/> <talkaction log="yes" words="/m" access="3" event="script" value="creature.lua"/> <talkaction log="yes" words="/reload" access="3" event="script" value="reload.lua"/> <talkaction log="yes" words="/raid" access="3" event="script" value="raid.lua"/> <talkaction log="yes" words="/r" access="3" event="script" value="remove.lua"/> <talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/> <talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/> <talkaction log="yes" words="/config" access="3" event="script" value="configinfo.lua"/> <talkaction log="yes" words="/i" access="3" event="script" value="createitem.lua"/> <talkaction access="3" words="/z" event="script" value="magiceffect.lua"/> <talkaction access="3" words="/x" event="script" value="animationeffect.lua"/> <talkaction access="3" words="/y" event="script" value="animatedtext.lua"/> <talkaction log="yes" words="/bc" access="3" event="script" value="broadcastclass.lua"/> <talkaction log="yes" access="3" words="/mkick" event="script" value="masskick.lua"/> <talkaction words="/cb" access="3" event="script" value="createpokeball.lua"/> <!-- Gamemasters --> <talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/> <talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/> <talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/> <talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/> <talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/> <talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/> <talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/> <talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/> <talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/> <talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/> <talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/> <talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/> <talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/> <talkaction log="yes" access="4" words="/wp" event="script" value="waypoints.lua"/> <talkaction log="yes" words="/m" access="3" event="script" value="creature.lua"/> <talkaction log="yes" words="/ps" access="2" event="script" value="doplayersay.lua"/> <talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/> <talkaction words="/cb" access="3" event="script" value="createpokeball.lua"/> <!-- Senior Tutors --> <talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/> <talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/> <talkaction log="yes" words="/ps" access="2" event="script" value="doplayersay.lua"/> <talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/> <!-- Tutors --> <talkaction log="yes" words="/pos" event="script" value="position.lua"/> <talkaction log="yes" words="/info" access="2" event="script" value="playerinfo.lua"/> <talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/> <talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/> <talkaction log="yes" words="/ps" access="2" event="script" value="doplayersay.lua"/> <talkaction log="yes" words="/mute;/desmute" access="2" event="script" value="muteplayer.lua"/> <talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/> <!-- Players --> <talkaction words="!online" event="script" value="online.lua"/> <talkaction words="!uptime" event="script" value="uptime.lua"/> <talkaction words="!q" event="script" value="money.lua"/> <talkaction words="!commands" event="script" value="commands.lua"/> <talkaction words="!buyvip" event="script" value="buyvip.lua"/> <talkaction words="correr" event="script" value="correr.lua"/> <talkaction words="tn" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t1" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="te" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t2" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="ts" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t3" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="tw" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words="t4" case-sensitive="no" hide="yes" event="script" value="directions.lua"/> <talkaction words=".h" case-sensitive="no" hide="yes" event="script" value="hold pos.lua"/> <talkaction words="/h" event="script" value="tele.lua"/> <talkaction words="!h" event="script" value="tele.lua"/> <talkaction words="h" event="script" filter="quotation" value="tele.lua"/> <talkaction words="h1" case-sensitive="no" event="script" value="flyup.lua"/> <talkaction words="h2" case-sensitive="no" event="script" value="flydown.lua"/> <talkaction words="m1" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m2" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m3" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m4" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m5" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m6" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m7" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m8" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m9" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m10" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m11" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="m12" case-sensitive="no" event="script" value="move1.lua"/> <talkaction words="!cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="/cd" case-sensitive="no" event="script" value="cd.lua"/> <talkaction words="!love" case-sensitive="no" event="script" value="love.lua"/> <talkaction words="!check" case-sensitive="no" event="script" value="check.lua"/> <talkaction words="/dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!dex" case-sensitive="no" event="script" value="pokedex.lua"/> <talkaction words="!code64" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/goaction" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="/pokeread" case-sensitive="no" event="script" value="cdbar.lua"/> <talkaction words="!taunt" event="script" value="taunt.lua"/> <talkaction words="/aloot" hide="yes" event="script" value="aloot.lua"/> <talkaction words="!say" event="script" value="say.lua"/> <talkaction log="yes" words="!teleport;/teleport" event="script" value="teleport1.lua"/> <talkaction log="yes" words="!t;/t" access="2" event="script" value="teleporttown.lua"/> <talkaction log="yes" words="/rename" access="no" event="script" value="changename.lua"/> <talkaction log="yes" words="/anuncio" event="script" value="anuncio.lua"/> <talkaction words="!rank" event="script" value="rank.lua"/> <talkaction words="/reportbug" event="script" value="reportbugs.lua"/> <talkaction words="!bug;/bug" access="no" script="tele2.lua"/> <!-- Houses --> <talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!kick" filter="word-spaced" event="function" value="houseKick"/> <talkaction words="!door" filter="word-spaced" event="function" value="houseDoorList"/> <talkaction words="!invite" filter="word-spaced" event="function" value="houseGuestList"/> <talkaction words="!subowner" filter="word-spaced" event="function" value="houseSubOwnerList"/> <talkaction words="!leave" filter="word-spaced" event="script" value="leavehouse.lua"/> <talkaction log="yes" words="/owner" access="no" event="script" value="owner.lua"/> <talkaction words="!buyhouse;/buyhouse" filter="word-spaced" event="function" value="houseBuy"/> <talkaction words="!sellhouse;/sellhouse" filter="word-spaced" event="function" value="houseSell"/> <talkaction words="!leavehouse;/leavehouse;alana som" filter="word-spaced" event="script" value="leavehouse.lua"/> <!-- Guilds --> <talkaction words="!createguild" event="function" value="guildCreate"/> <talkaction words="!joinguild" event="function" value="guildJoin"/> <!-- (Deprecated) Redirect old '/' to '!' --> <talkaction words="/online" hide="yes" event="script" value="online.lua"/> <talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/> <talkaction log="yes" access="3" hide="yes" words="!pos" event="script" value="position.lua"/> </talkactions>
  7. [AJUDA] MENSAGEM VERDE NO SERVIDOR ASSIM Ó, AS MENSAGEM DO SERVE TA ASSIM >> BRANCA http://prntscr.com/417h8d GOSTARIA QUE ELAS FICASSE ASSIM >> http://prntscr.com/417hc0 SE ALGUEM SABE MI AJUDA AE SCRIPT DA MENSAGEM: -- [( Script created by Matheus for TibiaKing.com )] -- function onThink(interval, lastExecution) MENSAGEM = { "Use o Help para tira Duvidas, membros da staffs não responderam no PM.", "A Staff Não Ajuda em quests, nem dá pokemons! Portanto se pedir, tomará Notation", "Membros da Staff não pedem suas accs, então não passem elas para ninguem, não nos responsabilizamos por contas e itens perdidos.", "Adicionado Comando /bug e arrumado comando /h.", "Comandos '/bug (Teleportará para saffron, se tiver bugado)' e '!save' para salvar os itens,pokes,etc..", } doBroadcastMessage(MENSAGEM[math.random(1,#MENSAGEM)],22) return TRUE end
  8. Olá Administrador, queria saber se tem como mi ajudar, gostaria de por as mensagem "frase" quando mostrasse no servidor, invez dela sair branca, ela saisse com a cor "Verde", poderia mi ajudar?
  9. Aew Vlw funciono amigo apareceu esse erro http://prntscr.com/41394o
  10. Queria saber como edito o help, por exemplo mts pessoas fica flodando no Help, queria por para nao ter flood, como faço isso?
  11. /h teleportaria para city, mais claro usando pokemon de teleporte
  12. Gostaria de pedir um script de um comando chamado /h, que o player possa teleportar a hora que quizer, se alguem tem mi ajuda ae
  13. ajuda o teleporte /h , so ta dando pra teleportar a cada 30 minutos, como eu edito isso? Ai o script local poke = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2', 'Shiny Mewtwo', 'Lugia', 'Shiny Mew'} --alterado v1.9 local etele = 9499 local cdtele = 1800 local config = { premium = false, -- se precisa ser premium account (true or false) battle = false -- se precisa estar sem battle (true). Se colocar false, poderá usar teleport no meio de batalhas } local places = { [1] = {name = "Saffron", id = 1, sto = 897530}, [2] = {name = "Cerulean", id = 2, sto = 897531}, [3] = {name = "Lavender", id = 3, sto = 897532}, [4] = {name = "Fuchsia", id = 4, sto = 897533}, [5] = {name = "Celadon", id = 5, sto = 897534}, [6] = {name = "Viridian", id = 6, sto = 897535}, --alterado v1.7 [7] = {name = "Vermilion", id = 7, sto = 897536}, [8] = {name = "Pewter", id = 8, sto = 897537}, [9] = {name = "Pallet", id = 9}, [10] = {name = "Cinnabar", id = 10, sto = 897538}, [11] = {name = "Snow", id = 11, sto = 897539}, [12] = {name = "Golden", id = 14, sto = 897540}, [13] = {name = "Nebrasca", id = 16, sto = 897541}, [14] = {name = "Starter", id = 17, sto = 897542}, } function onSay(cid, words, param) if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use teleport.") return true end if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then return 0 end if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) < 50 then --alterado v1.9 doPlayerSendCancel(cid, "You can't do that here!") return true end if getPlayerStorageValue(cid, 22545) == 1 then --golden arena doPlayerSendCancel(cid, "You can't do that while the golden arena!") return true end if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7 end if exhaustion.get(cid, etele) and exhaustion.get(cid, etele) > 0 then local tempo = tonumber(exhaustion.get(cid, etele)) or 0 local min = math.floor(tempo) doPlayerSendCancel(cid, "Your pokemon is tired, wait "..getStringmytempo(tempo).." to teleport again.") return true end if config.premium and not isPremium(cid) then doPlayerSendCancel(cid, "Only premium members are allowed to use teleport.") return true end if config.battle and getCreatureCondition(cid, CONDITION_INFIGHT) then doPlayerSendCancel(cid, "Your pokemon can't concentrate during battles.") return true end if (param == '') then local str = "" str = str .. "Places to go :\n\nHouse\n" for a = 1, #places do str = str..""..places[a].name.."\n" end doShowTextDialog(cid, 7416, str) return true end local item = getPlayerSlotItem(cid, 8) local nome = getPokeballName(item.uid) local summon = getCreatureSummons(cid)[1] local lastppos = getThingPos(cid) local lastspos = getThingPos(summon) local telepos = {} local myplace = "" local townid = 0 local citySto = 0 --alterado v1.7 if string.lower(param) == "house" then if not getHouseByPlayerGUID(getPlayerGUID(cid)) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You don't own a house.") return true end telepos = getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid))) myplace = "our home" else for x = 1, #places do if string.find(string.lower(places[x].name), string.lower(param)) then townid = places[x].id myplace = places[x].name citySto = places[x].sto or -1 --alterado v1.7 end end if myplace == "" then doPlayerSendCancel(cid, "That place doesn't exist.") return true end end if myplace ~= "" and townid > 0 then telepos = getTownTemplePosition(townid) end if getDistanceBetween(getThingPos(cid), telepos) <= 15 then doPlayerSendCancel(cid, "You are too near to the place you want to go!") return true end doSendMagicEffect(getThingPos(summon), 29) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, telepos, false) local pos2 = getClosestFreeTile(cid, getPosByDir(getThingPos(cid), SOUTH)) doTeleportThing(summon, pos2, false) doSendMagicEffect(getThingPos(cid), 29) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1, false, 0, lastppos) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER, false, 0, lastspos) doCreatureSetLookDir(cid, SOUTH) doCreatureSetLookDir(summon, SOUTH) doSendMagicEffect(getThingPos(summon), CONST_ME_TELEPORT) exhaustion.set(cid, etele, cdtele) return true end aparece issu ó http://prntscr.com/40sgem
  14. eu fiz issu, porem o comando ficou desativado, nao consegue nem teleporta :v
  15. não entendi nada :v esse é o editado ?
  16. aqui function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.") return true end local tid = cid local t = string.explode(param, ",") if(t[2]) then tid = getPlayerByNameWildcard(t[2]) if(not tid or (isPlayerGhost(tid) and getPlayerGhostAccess(tid) > getPlayerGhostAccess(cid))) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. t[2] .. " not found.") return true end end local tmp = t[1] if(not tonumber(tmp)) then tmp = getTownId(tmp) if(not tmp) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Town " .. t[1] .. " does not exists.") return true end end local pos = getTownTemplePosition(tmp, false) if(not pos or isInArray({pos.x, pos.y}, 0)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Town " .. t[1] .. " does not exists or has invalid temple position.") return true end pos = getClosestFreeTile(tid, pos) if(not pos or isInArray({pos.x, pos.y}, 0)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Destination not reachable.") return true end tmp = getCreaturePosition(tid) if(doTeleportThing(tid, pos, true) and not isPlayerGhost(tid)) then doSendMagicEffect(tmp, CONST_ME_POFF) doSendMagicEffect(pos, CONST_ME_TELEPORT) end return true end
  17. <talkaction log="yes" words="!t;/t" access="no" event="script" value="teleporttown.lua"/> eu nao quero excluir, eu queria editar ele para os player nao teleporta outra pessoa, apenas podesse teleportar ele msm quando tivessem bugados
  18. Mi ajudem, meu serve tem um comando chamado /t, esse comando eu gostaria de retirar, por exemplo, mts player "fdps" usam /t , nick da pessoa e fica bugando player, gostaria de remover isso, se alguem sabe mi ajuda ae
  19. eu fiz aqui lek, mais os player nao consegue atacar o outro e nem matar, como eu faço isso?

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