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VitorTibia14

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  1. Ok vlw Ok, Vlw... Quando eu tento abri as hotkeys da erro no client... oq eu faço?
  2. Funciono No Google Chroome muito bom melhor server q eu ja vi esse eo pfield Qual a senha do god?
  3. aqui: http://www.4shared.c...on_dash_v6.html Sla mas ainda n funciono
  4. Quando eu vo baixa da "O URL digitado esta incorreto.Tente novamente" oq eu faço?
  5. VitorTibia14 postou uma resposta no tópico em OTServer Derivados
    Coloka mediafire
  6. VitorTibia14 postou uma resposta no tópico em Suporte Tibia OTServer
    local shinys = {"Venusaur","Charizard","Blastoise","Ivysaur","Charmander","Charmeleon","Squirtle","Wartortle","Pidgey","Pidgeotto","Pikachu", "Nidoran Female","Nidorina","Nidoran Male","Nidorino","Wigglytuff","Gloom","Gastly","Haunter","Elekid","Butterfree","Magby","Porygon2", "Pidgeot","Rattata","Raticate","Fearow","Raichu","Nidoking","Zubat","Golbat","Vileplume","Paras","Parasect","Venonat","Venomoth","Growlithe", "Arcanine","Abra","Alakazam","Tentacool","Tentacruel","Golem","Farfetch'd","Grimer","Muk","Gengar","Onix","Hypno","Krabby","Kingler","Voltorb", "Electrode","Cubone","Marowak","Hitmonlee","Hitmonchan","Tangela","Horsea","Seadra","Scyther","Jynx","Electabuzz","Pinsir","Magikarp","Gyarados", "Vaporeon","Jolteon","Flareon","Snorlax","Dratini","Dragonair","Dragonite" } local raros = {} local function doPokemonRegisterLevel(cid) if not isCreature(cid) then return true end if getWildPokemonLevel(cid) == -1 then setWildPokemonLevel(cid) end end local function doSetRandomGender(cid) if not isCreature(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if isNpcSummon(cid) then return true end if isInArray(shinys, getCreatureName(cid)) then transform = math.random(1, 10000) --6% chance elseif isInArray(raros, getCreatureName(cid)) then transform = math.random(1, 10000) --1% chance elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then return true end if transform == 1000 then doSendMagicEffect(getThingPos(cid), 18) local shi = doCreateMonster("Shiny ".. getCreatureName(cid) .."", getThingPos(cid)) setPlayerStorageValue(shi, 74469, 1) setPlayerStorageValue(cid, 74469, 1) doRemoveCreature(cid) else setPlayerStorageValue(cid, 74469, 1) end else return true end end function onSpawn(cid) registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end registerCreatureEvent(cid, "Experience") addEvent(doPokemonRegisterLevel, 5, cid) addEvent(doSetRandomGender, 5, cid) addEvent(doShiny, 10, cid) return true end
  7. VitorTibia14 postou uma resposta no tópico em Suporte Tibia OTServer
    [Error - CreatureScript Interface] data/creaturescript/scripts/spawn.lua:69 in function
  8. Mas cara eu quero saber como eumudo pq eu quero coloka 6 soh q a em bem mais.Como eu mudo?
  9. Como configurar quantos ppokes o player pode levar na bag?REP+
  10. Vlw por ajudar REPUTADO
  11. Eu consigui fazer o da shiny vo tenta fazer da boost tbm a shiny faltava coloka no actions.XML era soh coloka isso aqui: <action itemid="12417" event="script" value="Shiny stone.lua" allowfaruse="1"/>
  12. function onUse(cid, item, topos, item2, frompos) local myball = getPlayerSlotItem(cid, 8) local boost = getItemAttribute(myball.uid, "boost") or 0 local boosts = 1 if boost == 20 then doPlayerSendCancel(cid, "Seus pokemon já está no impulso máximo.") return true end if not isSummon(item2.uid) then doPlayerSendCancel(cid, "Use only in your pokemons.") return true end boosts = boosts local pokemon = getItemAttribute(myball.uid, "poke") local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts newBoost = boost + boosts if newBoost > 70 then newBoost = 70 end doSetItemAttribute(myball.uid, "boost", newBoost) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) doRemoveItem(item.uid) doSendMagicEffect(getThingPos(item2.uid), 103) doPlayerSendTextMessage(cid, 27, "Congrulations, your "..pokemon..", as beem boosted +"..boosts..".") doPlayerSendTextMessage(cid, 27, "Now your "..pokemon.." have a boost +"..newBoost..".") doSendAnimatedText(getThingPos(item2.uid), "+"..boosts.." Boost", 215) return true end Nao funciono
  13. local evo = { --nome do shiny, qnts stones precisa ["Snorlax"] = {"Shiny Snorlax", 1}, ["Gengar"] = {"Shiny Gengar", 1}, ["Ninetales"] = {"Shiny Ninetales", 1}, ["Raichu"] = {"Shiny Raichu", 1}, ["Alakazam"] = {"Shiny Alakazam", 1}, ["Venusaur"] = {"Shiny Venusaur", 1}, ["Charizard"] = {"Shiny Charizard", 1}, ["Blastoise"] = {"Shiny Blastoise", 1}, --alterado v2.4 ["Butterfree"] = {"Shiny Butterfree", 1}, ["Beedrill"] = {"Shiny Beedrill", 1}, ["Pidgeot"] = {"Shiny Pidgeot", 1}, ["Rattata"] = {"Shiny Rattata", 1}, ["Raticate"] = {"Shiny Raticate", 1}, ["Fearow"] = {"Shiny Fearow", 1}, ["Nidoking"] = {"Shiny Nidoking", 1}, ["Zubat"] = {"Shiny Zubat", 1}, ["Golbat"] = {"Shiny Golbat", 1}, ["Onix"] = {"Shiny Onix", 1}, -- ["Salamence"] = {"Shiny Salamence", 1}, ["Oddish"] = {"Shiny Oddish", 1}, ["Vileplume"] = {"Shiny Vileplume", 1}, ["Paras"] = {"Shiny Paras", 1}, ["Parasect"] = {"Shiny Parasect", 1}, ["Venonat"] = {"Shiny Venonat", 1}, ["Venomoth"] = {"Shiny Venomoth", 1}, ["Growlithe"] = {"Shiny Growlithe", 1}, ["Arcanine"] = {"Shiny Arcanine", 1}, ["Abra"] = {"Shiny Abra", 1}, ["Tentacool"] = {"Shiny Tentacool", 1}, ["Tentacruel"] = {"Shiny Tentacruel", 1}, ["Golem"] = {"Shiny Golem", 1}, ["Farfetch'd"] = {"Shiny Farfetch'd", 1}, ["Grimer"] = {"Shiny Grimer", 1}, ["Muk"] = {"Shiny Muk", 1}, ["Hypno"] = {"Shiny Hypno", 1}, ["Krabby"] = {"Shiny Krabby", 1}, ["Kingler"] = {"Shiny Kingler", 1}, ["Voltorb"] = {"Shiny Voltorb", 1}, ["Electrode"] = {"Shiny Electrode", 1}, ["Cubone"] = {"Shiny Cubone", 1}, ["Marowak"] = {"Shiny Marowak", 1}, ["Hitmonlee"] = {"Shiny Hitmonlee", 1}, ["Hitmonchan"] = {"Shiny Hitmonchan", 1}, ["Tangela"] = {"Shiny Tangela", 1}, ["Horsea"] = {"Shiny Horsea", 1}, ["Seadra"] = {"Shiny Seadra", 1}, ["Scyther"] = {"Shiny Scyther", 1}, ["Jynx"] = {"Shiny Jynx", 1}, ["Electabuzz"] = {"Shiny Electabuzz", 1}, ["Pinsir"] = {"Shiny Pinsir", 1}, ["Magikarp"] = {"Shiny Magikarp", 1}, ["Gyarados"] = {"Shiny Gyarados", 1}, ["Vaporeon"] = {"Shiny Vaporeon", 1}, ["Jolteon"] = {"Shiny Jolteon", 1}, ["Flareon"] = {"Shiny Flareon", 1}, ["Dratini"] = {"Shiny Dratini", 1}, ["Dragonair"] = {"Shiny Dragonair", 1}, ["Dragonite"] = {"Shiny Dragonite", 1}, ["Wigglytuff"] = {"Shiny Wigglytuff", 1}, ["Hitmontop"] = {"Shiny Hitmontop", 1}, } local balls = { [11826] = {newBall = 11826}, [11832] = {newBall = 11832}, [11835] = {newBall = 11835}, [11829] = {newBall = 11829}, } function onUse(cid, item, fromPosition, itemEx, toPosition) if isMonster(itemEx.uid) and getCreatureMaster(itemEx.uid) == cid then local monster = getCreatureName(itemEx.uid) if evo[monster] then if getPlayerItemCount(cid, item.itemid) >= evo[monster][2] then doPlayerSendTextMessage(cid, 27, "Parabens! Seu "..getPokeName(itemEx.uid).." evoluiu para "..evo[monster][1].."!") local health, maxHealth = getCreatureHealth(itemEx.uid), getCreatureMaxHealth(itemEx.uid) doSendMagicEffect(getThingPos(itemEx.uid), 18) doRemoveCreature(itemEx.uid) doPlayerRemoveItem(cid, item.itemid, evo[monster][2]-1) doRemoveItem(item.uid, 1) doSummonMonster(cid,evo[monster][1]) local pokeball = getPlayerSlotItem(cid, 8) doItemSetAttribute(pokeball.uid, "poke", evo[monster][1]) doItemSetAttribute(pokeball.uid, "level", pokes[evo[monster][1]].level) doItemSetAttribute(ball, "hp", 1) doItemSetAttribute(ball, "happy", 110) local pk = getCreatureSummons(cid)[1] local getShinyPokeballs = balls[getPlayerSlotItem(cid, 8).itemid] doTransformItem(getPlayerSlotItem(cid, 8).uid, getShinyPokeballs.newBall) adjustStatus(pk, pokeball.uid, true, false, true) return TRUE else return doPlayerSendTextMessage(cid, 27, "You need atleast ".. evo[monster][2] .." stones to do it!") end end end return FALSE end function onUse(cid, item, topos, item2, frompos) local myball = getPlayerSlotItem(cid, 8) local boost = getItemAttribute(myball.uid, "boost") or 0 local boosts = 1 if boost == 20 then doPlayerSendCancel(cid, "Seus pokemon já está no impulso máximo.") return true end if not isSummon(item2.uid) then doPlayerSendCancel(cid, "Use only in your pokemons.") return true end boosts = boosts local pokemon = getItemAttribute(myball.uid, "poke") local off = pokes[pokemon].offense * boost_rate * boosts local def = pokes[pokemon].defense * boost_rate * boosts local agi = pokes[pokemon].agility * boosts local spatk = pokes[pokemon].specialattack * boost_rate * boosts local vit = pokes[pokemon].vitality * boost_rate * boosts newBoost = boost + boosts if newBoost > 70 then newBoost = 70 end doSetItemAttribute(myball.uid, "boost", newBoost) doItemSetAttribute(myball.uid, "offense", getItemAttribute(myball.uid, "offense") + off) doItemSetAttribute(myball.uid, "defense", getItemAttribute(myball.uid, "defense") + def) doItemSetAttribute(myball.uid, "speed", getItemAttribute(myball.uid, "speed") + agi) doItemSetAttribute(myball.uid, "specialattack", getItemAttribute(myball.uid, "specialattack") + spatk) doItemSetAttribute(myball.uid, "vitality", getItemAttribute(myball.uid, "vitality") + vit) doRemoveItem(item.uid) doSendMagicEffect(getThingPos(item2.uid), 103) doPlayerSendTextMessage(cid, 27, "Congrulations, your "..pokemon..", as beem boosted +"..boosts..".") doPlayerSendTextMessage(cid, 27, "Now your "..pokemon.." have a boost +"..newBoost..".") doSendAnimatedText(getThingPos(item2.uid), "+"..boosts.." Boost", 215) return true end E com lvl
  14. Quando eu uso elas no poke nao da nada oq eu faço?REP+
  15. Preciso de um poketibia sem lvl system, com boost stone e shiny stone parecido com o otpokemon..REP+
  16. Primeiro quando eu pescava travava td e o Theforgoten travava e eu nem podia fechar ele...
  17. Quando eu logo diz q o Theforgoten parou de funcionar dai fecha o server, oq eu faço?Isso começo agora quando eu começei a editar o mapa...REP+
  18. VitorTibia14 postou uma resposta no tópico em Suporte Tibia OTServer
    Another instance of The Forgoten Server is already runningwith the same worldId. If you want to run multiple servers, please change the worldId in configuration file. Erro no theforgotenserver oq eu fasso?REP+
  19. Muito Obrigado REP+ (daki a poko pq acabo as de hoje).vlwwwwww!
  20. Nao consigo fazer DMZ com router MYMAX, nao achei nenhum tutorial alguem ajuda rep+
  21. Nao acho esse itm em nenhum lugar.Vc sabe em q pasta ta?
  22. Ta faltando o item.otmb oq eu faço pra editar o mapa?
  23. botei no config.lua e no ip changer 127.0.0.1...Assim outros player podem logar?

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