Tudo que bibioliveira postou
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Runas não sai quando o player está healando Help
Ja vi tudo e mesmo assim não funciona,tipo as runas so não ataca quando ta healando isso que e foda quando ta no utamo vai suave
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Runas não sai quando o player está healando Help
Já mexi em tudo ai não funciono de jeito nenhum não sei oque é
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Runas não sai quando o player está healando Help
ownerName = "Werner" ownerEmail = "" url = "werner.com" location = "Brazil" motd = "HeroesWar" serverName = "HeroesWar" loginMessage = "Bem vindo ao HeroesWar." displayGamemastersWithOnlineCommand = false sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "baiak" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 1000 mysqlWriteTimeout = 1000 mysqlReconnectionAttempts = 5 encryptionType = "sha1" worldId = 0 ip = "heroeswar.servegame.com" worldType = "open" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = "7172" statusPort = 7171 loginOnlyWithLoginServer = false accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1023 newPlayerSpawnPosY = 1022 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 200 newPlayerMagicLevel = 10 generateAccountNumber = false generateAccountSalt = false fragsLimit = 12 * 60 * 60 fragsSecondLimit = 1 * 24 * 60 * 60 fragsThirdLimit = 1 * 24 * 60 * 60 fragsToRedSkull = 100 fragsSecondToRedSkull = 700 fragsThirdToRedSkull = 3800 redSkullLength = 1 * 24 * 60 * 60 fragsToBlackSkull = 500 fragsSecondToBlackSkull = 3500 fragsThirdToBlackSkull = 14000 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 blackSkullLength = 2 * 24 * 60 * 60 useBlackSkull = true notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanLength = 2 * 24 * 60 * 60 fragsToBanishment = 7 fragsSecondToBanishment = 21 fragsThirdToBanishment = 41 protectionLevel = 79 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 1 * 30 * 1000 huntingDuration = 1 * 60 * 1000 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 5 * 10 * 100 advancedFragList = false useFragHandler = true noDamageToSameLookfeet = false showHealthChange = true showManaChange = false showHealthChangeForMonsters = false showManaChangeForMonsters = false fieldOwnershipDuration = 3 * 1000 stopAttackingAtExit = false loginProtectionPeriod = 5 * 1000 deathLostPercent = 4 stairhopDelay = 0.5 * 1000 pushCreatureDelay = 0.1 * 1000 deathContainerId = 1987 gainExperienceColor = 210 addManaSpentInPvPZone = true recoverManaAfterDeathInPvPZone = true squareColor = 0 broadcastBanishments = false maxViolationCommentSize = 60 violationNameReportActionType = 2 rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" optionalWarAttackableAlly = true fistBaseAttack = 7 criticalHitChance = 7 noDamageToGuildMates = false noDamageToPartyMembers = false rookLevelTo = 5 rookLevelToLeaveRook = 8 rookTownId = 1 useRookSystem = true paralyzeDelay = 1400 premiumDaysToAddByGui = 9999 useCapacity = true defaultDepotSize = 500 defaultDepotSizePremium = 1000 enableProtectionQuestForGM = true cleanItemsInMap = false playerFollowExhaust = 700 monsterSpawnWalkback = true allowBlockSpawn = true classicEquipmentSlots = true NoShareExpSummonMonster = false enableLootBagDisplay = false highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 30 attackImmediatelyAfterLoggingIn = false exhaustionNPC = false exhaustionInSecondsNPC = 0.5 manualVersionConfig = false versionMin = 860 versionMax = 860 versionMsg = "Only clients with protocol 8.60 allowed!" loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 30 * 1000 maxPlayers = 1000 displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = 0 statusTimeout = 10 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false premiumPlayerSkipWaitList = true packetsPerSecond = 1000 loginProtectionTime = 10 deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 maxDeathRecords = 5 multipleNames = false retroPVP = false deathAssistCount = 20 blessings = true blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 useFairfightReduction = true fairFightTimeRange = 60 pvpBlessingThreshold = 40 externalGuildWarsManagement = false ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 buyableAndSellableHouses = true houseNeedPremium = false bedsRequirePremium = false levelToBuyHouse = 120 housesPerAccount = 1 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "weekly" houseCleanOld = 8 * 24 * 60 * 60 guildHalls = false houseSkipInitialRent = true houseProtection = true timeBetweenActions = 200 timeBetweenExActions = 1000 timeBetweenCustomActions = 200 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 500 tradeLimit = 100 canOnlyRopePlayers = false mapAuthor = "Johnao" randomizeTiles = true houseDataStorage = "binary-tilebased" storeTrash = true cleanProtectedZones = true mapName = "Baiak Barao.otbm" mailMaxAttempts = 5 mailBlockPeriod = 30 * 60 * 1000 mailAttemptsFadeTime = 5 * 60 * 1000 mailboxDisabledTowns = "" daemonize = false defaultPriority = "higher" niceLevel = 5 serviceThreads = 1 coresUsed = "-1" startupDatabaseOptimization = true removePremiumOnInit = true confirmOutdatedVersion = false skipItemsVersionCheck = true maxMessageBuffer = 9 dataDirectory = "data/" logsDirectory = "data/logs/" disableOutfitsForPrivilegedPlayers = false bankSystem = true spellNameInsteadOfWords = false emoteSpells = true unifiedSpells = false promptExceptionTracerErrorBox = true storePlayerDirection = false savePlayerData = true monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true addonsOnlyPremium = true ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 protectionTileLimit = 20 houseTileLimit = 0 tileLimit = 20 freePremium = true premiumForPromotion = false updatePremiumStateAtStartup = true experienceStages = true rateExperience = 1.0 rateExperienceFromPlayers = 11 levelToOfflineTraining = 999 rateSkill = 400 rateSkillOffline = 400 rateMagic = 250 rateMagicOffline = 250 rateLoot = 8.0 rateSpawnMin = 1 rateSpawnMax = 2 formulaLevel = 5.0 formulaMagic = 1.0 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false minRateSpawn = 1 maxRateSpawn = 3 deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = true disableLuaErrors = false adminLogs = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "server/run.log" outputLog = "server/out.log" truncateLogOnStartup = false logPlayersStatements = false managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 adminPort = 7171 adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" saveGlobalStorage = false bufferMutedOnSpellFailure = false
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Runas não sai quando o player está healando Help
Alguem sabe me dizer porque meu otserv quando o player está healando ou soltando magia ele não consegue atacar nenhuma runa,Ou seja se ele estiver em pvp contra um player ele estiver healando ele não consegue jogar a magic wall pliz alguem ae sabe dizer..Obg
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Npc que Adiciona Skill
Vou testar aqui
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talkaction !status
Hey man tem como fazer um igual esse ae mas sem o sistema de reset, e colocar o sistema de dodge e critical..Obg
- Create Guild
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(AJUDA)RANK POR TOWN
function getPlayerNameByGUID2(n) local c = db.getResult("SELECT `name` FROM `players` WHERE `id` = "..n..";") if c:getID() == -1 then return "SQL_ERROR["..n.."]" end return c:getDataString("name") end function onSay(cid, words, param) local max = 100 local letters_to_next = 20 local skills = { ['fist'] = 0, ['club'] = 1, ['sword'] = 2, ['axe'] = 3, ['distance'] = 4, ['shielding'] = 5, ['fishing'] = 6, ['dist'] = 4, ['shield'] = 5, ['fish'] = 6, } local name_now local name = "Highscore for level\n" local rkn = 0 local no_break = 0 param = string.lower(param) dofile('config.lua') if param == "" or param == "level" and ( param ~= "magic" and param == "ml") and skills[param] == nil then name = name.."\n" name = name.."Rank Level - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `experience` FROM `players` WHERE `group_id` <= 2 ORDER BY `experience` DESC LIMIT 0,"..(max)..";") repeat no_break = no_break +1 if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("level") .." - "..name_now..space.." ".."\n" if no_break >= 20 then break end until v:next() == false elseif param == "magic" or param == "ml" then name = name.."\n" name = name.."Rank Magic - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `maglevel` FROM `players` WHERE `group_id` <= 2 ORDER BY `maglevel` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("maglevel").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "mana" or param == "MANA" then name = name.."\n" name = name.."Rank Mana - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `manamax` FROM `players` WHERE `group_id` <= 2 ORDER BY `manamax` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("manamax").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "health" or param == "hp" then name = name.."\n" name = name.."Rank Health - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `healthmax` FROM `players` WHERE `group_id` <= 2 ORDER BY `healthmax` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("healthmax").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "resets" then name = name.."Rank Resets - Nome do Jogador\n" local v = db.getResult("SELECT `player_id`, `value` FROM `player_storage` WHERE `key` = 1020 ORDER BY `value` DESC LIMIT 0,"..(max)..";") local kk = 0 repeat if kk == max or v:getID() == -1 then break end kk = kk+1 name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("player_id"))) space = "" for i=1, letters_to_next-l do space = space.." " end if name_now == nil then name_now = 'sql error['..v:getDataInt("player_id")..']' end name = name..kk..". "..v:getDataInt("value").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif skills[param] ~= nil then name = name.."\n" name = name.."Rank "..param.." fighting - Nome do Jogador\n" local v = db.getResult("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid` = "..skills[param].." ORDER BY `value` DESC;") local kk = 0 repeat if kk == max or v:getID() == -1 then break end kk = kk+1 name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("player_id"))) space = "" for i=1, letters_to_next-l do space = space.." " end if name_now == nil then name_now = 'sql error['..v:getDataInt("player_id")..']' end name = name..kk..". "..v:getDataInt("value").." - "..name_now..space.." \n" until v:next() == false end if name ~= "Highscore\n" then doShowTextDialog(cid, 6500, name) end return true end function getPlayerNameByGUID2(n) local c = db.getResult("SELECT `name` FROM `players` WHERE `id` = "..n..";") if c:getID() == -1 then return "SQL_ERROR["..n.."]" end return c:getDataString("name") end function onSay(cid, words, param) local max = 100 local letters_to_next = 20 local skills = { ['fist'] = 0, ['club'] = 1, ['sword'] = 2, ['axe'] = 3, ['distance'] = 4, ['shielding'] = 5, ['fishing'] = 6, ['dist'] = 4, ['shield'] = 5, ['fish'] = 6, } local name_now local name = "Highscore for level\n" local rkn = 0 local no_break = 0 param = string.lower(param) dofile('config.lua') if param == "" or param == "level" and ( param ~= "magic" and param == "ml") and skills[param] == nil then name = name.."\n" name = name.."Rank Level - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `experience` FROM `players` WHERE `group_id` <= 2 ORDER BY `experience` DESC LIMIT 0,"..(max)..";") repeat no_break = no_break +1 if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("level") .." - "..name_now..space.." ".."\n" if no_break >= 20 then break end until v:next() == false elseif param == "magic" or param == "ml" then name = name.."\n" name = name.."Rank Magic - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `maglevel` FROM `players` WHERE `group_id` <= 2 ORDER BY `maglevel` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("maglevel").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "mana" or param == "MANA" then name = name.."\n" name = name.."Rank Mana - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `manamax` FROM `players` WHERE `group_id` <= 2 ORDER BY `manamax` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("manamax").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "health" or param == "hp" then name = name.."\n" name = name.."Rank Health - Nome do Jogador\n" local v = db.getResult("SELECT `name`, `level`, `healthmax` FROM `players` WHERE `group_id` <= 2 ORDER BY `healthmax` DESC LIMIT 0,"..(max)..";") repeat if v:getID() == -1 then break end rkn = rkn+1 name_now, l = v:getDataString("name"), string.len(v:getDataString("name")) space = "" for i=1, letters_to_next-l do space = space.." " end name = name..rkn..". "..v:getDataInt("healthmax").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif param == "resets" then name = name.."Rank Resets - Nome do Jogador\n" local v = db.getResult("SELECT `player_id`, `value` FROM `player_storage` WHERE `key` = 1020 ORDER BY `value` DESC LIMIT 0,"..(max)..";") local kk = 0 repeat if kk == max or v:getID() == -1 then break end kk = kk+1 name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("player_id"))) space = "" for i=1, letters_to_next-l do space = space.." " end if name_now == nil then name_now = 'sql error['..v:getDataInt("player_id")..']' end name = name..kk..". "..v:getDataInt("value").." - "..name_now..space.." ".." ".."".."\n" until v:next() == false elseif skills[param] ~= nil then name = name.."\n" name = name.."Rank "..param.." fighting - Nome do Jogador\n" local v = db.getResult("SELECT `player_id`, `value` FROM `player_skills` WHERE `skillid` = "..skills[param].." ORDER BY `value` DESC;") local kk = 0 repeat if kk == max or v:getID() == -1 then break end kk = kk+1 name_now, l = getPlayerNameByGUID2(v:getDataInt("player_id")), string.len(getPlayerNameByGUID2(v:getDataInt("player_id"))) space = "" for i=1, letters_to_next-l do space = space.." " end if name_now == nil then name_now = 'sql error['..v:getDataInt("player_id")..']' end name = name..kk..". "..v:getDataInt("value").." - "..name_now..space.." \n" until v:next() == false end if name ~= "Highscore\n" then doShowTextDialog(cid, 6500, name) end return true end
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(AJUDA)RANK POR TOWN
Pessoal Porfavor eu criei 1 serv e fiz 2 city uma o town 1 aonde nasce e o 2 town 4 Queria saber tem como vcs me ajuda para fazer 1 rank so para quem é do town 4 Porfavor URGENTE..