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Luqqsz

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  1. Gostei
    Luqqsz deu reputação a Rusherzin em Simone map Editor 0.4.477   
    Tenta esse.. LINK
  2. Gostei
    Luqqsz deu reputação a Qwizer em Simone map Editor 0.4.477   
    só mudar a preferencia dele para 7.6 file/preferences/Cliente Version na opção Defaul Client Version mude para 7.6
  3. Gostei
    Luqqsz deu reputação a Killua em Sistema de Plantação por Killua   
    Sistema de Plantação
     

     
     
    Crie cultivo.lua em data/actions/scripts e cole:
     
    -- Plantation System created by Vítor Bertolucci - Killua -- 02/04/2014 local usableDirt = 103 -- Dirt to seed local mustBeInHouse = true -- Is it only enabled inside houses? [true/false] local fruits = {2682, 5097, 8838, 2685, 2674} -- Fruits that can grow local failChance = 0 -- Fail chance in % function transformIt(pos, id) -- Seeds the ground     pos.stackpos = 0     return doTransformItem(getThingFromPos(pos).uid, id) end function getUnwantedItem(pos) -- Checks for unwanted items     for i = 1, 5 do         pos.stackpos = i         if getThingFromPos(pos).itemid > 0 and getThingFromPos(pos).itemid ~= 7732 then             return true         end     end     return false end function transformTo(pos, fromid, toid) -- Makes the plants grow     for s = 1, 5 do         pos.stackpos = s         local item = getThingFromPos(pos)         if item.itemid == fromid then             doTransformItem(item.uid, toid)         end     end end function doRemoveMe(pos, id) -- Removes weeds     for stackpos = 1, 5 do       pos.stackpos = stackpos       local item = getThingFromPos(pos)         if item.itemid == id then           doRemoveItem(item.uid)         end     end end function onUse(cid, item, fromPosition, itemEx, toPosition)     if mustBeInHouse and not getHouseFromPos(toPosition) then         return doPlayerSendCancel(cid, "You can only plant inside houses.")     end          toPosition.stackpos = 0     local tile = getThingFromPos(toPosition)     if tile.itemid == usableDirt and not getUnwantedItem(toPosition) and itemEx.itemid ~= 7732 then         if item.itemid == 2552 then             doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You have plowed the ground.")             doTransformItem(tile.uid, 804)             addEvent(transformIt, math.random(44600, 48600), toPosition, usableDirt)         end     elseif item.itemid == 7732 and tile.itemid == 804 and not getUnwantedItem(toPosition) then         doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You have planted the seed.")         doRemoveItem(item.uid, 1)         doCreateItem(6216, 1, toPosition)         doSendMagicEffect(toPosition, CONST_ME_SMALLPLANTS)         local chance = math.random(1, 100)         local time1 = math.random(8500, 12600)         local time2 = math.random(24500, 28600)         if chance <= failChance then             addEvent(transformTo, time1, toPosition, 6216, 2784)             addEvent(doSendMagicEffect, time1, toPosition, 7)             addEvent(doRemoveMe, time2, toPosition, 2784)             addEvent(doSendMagicEffect, time2, toPosition, CONST_ME_POFF)         else             addEvent(transformTo, time1, toPosition, 6216, 2779)             addEvent(doSendMagicEffect, time1, toPosition, CONST_ME_SMALLPLANTS)             addEvent(doSendMagicEffect, time2, toPosition, CONST_ME_PLANTATTACK)             addEvent(transformTo, time2, toPosition, 2779, fruits[math.random(1, #fruits)])         end     elseif itemEx.itemid == 2784 or itemEx.itemid == 2779 then         if tile.itemid == 804 or tile.itemid == 103 then             doRemoveItem(itemEx.uid, 1)             doSendMagicEffect(toPosition, 3)             doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You have removed the plant.")         end         else         doPlayerSendCancel(cid, "You cannot plow this ground.")     end     return true end Em actions.xml coloque:
    <action itemid="2552" event="script" value="cultivo.lua"/> <action itemid="7732" event="script" value="cultivo.lua"/> Use a enchada (ID: 2552) para arar o solo e plante uma semente (ID: 7732) nele.

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