Ir para conteúdo

bladezor

Membro
  • Registro em

  • Última visita

Tudo que bladezor postou

  1. preciso de uma ajuda pra adicionar "magia, attack, spells" no servidor Galaxy Pokeot Algum servidor otimo com source? Sistema que precisa conter: Shiny Stone Boost Stone Torneio Bike
  2. Olá, tudo bem? Não sei se estou postando na área correta !! Aqui estou com um erro que eu acho que deve ser comum entre os OTServer !! Estou utilizando servidor de WODBO !! Base: DBKO 3.11 MEU ERRO \/ Jacolos OTServer parou de funcionar Desculpa pelo "SPAM" Sou novo nessas coisas de fórum Antes de nada, Meu Config LUA -------- config.lua -------- -- Config file for OTServ -- ---------------------------- -- data directory location datadir = "data/" -- map location map = "data/world/map.otbm" -- mapkind -- options: OTBM for binary map, XML for OTX map mapkind = "OTBM" -- map store location (for XML only) mapstore = "data/world/map-mapstore.xml" -- house store location (for XML only) housestore = "data/world/map-housestore.xml" -- bans storage (for XML only) banIdentifier = "data/bans.xml" -- server name servername = "Dragon Ball Z Universe" -- server location location = "Brasil" -- server ip (the ip that server listens on) ip = "127.0.0.1" -- server port (the port that server listens on) port = "7171" -- server owner name ownername = "Arena" -- world type -- options: pvp, no-pvp, pvp-enforced worldtype = "pvp" -- exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons exhausted = 2000 -- exhausted time in ms (1000 = 1 second) for aggressive spells/weapons fightexhausted = 2000 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1 second) exhaustedadd = 2000 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second) pzlocked = 25*1000 -- set to 0 = disabled (default), 1 = enabled enablehotkeys = 1 -- minimum amount of time between actions ('Use') (1000 = 1 second) minactioninterval = 100 -- minimum amount of time between extended actions ('Use with...') (1000 = 1 second) minactionexinterval = 2000 -- how many messages player can span before get muted maxmessagebuffer = 10 despawnragne = 2 despawnradius = 50 -- house rent period -- options: daily, weekly, monthly houserentperiod = "weekly" -- motd (the message box that you sometimes get before you choose characters) motd = "Welcome to Dragon Ball Z Arena" motdnum = "2" -- login message loginmsg = "Welcome to Dragon Ball Z Universe" -- how many logins attempts until ip is temporary disabled -- set to 0 to disable logintries = 0 -- how long the retry timeout until a new login can be made (without disabling the ip) retrytimeout = 60*1000 -- how long the player need to wait until the ip is allowed again logintimeout = 60 * 1000 -- allow clones (multiple logins of the same char) -- options: 0 (no), 1 (yes) allowclones = 0 -- max number of players allowed maxplayers = "120" -- SQL type -- options: mysql sql_type = "mysql" --- MySQL part (ignore if you are using SQLite) sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "wodboo" --- SQLite part (ignore if you are using MySQL) sqlite_db = "db.s3db" ------------------------------------------------------------------------------------------------- ---------------------------- Configuration ------------------------------------------------------ ------------------------------------------------------------------------------------------------- -- world name (shows in the character list) worldname = "DBKO Arena" -- time to save the server (default = 1) autosave = 4 -- do you want to enable cap system? (yes/no) capsystem = "yes" -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 10 -- how many summons player can have maxsummons = 4 -- maximum items in depot maxdepotitems = 1000 -- learn spells (yes/no) learnspells = "no" -- do you want everyone to have premium freepremium = "no" -- how many mana grow in 1 min sleep bedregen = 10 -- Price for each SQM when buying a house houseprice = 1000 -- level to buy a house houselevel = 200 -- maximum death entries per player maxdeathentries = 10 -- time, what player need wait to open body, if he not kill this creature (in seconds) ownerloot = 10 -- players with that and lower lvl's cant be attacked protectlevel = 50 -- color o exp above player expcolor = 71 -- animated spells above player (yes/no) animatedspells = "yes" -- remove distance ammunition (yes/no) removedistance = "yes" -- remove runes (yes/no removerunes = "no" ------------------------------------------------------------------------------------- ----------------------------------- Multipliers ----------------------------------- ------------------------------------------------------------------------------------- -- experience multiplier (how much faster you got exp from monsters) rate_exp = 900 -- monster lootrating (how much faster you get items from monsters) rate_loot = 40 -- skill multiplier (another multiplier in data/vocations.xml) rate_skill = 20 -- manaspent multiplier (another multiplier in data/vocations.xml) rate_magic = 15 -- spawn multiplier rate_spawn = 5 --------------------------------------------------------------------------------------- -------------------------- Skull System ----------------------------------------------- --------------------------------------------------------------------------------------- -- time to lose a white skull (1 = 1 minute) whitetime = 5 -- time to lose one frag (1 = 1 hour) fragtime = 2 -- ban unjust, how many frags you need to get banned (1 = 1 frag) banunjust = 16 -- red skull unjust, how many frags you need to get a red skull (1 = 1 frag) redunjust = 7 -- bantime, for how long the player is banned (1 = 1 hour) bantime = 12*1 -------------------------------------------------------------------------------------- ------------------------------- GM access rights ------------------------------------- -------------------------------------------------------------------------------------- -- access to walk into houses and open house doors accesshouse = 600 -- access to login without waiting in the queue or when server is closed accessenter = 1 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 600 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 600 -- access to see id and position of the item you are looking at accesslook = 600 enfo = "yes" Uso o windowns 7 Ultimate 32 Bits

Informação Importante

Confirmação de Termo