Tudo que 345sat postou
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Pedido De Script para (Poketibia)
mano ainda da para deslogar no surf/ride/fly
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Pedido De Script para (Poketibia)
e para os players quando tiver no surf/ride/fly não quando estiver na bike
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Pedido De Script para (Poketibia)
isso ser vc poder me ajudar agradeceria
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Pedido De Script para (Poketibia)
2 pedido quando player morrer no surf/fly/ride ride sempre bugar a conta quando deslogar do surf perde a conta quando deslogar do fly perde a conta queria 1 script para não da desbuger na conta dos players quando deslogar surf/ride/fly
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Pedido De Script para (Poketibia)
1-sou poderia deslogar da conta dps de 10 segundos 2-quando morrer no fly/surf/ride volta para o centro pokemon
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Script Para (POKETIBIA)
up ainda esta dando error
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(Resolvido)Script Para Deslogar
aa pq meu não esta fucionando tipo nn esta deslogando do mesno geito
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(Resolvido)Script Para Deslogar
mano falta registra na parte login.lua
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Bugs no servidor? pode ajudar? com recompensa rs.
nn botar isso no action.xml
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Bugs no servidor? pode ajudar? com recompensa rs.
starter.lua <<alterer por esse esta configurador para seu local starterpokes = { ["Bulbasaur"] = {x = 47, y = 44, z = 7}, ["Squirtle"] = {x = 49, y = 44, z = 7}, ["Charmander"] = {x = 51, y = 44, z = 7}, } local btype = "normal" function onUse(cid, item, frompos, item2, topos) if getPlayerLevel(cid) > 5 then --alterado v1.3 return true end local pokemon = "" for a, b in pairs (starterpokes) do if isPosEqualPos(topos, b) then pokemon = a end end if pokemon == "" then return true end local gender = getRandomGenderByName(pokemon) local happy = 180 doPlayerAddItem(cid, 2392, 10) doPlayerAddItem(cid, 2152, 5) doPlayerAddItem(cid, 12222, 25) doPlayerAddItem(cid, 12347, 10) doPlayerAddItem(cid, 12344, 3) local item = doCreateItemEx(2219) doItemSetAttribute(item, "poke", pokemon) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "description", "Contains a "..pokemon..".") doItemSetAttribute(item, "fakedesc", "Contains a "..pokemon..".") doItemSetAttribute(item, "firstpoke", getCreatureName(cid)) doPlayerAddItemEx(cid, item, true) doTransformItem(item, pokeballs[btype].on) doPlayerSendTextMessage(cid, 27, "You got your first pokemon! You also received some pokeballs to help you in your way.") doPlayerSendTextMessage(cid, 27, "Don\'t forget to use your pokedex on every undiscovered pokemon!") doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid))) doSendMagicEffect(getThingPos(cid), 27) doSendMagicEffect(getThingPos(cid), 29) return TRUE end tag para actions.lua <action itemid="STORAGE" event="script" value="starter.lua"/>
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Bugs no servidor? pode ajudar? com recompensa rs.
manda sua script do pokemon inicial para eu acheita manda o error para eu poder ensinar vc a tirar 1-como ja falei manda starter.lua ficar servido/data/action/script 2-agora manda script do raikou ficar servido/data/monster/geração 2 procurar raikou.xml
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Poderia conserta 1 error da scripth
vlw galera por tentar me ajudar + nn consiguir
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MINHA ULTIMA DUVIDA
idle.lua como vc pediu local config = { idleWarning = getConfigValue('idleWarningTime'), idleKick = getConfigValue('idleKickTime') } function onThink(cid, interval) if not isCreature(cid) then return true end if(getTileInfo(getCreaturePosition(cid)).nologout or getCreatureNoMove(cid) or getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_ALLOWIDLE)) then return true end local idleTime = getPlayerIdleTime(cid) + interval doPlayerSetIdleTime(cid, idleTime) if(config.idleKick > 0 and idleTime > config.idleKick) then doRemoveCreature(cid) elseif(config.idleWarning > 0 and idleTime == config.idleWarning) then local message = "You have been idle for " .. math.ceil(config.idleWarning / 60000) .. " minutes" if(config.idleKick > 0) then message = message .. ", you will be disconnected in " local diff = math.ceil((config.idleWarning - config.idleKick) / 60000) if(diff > 1) then message = message .. diff .. " minutes" else message = message .. "one minute" end message = message .. " if you are still idle" end doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, message .. ".") end return true end
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MINHA ULTIMA DUVIDA
esta ai meu creaturescripts.xml <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="kill" name="task_count" script="task.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="receivemail" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="death" name="Death" event="script" value="playerpdeath.lua"/> <event type="death" name="Experience" event="script" value="pokeexp.lua"/> <event type="spawn" name="Spawn" event="script" value="spawn.lua"/> <event type="think" name="PokemonIdle" event="script" value="poketele.lua"/> <event type="think" name="t" event="script" value="wildpoke.lua"/> <event type="logout" name="PokeLogout" event="script" value="pokelogout.lua"/> <event type="statschange" name="GeneralConfiguration" event="script" value="exp2.0.lua"/> <event type="advance" name="EffectOnAdvance" event="script" value="levelup.lua"/> <event type="direction" name="DirectionSystem" event="script" value="wildpoke.lua"/> <event type="attack" name="AttackSystem" event="script" value="wildpoke.lua"/> <event type="cast" name="CastSystem" event="script" value="wildpoke.lua"/> <event type="target" name="WildAttack" event="script" value="playerattack.lua"/> <event type="look" name="LookSystem" event="script" value="look.lua"/> <event type="death" name="SummonDeath" event="script" value="goback.lua"/> <event type="logout" name="PlayerLogout" event="script" value="goback.lua"/> <!-- TV SYSTEM --> <event type="joinchannel" name="WatchTv" event="script" value="tvsys.lua"/> <event type="leavechannel" name="StopWatchingTv" event="script" value="tvsys.lua"/> <event type="walk" name="WalkTv" event="script" value="tvsys.lua"/> <event type="textedit" name="RecordTv" event="script" value="tvsys.lua"/> <event type="traderequest" name="T2" event="script" value="trade system.lua"/> <event type="tradeaccept" name="T1" event="script" value="trade system.lua"/> <event type="look" name="infoLook" event="script" value="info_look.lua"/> </creaturescripts>
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MINHA ULTIMA DUVIDA
+ vai da error no respanw
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MINHA ULTIMA DUVIDA
ser eu tirar nn vai bugar spanw do red e do shiny + agora nn esta aparecendo nome quando vc solta da pokebola
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MINHA ULTIMA DUVIDA
MEU SPANW.LUA ALGUEM PODERIA TIRAR NOME OCULTO DOS POKEMON SHINY COMO ESTA NA FOTO local PokemonRed = { "Metapod","Gloom" ,"Haunter","Dratini", } local shinys = { "Venusaur", "Charizard", "Blastoise", "Butterfree", "Beedrill", "Pidgeot", "Rattata", "Raticate", "Raichu", "Zubat", "Golbat", "Paras", "Parasect", "Venonat", "Venomoth", "Growlithe", "Arcanine", "Abra", "Alakazam", "Tentacool", "Tentacruel", "Farfetch'd", "Grimer", "Muk", "Gengar", "Onix", "Krabby", "Kingler", "Voltorb", "Electrode", "Cubone", "Marowak", "Hitmonlee", "Hitmonchan", "Tangela", "Horsea", "Seadra", "Scyther", "Jynx", "Electabuzz", "Pinsir", "Magikarp", "Gyarados", "Snorlax", "Dragonair", "Dratini", } local raros = {"Dragonite"} --alterado v1.5 local function ShinyName(cid) if isCreature(cid) then if string.find(tostring(getCreatureName(cid)), "Shiny") then local newName = tostring(getCreatureName(cid)):match("Shiny (.*)") doCreatureSetNick(cid, newName) if isMonster(cid) then doSetCreatureDropLoot(cid, false) end end end end local function RedName(cid) if isCreature(cid) then if string.find(tostring(getCreatureName(cid)), "Red") then local newNameRed = tostring(getCreatureName(cid)):match("Red (.*)") doCreatureSetNick(cid, newNameRed) if isMonster(cid) then doSetCreatureDropLoot(cid, false) end end end end local function doSetRandomGender(cid) if not isCreature(cid) then return true end if isSummon(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 0 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end local function doShiny(cid) if isCreature(cid) then if isSummon(cid) then return true end if getPlayerStorageValue(cid, 74469) >= 1 then return true end if isNpcSummon(cid) then return true end if isInArray(shinys, getCreatureName(cid)) then transform = math.random(1, 1000) --0.1% chance if isInArray(PokemonRed, getCreatureName(cid)) then transformar = math.random(50, 1000) -- 5 % ALTERA A CHANCE DE APARECER elseif isInArray(raros, getCreatureName(cid)) then transform = math.random(1, 1000) --0.1% chance elseif not isInArray(raros, getCreatureName(cid)) and not isInArray(PokemonRed, getCreatureName(cid)) and not isInArray(shinys, getCreatureName(cid)) then return true end if transformar == 10 then doSendMagicEffect(getThingPos(cid), 18) local Red = doCreateMonster("Red ".. getCreatureName(cid) .."", getThingPos(cid)) setPlayerStorageValue(Red, 74469, 1) setPlayerStorageValue(cid, 74469, 1) doRemoveCreature(cid) else setPlayerStorageValue(cid, 74469, 1) end if transform == 10 then doSendMagicEffect(getThingPos(cid), 18) local shi = doCreateMonster("Shiny ".. getCreatureName(cid) .."", getThingPos(cid)) setPlayerStorageValue(shi, 74469, 1) setPlayerStorageValue(cid, 74469, 1) doRemoveCreature(cid) else setPlayerStorageValue(cid, 74469, 1) end else return true end end end function onSpawn(cid) registerCreatureEvent(cid, "Experience") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "DirectionSystem") registerCreatureEvent(cid, "CastSystem") if isSummon(cid) then registerCreatureEvent(cid, "SummonDeath") return true end addEvent(doSetRandomGender, 5, cid) addEvent(doShiny, 10, cid) addEvent(ShinyName, 15, cid) addEvent(RedName, 15, cid) addEvent(adjustWildPoke, 5, cid) return true end
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Script Para Poketibia
Nextbr muito obrigado pela sua ajudar estava precisando urgente segura seu rep
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Script Para Poketibia
sou esses quer eu citei
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Script Para Poketibia
Nextbr [16/05/2015 14:05:23] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/spawn.lua:65: ')' expected near 'Red' [16/05/2015 14:05:23] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/spawn.lua) [16/05/2015 14:05:23] data/creaturescripts/scripts/spawn.lua:65: ')' expected near 'Red' ESTA DANDO ESSE ERROR NA DISTRO Nextbr [16/05/2015 14:05:23] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/spawn.lua:65: ')' expected near 'Red' [16/05/2015 14:05:23] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/spawn.lua) [16/05/2015 14:05:23] data/creaturescripts/scripts/spawn.lua:65: ')' expected near 'Red' ESTA DANDO ESSE ERROR NA DISTRO
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Script Para Poketibia
sou + 1 duvida tem como fazer meus pokemon aparecer tipo no nome shiny metagross pq meu esta com nome oculto
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Script Para Poketibia
Vinicius Xxgamexx obrigado pela sua ajudar
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Script Para Poketibia
Red Dratini,Red Metapod,Red Gloom,Red Gloom sou esses 4
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Script Para Poketibia
tipo aparecer no respawn dos pokemon aparecer tipo exemplo
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Script Para Poketibia
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