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Alan Vandre

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  1. Nerivalhs reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  2. Alan Vandre reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  3. Sim, executei, e ainda aparece o erro... Resolvi o problema, executei o comando abaixo. DROP TABLE IF EXISTS player_inboxitems; CREATE TABLE player_inboxitems ( player_id INT( 11 ) NOT NULL, sid INT( 11 ) NOT NULL, pid INT( 11 ) NOT NULL DEFAULT ( 0 ), itemtype SMALLINT( 6 ) NOT NULL, count SMALLINT( 5 ) NOT NULL DEFAULT ( 0 ), attributes BLOB NOT NULL );
  4. Alan Vandre reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  5. Alan Vandre reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  6. Abaixo está a configuração. local config = { savePlayersOnAdvance = true } function onAdvance(cid, skill, oldLevel, newLevel) if(config.savePlayersOnAdvance) then doPlayerSave(cid, true) end return true end
  7. Este abaixo? <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="preparedeath" name="Arena" event="script" value="Arena.lua"/> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="MailReceive" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/> <event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/> <event type="kill" name="PlayerKill" event="script" value="arenakill.lua"/> <event type="death" name="PythiusTheRotten" event="script" value="PythiusTheRotten.lua"/> <event type="advance" name="fullmh" event="script" value="fullmh.lua"/> <event type="combat" name="partyAndGuildProtection" event="script" value="partyandguildprotection.lua"/> <event type="death" name="SkullAmulet" event="script" value="preparedeath.lua"/> <event type="login" name="FirstItems" script="firstitems.lua"/> <event type="login" name="Welcome" script="welcome.lua"/> <event type="login" name="ExpToken" event="script" value="xp.lua"/> <event type="advance" name="LevelRecompense" event="script" value="recompenselvl.lua"/> <event type="kill" name="task_count" event="script" value="task_count.lua"/> <event type="death" name="fury" event="script" value="fury.lua"/> <event type="death" name="wrath" event="script" value="wrath.lua"/> <event type="death" name="spite" event="script" value="spite.lua"/> <event type="death" name="scorn" event="script" value="scorn.lua"/> <event type="death" name="snake" event="script" value="snake.lua"/> <event type="death" name="Versperoth" event="script" value="Versperoth.lua"/> <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> <!-- ban --> <event type="channelrequest" name="Ban_Type" event="script" value="ban/type.lua"/> <event type="channelrequest" name="Ban_Action" event="script" value="ban/action.lua"/> <event type="textedit" name="Ban_Finish" event="script" value="ban/finish.lua"/> <!-- VIP EXP --> <event type="login" name="ExpVip" script="vipexp.lua"/> <!-- Dota --> <event type="death" name="ga1" event="script" value="ga1.lua"/> <event type="death" name="ga2" event="script" value="ga2.lua"/> <event type="death" name="ga3" event="script" value="ga3.lua"/> <event type="death" name="gv1" event="script" value="gv1.lua"/> <event type="death" name="gv2" event="script" value="gv2.lua"/> <event type="death" name="gv3" event="script" value="gv3.lua"/> <!-- Zombie Event --> <event type="statschange" name="zombieevent" event="script" value="zombievent.lua"/> <!-- WoE --> <event type="death" name="empe_broken" event="script" value="empe_broken.lua"/> <event type="death" name="pre_empes" event="script" value="pre_empes.lua"/> <event type="statschange" name="empe_dmg" event="script" value="empe_dmg.lua"/> <event type="login" name="reg_vs_guard" event="script" value="vs_guard.lua"/> <event type="statschange" name="vs_guard" event="script" value="vs_guard.lua"/> <!-- Inquisition Full Quest --> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> </creaturescripts>
  8. Alan Vandre reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  9. O erro ainda persiste, quando foi logado novamente ela voltou para a posição original.
  10. Alan Vandre reagiu a uma resposta no tópico: (Resolvido)Erro ao salvar Char
  11. Bom dia pessoal estou com um problema, o meu servidor não está salvando os chars, quando o char desloga aparece a mensagem abaixo, e quando loga novamente, ele volta para a posição original. Vocês podem me ajudar? Segue o erro em anexo. Utilizo Sqlite Studio 2.0.19 theforgottenserver.s3db

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