
fcostanti
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fcostanti deu reputação a ViitinG em (Resolvido)Training Monk!Tenta mudar o script para este :
<?xml version="1.0" encoding="UTF-8"?> <monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="0" manacost="0"> <health now="99000" max="99000"/> <look type="57" corpse="3128"/> <targetchange interval="60000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag staticattack="50"/> <flag lightlevel="0"/> <flag lightcolor="0"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="5000" min="0" max="-1"/> </attacks> <defenses armor="0" defense="0"> <defense name="healing" interval="10000" chance="100" min="24000" max="24000"/> </defenses> </monster> -
fcostanti deu reputação a Danihcv em [Criando] Problema com sistema de potarBom amigo, to de saída agora, então tenta trocar o seu por esse:
local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) splashable = "yes", range = -1, area = {1, 1} -- if not set correctly, the message will be sent only to user of the item } local multiplier = { health = 1.0, mana = 1.0 } local POTIONS = { [8704] = {empty = 7636, splash = 42, health = {50, 100}}, -- small health potion [7618] = {empty = 7636, splash = 42, health = {100, 200}}, -- health potion [7588] = {empty = 7634, splash = 42, health = {200, 400}, level = 50, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion [7591] = {empty = 7635, splash = 42, health = {500, 700}, level = 80, vocations = {4, 8}, vocStr = "knights"}, -- great health potion [8473] = {empty = 7635, splash = 42, health = {800, 1000}, level = 130, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion [7620] = {empty = 7636, splash = 47, mana = {70, 130}}, -- mana potion [7589] = {empty = 7634, splash = 47, mana = {110, 190}, level = 50, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion [7590] = {empty = 7635, splash = 47, mana = {200, 300}, level = 80, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion [8472] = {empty = 7635, splash = 43, health = {200, 400}, mana = {110, 190}, level = 80, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion } for index, potion in pairs(POTIONS) do if(type(index) == 'number')then for k, v in pairs(config) do if(not potion[k]) then potion[k] = v end end if(potion.removeOnUse) then potion.removeOnUse = getBooleanFromString(potion.removeOnUse) end if(potion.usableOnTarget) then potion.usableOnTarget = getBooleanFromString(potion.usableOnTarget) end if(potion.splashable) then potion.splashable = getBooleanFromString(potion.splashable) end if(type(potion.health) == 'table' and table.maxn(potion.health) > 1) then potion.health[1] = math.ceil(potion.health[1] * multiplier.health) potion.health[2] = math.ceil(potion.health[2] * multiplier.health) else potion.health = nil end if(type(potion.mana) == 'table' and table.maxn(potion.mana) > 1) then potion.mana[1] = math.ceil(potion.mana[1] * multiplier.mana) potion.mana[2] = math.ceil(potion.mana[2] * multiplier.mana) else potion.mana = nil end POTIONS[index] = potion end end function onUse(cid, item, fromPosition, itemEx, toPosition) local potion = POTIONS[item.itemid] if(not potion) then return false end if(not isPlayer(itemEx.uid) or (not potion.usableOnTarget and cid ~= itemEx.uid)) then if(not potion.splashable or not potion.splash) then return false end if(toPosition.x == CONTAINER_POSITION) then toPosition = getThingPosition(item.uid) end doDecayItem(doCreateItem(POOL, potion.splash, toPosition)) doRemoveItem(item.uid, 1) if(not potion.empty or potion.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_MONSTER, false, cid) return true end if(potion.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > potion.range and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_CANUSEFAR)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_TOOFARAWAY) return true end if(potion.health and not doTargetCombatHealth(cid, itemEx.uid, COMBAT_HEALING, potion.health[1], potion.health[2], CONST_ME_MAGIC_BLUE, false)) then return false end if(potion.mana and not doTargetCombatMana(cid, itemEx.uid, potion.mana[1], potion.mana[2], CONST_ME_MAGIC_BLUE, false)) then return false end if(type(potion.area) == 'table' and table.maxn(potion.area) > 1) then for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), potion.area[1], potion.area[2])) do if(isPlayer(tid)) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, tid) end end else doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, itemEx.uid) if(itemEx.uid ~= cid) then doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_MONSTER, false, cid) end end doRemoveItem(item.uid, 1) if(not potion.empty or potion.removeOnUse) then return true end if(fromPosition.x ~= CONTAINER_POSITION) then doCreateItem(potion.empty, fromPosition) else doPlayerAddItem(cid, potion.empty, 1) end return true end Faça o teste com essa potion que tem o id 7620 se der certo, comunique e diga quais são as outras potions (ids) que utilizam esse mesmo script para que eu possa configurar pra aceitar essas outras potions também.
Se não der certo e aparecer algum erro, poste print do erro.
Estou aqui pra ajudar, amigo.
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fcostanti deu reputação a Danihcv em [Criando] Problema com sistema de potarVá no seu arquivo actions e procure pelo id da potion de mana. Veja qual é o script responsável por ele e poste aqui.
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fcostanti deu reputação a Alidev em (Resolvido)[Dúvida] RME ?Acho que não vai funcionar isso não...