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runeraserver

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  1. runeraserver postou uma resposta no tópico em Ouvidoria
    Fiz uma brincadeira com ele depois conversei com ele por pm.. Não pode? Poderia me explicar porque existe o banner de troll nas conquistas? cheio de suporter autoritário!!
  2. runeraserver postou uma resposta no tópico em Ouvidoria
    Não essa sexta que passou na outra..
  3. runeraserver postou uma resposta no tópico em Suporte Tibia OTServer
    Tire as ações de todos os sqms que sumona treiners pelo remeres. Feito isso, adicione os treiners no remeres como vc adiciona criaturas normais como rat, dragon e etc.
  4. Lembrando que o intuito desse post não é ensinar php e sim apenas resgatar o código da sua página. Mas vou tentar te ajudar.. Você usa gesior ou znote? onde deseja implantar esse botão no seu site?
  5. Gesior comunicou que shop admin era um problema.. Tinha alguns erros críticos. Agora pra adicionar itens, você precisa colocar comandos no talkaction. Pesquisa no Google que não posso passar link externo por aqui.
  6. altere config/config.php de false para true $config['site']['shop_system'] = true;
  7. Só removeu os comentários tb..
  8. @arthur122222, pode por esse: (Lembrando que o storage da quest deve estar 51). function onStepIn(cid, item, position, lastPosition) --if(item.uid == 3087) then if(getPlayerStorageValue(cid, 30) == 51) then setPlayerStorageValue(cid, 30, 52) Player(cid):setStorageValue(12021, 3) -- StorageValue for Questlog "Mission 10: The Final Battle" doCreatureSay(cid, "It seems by defeating Azerus you have stopped this army from entering your world! Better leave this ghastly place forever.", TALKTYPE_ORANGE_1) doSendMagicEffect(getPlayerPosition(cid), CONST_ME_MAGIC_BLUE) end --end return true end @Snowsz, você retira comentários achando que vai afetar em alguma coisa! falo é nada!
  9. Acho que é assim: function onStepIn(cid, item, position, lastPosition) --if(item.uid == 3087) then if(getPlayerStorageValue(cid, 30) == 51) then setPlayerStorageValue(cid, 30, 52) Player(cid):setStorageValue(12021, 3) -- StorageValue for Questlog "Mission 10: The Final Battle" doCreatureSay(cid, "It seems by defeating Azerus you have stopped this army from entering your world! Better leave this ghastly place forever.", TALKTYPE_ORANGE_1) doSendMagicEffect(getPlayerPosition(cid), CONST_ME_MAGIC_BLUE) end --end return true end Você ta cego? alterei a forma de de setar a storage! @arthur122222, pode testar o ultimo script que acho que agr vai setPlayerStorageValue(cid, 12021, 3)
  10. Tenta assim function onStepIn(cid, item, position, lastPosition) --if(item.uid == 3087) then --if(getPlayerStorageValue(cid, 30) == 51) then setPlayerStorageValue(cid, 30, 52) setPlayerStorageValue(cid, 12021, 3) -- StorageValue for Questlog "Mission 10: The Final Battle" doCreatureSay(cid, "It seems by defeating Azerus you have stopped this army from entering your world! Better leave this ghastly place forever.", TALKTYPE_ORANGE_1) doSendMagicEffect(getPlayerPosition(cid), CONST_ME_MAGIC_BLUE) --end --end return true end
  11. editei o comidaenvenenada, atualiza o seu que agora vai tirar 10 de inicio depois 5
  12. verifica no remeres o id da action nesse sqm, procura no movements.xml e ve qual script esse id está rondando. Cola o script aqui por gentileza
  13. actions.xml só alterar para o id que tu quiser. <action itemid="2504" event="script" value="comidaenvenenada.lua"/> ps: Você pode declarar mais itens para fazer a mesma ação com o mesmo script, exemplo: Tu quer q o item 2504 e o item 7730 envene quando come: <action itemid="2504" event="script" value="comidaenvenenada.lua"/> <action itemid="7730" event="script" value="comidaenvenenada.lua"/> comidaenvenenada.lua local poison = createConditionObject(CONDITION_POISON) addDamageCondition(poison, 3, 6000, -10) addDamageCondition(poison, 2, 6000, -5) function onUse(cid, item, fromPosition, itemEx, toPosition) doCreatureSay(cid, "Urghh!", TALKTYPE_ORANGE_1) doTargetCombatCondition(0, cid, poison, CONST_ME_NONE) doRemoveItem(cid, item.uid, 1) return true end
  14. tava errado o script, altera pra esse por gentileza: no adddamagecondition o 150 é o tanto de dano total que vai tomar, -10 é dano por segundo e 6000 é o intervalo do dano (1000 = 1 segundo) local poison = createConditionObject(CONDITION_POISON) addDamageCondition(poison, 150, 6000, -10) function onUse(cid, item, fromPosition, itemEx, toPosition) doCreatureSay(cid, "Urghh!", TALKTYPE_ORANGE_1) doTargetCombatCondition(0, cid, poison, CONST_ME_NONE) return true end
  15. Declara o id do item em action.xml e no script coloca local poison = createConditionObject(CONDITION_POISON) addDamageCondition(fire, 150, 6000, -10) function onUse(cid, item, fromPosition, itemEx, toPosition) doCreatureSay(cid, "Urghh!", TALKTYPE_ORANGE_1) doTargetCombatCondition(0, cid, poison, CONST_ME_NONE) return true end
  16. Quem faz isso é a aid 60126 pra isso vc tem que adicionar mais uma moveevent com esse script: function getCreaturesInRange(position, radiusx, radiusy, showMonsters, showPlayers, showSummons) local creaturesList = {} for x = -radiusx, radiusx do for y = -radiusy, radiusy do if not (x == 0 and y == 0) then local creature = getTopCreature({x = position.x+x, y = position.y+y, z = position.z}) if (creature.type == 1 and showPlayers) or (creature.type == 2 and showMonsters and (not showSummons or (showSummons and getCreatureMaster(creature.uid) == (creature.uid)))) then table.insert(creaturesList, creature.uid) end end end end local creature = getTopCreature(position) if (creature.type == 1 and showPlayers) or (creature.type == 2 and showMonsters and (not showSummons or (showSummons and getCreatureMaster(creature.uid) == (creature.uid)))) then if not(table.find(creaturesList, creature.uid)) then table.insert(creaturesList, creature.uid) end end return creaturesList end local once = true local tiles = {{x=32550,y=31373,z=15}, {x=32550,y=31374,z=15}, {x=32550,y=31375,z=15}, {x=32550,y=31376,z=15}, {x=32550,y=31377,z=15}, {x=32550,y=31378,z=15}, {x=32550,y=31379,z=15}, {x=32551,y=31373,z=15}, {x=32551,y=31374,z=15}, {x=32551,y=31375,z=15}, {x=32551,y=31376,z=15}, {x=32551,y=31377,z=15}, {x=32551,y=31378,z=15}, {x=32551,y=31379,z=15}} function onStepIn(cid, item, position, fromPosition) if 99 < getPlayerLevel(cid) then if(getPlayerStorageValue(cid, 13101) < 1 and once or not once) then if getPlayerStorageValue (cid, 52187) == 14 then --check storage beregar mission local players = getCreaturesInRange({x=32566, y=31406, z=15}, 6, 7, FALSE, TRUE) if #players == 0 then local creatures = getCreaturesInRange({x=32566, y=31406, z=15}, 6, 7, TRUE, FALSE) for i = 1, #creatures do doRemoveCreature(creatures[i]) end doRemoveItem(item.uid) doSendMagicEffect(position, CONST_ME_TELEPORT) doTeleportThing(cid, {x=32560, y=31404,z=15}) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) doCreatureSay(doSummonCreature("Pythius the Rotten", {x=32572, y=31405, z=15}), "WHO IS SNEAKING AROUND BEHIND MY TREASURE?", TALKTYPE_ORANGE_2) for i = 1, #tiles do if i > 8 and i < 15 then doRelocate(tiles[i], {x=tiles[i].x+1, y=i == 14 and tiles[i].y-1 or tiles[i].y, z=tiles[i].z}) end doCreateItem(i == 14 and 1509 or 598, 1, tiles[i]) end doCreateItem(1304, 1, {x=32551,y=31379,z=15}) doCreateItem(9341, 1, {x=32551,y=31379,z=15}) return TRUE else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "There is someone else in the quest room.") end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You are not a beregar member.") end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You have already completed this quest.") end end doTeleportThing(cid, {x=32553, y=31376, z=15}) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) return TRUE end function onAddItem(moveitem, tileitem, pos) doSendMagicEffect(pos, CONST_ME_TELEPORT) doRelocate(pos, {x=32560, y=31404,z=15}) doSendMagicEffect({x=32560, y=31404,z=15}, CONST_ME_TELEPORT) return TRUE end
  17. versão do tfs?
  18. Cola o arquivo que está dando erro aqui fera.
  19. O erro é que está faltando o item 9341 em cima da pedra: e no meu script, quando bate a pick, checa a storage. Use esse script que é ctz amigo: local telePos = {x=33356, y=31180, z=8} local newsPosition = {x=33356, y=31180, z=8} local newzPosition = {x=33223, y=31100, z=8} function onUse(cid, item, fromPosition, itemEx, toPosition) if(itemEx.uid <= 65535 or itemEx.actionid > 0) and (itemEx.itemid == 354 or itemEx.itemid == 355) then doTransformItem(itemEx.uid, 392) doDecayItem(itemEx.uid) return true end local newPosition = {x=32566, y=31338, z=10} if(itemEx.uid == 53118) and (itemEx.itemid == 6299) then doTeleportThing(cid, newPosition) doSendMagicEffect(newPosition, CONST_ME_TELEPORT) doSendMagicEffect(fromPosition, CONST_ME_POFF) return true end if toPosition.x == 32551 and toPosition.y == 31379 and toPosition.z == 15 and 99 < getPlayerLevel(cid) then local get1, get2 = getTileItemById({x=32551, y=31379, z=15}, 1304).uid, getTileItemById({x=32551, y=31379, z=15}, 9341).uid- if get1 > 0 and get2 > 0 then doRemoveItem(get1) doRemoveItem(get2) for x = 32550, 32551 do for y = 31373, 31379 do if x == 32551 and 31373 < y then doSendMagicEffect({x=x, y=y, z=15}, CONST_ME_POFF) end doCreateItem(5815, 1, {x=x, y=y, z=15}) end end doItemSetAttribute(doCreateItem(1387, 1, {x=32551, y=31376, z=15}), 'aid', 60126) return TRUE end end if(itemEx.itemid == 7200) then doTransformItem(itemEx.uid, 7236) doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT) return true end if(itemEx.uid == 3623 and getPlayerStorageValue(cid,42324) == 2) then doTeleportThing(cid, telePos, TRUE) doSendMagicEffect(telePos, CONST_ME_POFF) return true end if(itemEx.itemid == 12257 and getPlayerStorageValue(cid,42826) < 0) then doPlayerAddItem(cid,12256,1) setPlayerStorageValue(cid, 42826, 1) doCreatureSay(cid, 'The cracked part of the table lets you cut out a large chunk of wood with your pick.', TALKTYPE_ORANGE_1) return true end if(itemEx.uid == 3623 and getPlayerStorageValue(cid,42324) >= 2) then doTeleportThing(cid, newsPosition, TRUE) doSendMagicEffect(newsPosition, CONST_ME_POFF) return true end if(itemEx.uid == 3633 and getPlayerStorageValue(cid,42324) >= 3) then doTeleportThing(cid, newzPosition, TRUE) doSendMagicEffect(newzPosition, CONST_ME_POFF) return true end if(itemEx.uid == 65532 and itemEx.itemid == 1304) then local newPosition = {x=32566, y=31338, z=10} local tilepos = {x=32808, y=32336, z=11, stackpos=0} local tilepos2 = {x=32809, y=32336, z=11, stackpos=0} local tilepos3 = {x=32810, y=32336, z=11, stackpos=0} local tilepos4 = {x=32808, y=32334, z=11, stackpos=0} local tilepos5 = {x=32807, y=32334, z=11, stackpos=0} local tilepos6 = {x=32807, y=32335, z=11, stackpos=0} local tilepos7 = {x=32807, y=32336, z=11, stackpos=0} local tilepos8 = {x=32807, y=32337, z=11, stackpos=0} local tilepos9 = {x=32806, y=32337, z=11, stackpos=0} local tilepos10 = {x=32805, y=32337, z=11, stackpos=0} local tilepos11 = {x=32805, y=32338, z=11, stackpos=0} local tilepos12 = {x=32805, y=32339, z=11, stackpos=0} local tilepos13 = {x=32806, y=32339, z=11, stackpos=0} local tilepos14 = {x=32806, y=32338, z=11, stackpos=0} local tilepos15 = {x=32807, y=32338, z=11, stackpos=0} local tilepos16 = {x=32808, y=32338, z=11, stackpos=0} local tilepos17 = {x=32808, y=32337, z=11, stackpos=0} local tilepos18 = {x=32809, y=32337, z=11, stackpos=0} local tilepos19 = {x=32810, y=32337, z=11, stackpos=0} local tilepos20 = {x=32811, y=32337, z=11, stackpos=0} local tilepos21 = {x=32811, y=32338, z=11, stackpos=0} local tilepos22 = {x=32806, y=32338, z=11, stackpos=0} local tilepos23 = {x=32810, y=32338, z=11, stackpos=0} local tilepos24 = {x=32810, y=32339, z=11, stackpos=0} local tilepos25 = {x=32809, y=32339, z=11, stackpos=0} local tilepos26 = {x=32809, y=32338, z=11, stackpos=0} local tilepos27 = {x=32811, y=32336, z=11, stackpos=0} local tilepos28 = {x=32811, y=32335, z=11, stackpos=0} local tilepos29 = {x=32810, y=32335, z=11, stackpos=0} local tilepos30 = {x=32809, y=32335, z=11, stackpos=0} local tilepos31 = {x=32808, y=32335, z=11, stackpos=0} local tilepos32 = {x=32809, y=32334, z=11, stackpos=0} local tilepos33 = {x=32809, y=32333, z=11, stackpos=0} local tilepos34 = {x=32810, y=32333, z=11, stackpos=0} local tilepos35 = {x=32811, y=32333, z=11, stackpos=0} local tilepos36 = {x=32806, y=32338, z=11, stackpos=0} local tilepos37 = {x=32810, y=32334, z=11, stackpos=0} local tilepos38 = {x=32811, y=32334, z=11, stackpos=0} local tilepos39 = {x=32812, y=32334, z=11, stackpos=0} local tilepos40 = {x=32813, y=32334, z=11, stackpos=0} local tilepos41 = {x=32814, y=32334, z=11, stackpos=0} local tilepos42 = {x=32812, y=32333, z=11, stackpos=0} local tilepos43 = {x=32810, y=32334, z=11, stackpos=0} local tilepos45 = {x=32812, y=32335, z=11, stackpos=0} local tilepos46 = {x=32813, y=32335, z=11, stackpos=0} local tilepos47 = {x=32814, y=32335, z=11, stackpos=0} local tilepos48 = {x=32814, y=32333, z=11, stackpos=0} local tilepos49 = {x=32813, y=32333, z=11, stackpos=0} local tile4 = getThingfromPos(tilepos4) local tile = getThingfromPos(tilepos) local tile2 = getThingfromPos(tilepos2) local tile3 = getThingfromPos(tilepos3) local tile5 = getThingfromPos(tilepos5) local tile6 = getThingfromPos(tilepos6) local tile7 = getThingfromPos(tilepos7) local tile8 = getThingfromPos(tilepos8) local tile9 = getThingfromPos(tilepos9) local tile10 = getThingfromPos(tilepos10) local tile11 = getThingfromPos(tilepos11) local tile12 = getThingfromPos(tilepos12) local tile13 = getThingfromPos(tilepos13) local tile14 = getThingfromPos(tilepos14) local tile15 = getThingfromPos(tilepos15) local tile16 = getThingfromPos(tilepos16) local tile17 = getThingfromPos(tilepos17) local tile18 = getThingfromPos(tilepos18) local tile19 = getThingfromPos(tilepos19) local tile20 = getThingfromPos(tilepos20) local tile21 = getThingfromPos(tilepos21) local tile22 = getThingfromPos(tilepos22) local tile23 = getThingfromPos(tilepos23) local tile24 = getThingfromPos(tilepos24) local tile25 = getThingfromPos(tilepos25) local tile26 = getThingfromPos(tilepos26) local tile27 = getThingfromPos(tilepos27) local tile28 = getThingfromPos(tilepos28) local tile29 = getThingfromPos(tilepos29) local tile30 = getThingfromPos(tilepos30) local tile31 = getThingfromPos(tilepos31) local tile32 = getThingfromPos(tilepos32) local tile33 = getThingfromPos(tilepos33) local tile34 = getThingfromPos(tilepos34) local tile35 = getThingfromPos(tilepos35) local tile36 = getThingfromPos(tilepos36) local tile37 = getThingfromPos(tilepos37) local tile38 = getThingfromPos(tilepos38) local tile39 = getThingfromPos(tilepos39) local tile40 = getThingfromPos(tilepos40) local tile41 = getThingfromPos(tilepos41) local tile42 = getThingfromPos(tilepos42) local tile43 = getThingfromPos(tilepos43) local tile45 = getThingfromPos(tilepos45) local tile46 = getThingfromPos(tilepos46) local tile47 = getThingfromPos(tilepos47) local tile48 = getThingfromPos(tilepos48) local tile49 = getThingfromPos(tilepos49) doSendMagicEffect(tilepos4,9) doCreateItem(5815,1,tilepos5) doCreateItem(5815,1,tilepos6) doCreateItem(5815,1,tilepos4) doCreateItem(5815,1,tilepos) doCreateItem(5815,1,tilepos2) doCreateItem(5815,1,tilepos3) doCreateItem(5815,1,tilepos7) doCreateItem(5815,1,tilepos8) doCreateItem(5815,1,tilepos9) doCreateItem(5815,1,tilepos10) doCreateItem(5815,1,tilepos11) doCreateItem(5815,1,tilepos12) doCreateItem(5815,1,tilepos13) doCreateItem(5815,1,tilepos14) doCreateItem(5815,1,tilepos15) doCreateItem(5815,1,tilepos16) doCreateItem(5815,1,tilepos17) doCreateItem(5815,1,tilepos18) doCreateItem(5815,1,tilepos19) doCreateItem(5815,1,tilepos20) doCreateItem(5815,1,tilepos21) doCreateItem(5815,1,tilepos22) doCreateItem(5815,1,tilepos23) doCreateItem(5815,1,tilepos24) doCreateItem(5815,1,tilepos25) doCreateItem(5815,1,tilepos26) doCreateItem(5815,1,tilepos27) doCreateItem(5815,1,tilepos28) doCreateItem(5815,1,tilepos29) doCreateItem(5815,1,tilepos30) doCreateItem(5815,1,tilepos31) doCreateItem(5815,1,tilepos32) doCreateItem(5815,1,tilepos33) doCreateItem(5815,1,tilepos34) doCreateItem(5815,1,tilepos35) doCreateItem(5815,1,tilepos36) doCreateItem(5815,1,tilepos37) doCreateItem(5815,1,tilepos38) doCreateItem(5815,1,tilepos39) doCreateItem(5815,1,tilepos40) doCreateItem(5815,1,tilepos41) doCreateItem(5815,1,tilepos42) doCreateItem(5815,1,tilepos43) doCreateItem(5815,1,tilepos45) doCreateItem(5815,1,tilepos46) doCreateItem(5815,1,tilepos47) doCreateItem(5815,1,tilepos48) doCreateItem(5815,1,tilepos49) doTransformItem(itemEx.uid, 2256) return TRUE end end
  20. modifique actions/scripts/tools/pick.lua local telePos = {x=33356, y=31180, z=8} local newsPosition = {x=33356, y=31180, z=8} local newzPosition = {x=33223, y=31100, z=8} function onUse(cid, item, fromPosition, itemEx, toPosition) if(itemEx.uid <= 65535 or itemEx.actionid > 0) and (itemEx.itemid == 354 or itemEx.itemid == 355) then doTransformItem(itemEx.uid, 392) doDecayItem(itemEx.uid) return true end local newPosition = {x=32566, y=31338, z=10} if(itemEx.uid == 53118) and (itemEx.itemid == 6299) then doTeleportThing(cid, newPosition) doSendMagicEffect(newPosition, CONST_ME_TELEPORT) doSendMagicEffect(fromPosition, CONST_ME_POFF) return true end if toPosition.x == 32551 and toPosition.y == 31379 and toPosition.z == 15 and 99 < getPlayerLevel(cid) then local get1, get2 = getTileItemById({x=32551, y=31379, z=15}, 1304).uid, getTileItemById({x=32551, y=31379, z=15}, 9341).uid if getPlayerStorageValue(cid, 52187) == 14 then --check storage beregar mission if get1 > 0 and get2 > 0 then doRemoveItem(get1) doRemoveItem(get2) for x = 32550, 32551 do for y = 31373, 31379 do if x == 32551 and 31373 < y then doSendMagicEffect({x=x, y=y, z=15}, CONST_ME_POFF) end doCreateItem(5815, 1, {x=x, y=y, z=15}) end end doItemSetAttribute(doCreateItem(1387, 1, {x=32551, y=31376, z=15}), 'aid', 60126) return TRUE end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You are not a beregar member.") end end if(itemEx.itemid == 7200) then doTransformItem(itemEx.uid, 7236) doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT) return true end if(itemEx.uid == 3623 and getPlayerStorageValue(cid,42324) == 2) then doTeleportThing(cid, telePos, TRUE) doSendMagicEffect(telePos, CONST_ME_POFF) return true end if(itemEx.itemid == 12257 and getPlayerStorageValue(cid,42826) < 0) then doPlayerAddItem(cid,12256,1) setPlayerStorageValue(cid, 42826, 1) doCreatureSay(cid, 'The cracked part of the table lets you cut out a large chunk of wood with your pick.', TALKTYPE_ORANGE_1) return true end if(itemEx.uid == 3623 and getPlayerStorageValue(cid,42324) >= 2) then doTeleportThing(cid, newsPosition, TRUE) doSendMagicEffect(newsPosition, CONST_ME_POFF) return true end if(itemEx.uid == 3633 and getPlayerStorageValue(cid,42324) >= 3) then doTeleportThing(cid, newzPosition, TRUE) doSendMagicEffect(newzPosition, CONST_ME_POFF) return true end if(itemEx.uid == 65532 and itemEx.itemid == 1304) then local newPosition = {x=32566, y=31338, z=10} local tilepos = {x=32808, y=32336, z=11, stackpos=0} local tilepos2 = {x=32809, y=32336, z=11, stackpos=0} local tilepos3 = {x=32810, y=32336, z=11, stackpos=0} local tilepos4 = {x=32808, y=32334, z=11, stackpos=0} local tilepos5 = {x=32807, y=32334, z=11, stackpos=0} local tilepos6 = {x=32807, y=32335, z=11, stackpos=0} local tilepos7 = {x=32807, y=32336, z=11, stackpos=0} local tilepos8 = {x=32807, y=32337, z=11, stackpos=0} local tilepos9 = {x=32806, y=32337, z=11, stackpos=0} local tilepos10 = {x=32805, y=32337, z=11, stackpos=0} local tilepos11 = {x=32805, y=32338, z=11, stackpos=0} local tilepos12 = {x=32805, y=32339, z=11, stackpos=0} local tilepos13 = {x=32806, y=32339, z=11, stackpos=0} local tilepos14 = {x=32806, y=32338, z=11, stackpos=0} local tilepos15 = {x=32807, y=32338, z=11, stackpos=0} local tilepos16 = {x=32808, y=32338, z=11, stackpos=0} local tilepos17 = {x=32808, y=32337, z=11, stackpos=0} local tilepos18 = {x=32809, y=32337, z=11, stackpos=0} local tilepos19 = {x=32810, y=32337, z=11, stackpos=0} local tilepos20 = {x=32811, y=32337, z=11, stackpos=0} local tilepos21 = {x=32811, y=32338, z=11, stackpos=0} local tilepos22 = {x=32806, y=32338, z=11, stackpos=0} local tilepos23 = {x=32810, y=32338, z=11, stackpos=0} local tilepos24 = {x=32810, y=32339, z=11, stackpos=0} local tilepos25 = {x=32809, y=32339, z=11, stackpos=0} local tilepos26 = {x=32809, y=32338, z=11, stackpos=0} local tilepos27 = {x=32811, y=32336, z=11, stackpos=0} local tilepos28 = {x=32811, y=32335, z=11, stackpos=0} local tilepos29 = {x=32810, y=32335, z=11, stackpos=0} local tilepos30 = {x=32809, y=32335, z=11, stackpos=0} local tilepos31 = {x=32808, y=32335, z=11, stackpos=0} local tilepos32 = {x=32809, y=32334, z=11, stackpos=0} local tilepos33 = {x=32809, y=32333, z=11, stackpos=0} local tilepos34 = {x=32810, y=32333, z=11, stackpos=0} local tilepos35 = {x=32811, y=32333, z=11, stackpos=0} local tilepos36 = {x=32806, y=32338, z=11, stackpos=0} local tilepos37 = {x=32810, y=32334, z=11, stackpos=0} local tilepos38 = {x=32811, y=32334, z=11, stackpos=0} local tilepos39 = {x=32812, y=32334, z=11, stackpos=0} local tilepos40 = {x=32813, y=32334, z=11, stackpos=0} local tilepos41 = {x=32814, y=32334, z=11, stackpos=0} local tilepos42 = {x=32812, y=32333, z=11, stackpos=0} local tilepos43 = {x=32810, y=32334, z=11, stackpos=0} local tilepos45 = {x=32812, y=32335, z=11, stackpos=0} local tilepos46 = {x=32813, y=32335, z=11, stackpos=0} local tilepos47 = {x=32814, y=32335, z=11, stackpos=0} local tilepos48 = {x=32814, y=32333, z=11, stackpos=0} local tilepos49 = {x=32813, y=32333, z=11, stackpos=0} local tile4 = getThingfromPos(tilepos4) local tile = getThingfromPos(tilepos) local tile2 = getThingfromPos(tilepos2) local tile3 = getThingfromPos(tilepos3) local tile5 = getThingfromPos(tilepos5) local tile6 = getThingfromPos(tilepos6) local tile7 = getThingfromPos(tilepos7) local tile8 = getThingfromPos(tilepos8) local tile9 = getThingfromPos(tilepos9) local tile10 = getThingfromPos(tilepos10) local tile11 = getThingfromPos(tilepos11) local tile12 = getThingfromPos(tilepos12) local tile13 = getThingfromPos(tilepos13) local tile14 = getThingfromPos(tilepos14) local tile15 = getThingfromPos(tilepos15) local tile16 = getThingfromPos(tilepos16) local tile17 = getThingfromPos(tilepos17) local tile18 = getThingfromPos(tilepos18) local tile19 = getThingfromPos(tilepos19) local tile20 = getThingfromPos(tilepos20) local tile21 = getThingfromPos(tilepos21) local tile22 = getThingfromPos(tilepos22) local tile23 = getThingfromPos(tilepos23) local tile24 = getThingfromPos(tilepos24) local tile25 = getThingfromPos(tilepos25) local tile26 = getThingfromPos(tilepos26) local tile27 = getThingfromPos(tilepos27) local tile28 = getThingfromPos(tilepos28) local tile29 = getThingfromPos(tilepos29) local tile30 = getThingfromPos(tilepos30) local tile31 = getThingfromPos(tilepos31) local tile32 = getThingfromPos(tilepos32) local tile33 = getThingfromPos(tilepos33) local tile34 = getThingfromPos(tilepos34) local tile35 = getThingfromPos(tilepos35) local tile36 = getThingfromPos(tilepos36) local tile37 = getThingfromPos(tilepos37) local tile38 = getThingfromPos(tilepos38) local tile39 = getThingfromPos(tilepos39) local tile40 = getThingfromPos(tilepos40) local tile41 = getThingfromPos(tilepos41) local tile42 = getThingfromPos(tilepos42) local tile43 = getThingfromPos(tilepos43) local tile45 = getThingfromPos(tilepos45) local tile46 = getThingfromPos(tilepos46) local tile47 = getThingfromPos(tilepos47) local tile48 = getThingfromPos(tilepos48) local tile49 = getThingfromPos(tilepos49) doSendMagicEffect(tilepos4,9) doCreateItem(5815,1,tilepos5) doCreateItem(5815,1,tilepos6) doCreateItem(5815,1,tilepos4) doCreateItem(5815,1,tilepos) doCreateItem(5815,1,tilepos2) doCreateItem(5815,1,tilepos3) doCreateItem(5815,1,tilepos7) doCreateItem(5815,1,tilepos8) doCreateItem(5815,1,tilepos9) doCreateItem(5815,1,tilepos10) doCreateItem(5815,1,tilepos11) doCreateItem(5815,1,tilepos12) doCreateItem(5815,1,tilepos13) doCreateItem(5815,1,tilepos14) doCreateItem(5815,1,tilepos15) doCreateItem(5815,1,tilepos16) doCreateItem(5815,1,tilepos17) doCreateItem(5815,1,tilepos18) doCreateItem(5815,1,tilepos19) doCreateItem(5815,1,tilepos20) doCreateItem(5815,1,tilepos21) doCreateItem(5815,1,tilepos22) doCreateItem(5815,1,tilepos23) doCreateItem(5815,1,tilepos24) doCreateItem(5815,1,tilepos25) doCreateItem(5815,1,tilepos26) doCreateItem(5815,1,tilepos27) doCreateItem(5815,1,tilepos28) doCreateItem(5815,1,tilepos29) doCreateItem(5815,1,tilepos30) doCreateItem(5815,1,tilepos31) doCreateItem(5815,1,tilepos32) doCreateItem(5815,1,tilepos33) doCreateItem(5815,1,tilepos34) doCreateItem(5815,1,tilepos35) doCreateItem(5815,1,tilepos36) doCreateItem(5815,1,tilepos37) doCreateItem(5815,1,tilepos38) doCreateItem(5815,1,tilepos39) doCreateItem(5815,1,tilepos40) doCreateItem(5815,1,tilepos41) doCreateItem(5815,1,tilepos42) doCreateItem(5815,1,tilepos43) doCreateItem(5815,1,tilepos45) doCreateItem(5815,1,tilepos46) doCreateItem(5815,1,tilepos47) doCreateItem(5815,1,tilepos48) doCreateItem(5815,1,tilepos49) doTransformItem(itemEx.uid, 2256) return TRUE end end
  21. Tfs 1.0 é outro script! Amanhã posto um testado!

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Confirmação de Termo