-- The Forgotten Server Config
-- Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = false
newPlayerSpawnPosX = 159
newPlayerSpawnPosY = 387
newPlayerSpawnPosZ = 6
newPlayerTownId = 16
newPlayerLevel = 8
newPlayerMagicLevel = 0
generateAccountNumber = false
lightInterval = 7500
-- a cada "lightInterval" ms vai passar 1 minuto
lightChange = 1
-- quanto de light ira alterar durante passagem de dia/noite
startupTime = 351
-- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440)
startupLight = 40
-- quanto de light vai estar ao ligar o server
limitPokeballs = 6 -- deprecated
happyDropTime = 12 -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS
minHappinessEffectDelay = 25 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
maxHappinessEffectDelay = 40 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade
PokemonStageVeryHappy = 215 -- com quanto de happy o poke precisa pra estar muito feliz
PokemonStageHappy = 160 -- ... pra estar feliz
PokemonStageOK = 110 -- ... pra estar normal
PokemonStageSad = 50 -- ... pra estar triste
PokemonStageMad = 0 -- ... pra estar bravo
maximumHunger = 120 -- maior fome possivel
stateHunger = 100 -- 19estagio que precisa estar pra ficar com fome
increaseHunger = 7 -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger"
decreaseHappy = 1 -- HAPPINESS que o pokemon vai perder a cada "happyDropTime"
decreaseHungryHappy = 4 -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome
useTeleportWithFly = false
dropHappyDuringBattles = true -- HAPPINESS vai cair enquanto estiver batalhando ? true / false
allowBlockSpawn = false
rateGymSpellInterval = 0.68
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 1000
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 18 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 1
stairhopDelay = 0 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 0
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
-- Connection config
worldId = 0
ip = "25.128.44.248"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 50 -- codificado e limitado para 7
motd = "Bem-vindo ao Pokémon Imperium!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = true
serverName = "PIO"
loginMessage = "Boa aventura!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = true
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "forgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 10
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 40
premiumDaysToFormGuild = 0
guildNameMinLength = 2
guildNameMaxLength = 25
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 2975
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
-- Item usage
timeBetweenActions = 500
timeBetweenExActions = 500
hotkeyAimbotEnabled = true
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "PGalaxy"
mapAuthor = "Gabrieltxu"
randomizeTiles = true
storeTrash = false
cleanProtectedZones = true
mailboxDisabledTowns = "1"
-- Process
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
-- Spells
formulaLevel = 5.0
formulaMagic = 1.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = false
emoteSpells = false
-- Outfits
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = false
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 4
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = false
useHouseDataStorage = false
storePlayerDirection = false
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 22
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = false
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = false
premiumForPromotion = true
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 2
rateExperienceFromPlayers = 0
rateSkill = 6
rateMagic = 1.0
rateLoot = 1
rateSpawn = 1
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.0
rateStaminaUnderNormal = 1.0
staminaThresholdOnlyPremium = true
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 200 * 200
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 20
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
-- Spawns
deSpawnRange = 2
deSpawnRadius = 25
-- Summons
maxPlayerSummons = 1
teleportAllSummons = true
teleportPlayerSummons = true
-- Status
ownerName = "Pokémon Imperium Online"
ownerEmail = ""
url = ""
location = "Brazil"
displayGamemastersWithOnlineCommand = false
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
useOTClient = true -- coloque false caso n for usar o OTClient!!! --alterado v1.7
useKpdoDlls = true -- coloque true pra usar as barras de cooldown.
intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos)
nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse
accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria
reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores
backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos
nurseHealsPokemonOut = true
maximumBoost = 199
boost_rate = 1.8
catchMakesPokemonHappier = true
dittoCopiesStatusToo = true
dittoBonus = 0.85 --0.45
wildBeforeNames = false
hideBoost = false
showBoostSeparated = true
canFishWhileSurfingOrFlying = false
allEvolutionsCanBeInduzedByStone = true
evolutionByStoneRequireLevel = true
PlayerSpeed = 300
playerExperienceRate = 7
attackRate = 2
specialoffenseRate = 3.55
levelFactor = 1.5
defenseRate = 0.7
playerDamageReduction = 0.32
summonReduction = 1
generalSpecialAttackReduction = 0.8
summonSpecialDamageReduction = 1
vitReductionForWild = 1 -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half
speedRate = 1.85
wildEvolveChance = 850
pokemonExpPerLevelRate = 1
baseExpRate = 5
generalExpRate = 1.6
HPperVITwild = 15
HPperVITsummon = 16.2
baseNurseryHappiness = 95
baseNurseryHunger = 150
minHappyToEvolve = 190
maxHappyToEvolve = 500
happyLostOnDeath = 35
happyGainedOnEvolution = 20
happinessRate = {
[5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
[4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)},
[3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)},
[2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)},
[1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}}
passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'}
movestable = {
["Bulbasaur"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ivysaur"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venusaur"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 85, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 90, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 85, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 25, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 95, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 95, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
},
["Charmander"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 7, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 45, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 46, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 55, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Rage", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Charizard"] = {move1 = {name = "Dragon Claw", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 85, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 87, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 80, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 85, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Wing Attack", level = 92, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 95, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Rage", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Squirtle"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 10, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 20, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 42, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 42, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Harden", level = 50, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blastoise"] = {move1 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 86, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 90, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 95, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 95, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Caterpie"] = {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Metapod"] = {move1 = {name = "String Shot", level = 15, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 15, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
move5 = {name = "Silver Wind", level = 23, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
move6 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move7 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move8 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Weedle"] = {move1 = {name = "Horn Attack", level = 4, cd = 10, dist = 2, target = 1, f = 55, t = "normal"},
move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Poison Sting", level = 6, cd = 5, dist = 2, target = 1, f = 40, t = "poison"},
},
["Kakuna"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
},
["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Fury Cutter", level = 32, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Pin Missile", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Rage", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move6 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Pidgey"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
},
["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 4, cd = 5, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 4, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 8, cd = 6, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 5, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 5, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
},
["Pidgeot"] = {move1 = {name = "Quick Attack", level = 75, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 75, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 75, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 75, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 85, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Tornado", level = 85, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Agility", level = 70, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 75, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
},
["Rattata"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 4, cd = 15, dist = 10, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 7, cd = 15, dist = 10, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
},
["Raticate"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 4, cd = 10, dist = 15, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 7, cd = 13, dist = 15, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "normal"},
},
["Spearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Fearow"] = {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Gust", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move5 = {name = "Whirlwind", level = 55, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Tornado", level = 65, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Rage", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Ekans"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move5 = {name = "Fear", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Arbok"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Pikachu"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sandshrew"] = {move1 = {name = "Sand Attack", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Sandslash"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 10, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 14, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorina"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"},
move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 12, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
},
["Nidorino"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Clefairy"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 11, cd = 30, dist = 0, target = 0, f = 0, t = "normal"},
move4 = {name = "Selfheal", level = 16, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Multislap", level = 16, cd = 20, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Metronome", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"},
move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Vulpix"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 20, cd = 26, dist = 1, target = 0, f = 85, t = "fire"},
},
["Ninetales"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
},
["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Selfheal", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 65, t = "normal"},
move6 = {name = "Metronome", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Shiny Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5
passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
},
["Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 24, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Wing Attack", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
},
["Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move4 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 16, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Gloom"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 10, cd = 20, dist = 4, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 19, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
move6 = {name = "Sleep Powder", level = 24, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 19, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 24, cd = 25, dist = 1, target = 0, f = 5, t = "poison"},
move6 = {name = "Petal Dance", level = 41, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Solar Beam", level = 42, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Paras"] = {move1 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 7, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 15, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 15, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move4 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move4 = {name = "Confusion", level = 15, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move7 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Diglett"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
},
["Dugtrio"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Meowth"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
},
["Persian"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"},
move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Psyduck"] = {move1 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
},
["Golduck"] = {move1 = {name = "Doubleslap", level = 9, cd = 15, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psybeam", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move7 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move8 = {name = "Mega Kick", level = 48, cd = 35, dist = 1, target = 1, f = 85, t = "fighting"},
move9 = {name = "Strafe", level = 45, cd = 30, dist = 1, target = 1, f = 0, t = "normal"},
passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
},
["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Primeape"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"},
move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move5 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move7 = {name = "Rage", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move6 = {name = "Fire Fang", level = 52, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move7 = {name = "ExtremeSpeed", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
move8 = {name = "Fire Blast", level = 54, cd = 60, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Tri Flames", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "fire"},
move10 = {name = "War Dog", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Poliwag"] = {move1 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move5 = {name = "Hypnosis", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 3, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Mega Punch", level = 19, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Poliwrath"] = {move1 = {name = "Mud Shot", level = 46, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Dizzy Punch", level = 19, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Ice Punch", level = 46, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move9 = {name = "Hypnosis", level = 52, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Abra"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Kadabra"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Machop"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machoke"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Ground Chop", level = 18, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
},
["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 20, cd = 14, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Victreebel"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison powder", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 44, cd = 70, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
},
["Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Poison Sting", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Psy Pulse", level = 12, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
move5 = {name = "Mud Shot", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Super Sonic", level = 22, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
},
["Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Acid", level = 15, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
move6 = {name = "Poison Sting", level = 22, cd = 14, dist = 2, target = 1, f = 40, t = "poison"},
move7 = {name = "Poison Bomb", level = 41, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move8 = {name = "Psywave", level = 43, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move9 = {name = "Psy Pulse", level = 43, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move10 = {name = "Hydropump", level = 50, cd = 60, dist = 1, target = 0, f = 125, t = "water"},
},
["Geodude"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 10, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 10, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Harden", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Graveler"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ponyta"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
},
["Rapidash"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 14, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 55, t = "normal"},
move6 = {name = "Stomp", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
},
["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Slowbro"] = {move1 = {name = "Aqua Tail", level = 41, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"},
move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psywave", level = 43, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move8 = {name = "Psychic", level = 46, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
},
["Magnemite"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 11, cd = 30, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 11, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 55, t = "normal"},
},
["Magneton"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
},
["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move3 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying"},
move5 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying"},
move6 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying"},
move7 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Doduo"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Drill Peck", level = 17, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move5 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},
move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Seel"] = {move1 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Ice Shards", level = 14, cd = 15, dist = 4, target = 1, f = 65, t = "ice"},
move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
},
["Dewgong"] = {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"},
move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"},
move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
},
["Shellder"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Clamp", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "water"},
move4 = {name = "Bubbles", level = 13, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"},
move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"},
move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"},
move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gastly"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Haunter"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 25, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Drowzee"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psybeam", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Confusion", level = 14, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Dream Eater", level = 14, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"},
move5 = {name = "Hypnosis", level = 17, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
move6 = {name = "Focus", level = 18, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hypno"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psywave", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psybeam", level = 14, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Confusion", level = 17, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 18, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"},
move7 = {name = "Hypnosis", level = 42, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Focus", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Krabby"] = {move1 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move3 = {name = "Mud Shot", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 5, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 5, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kingler"] = {move1 = {name = "Bubbles", level = 8, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 9, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move3 = {name = "Mud Shot", level = 14, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 16, cd = 30, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Fury Cutter", level = 21, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Guillotine", level = 27, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move7 = {name = "Harden", level = 29, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 8, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 10, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Selfdestruct", level = 11, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
},
["Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 16, cd = 45, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Charge Beam", level = 23, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Electric Storm", level = 30, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
move7 = {name = "Selfdestruct", level = 31, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
},
["Exeggcute"] = {move1 = {name = "Hypnosis", level = 5, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"},
move2 = {name = "Leech Seed", level = 13, cd = 18, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Egg Bomb", level = 17, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
move4 = {name = "Confusion", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 30, t = "grass"},
move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, --alterado v1.6
move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"},
move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"},
move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Mud Shot", level = 17, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move8 = {name = "Rage", level = 44, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
},
["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
},
["Lickitung"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Koffing"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
move5 = {name = "Selfdestruct", level = 15, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
},
["Weezing"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move8 = {name = "Selfdestruct", level = 30, cd = 200, dist = 1, target = 0, f = 0, t = "normal"},
},
["Rhyhorn"] = {move1 = {name = "Iron Tail", level = 16, cd = 10, dist = 1, target = 1, f = 70, t = "steel"},
move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal"},
move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock"},
},
["Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
},
["Chansey"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"},
move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
},
["Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Super Vines", level = 19, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Poison Powder", level = 19, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Dizzy Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move3 = {name = "Headbutt", level = 31, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mega Punch", level = 32, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Shockwave", level = 34, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Earthshock", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Rage", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"},
},
["Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Seadra"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Goldeen"] = {move1 = {name = "Horn Attack", level = 5, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Poison Sting", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Water Pulse", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "water"},
move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Super Sonic", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
},
["Seaking"] = {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Horn Attack", level = 8, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Horn Drill", level = 23, cd = 20, dist = 2, target = 1, f = 60, t = "normal"},
move8 = {name = "Rock Drill", level = 26, cd = 35, dist = 3, target = 1, f = 95, t = "rock"},
},
["Staryu"] = {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move2 = {name = "Slash", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Starmie"] = {move1 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
move2 = {name = "Slash", level = 13, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 20, cd = 25, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Psybeam", level = 24, cd = 25, dist = 1, target = 0, f = 75, t = "psychic"},
move7 = {name = "Thunder Wave", level = 36, cd = 35, dist = 1, target = 0, f = 70, t = "electric"},
move8 = {name = "Restore", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mr. Mime"] = {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
},
["Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
},
["Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 60, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move3 = {name = "Ember", level = 55, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 65, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move7 = {name = "Magma Storm", level = 80, cd = 30, dist = 1, target = 0, f = 95, t = "fire"},
move8 = {name = "Sunny Day", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "fire"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
},
["Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 26, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Slash", level = 26, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "X-Scissor", level = 31, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Fury Cutter", level = 32, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Guillotine", level = 33, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move7 = {name = "Harden", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Rage", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Tauros"] = {move1 = {name = "Headbutt", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 18, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 60, t = "normal"},
move4 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move5 = {name = "Thrash", level = 24, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Rage", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Fear", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
},
["Gyarados"] = {move1 = {name = "Roar", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
},
["Ditto"] = {},
["Lapras"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move9 = {name = "Sing", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Eevee"] = {move1 = {name = "Sand Attack", level = 12, cd = 15, dist = 2, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Iron Tail", level = 18, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
},
["Vaporeon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
},
["Jolteon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Fang", level = 16, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Pin Missile", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Zap Cannon", level = 31, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Thunder", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "electric"},
},
["Flareon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 80, t = "fire"},
move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire"},
move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 95, t = "fire"},
},
["Porygon"] = {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"},
move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Omanyte"] = {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ancient Power", level = 22, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Omastar"] = {move1 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Bubble Blast", level = 16, cd = 25, dist = 1, target = 0, f = 100, t = "water"},
move6 = {name = "Mud Shot", level = 22, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move7 = {name = "Harden", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Kabuto"] = {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Slash", level = 17, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 2, f = 40, t = "ground"},
move5 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Ancient Power", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Kabutops"] = {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Aerodactyl"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move8 = {name = "Wing Attack", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Falling Rocks", level = 54, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
move10 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal"},
move4 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move6 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground"},
move9 = {name = "Rest", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
},
["Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
},
["Mew"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mewtwo"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Divine Punishment", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "psychic"},
},
--------------------------------------Move Shiny------------------------------------
["Shiny Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Elder Charizard"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Super Sonic", level = 21, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Headbutt", level = 21, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Whirlwind", level = 23, cd = 20, dist = 1, target = 0, f = 80, t = "flying"},
move5 = {name = "Psybeam", level = 24, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Confusion", level = 23, cd = 24, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Sleep Powder", level = 25, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 23, cd = 36, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 23, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 21, cd = 8, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Poison Sting", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
move4 = {name = "Pin Missile", level = 21, cd = 16, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move6 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 8, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 24, cd = 50, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Tornado", level = 24, cd = 90, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Strafe", level = 42, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Roost", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 4, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 7, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 45, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
},
["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 4, cd = 10, dist = 12, target = 1, f = 50, t = "dark"},
move3 = {name = "Scratch", level = 7, cd = 13, dist = 12, target = 1, f = 40, t = "normal"},
move4 = {name = "Super Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "normal"},
},
["Shiny Fearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 9, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Feather Dance", level = 14, cd = 10, dist = 4, target = 1, f = 25, t = "flying"},
move5 = {name = "Whirlwind", level = 34, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 38, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying"},
move8 = {name = "Rage", level = 46, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 32, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Thunder", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electric Storm", level = 72, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying"},
},
["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal"},
move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
move5 = {name = "Poison Jab", level = 21, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, --alterado v1.7 achu q eh assim kk
move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal"},
move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison"},
move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground"},
move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison"},
move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
},
["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"},
move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
},
["Shiny Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move4 = {name = "Poison Bomb", level = 10, cd = 15, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 10, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
move6 = {name = "Sleep Powder", level = 16, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 16, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 7, cd = 16, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Poison Bomb", level = 19, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
move5 = {name = "Poison Gas", level = 24, cd = 20, dist = 1, target = 0, f = 10, t = "poison"},
move6 = {name = "Petal Dance", level = 41, cd = 16, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Solar Beam", level = 42, cd = 45, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 16, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 16, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"},
},
["Shiny Paras"] = {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Shiny Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug"},
move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison"},
move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"},
move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire"},
move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Shiny Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 80, f = 0, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire"},
move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move7 = {name = "ExtremeSpeed", level = 10, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire"},
move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Abra"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 90, t = "ghost"},
move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 32, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 32, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 81, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 72, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic"},
move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
},
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Mud Shot", level = 40, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Bubbles", level = 10, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Acid", level = 15, cd = 12, dist = 4, target = 1, f = 45, t = "poison"},
move6 = {name = "Poison Sting", level = 22, cd = 12, dist = 2, target = 1, f = 40, t = "poison"},
move7 = {name = "Poison Bomb", level = 41, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move8 = {name = "Psywave", level = 43, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move9 = {name = "Psy Pulse", level = 43, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"},
move10 = {name = "Hydropump", level = 50, cd = 54, dist = 1, target = 0, f = 120, t = "water"},
},
["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 12, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 24, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 72, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 90, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 27, cd = 54, dist = 1, target = 0, f = 15, t = "rock"},
move8 = {name = "Selfdestruct", level = 20, cd = 150, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Drill Peck", level = 1, cd = 16, dist = 1, target = 1, f = 35, t = "flying"},
move3 = {name = "Slash", level = 13, cd = 16, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Stickmerang", level = 26, cd = 12, dist = 4, target = 1, f = 55, t = "flying"},
move5 = {name = "Stickslash", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "flying"},
move6 = {name = "Stick Throw", level = 30, cd = 16, dist = 1, target = 0, f = 55, t = "flying"},
move7 = {name = "Wing Attack", level = 34, cd = 24, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Strafe", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison"},
move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison"},
},
["Shiny Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 12, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 22, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 23, cd = 8, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 4, target = 1, f = 35, t = "rock"},
move5 = {name = "Earthshock", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 34, cd = 45, dist = 1, target = 0, f = 135, t = "rock"},
move7 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Harden", level = 25, cd = 28, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Camouflage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Hypno"] = {move1 = {name = "Psybeam", level = 14, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 12, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 14, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"},
move4 = {name = "Confusion", level = 17, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 18, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyshock", level = 18, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Dream Eater", level = 20, cd = 32, dist = 3, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 42, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Focus", level = 42, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound"},
move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Crabhammer", level = 16, cd = 24, dist = 1, target = 1, f = 60, t = "normal"},
move5 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Guillotine", level = 27, cd = 16, dist = 1, target = 0, f = 70, t = "normal"},
move7 = {name = "Harden", level = 29, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 50, t = "electric"},
move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric"},
move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Shiny Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"},
move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"},
move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Earthshock", level = 35, cd = 24, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Shockwave", level = 37, cd = 28, dist = 1, target = 0, f = 80, t = "ground"},
move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Furious Legs", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"},
},
["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
},
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 47, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Ultimate Champion", level = 30, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"},
passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"},
},
["Shiny Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 12, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 16, cd = 8, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Super Vines", level = 19, cd = 18, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Poison Powder", level = 19, cd = 8, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 25, cd = 72, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 24, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water"},
},
["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Mud Bomb", level = 5, cd = 16, dist = 3, target = 1, f = 60, t = "ground"},
move3 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 11, cd = 12, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 12, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Gun", level = 34, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Waterball", level = 33, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
move8 = {name = "Hydro Cannon", level = 36, cd = 28, dist = 1, target = 0, f = 95, t = "water"},
},
["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Shredder Team", level = 40, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
},
["Shiny Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 30, cd = 8, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 16, dist = 1, target = 0, f = 70, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 50, t = "normal"},
},
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Shiny Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Shiny Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water"},
},
["Shiny Gyarados"] = {move1 = {name = "Roar", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Aqua Tail", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 16, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Hydro Cannon", level = 42, cd = 36, dist = 1, target = 0, f = 95, t = "water"},
move6 = {name = "Dragon Breath", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
move7 = {name = "Hyper Beam", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Hydropump", level = 48, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
},
["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 14, cd = 16, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 16, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 18, cd = 16, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 30, cd = 20, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aurora Beam", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "ice"},
move8 = {name = "Hydro Cannon", level = 46, cd = 32, dist = 4, target = 0, f = 95, t = "water"},
move9 = {name = "Hydropump", level = 46, cd = 63, dist = 1, target = 0, f = 120, t = "water"},
},
["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Fang", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Thunder Wave", level = 30, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Zap Cannon", level = 31, cd = 32, dist = 1, target = 0, f = 80, t = "electric"},
move8 = {name = "Thunder", level = 30, cd = 24, dist = 1, target = 0, f = 100, t = "electric"},
move9 = {name = "Electric Storm", level = 46, cd = 63, dist = 1, target = 0, f = 105, t = "electric"},
},
["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Flamethrower", level = 14, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire"},
move5 = {name = "Blaze Kick", level = 18, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "Raging Blast", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Overheat", level = 31, cd = 24, dist = 1, target = 0, f = 80, t = "fire"},
move8 = {name = "Fire Blast", level = 33, cd = 32, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Magma Storm", level = 46, cd = 63, dist = 1, target = 0, f = 95, t = "fire"},
},
["Shiny Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 75, t = "normal"},
move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 80, t = "normal"},
move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water"},
move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
},
["Shiny Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
move7 = {name = "Draco Meteor", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"},
},
["Shiny Dragonite"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"},
},
----------------------------------MOVES JOTHO-------------------------------------------------
["Chikorita"] = {move1 = {name = "Body Slam", level = 5, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 10, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 35, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 5, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 6, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"},
move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8
move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"},
move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"},
move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8
move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"},
move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Totodile"] = {move1 = {name = "Bite", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 5, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 40, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Agility", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
},
["Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7
move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sentret"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Furret"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
move5 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},
move5 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"},
move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"},
move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"},
move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledyba"] = {move1 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 15, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
move5 = {name = "Agility", level = 22, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Ledian"] = {move1 = {name = "Quick Attack", level = 35, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Super Sonic", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Swift", level = 35, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move4 = {name = "Silver Wind", level = 35, cd = 20, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8
move5 = {name = "Bug Buzz", level = 37, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8
move6 = {name = "Reflect", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Agility", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"}, --alterado v1.7
move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
},
["Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
},
["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"},
move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"},
move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"},
move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"},
move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7
move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"},
},
["Chinchou"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Spark", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
move4 = {name = "Water Gun", level = 15, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Thunder Wave", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
},
["Lanturn"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric"},
move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Thunder Wave", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder Shock", level = 50, cd = 15, dist = 4, target = 1, f = 55, t = "electric"},
move7 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "water"},
move8 = {name = "Wild Charge", level = 50, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7
move9 = {name = "Elecball", level = 62, cd = 45, dist = 1, target = 0, f = 70, t = "electric"},
},
["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 105, t = "electric"},
move7 = {name = "Agility", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 30, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Multislap", level = 22, cd = 30, dist = 1, target = 0, f = 35, t = "normal"},
move6 = {name = "Metronome", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Lovely Kiss", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Hyper Voice", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Metronome", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Togepi"] = {move1 = {name = "Charm", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 5, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Selfheal", level = 5, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Last Resort", level = 10, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Metronome", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Togetic"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Natu"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"},
move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam lvl40
},
["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move9 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam
},
["Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},
move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam
},
["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7
move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Azumarill"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move5 = {name = "Waterfall", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7
move6 = {name = "Bubblebeam", level = 65, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
move7 = {name = "Hydropump", level = 75, cd = 50, dist = 4, target = 1, f = 120, t = "water"},
move8 = {name = "Rain Dance", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move9 = {name = "Defense Curl", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},
move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"},
move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
},
["Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, --alterado v1.8
move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},
move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Hoppip"] = {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 7, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 15, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Sleep Powder", level = 12, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Cotton Spore", level = 7, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move7 = {name = "Poison Powder", level = 5, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Skiploom"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 25, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Sunkern"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
},
["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
},
["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
move6 = {name = "Muddy Water", level = 30, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Earthquake", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Quagsire"] = {move1 = {name = "Body Slam", level = 65, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Aqua Tail", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 65, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
move6 = {name = "Sand Tomb", level = 67, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, --alterado v1.7
move7 = {name = "Muddy Water", level = 71, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --opicional... ;p
},
["Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, --alterado v1.5
move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
},
["Murkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
},
["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "water"},
move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "psychic"},
move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 100, t = "psychic"}, --alterado v1.5
move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "psychic"}, --alterado v1.5
move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Wobbuffet"] = {move1 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Bite", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"},
},
["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"},
move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
},
["Pineco"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
move4 = {name = "Gyro Ball", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7
move5 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Selfdestruct", level = 15, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
},
["Forretress"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, --fazer heavy slam
move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7
move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Selfdestruct", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
},
["Porygon2"] = {move1 = {name = "Super Sonic", level = 75, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 77, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move5 = {name = "Zap Cannon", level = 79, cd = 35, dist = 1, target = 0, f = 80, t = "electric"},
move6 = {name = "Hyper Beam", level = 85, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move7 = {name = "Tri-Attack", level = 90, cd = 25, dist = 4, target = 1, f = 25, t = "normal"},
move8 = {name = "Focus", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Magic Coat", level = 83, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 75, cd = 90, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"},
move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 \/
move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move9 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, --/\
},
["Qwilfish"] = {move1 = {name = "Tackle", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Poison Sting", level = 55, cd = 15, dist = 1, target = 1, f = 40, t = "poison"},
move3 = {name = "Toxic Spikes", level = 57, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
move4 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Aqua Tail", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Harden", level = 59, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Minimize", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8
move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"},
move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
},
["Shuckle"] = {move1 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move2 = {name = "Wrap", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Shell Attack", level = 30, cd = 10, dist = 4, target = 1, f = 70, t = "bug"},
move4 = {name = "Struggle Bug", level = 38, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Safeguard", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Rest", level = 34, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, --fazer close combat
move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8
move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, --fazer revange lvl92
move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"},
move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"},
},
["Sneasel"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5
move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Slugma"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 15, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Yawn", level = 25, cd = 60, dist = 3, target = 1, f = 0, t = "normal"},
},
["Magcargo"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
move5 = {name = "Lava Plume", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8
move6 = {name = "Volcano Burst", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"},
move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move9 = {name = "Yawn", level = 65, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"},
},
["Swinub"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Mud Slap", level = 15, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
move3 = {name = "Mud Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move4 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath
},
["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, --fazer powder snow
move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath
move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
},
["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"},
move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"},
move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver
move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
},
["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
}, --15
["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath
move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"},
move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"},
move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"},
move6 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move7 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move8 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move9 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"},
},
["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"},
move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"},
},
["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"},
move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"},
move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, --fazer cannon ball
move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, --alterado v1.7
move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, --alterado v1.7
move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Smeargle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
move4 = {name = "Hyper Beam", level = 22, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
},
["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
},
["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"},
move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"},
},
["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
},
["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Earthshock", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, --fazer cannon ball
move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink
move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell
move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"},
move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Selfheal", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 100, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Emergency Call", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection
move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 85, t = "normal"},
},
["Raikou"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Entei"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Suicune"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1}, f = 150, t = "normal",
},
["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move6 = {name = "Shadowave", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm
},
["Pupitar"] = {move1 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Dark Pulse", level = 65, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move4 = {name = "Rock Slide", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move5 = {name = "Stone Edge", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move6 = {name = "Earthquake", level = 70, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move7 = {name = "Hyper Beam", level = 72, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Shadowave", level = 65, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm
},
["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, --NAO fazer sandstorm
move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Lugia"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Ho-oh"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Celebi"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"},
},
["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, --alterado v1.9 \/
move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"},
move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
},
["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"},
move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"},
},
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"},
move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},
move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"},
},
["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
},
["Shiny Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"},
move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"},
move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"},
move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
},
["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"},
move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"},
move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"},
move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"},
move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
---moves sinooh---
["Magmortar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"},
move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"},
move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"},
move9 = {name = "Flame Wheel", level = 80, cd = 20, dist = 1, target = 0, f = 85, t = "fire"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
},
["Turtwig"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grotle"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Torterra"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
},
["Chimchar"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Monferno"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Infernape"] = {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move9 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Piplup"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Prinplup"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Empoleon"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gible"] = {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"},
move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"},
move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"},
move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
},
["Gabite"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Garchomp"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
},
["Electivire"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"},
move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Darkrai"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Togekiss"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"},
move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mamoswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"},
move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, --fazer powder snow
move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath
move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"},
move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"},
move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Riolu"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
},
["Lucario"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
},
["Starly"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
},
["Staravia"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
},
["Staraptor"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
},
["Bidoof"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bibarel"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Kricketot"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
move4 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move5 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move6 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"},
},
["Kricketune"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"},
move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, --fazer heavy slam
move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7
move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"},
},
["Shinx"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move4 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"}, --fazer signal beam lvl40
},
["Luxio"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move5 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move7 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam
},
["Luxray"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"},
move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"},
move4 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move5 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"},
move7 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"},
move9 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam
},
["Ambipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"},
move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"},
move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move9 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"},
},
["Mismagius"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4
move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Drifblim"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
},
["Drifloon"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
},
["Cranidos"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"},
move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move8 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
},
["Rampardos"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.9
move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shieldon"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Bastiodon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"},
move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"},
move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"},
move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"},
},
["Burmy"] = {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Wormadam Grass"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"},
move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"},
move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"},
move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
},
["Wormadam Ground"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Wormadam Steel"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Mothim"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Vespiquen"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"},
move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"},
move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Combee"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
},
["Pachirisu"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Buizel"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"},
},
["Floatzel"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"},
move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7
move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7
move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"},
},
["Cherubi"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"},
move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
},
["Cherrim"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Honchkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment
},
["Shellos east"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Shellos"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gastrodon east"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gastrodon"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Buneary"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Lopunny"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Glameow"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Purugly"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"},
move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"},
move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Stunky"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"},
},
["Skuntank"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
},
["Bronzor"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Bronzong"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"},
move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"},
move8 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Bonsly"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic
move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"},
move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"},
move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"},
move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"},
move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"},
move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"},
},
["Happiny"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"},
move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"},
move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"},
},
["Chatot"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"},
move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"},
move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"},
move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"},
move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Hippopotas"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Hippowdon"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Skorupi"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
},
["Drapion"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7
move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7
move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot
move8 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"},
move9 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
},
["Croagunk"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
},
["Toxicroak"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"},
move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"},
move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"},
move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"},
move8 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"},
move9 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"},
},
["Carnivine"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"},
move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"},
move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Finneon"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
},
["Lumineon"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move6 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"},
move7 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"},
},
["Mantyke"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"},
move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
},
["Snover"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath
},
["Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
},
["Shiny Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"},
},
["Weavile"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"},
move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move9 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
},
["Gliscor"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"},
move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move8 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"},
},
["Lickilicky"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"},
move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"},
move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Tangrowth"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
},
["Shiny Tangrowth"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"},
},
["Yanmega"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8
move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"},
},
["Heatran"] = {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Wing Attack", level = 28, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
move12 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
},
--------------------------------------Move Hoenn------------------------------------
["Treecko"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Grovyle"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Sceptile"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Leaf Blade", level = 18, cd = 45, dist = 1, target = 1, f = 100, t = "normal"},
move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
},
["Torchic"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Combusken"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Blaziken"] = {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Groudon"] = {move1 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move2 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 105, t = "fire"},
move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 100, t = "fire"},
move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"},
move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 90, t = "fire"},
move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 100, t = "fire"},
move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 150, t = "fire"},
move9 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 150, t = "ground"},
move10 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move11 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
},
["Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"},
move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},
["Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Shiny Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"},
move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
},
["Shiny Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"},
move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Bagon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shelgon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
},
["Salamence"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Shiny Bagon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shiny Shelgon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"},
move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
},
["Shiny Salamence"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Rayquaza"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
},
["Flygon"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move9 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move10 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
move11 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Vibrava"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
},
["Cradily"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Shiny Cradily"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Trapinch"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Lileep"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shiny Lileep"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"},
move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
},
["Shuppet"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Duskull"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"},
move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Banette"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Sableye"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Dusclops"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Dusknoir"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
},
["Walrein"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move9 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move10 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move11 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Spheal"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
},
["Sealeo"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Aron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"},
move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional
move5 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move6 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}
},
["Kyogre"] = {move1 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move2 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
},
["Mudkip"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
},
["Marshtomp"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
},
["Swampert"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
},
["Wurmple"] = {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"},
},
["Silcoon"] = {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"},
move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"},
},
["Cacnea"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
},
["Cacturne"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"},
move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"},
move9 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move10 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
},
["Beautifly"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"},
move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"},
move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
move5 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move6 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Cascoon"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
},
["Dustox"] = {move1 = {name = "Toxic Spikes", level = 4, cd = 10, dist = 1, target = 1, f = 30, t = "normal"},
move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"},
move3 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"},
move5 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
move6 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"},
move7 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
},
["Wingull"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
},
["Pelipper"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
},
["Taillow"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
},
["Swablu"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"},
move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
},
["Swellow"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"},
move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move8 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
},
["Altaria"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"},
move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"},
move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"},
move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"},
move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"},
move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"},
move10 = {name = "Draco Meteor", level = 45, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, --parei aki
},
["Seviper"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"},
move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"},
move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"},
move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"},
move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Minun"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Plusle"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Electrike"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"},
},
["Manectric"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"},
move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"},
move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"},
move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"},
move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"},
move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"},
},
["Anorith"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
},
["Nincada"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
},
["Ninjask"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
},
["Shedinja"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
},
["Armaldo"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"},
move2 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"},
move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"},
move7 = {name = "Bug Fighter", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "bug"},
move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Claydol"] = {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move7 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"},
move8 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move9 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Baltoy"] = {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
},
["Castform"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
},
["Kecleon"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"},
move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Illumise"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Volbeat"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Delcatty"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"},
move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
},
["Skitty"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"},
move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"},
},
["Spoink"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"},
},
["Ralts"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
},
["Chingling"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Beldum"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
},
["Metang"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
},
["Metagross"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Beldum"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
},
["Shiny Metang"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"},
},
["Shiny Metagross"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"},
move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Grumpig"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Lunatone"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Kirlia"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Chimecho"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Gardevoir"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Gallade"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Fist Machine", level = 54, cd = 35, dist = 1, target = 0, f = 105, t = "fighting"},
move11 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
},
["Meditite"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
},
["Medicham"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move7 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move8 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move9 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Makuhita"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"},
move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"},
move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"},
},
["Hariyama"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"},
move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"},
move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"},
move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"},
move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
},
["Nuzleaf"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
},
["Shiftry"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"},
move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"},
move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"},
move8 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
},
["Seedot"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"},
move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"},
},
["Nosepass"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Probopass"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"},
move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"},
move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"},
move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"},
move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Magnezone"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"},
move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"},
move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"},
move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
move9 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"},
},
["Gulpin"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
},
["Swalot"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"},
move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"},
move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"},
move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"},
move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"},
move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"},
},
["Regirock"] = {move1 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "rock"},
move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"},
move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"},
move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"},
move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"},
move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 100, t = "rock"},
},
["Barboach"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Lotad"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Lombre"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Ludicolo"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move8 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move9 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"},
move10 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Corphish"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Crawdaunt"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
},
["Clamperl"] = {move1 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Carvanha"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
},
["Sharpedo"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"},
move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
},
["Whiscash"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"},
move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"},
move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
},
["Luvdisc"] = {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"},
move2 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"},
move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"},
move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"},
},
["Regice"] = {move1 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move2 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move10 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
},
["Froslass"] = {move1 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
},
["Glalie"] = {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Glaceon"] = {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"},
},
["Snorunt"] = {move1 = {name = "Ice Beam", level = 15, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Doubleslap", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "normal"},
move3 = {name = "Icy Wind", level = 25, cd = 35, dist = 1, target = 0, f = 45, t = "ice"},
move4 = {name = "Ice Punch", level = 14, cd = 25, dist = 1, target = 1, f = 75, t = "ice"},
move5 = {name = "Aurora Beam", level = 25, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move6 = {name = "Blizzard", level = 32, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Feebas"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"},
move2 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
},
["Gorebyss"] = {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
},
["Huntail"] = {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"},
move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
},
["Milotic"] = {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"},
move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"},
move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"},
move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"},
move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"},
move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"},
move9 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"},
move10 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
},
["Wailmer"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
},
["Wailord"] = {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move2 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"},
move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"},
move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"},
move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"},
move9 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"},
move10 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"},
move11 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"},
},
["Budew"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
},
["Roselia"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
},
["Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Shiny Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"},
move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"},
move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"},
move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"},
move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
},
["Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
},
["Masquerain"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7
move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"},
move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7
move7 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
},
["Surskit"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"},
move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"},
},
["Shroomish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"},
move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"},
move5 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
},
["Breloom"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"},
move4 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"},
move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"},
move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"},
move8 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
},
["Mightyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"},
move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
},
["Poochyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
},
["Absol"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"},
move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"},
move6 = {name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"},
move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"},
move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"},
},
["Registeel"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 70, t = "steel"},
move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 70, t = "steel"},
move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional
move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 63, t = "rock"}, --opicional
move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 63, t = "rock"},
move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"},
move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"},
move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"},
move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
},
["Mawile"] = {move1 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move7 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"},
move7 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"},
},
["Zigzagoon"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
},
["Linoone"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 \/
move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"},
move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, --/\
},
["Spinda"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move8 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move9 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"},
},
["Whismur"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 22, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
},
["Slakoth"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move4 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
},
["Exploud"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Slaking"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"},
move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"},
move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Loudred"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Vigoroth"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"},
move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"},
move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm
move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7
move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"},
move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"},
},
["Numel"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"},
move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move4 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"},
move6 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume
},
["Solrock"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume
move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, --fazer volcano burst
move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"},
move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Camerupt"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"},
move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"},
move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume
move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, --fazer volcano burst
move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"},
move8 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"},
move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"},
},
["Shiny Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"},
move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"},
move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"},
move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"},
move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"},
},
["Jirachi"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
},
["Palkia"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Articuno"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Zapdos"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Thunder Shock", level = 90, cd = 10, dist = 4, target = 1, f = 55, t = "electric"},
move3 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move4 = {name = "Thunder Bolt", level = 90, cd = 25, dist = 4, target = 1, f = 33, t = "electric"},
move5 = {name = "Thunder Wave", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "electric"},
move6 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move7 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move8 = {name = "Zap Cannon", level = 90, cd = 40, dist = 1, target = 0, f = 80, t = "electric"},
move9 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move10 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
move11 = {name = "Thunder", level = 90, cd = 40, dist = 1, target = 0, f = 90, t = "electric"},
move12 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 105, t = "electric"},
passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"},
},
["Supremo Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Ancient Kabutops"] = {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7
move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"},
move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"},
move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"},
move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"},
passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"},
},
["Supremo Porygon"] = {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"},
move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"},
move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"},
move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"},
move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"},
move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"},
move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"},
},
["Dialga"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"},
move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"},
move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"},
move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"},
move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"},
move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"},
move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"},
move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"},
move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"},
move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"},
move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"},
},
["Mega Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Mega Elder"] = {move1 = {name = "Dragon Claw", level = 95, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"},
move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"},
move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 110, cd = 28, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"},
move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"},
move9 = {name = "Magma Storm", level = 100, cd = 81, dist = 1, target = 0, f = 95, t = "fire"},
move10 = {name = "Scary Face", level = 110, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"},
move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mega Blaziken"] = {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"},
move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"},
move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"},
move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"},
move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"},
move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"},
move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"},
move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"},
},
["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move2 = {name = "Bubbles", level = 100, cd = 10, dist = 4, target = 1, f = 40, t = "water"},
move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"},
move4 = {name = "Waterball", level = 110, cd = 25, dist = 4, target = 1, f = 65, t = "water"},
move5 = {name = "Aqua Tail", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move6 = {name = "Bubble Blast", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
move7 = {name = "Hydro Cannon", level = 115, cd = 55, dist = 1, target = 0, f = 95, t = "water"},
move8 = {name = "Skull Bash", level = 120, cd = 45, dist = 1, target = 0, f = 85, t = "normal"},
move9 = {name = "Hydropump", level = 120, cd = 40, dist = 1, target = 0, f = 125, t = "water"},
move10 = {name = "Harden", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"},
},
["Mega Charizard"] = {move1 = {name = "Dragon Claw", level = 160, cd = 1, dist = 1, target = 1, f = 700, t = "dragon"},
move2 = {name = "Ember", level = 160, cd = 10, dist = 1, target = 1, f = 800, t = "fire"},
move3 = {name = "Flamethrower", level = 160, cd = 30, dist = 1, target = 900, f = 80, t = "fire"},
move4 = {name = "Fireball", level = 160, cd = 25, dist = 1, target = 1, f = 1000, t = "fire"},
move5 = {name = "Fire Fang", level = 160, cd = 20, dist = 1, target = 1, f = 1010, t = "fire"},
move6 = {name = "Raging Blast", level = 180, cd = 15, dist = 1, target = 0, f = 1020, t = "fire"},
move7 = {name = "Fire Blast", level = 185, cd = 14, dist = 1, target = 0, f = 1030, t = "fire"},
move8 = {name = "Wing Attack", level = 190, cd = 10, dist = 1, target = 0, f = 1040, t = "flying"},
move9 = {name = "Magma Storm", level = 195, cd = 22, dist = 1, target = 0, f = 1050, t = "fire"},
move10 = {name = "Scary Face", level = 200, cd = 50, dist = 1, target = 0, f = 1060, t = "ghost"},
move11 = {name = "Rage", level = 210, cd = 30, dist = 1, target = 0, f = 2000, t = "dragon"},
},
["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"},
move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"},
move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional
move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"},
move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"},
move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"},
move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"},
move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"},
move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, --NAO fazer sandstorm
move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"},
move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"},
move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"},
move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"},
move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"},
move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"},
move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"},
move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"},
move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"},
move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"},
move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"},
},
["Shiny Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"},
move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"},
move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"},
move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"},
move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"},
},
["Regigigas"] = {move1 = {name = "Fire Punch", level = 7, cd = 15, dist = 1, target = 0, f = 500, t = "eletric"},
move2 = {name = "Ice Punch", level = 13, cd = 10, dist = 2, target = 1, f = 500, t = "fce"},
move3 = {name = "Thunder Punch", level = 15, cd = 20, dist = 1, target = 1, f = 500, t = "eletric"},
move4 = {name = "Confuse Ray", level = 11, cd = 15, dist = 1, target = 1, f = 500, t = "ghost"},
move5 = {name = "Dizzy Punch", level = 34, cd = 20, dist = 1, target = 1, f = 500, t = "normal"},
move6 = {name = "Safeguard", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
move7 = {name = "Pay Day", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
move8 = {name = "Crusher Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 500, t = "ground"},
move9 = {name = "Giga Drain", level = 11, cd = 35, dist = 1, target = 0, f = 500, t = "grass"},
move10 = {name = "Metal Claw", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "steel"},
move11 = {name = "Leaf Storm", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"},
move12 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 500, t = "normal"},
},
["Ancient Articuno"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"},
move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"},
move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"},
move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"},
move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"},
move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"},
move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"},
move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"},
move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"},
move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"},
move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"},
},
["Mega Lucario"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"},
move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"},
move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"},
move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"},
passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"},
},
["Giratina"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"},
move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"},
},
["Uxie"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"},
move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"},
move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"},
move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"},
move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"},
move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"},
move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"},
move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"},
move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"},
move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"},
},
["Leafeon"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"},
move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"},
move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"},
move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"},
move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"},
move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"},
move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"},
move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"},
move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"},
},
["Glaceon"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"},
move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"},
move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"},
move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"},
move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"},
move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"},
move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"},
move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"},
},
["Gothorita"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Gothitelle"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Hydreigon"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"},
},
["Inkay"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"},
move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"},
move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"},
move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"},
move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"},
move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"},
move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"},
move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"},
move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"},
move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"},
},
}
flys = {
["Moltres"] = {229, 2300}, -- moltres
["Articuno"] = {230, 2100}, -- artic
["Ancient Articuno"] = {1546, 2100}, -- artic
["Zapdos"] = {224, 2600}, -- zapdos
["Mew"] = {232, 2200}, -- 1000
["Mewtwo"] = {233, 2200},-- two
["Dragonite"] = {221, 1300},-- nite
["Pidgeot"] = {222, 900}, -- geot
["Fearow"] = {226, 800}, -- fearow
["Aerodactyl"] = {227, 1100}, -- aero
["Charizard"] = {216, 1000}, -- chari
["Porygon"] = {316, 600}, -- porygon
["Shiny Dragonite"] = {1020, 1300},-- Shiny nite
["Shiny Pidgeot"] = {996, 900}, -- Shiny geot
["Shiny Fearow"] = {997, 800}, -- Shiny fearow --alterado v1.5
["Elder Charizard"] = {295, 1000}, -- Shiny chari
["Porygon2"] = {648, 890}, -- 2
["Skarmory"] = {649, 1000}, -- skarmory
["Crobat"] = {652, 1190}, -- crobat
["Dragonair"] = {1112, 1150},
["Shiny Dragonair"] = {1113, 1400},
["Noctowl"] = {994, 1000},
["Farfetch'd"] = {1120, 1000}, --alterado v1.8 \/
["Shiny Farfetch'd"] = {1121, 1000},
["Gengar"] = {1123, 1000},
["Shiny Gengar"] = {1124, 1000},
["Heracross"] = {1125, 1000},
["Xatu"] = {1122, 1000},
["Togekiss"] = {1231, 1000},
["Staraptor"] = {1234, 1000},
["Drifblim"] = {1187, 1000},
["Honchkrow"] = {1203, 1000},
["Salamence"] = {1415, 1000},
["Shiny Salamence"] = {1513, 1000},
["Tropius"] = {1398, 1000},
["Swellow"] = {1397, 1000},
["Pelipper"] = {1394, 1000},
["Flygon"] = {1391, 1000},
["Altaria"] = {1398, 1000},
["Pelipper"] = {1394, 1000},
["Shiny Venomoth"] = {1457, 1000},
["Shiny Tropius"] = {1544, 1000},
}
rides = {
["Tauros"] = {128, 580}, -- tauros
["Ninetales"] = {129, 800}, -- kyuubi
["Rapidash"] = {130, 800}, -- rapid
["Ponyta"] = {131, 410}, -- ponyta
["Rhyhorn"] = {132, 400}, -- rhyhorn
["Arcanine"] = {12, 900}, -- arcan
["Onix"] = {126, 450}, -- onix
["Venusaur"] = {134, 390}, -- venu
["Dodrio"] = {133, 750}, -- dodrio
["Doduo"] = {135, 420}, -- doduo
["Shiny Tauros"] = {1024, 580}, -- tauros
["Shiny Arcanine"] = {1003, 900}, -- arcan
["Shiny Onix"] = {126, 450}, -- onix --alterado v1.5
["Shiny Venusaur"] = {1040, 390}, -- venu
["Shiny Onix"] = {293, 480}, -- cristal onix
["Steelix"] = {646, 750}, -- steelix
["Meganium"] = {685, 720}, -- meganium
["Bayleef"] = {686, 555}, -- bayleef
["Stantler"] = {687, 595}, -- stantler
["Houndoom"] = {647, 820}, -- houndoom
["Piloswine"] = {689, 450}, -- piloswine
["Mareep"] = {688, 400}, -- marip
["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales --alterado v1.9 \/
["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio
["Luxray"] = {1228, 1000},
["Rampardos"] = {1180, 1000},
["Bastiodon"] = {1255, 1000},
["Torkoal"] = {1404, 1000},
["Mightyena"] = {1393, 1000},
["Camerupt"] = {1390, 1000},
["Shelgon"] = {1387, 1000},
["Metagross"] = {1386, 1000},
["Shiny Shelgon"] = {1387, 1000},
["Shiny Metagross"] = {1511, 1000},
["Manectric"] = {1385, 1000},
["Aggron"] = {1381, 1000},
["Shiny Aggron"] = {1502, 1000},
["Absol"] = {1380, 1000},
}
surfs = {
["Poliwag"] = {lookType=278, speed = 320},
["Poliwhirl"] = {lookType=137, speed = 480},
["Seaking"] = {lookType=269, speed = 520},
["Dewgong"] = {lookType=183, speed = 700},
["Blastoise"] = {lookType=184, speed = 850},
["Tentacruel"] = {lookType=185, speed = 750},
["Lapras"] = {lookType=186, speed = 960},
["Gyarados"] = {lookType=187, speed = 1050},
["Omastar"] = {lookType=188, speed = 680},
["Kabutops"] = {lookType=189, speed = 840},
["Poliwrath"] = {lookType=190, speed = 680},
["Vaporeon"] = {lookType=191, speed = 800},
["Staryu"] = {lookType=266, speed = 385},
["Starmie"] = {lookType=267, speed = 685},
["Goldeen"] = {lookType=268, speed = 355},
["Seadra"] = {lookType=270, speed = 655},
["Golduck"] = {lookType=271, speed = 760},
["Squirtle"] = {lookType=273, speed = 365},
["Wartortle"] = {lookType=275, speed = 605},
["Tentacool"] = {lookType=277, speed = 340},
["Snorlax"] = {lookType=300, speed = 500},
["Piplup"] = {lookType=1211, speed = 350},
["Prinplup"] = {lookType=1210, speed = 400},
["Empoleon"] = {lookType=1213, speed = 550},
----------------Shiny----------------------
["Shiny Blastoise"] = {lookType=658, speed = 935},
["Shiny Tentacruel"] = {lookType=1014, speed = 825},
["Shiny Gyarados"] = {lookType=1030, speed = 1155},
["Shiny Vaporeon"] = {lookType=1032, speed = 880}, --alterado v1.6
["Shiny Seadra"] = {lookType=1025, speed = 720.5},
["Shiny Tentacool"] = {lookType=1013, speed = 374},
["Shiny Snorlax"] = {lookType=1035, speed = 550},
----------------Johto----------------------
["Mantine"] = {lookType=636, speed = 820},
["Totodile"] = {lookType=637, speed = 360},