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  1. -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = false newPlayerSpawnPosX = 159 newPlayerSpawnPosY = 387 newPlayerSpawnPosZ = 6 newPlayerTownId = 16 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false lightInterval = 7500 -- a cada "lightInterval" ms vai passar 1 minuto lightChange = 1 -- quanto de light ira alterar durante passagem de dia/noite startupTime = 351 -- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440) startupLight = 40 -- quanto de light vai estar ao ligar o server limitPokeballs = 6 -- deprecated happyDropTime = 12 -- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS minHappinessEffectDelay = 25 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade maxHappinessEffectDelay = 40 -- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade PokemonStageVeryHappy = 215 -- com quanto de happy o poke precisa pra estar muito feliz PokemonStageHappy = 160 -- ... pra estar feliz PokemonStageOK = 110 -- ... pra estar normal PokemonStageSad = 50 -- ... pra estar triste PokemonStageMad = 0 -- ... pra estar bravo maximumHunger = 120 -- maior fome possivel stateHunger = 100 -- 19estagio que precisa estar pra ficar com fome increaseHunger = 7 -- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger" decreaseHappy = 1 -- HAPPINESS que o pokemon vai perder a cada "happyDropTime" decreaseHungryHappy = 4 -- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome useTeleportWithFly = false dropHappyDuringBattles = true -- HAPPINESS vai cair enquanto estiver batalhando ? true / false allowBlockSpawn = false rateGymSpellInterval = 0.68 -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1000 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 18 * 1000 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = true removeWeaponCharges = true removeRuneCharges = true whiteSkullTime = 15 * 60 * 1000 noDamageToSameLookfeet = false showHealingDamage = false showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 1 stairhopDelay = 0 * 1000 pushCreatureDelay = 1 * 1000 deathContainerId = 0 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "25.128.44.248" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 50 -- codificado e limitado para 7 motd = "Bem-vindo ao Pokémon Imperium!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = false allowClones = true serverName = "PIO" loginMessage = "Boa aventura!" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = true -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "forgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 10 -- Guilds ingameGuildManagement = true levelToFormGuild = 40 premiumDaysToFormGuild = 0 guildNameMinLength = 2 guildNameMaxLength = 25 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 2975 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 500 timeBetweenExActions = 500 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "PGalaxy" mapAuthor = "Gabrieltxu" randomizeTiles = true storeTrash = false cleanProtectedZones = true mailboxDisabledTowns = "1" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = false -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = false -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = false useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 22 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = false -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = false premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = false rateExperience = 2 rateExperienceFromPlayers = 0 rateSkill = 6 rateMagic = 1.0 rateLoot = 1 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.0 rateStaminaUnderNormal = 1.0 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 200 * 200 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 20 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 25 -- Summons maxPlayerSummons = 1 teleportAllSummons = true teleportPlayerSummons = true -- Status ownerName = "Pokémon Imperium Online" ownerEmail = "" url = "" location = "Brazil" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false useOTClient = true -- coloque false caso n for usar o OTClient!!! --alterado v1.7 useKpdoDlls = true -- coloque true pra usar as barras de cooldown. intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos) nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1} accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria reloadHighscoresWhenUsingPc = true -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos nurseHealsPokemonOut = true maximumBoost = 199 boost_rate = 1.8 catchMakesPokemonHappier = true dittoCopiesStatusToo = true dittoBonus = 0.85 --0.45 wildBeforeNames = false hideBoost = false showBoostSeparated = true canFishWhileSurfingOrFlying = false allEvolutionsCanBeInduzedByStone = true evolutionByStoneRequireLevel = true PlayerSpeed = 300 playerExperienceRate = 7 attackRate = 2 specialoffenseRate = 3.55 levelFactor = 1.5 defenseRate = 0.7 playerDamageReduction = 0.32 summonReduction = 1 generalSpecialAttackReduction = 0.8 summonSpecialDamageReduction = 1 vitReductionForWild = 1 -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half speedRate = 1.85 wildEvolveChance = 850 pokemonExpPerLevelRate = 1 baseExpRate = 5 generalExpRate = 1.6 HPperVITwild = 15 HPperVITsummon = 16.2 baseNurseryHappiness = 95 baseNurseryHunger = 150 minHappyToEvolve = 190 maxHappyToEvolve = 500 happyLostOnDeath = 35 happyGainedOnEvolution = 20 happinessRate = { [5] = {rate = 1.5, effect = 183, n = getConfigValue(PokemonStageVeryHappy)}, [4] = {rate = 1.2, effect = 170, n = getConfigValue(PokemonStageHappy)}, [3] = {rate = 1.0, effect = 182, n = getConfigValue(PokemonStageOK)}, [2] = {rate = 0.7, effect = 169, n = getConfigValue(PokemonStageSad)}, [1] = {rate = 0.4, effect = 168, n = getConfigValue(PokemonStageMad)}} passivepokemons = {"Eevee", "Caterpie", "Metapod", "Butterfree", 'Pidgey', 'Clefairy', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Kangaskhan', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte'} movestable = { ["Bulbasaur"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ivysaur"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venusaur"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 85, cd = 9, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 90, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 85, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 25, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 95, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 95, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, }, ["Charmander"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 7, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charmeleon"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 45, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 40, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 46, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 55, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Rage", level = 56, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Charizard"] = {move1 = {name = "Dragon Claw", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 85, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 87, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 80, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 85, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 90, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 85, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Wing Attack", level = 92, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 95, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 95, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Squirtle"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 10, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 20, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wartortle"] = {move1 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 40, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 42, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 42, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 50, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blastoise"] = {move1 = {name = "Headbutt", level = 85, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 85, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 86, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 90, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 95, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 95, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Caterpie"] = {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Metapod"] = {move1 = {name = "String Shot", level = 15, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 15, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 20, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move5 = {name = "Silver Wind", level = 23, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8 move6 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move7 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move8 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Weedle"] = {move1 = {name = "Horn Attack", level = 4, cd = 10, dist = 2, target = 1, f = 55, t = "normal"}, move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Poison Sting", level = 6, cd = 5, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Kakuna"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, }, ["Beedrill"] = {move1 = {name = "String Shot", level = 30, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Poison Sting", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Cutter", level = 32, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Pin Missile", level = 32, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Rage", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move6 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Pidgey"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, }, ["Pidgeotto"] = {move1 = {name = "Quick Attack", level = 4, cd = 5, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 4, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 6, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 5, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 5, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, }, ["Pidgeot"] = {move1 = {name = "Quick Attack", level = 75, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 75, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 75, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 80, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 75, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 85, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 85, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 70, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 75, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Rattata"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 4, cd = 15, dist = 10, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 7, cd = 15, dist = 10, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 10, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Raticate"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 4, cd = 10, dist = 15, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 7, cd = 13, dist = 15, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Spearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Fearow"] = {move1 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Drill Peck", level = 50, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Gust", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move5 = {name = "Whirlwind", level = 55, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Tornado", level = 65, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Rage", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Ekans"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move5 = {name = "Fear", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Arbok"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Pikachu"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sandshrew"] = {move1 = {name = "Sand Attack", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Sandslash"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Nidoran Female"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 10, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 14, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorina"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison"}, move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move9 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Nidoran Male"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 12, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, }, ["Nidorino"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 52, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Horn Attack", level = 50, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Horn Drill", level = 51, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Stomp", level = 54, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move9 = {name = "Shockwave", level = 58, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move10 = {name = "Rage", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move11 = {name = "Fear", level = 58, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Clefairy"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 11, cd = 30, dist = 0, target = 0, f = 0, t = "normal"}, move4 = {name = "Selfheal", level = 16, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Multislap", level = 16, cd = 20, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Metronome", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal"}, move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Vulpix"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 20, cd = 26, dist = 1, target = 0, f = 85, t = "fire"}, }, ["Ninetales"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, }, ["Jigglypuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Selfheal", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 65, t = "normal"}, move6 = {name = "Metronome", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Shiny Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal"}, --alterado v1.5 passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, }, ["Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 15, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Absorb", level = 18, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 24, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Wing Attack", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, }, ["Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move4 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 16, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Gloom"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 10, cd = 20, dist = 4, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 19, cd = 25, dist = 1, target = 0, f = 5, t = "poison"}, move6 = {name = "Sleep Powder", level = 24, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 19, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 24, cd = 25, dist = 1, target = 0, f = 5, t = "poison"}, move6 = {name = "Petal Dance", level = 41, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Solar Beam", level = 42, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Paras"] = {move1 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 7, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 15, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 15, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move4 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move5 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Bug Bite", level = 7, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, move3 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move4 = {name = "Confusion", level = 15, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 15, cd = 20, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Poison Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move7 = {name = "Sleep Powder", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 35, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 33, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Diglett"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, }, ["Dugtrio"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Meowth"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"}, }, ["Persian"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal"}, move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Psyduck"] = {move1 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"}, }, ["Golduck"] = {move1 = {name = "Doubleslap", level = 9, cd = 15, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psybeam", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move7 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move8 = {name = "Mega Kick", level = 48, cd = 35, dist = 1, target = 1, f = 85, t = "fighting"}, move9 = {name = "Strafe", level = 45, cd = 30, dist = 1, target = 1, f = 0, t = "normal"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"}, }, ["Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Primeape"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting"}, move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move5 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Rage", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move6 = {name = "Fire Fang", level = 52, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 10, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 54, cd = 60, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 58, cd = 45, dist = 1, target = 0, f = 90, t = "fire"}, move10 = {name = "War Dog", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Poliwag"] = {move1 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move5 = {name = "Hypnosis", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Poliwhirl"] = {move1 = {name = "Mud Shot", level = 3, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Mega Punch", level = 19, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Poliwrath"] = {move1 = {name = "Mud Shot", level = 46, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Dizzy Punch", level = 19, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Ice Punch", level = 46, cd = 20, dist = 1, target = 1, f = 75, t = "ice"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move9 = {name = "Hypnosis", level = 52, cd = 25, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Abra"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Kadabra"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Machop"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machoke"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 18, cd = 20, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bellsprout"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, }, ["Weepinbell"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 20, cd = 14, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Victreebel"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison powder", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 44, cd = 70, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Poison Sting", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Psy Pulse", level = 12, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move5 = {name = "Mud Shot", level = 15, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Super Sonic", level = 22, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Acid", level = 15, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move6 = {name = "Poison Sting", level = 22, cd = 14, dist = 2, target = 1, f = 40, t = "poison"}, move7 = {name = "Poison Bomb", level = 41, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move8 = {name = "Psywave", level = 43, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move9 = {name = "Psy Pulse", level = 43, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move10 = {name = "Hydropump", level = 50, cd = 60, dist = 1, target = 0, f = 125, t = "water"}, }, ["Geodude"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 10, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 10, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Harden", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Graveler"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ponyta"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Rapidash"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 14, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 55, t = "normal"}, move6 = {name = "Stomp", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, }, ["Slowpoke"] = {move1 = {name = "Aqua Tail", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Slowbro"] = {move1 = {name = "Aqua Tail", level = 41, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psywave", level = 43, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move8 = {name = "Psychic", level = 46, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, }, ["Magnemite"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 11, cd = 30, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 11, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 55, t = "normal"}, }, ["Magneton"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move3 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying"}, move5 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying"}, move6 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Doduo"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 17, cd = 15, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move5 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"}, move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Seel"] = {move1 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Ice Shards", level = 14, cd = 15, dist = 4, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, }, ["Dewgong"] = {move1 = {name = "Aqua Tail", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Headbutt", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Ice Shards", level = 46, cd = 20, dist = 4, target = 1, f = 65, t = "ice"}, move4 = {name = "Ice Beam", level = 16, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Blizzard", level = 39, cd = 50, dist = 1, target = 0, f = 100, t = "ice"}, move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Shellder"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 13, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water"}, move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice"}, move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice"}, move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gastly"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Haunter"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 25, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Drowzee"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psybeam", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Confusion", level = 14, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Dream Eater", level = 14, cd = 25, dist = 3, target = 1, f = 80, t = "psychic"}, move5 = {name = "Hypnosis", level = 17, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, move6 = {name = "Focus", level = 18, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hypno"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psywave", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psybeam", level = 14, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Confusion", level = 17, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 18, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic"}, move7 = {name = "Hypnosis", level = 42, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Focus", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Krabby"] = {move1 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 5, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 5, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 5, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kingler"] = {move1 = {name = "Bubbles", level = 8, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 9, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 14, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 16, cd = 30, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Fury Cutter", level = 21, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Guillotine", level = 27, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move7 = {name = "Harden", level = 29, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 8, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 10, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Selfdestruct", level = 11, cd = 200, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 10, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 25, cd = 14, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 16, cd = 45, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Charge Beam", level = 23, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Electric Storm", level = 30, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Selfdestruct", level = 31, cd = 200, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Exeggcute"] = {move1 = {name = "Hypnosis", level = 5, cd = 15, dist = 3, target = 1, f = 0, t = "psychic"}, move2 = {name = "Leech Seed", level = 13, cd = 18, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Egg Bomb", level = 17, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move4 = {name = "Confusion", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Exeggutor"] = {move1 = {name = "Seed Bomb", level = 80, cd = 30, dist = 1, target = 0, f = 30, t = "grass"}, move2 = {name = "Egg Bomb", level = 80, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move3 = {name = "Leaf Blade", level = 80, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Confusion", level = 80, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, --alterado v1.6 move5 = {name = "Psyshock", level = 88, cd = 35, dist = 1, target = 0, f = 65, t = "psychic"}, move6 = {name = "Bullet Seed", level = 80, cd = 45, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"}, move9 = {name = "Hypnosis", level = 80, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Rage", level = 17, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 15, dist = 4, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 20, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 25, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Mud Shot", level = 17, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Earthshock", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Shockwave", level = 37, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move8 = {name = "Rage", level = 44, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Kick", level = 40, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Furious Legs", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"}, }, ["Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 47, cd = 25, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Ultimate Champion", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"}, }, ["Lickitung"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Koffing"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"}, move5 = {name = "Selfdestruct", level = 15, cd = 200, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Weezing"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"}, move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move8 = {name = "Selfdestruct", level = 30, cd = 200, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Rhyhorn"] = {move1 = {name = "Iron Tail", level = 16, cd = 10, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal"}, move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock"}, }, ["Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"}, move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, }, ["Chansey"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"}, move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, }, ["Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 19, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Poison Powder", level = 19, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Dizzy Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move3 = {name = "Headbutt", level = 31, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mega Punch", level = 32, cd = 25, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Shockwave", level = 34, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Earthshock", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Rage", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal"}, }, ["Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Seadra"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Goldeen"] = {move1 = {name = "Horn Attack", level = 5, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Poison Sting", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Water Pulse", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "water"}, move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Super Sonic", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Seaking"] = {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Horn Attack", level = 8, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Horn Drill", level = 23, cd = 20, dist = 2, target = 1, f = 60, t = "normal"}, move8 = {name = "Rock Drill", level = 26, cd = 35, dist = 3, target = 1, f = 95, t = "rock"}, }, ["Staryu"] = {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move2 = {name = "Slash", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Starmie"] = {move1 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"}, move2 = {name = "Slash", level = 13, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 20, cd = 25, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Psybeam", level = 24, cd = 25, dist = 1, target = 0, f = 75, t = "psychic"}, move7 = {name = "Thunder Wave", level = 36, cd = 35, dist = 1, target = 0, f = 70, t = "electric"}, move8 = {name = "Restore", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mr. Mime"] = {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"}, move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 39, cd = 25, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 41, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 41, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 43, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 47, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 50, cd = 7, dist = 6, target = 1, f = 80, t = "bug"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 60, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Ember", level = 55, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 60, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 65, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Magma Storm", level = 80, cd = 30, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Sunny Day", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 26, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Slash", level = 26, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "X-Scissor", level = 31, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Fury Cutter", level = 32, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Guillotine", level = 33, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move7 = {name = "Harden", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rage", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Tauros"] = {move1 = {name = "Headbutt", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 18, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Horn Attack", level = 16, cd = 15, dist = 2, target = 1, f = 60, t = "normal"}, move4 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move5 = {name = "Thrash", level = 24, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Rage", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Fear", level = 35, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"}, }, ["Gyarados"] = {move1 = {name = "Roar", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, }, ["Ditto"] = {}, ["Lapras"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Sing", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Eevee"] = {move1 = {name = "Sand Attack", level = 12, cd = 15, dist = 2, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Iron Tail", level = 18, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Vaporeon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"}, }, ["Jolteon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Fang", level = 16, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pin Missile", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Zap Cannon", level = 31, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Thunder", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Flareon"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 80, t = "fire"}, move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 95, t = "fire"}, }, ["Porygon"] = {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"}, move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Omanyte"] = {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 22, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Omastar"] = {move1 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Bubble Blast", level = 16, cd = 25, dist = 1, target = 0, f = 100, t = "water"}, move6 = {name = "Mud Shot", level = 22, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move7 = {name = "Harden", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Kabuto"] = {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Slash", level = 17, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 2, f = 40, t = "ground"}, move5 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Ancient Power", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Kabutops"] = {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Aerodactyl"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"}, move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move8 = {name = "Wing Attack", level = 50, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Falling Rocks", level = 54, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move10 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal"}, move4 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move6 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"}, move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, }, ["Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Dragonite"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Mew"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mewtwo"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Divine Punishment", level = 100, cd = 10, dist = 1, target = 0, f = 60, t = "psychic"}, }, --------------------------------------Move Shiny------------------------------------ ["Shiny Venusaur"] = {move1 = {name = "Body Slam", level = 56, cd = 12, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 7, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 16, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 28, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 28, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 54, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Elder Charizard"] = {move1 = {name = "Dragon Claw", level = 5, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Wing Attack", level = 28, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 58, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Blastoise"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Butterfree"] = {move1 = {name = "String Shot", level = 4, cd = 8, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Super Sonic", level = 21, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Headbutt", level = 21, cd = 8, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Whirlwind", level = 23, cd = 20, dist = 1, target = 0, f = 80, t = "flying"}, move5 = {name = "Psybeam", level = 24, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Confusion", level = 23, cd = 24, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Sleep Powder", level = 25, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 23, cd = 36, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 23, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 21, cd = 8, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Poison Sting", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"}, move4 = {name = "Pin Missile", level = 21, cd = 16, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move6 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 24, cd = 50, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 24, cd = 90, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Strafe", level = 42, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Roost", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 4, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 7, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 45, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 4, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 4, cd = 10, dist = 12, target = 1, f = 50, t = "dark"}, move3 = {name = "Scratch", level = 7, cd = 13, dist = 12, target = 1, f = 40, t = "normal"}, move4 = {name = "Super Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "normal"}, }, ["Shiny Fearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 9, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Drill Peck", level = 10, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Feather Dance", level = 14, cd = 10, dist = 4, target = 1, f = 25, t = "flying"}, move5 = {name = "Whirlwind", level = 34, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 38, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying"}, move8 = {name = "Rage", level = 46, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 32, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 72, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal"}, move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison"}, move5 = {name = "Poison Jab", level = 21, cd = 16, dist = 4, target = 1, f = 85, t = "poison"}, --alterado v1.7 achu q eh assim kk move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal"}, move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison"}, move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground"}, move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison"}, move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"}, move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"}, }, ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison"}, move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, }, ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move4 = {name = "Poison Bomb", level = 10, cd = 15, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 10, cd = 20, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Sleep Powder", level = 16, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 16, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 7, cd = 16, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Poison Bomb", level = 19, cd = 16, dist = 3, target = 1, f = 70, t = "poison"}, move5 = {name = "Poison Gas", level = 24, cd = 20, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Petal Dance", level = 41, cd = 16, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Solar Beam", level = 42, cd = 45, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 16, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 16, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal"}, }, ["Shiny Paras"] = {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Shiny Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug"}, move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"}, move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison"}, move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison"}, move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"}, move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire"}, move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 80, f = 0, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire"}, move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "ExtremeSpeed", level = 10, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire"}, move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Abra"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 90, t = "ghost"}, move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 32, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 32, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 32, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 12, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 28, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 32, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 81, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 45, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 72, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 54, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic"}, move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Mud Shot", level = 40, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Bubbles", level = 10, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 16, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Acid", level = 15, cd = 12, dist = 4, target = 1, f = 45, t = "poison"}, move6 = {name = "Poison Sting", level = 22, cd = 12, dist = 2, target = 1, f = 40, t = "poison"}, move7 = {name = "Poison Bomb", level = 41, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move8 = {name = "Psywave", level = 43, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move9 = {name = "Psy Pulse", level = 43, cd = 12, dist = 4, target = 1, f = 35, t = "psychic"}, move10 = {name = "Hydropump", level = 50, cd = 54, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 12, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 24, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 72, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 90, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 27, cd = 54, dist = 1, target = 0, f = 15, t = "rock"}, move8 = {name = "Selfdestruct", level = 20, cd = 150, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Drill Peck", level = 1, cd = 16, dist = 1, target = 1, f = 35, t = "flying"}, move3 = {name = "Slash", level = 13, cd = 16, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Stickmerang", level = 26, cd = 12, dist = 4, target = 1, f = 55, t = "flying"}, move5 = {name = "Stickslash", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "flying"}, move6 = {name = "Stick Throw", level = 30, cd = 16, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Wing Attack", level = 34, cd = 24, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Strafe", level = 40, cd = 16, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Shiny Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 12, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 22, cd = 8, dist = 1, target = 1, f = 70, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 23, cd = 8, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Earthshock", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 34, cd = 45, dist = 1, target = 0, f = 135, t = "rock"}, move7 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Harden", level = 25, cd = 28, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Camouflage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Hypno"] = {move1 = {name = "Psybeam", level = 14, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 12, cd = 12, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 14, cd = 12, dist = 4, target = 1, f = 33, t = "psychic"}, move4 = {name = "Confusion", level = 17, cd = 20, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 18, cd = 24, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyshock", level = 18, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Dream Eater", level = 20, cd = 32, dist = 3, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 42, cd = 32, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Focus", level = 42, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound"}, move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 8, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Crabhammer", level = 16, cd = 24, dist = 1, target = 1, f = 60, t = "normal"}, move5 = {name = "Fury Cutter", level = 21, cd = 12, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Guillotine", level = 27, cd = 16, dist = 1, target = 0, f = 70, t = "normal"}, move7 = {name = "Harden", level = 29, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "electric"}, move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 50, t = "electric"}, move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric"}, move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Shiny Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Earthshock", level = 35, cd = 24, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Shockwave", level = 37, cd = 28, dist = 1, target = 0, f = 80, t = "ground"}, move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Furious Legs", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting"}, }, ["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 47, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Ultimate Champion", level = 30, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow"}, passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow"}, }, ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 12, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 16, cd = 8, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 19, cd = 18, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Poison Powder", level = 19, cd = 8, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 25, cd = 72, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 24, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water"}, }, ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Mud Bomb", level = 5, cd = 16, dist = 3, target = 1, f = 60, t = "ground"}, move3 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 11, cd = 12, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 12, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 34, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Waterball", level = 33, cd = 16, dist = 4, target = 1, f = 65, t = "water"}, move8 = {name = "Hydro Cannon", level = 36, cd = 28, dist = 1, target = 0, f = 95, t = "water"}, }, ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 40, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Shiny Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 8, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 16, dist = 1, target = 0, f = 70, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 72, dist = 1, target = 0, f = 105, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Shiny Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Shiny Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water"}, }, ["Shiny Gyarados"] = {move1 = {name = "Roar", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Aqua Tail", level = 40, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 16, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Hydro Cannon", level = 42, cd = 36, dist = 1, target = 0, f = 95, t = "water"}, move6 = {name = "Dragon Breath", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Hyper Beam", level = 44, cd = 36, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Hydropump", level = 48, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 14, cd = 16, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 16, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 18, cd = 16, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 30, cd = 20, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "ice"}, move8 = {name = "Hydro Cannon", level = 46, cd = 32, dist = 4, target = 0, f = 95, t = "water"}, move9 = {name = "Hydropump", level = 46, cd = 63, dist = 1, target = 0, f = 120, t = "water"}, }, ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Fang", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Zap Cannon", level = 31, cd = 32, dist = 1, target = 0, f = 80, t = "electric"}, move8 = {name = "Thunder", level = 30, cd = 24, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electric Storm", level = 46, cd = 63, dist = 1, target = 0, f = 105, t = "electric"}, }, ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Flamethrower", level = 14, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire"}, move5 = {name = "Blaze Kick", level = 18, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "Raging Blast", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Overheat", level = 31, cd = 24, dist = 1, target = 0, f = 80, t = "fire"}, move8 = {name = "Fire Blast", level = 33, cd = 32, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Magma Storm", level = 46, cd = 63, dist = 1, target = 0, f = 95, t = "fire"}, }, ["Shiny Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 80, t = "normal"}, move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"}, move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water"}, move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, }, ["Shiny Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Draco Meteor", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Shiny Dragonite"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 15, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 70, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 70, cd = 24, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 110, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, }, ----------------------------------MOVES JOTHO------------------------------------------------- ["Chikorita"] = {move1 = {name = "Body Slam", level = 5, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 10, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 35, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move6 = {name = "Sleep Powder", level = 35, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Aromateraphy", level = 20, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Bayleef"] = {move1 = {name = "Body Slam", level = 40, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 40, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 45, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Aromateraphy", level = 44, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Petal Dance", level = 85, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move5 = {name = "Synthesis", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move6 = {name = "Solar Beam", level = 85, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Powder", level = 85, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, move10 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move11 = {name = "Reflect", level = 93, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 5, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 6, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 70, t = "fire"}, move5 = {name = "SmokeScreen", level = 24, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move7 = {name = "Defense Curl", level = 30, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 40, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 40, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 40, cd = 25, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "SmokeScreen", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 40, cd = 60, dist = 1, target = 0, f = 75, t = "fire"}, move8 = {name = "Lava Plume", level = 45, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Defense Curl", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 85, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Swift", level = 85, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move3 = {name = "Ember", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 85, cd = 25, dist = 1, target = 0, f = 80, t = "fire"}, move6 = {name = "SmokeScreen", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Eruption", level = 85, cd = 60, dist = 1, target = 0, f = 90, t = "fire"}, move8 = {name = "Lava Plume", level = 90, cd = 40, dist = 1, target = 0, f = 60, t = "fire"}, --alterado v1.8 move9 = {name = "Inferno", level = 95, cd = 80, dist = 1, target = 0, f = 110, t = "fire"}, move10 = {name = "Defense Curl", level = 85, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Totodile"] = {move1 = {name = "Bite", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 5, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Fang", level = 24, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 40, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Agility", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Croconaw"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7 move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"}, }, ["Feraligatr"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7 move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7 move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sentret"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Dream Eater", level = 30, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"}, move5 = {name = "Hypnosis", level = 25, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"}, move5 = {name = "Roost", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Noctowl"] = {move1 = {name = "Quick Attack", level = 65, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 65, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Drill Peck", level = 65, cd = 15, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Confusion", level = 65, cd = 25, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Echoed Voice", level = 70, cd = 30, dist = 1, target = 0, f = 85, t = "normal"}, move6 = {name = "Air Slash", level = 68, cd = 60, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Dream Eater", level = 65, cd = 50, dist = 4, target = 1, f = 80, t = "psychic"}, move8 = {name = "Hypnosis", level = 65, cd = 50, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Roost", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledyba"] = {move1 = {name = "Quick Attack", level = 15, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 15, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 15, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Agility", level = 22, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Ledian"] = {move1 = {name = "Quick Attack", level = 35, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Super Sonic", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Swift", level = 35, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move4 = {name = "Silver Wind", level = 35, cd = 20, dist = 4, target = 1, f = 70, t = "bug"}, --alterado v1.8 move5 = {name = "Bug Buzz", level = 37, cd = 20, dist = 1, target = 0, f = 70, t = "bug"}, --alterado v1.8 move6 = {name = "Reflect", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Agility", level = 37, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Spinarak"] = {move1 = {name = "String Shot", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Fury Swipes", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "normal"}, --alterado v1.7 move4 = {name = "Poison Jab", level = 15, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 }, ["Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"}, }, ["Crobat"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Poison Fang", level = 80, cd = 10, dist = 1, target = 1, f = 65, t = "poison"}, move4 = {name = "Toxic", level = 80, cd = 20, dist = 1, target = 0, f = 50, t = "poison"}, move5 = {name = "Whirlwind", level = 80, cd = 30, dist = 1, target = 0, f = 80, t = "flying"}, move6 = {name = "Wing Attack", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move7 = {name = "Air Cutter", level = 88, cd = 40, dist = 1, target = 0, f = 70, t = "flying"}, move8 = {name = "Cross Poison", level = 84, cd = 50, dist = 1, target = 0, f = 70, t = "poison"}, --alterado v1.7 move9 = {name = "Venom Gale", level = 95, cd = 80, dist = 1, target = 0, f = 85, t = "poison"}, }, ["Chinchou"] = {move1 = {name = "Super Sonic", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Spark", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Water Gun", level = 15, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Thunder Wave", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, }, ["Lanturn"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric"}, move4 = {name = "Water Gun", level = 50, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Thunder Wave", level = 50, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder Shock", level = 50, cd = 15, dist = 4, target = 1, f = 55, t = "electric"}, move7 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 65, t = "water"}, move8 = {name = "Wild Charge", level = 50, cd = 50, dist = 1, target = 0, f = 50, t = "electric"}, --alterado v1.7 move9 = {name = "Elecball", level = 62, cd = 45, dist = 1, target = 0, f = 70, t = "electric"}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 20, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 22, cd = 15, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 24, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 26, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 40, cd = 60, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Agility", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 20, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 30, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Multislap", level = 22, cd = 30, dist = 1, target = 0, f = 35, t = "normal"}, move6 = {name = "Metronome", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 20, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Lovely Kiss", level = 20, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Sing", level = 20, cd = 22, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Selfheal", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Hyper Voice", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Metronome", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togepi"] = {move1 = {name = "Charm", level = 15, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 5, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Selfheal", level = 5, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Last Resort", level = 10, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Metronome", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Natu"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"}, move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Xatu"] = {move1 = {name = "Peck", level = 75, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 75, cd = 15, dist = 4, target = 1, f = 30, t = "flying"}, move3 = {name = "Confuse Ray", level = 77, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 75, cd = 20, dist = 3, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Tailwind", level = 75, cd = 45, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Double Team", level = 77, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mareep"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 22, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam lvl40 }, ["Flaaffy"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 40, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam }, ["Ampharos"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Cotton Spore", level = 85, cd = 35, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move6 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move7 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move8 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move10 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam }, ["Bellossom"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Marill"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"}, move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move7 = {name = "Defense Curl", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Azumarill"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move5 = {name = "Waterfall", level = 70, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7 move6 = {name = "Bubblebeam", level = 65, cd = 25, dist = 4, target = 1, f = 40, t = "water"}, move7 = {name = "Hydropump", level = 75, cd = 50, dist = 4, target = 1, f = 120, t = "water"}, move8 = {name = "Rain Dance", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move9 = {name = "Defense Curl", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"}, move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"}, move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"}, move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, }, ["Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, --alterado v1.8 move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Hoppip"] = {move1 = {name = "Tackle", level = 5, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 7, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 15, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Sleep Powder", level = 12, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Cotton Spore", level = 7, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move7 = {name = "Poison Powder", level = 5, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Skiploom"] = {move1 = {name = "Tackle", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 25, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 25, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 28, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Bullet Seed", level = 31, cd = 30, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Sleep Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Cotton Spore", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move8 = {name = "Poison Powder", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Jumpluff"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"}, move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Aipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Sunkern"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, }, ["Sunflora"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Yanma"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 ={name = "Double Team", level = 52, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Wooper"] = {move1 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 20, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 24, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Muddy Water", level = 30, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Earthquake", level = 40, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Quagsire"] = {move1 = {name = "Body Slam", level = 65, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Aqua Tail", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 65, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move6 = {name = "Sand Tomb", level = 67, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, --alterado v1.7 move7 = {name = "Muddy Water", level = 71, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --opicional... ;p }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, --alterado v1.5 move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Murkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment }, ["Slowking"] = {move1 = {name = "Water Gun", level = 100, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move2 = {name = "Waterball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "water"}, move3 = {name = "Psy Ball", level = 100, cd = 15, dist = 4, target = 1, f = 65, t = "psychic"}, move4 = {name = "Confusion", level = 100, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 100, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psy Impact", level = 115, cd = 90, dist = 1, target = 0, f = 100, t = "psychic"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 105, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Power Wave", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "psychic"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Misdreavus"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Wobbuffet"] = {move1 = {name = "Doubleslap", level = 80, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Bite", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Safeguard", level = 90, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic"}, }, ["Girafarig"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Stomp", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Psybeam", level = 80, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Assurance", level = 85, cd = 50, dist = 1, target = 0, f = 95, t = "dark"}, move8 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Pineco"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Gyro Ball", level = 21, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7 move5 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Selfdestruct", level = 15, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Forretress"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, --fazer heavy slam move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7 move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Selfdestruct", level = 70, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"}, }, ["Porygon2"] = {move1 = {name = "Super Sonic", level = 75, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 75, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 77, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Psychic", level = 75, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move5 = {name = "Zap Cannon", level = 79, cd = 35, dist = 1, target = 0, f = 80, t = "electric"}, move6 = {name = "Hyper Beam", level = 85, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Tri-Attack", level = 90, cd = 25, dist = 4, target = 1, f = 25, t = "normal"}, move8 = {name = "Focus", level = 85, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Magic Coat", level = 83, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 75, cd = 90, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dunsparce"] = {move1 = {name = "Yawn", level = 30, cd = 50, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Pursuit", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Take Down", level = 30, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Ancient Power", level = 42, cd = 40, dist = 1, target = 1, f = 100, t = "rock"}, move5 = {name = "Roost", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, move6 = {name = "Rage", level = 32, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Defense Curl", level = 32, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gligar"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"}, move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Steelix"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Snubbull"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Rage", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Granbull"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 \/ move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move9 = {name = "Scary Face", level = 73, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Rage", level = 65, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, --/\ }, ["Qwilfish"] = {move1 = {name = "Tackle", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Poison Sting", level = 55, cd = 15, dist = 1, target = 1, f = 40, t = "poison"}, move3 = {name = "Toxic Spikes", level = 57, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Water Gun", level = 55, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Aqua Tail", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Harden", level = 59, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Minimize", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 100, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Head", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.8 move3 = {name = "Wing Attack", level = 100, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move4 = {name = "Red Fury", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Shredder Team", level = 110, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Agility", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Team Claw", level = 115, cd = 7, dist = 6, target = 1, f = 80, t = "steel"}, move9 = {name = "Swords Dance", level = 108, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Shuckle"] = {move1 = {name = "Bug Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move2 = {name = "Wrap", level = 30, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Shell Attack", level = 30, cd = 10, dist = 4, target = 1, f = 70, t = "bug"}, move4 = {name = "Struggle Bug", level = 38, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Safeguard", level = 30, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Rest", level = 34, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Heracross"] = {move1 = {name = "Tackle", level =80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Horn Attack", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Take Down", level = 80, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move4 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Karate Chop", level = 80, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, --fazer close combat move6 = {name = "Brick Beak", level = 80, cd = 40, dist = 1, target = 0, f = 85, t = "fighting"}, --alterado v1.8 move7 = {name = "Bug Bite", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, --fazer revange lvl92 move8 = {name = "Megahorn", level = 87, cd = 35, dist = 1, target = 0, f = 90, t = "bug"}, move9 = {name = "Bug Fighter", level = 90, cd = 50, dist = 1, target = 0, f = 0, t = "bug"}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"}, move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 20, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 22, cd = 50, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Scary Face", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Rest", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Slash", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Hammer Arm", level = 90, cd = 60, dist = 1, target = 0, f = 75, t = "fighting"}, --alterado v1.8 move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Thrash", level = 95, cd = 30, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Ground Crusher", level = 100, cd = 80, dist = 1, target = 0, f = 30, t = "ground"}, --alterado v1.5 move8 = {name = "Scary Face", level = 92, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Slugma"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 15, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Yawn", level = 25, cd = 60, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move5 = {name = "Lava Plume", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --alterado v1.8 move6 = {name = "Volcano Burst", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"}, move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move9 = {name = "Yawn", level = 65, cd = 66, dist = 3, target = 1, target = 0, f = 0, t = "normal"}, }, ["Swinub"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Mud Slap", level = 15, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move3 = {name = "Mud Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move4 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath }, ["Piloswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Corsola"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 50, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Rock Blast", level = 50, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, move5 = {name = "Power Gem", level = 50, cd = 40, dist = 1, target = 0, f = 90, t = "rock"}, move6 = {name = "Ancient Power", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "rock"}, move7 = {name = "Restore", level = 55, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, --fazer recorver move8 = {name = "Harden", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Remoraid"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, }, ["Octillery"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move6 = {name = "Hyper Beam", level = 76, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move8 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"}, }, --15 ["Delibird"] = {move1 = {name = "Present", level = 40, cd = 15, dist = 4, target = 1, f = 70, t = "normal"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Pluck", level = 45, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 42, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, --fazer frost breath move5 = {name = "Ice Beam", level = 40, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Blizzard", level = 50, cd = 70, dist = 1, target = 0, f = 100, t = "ice"}, move7 = {name = "Rest", level = 45, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mantine"] = {move1 = {name = "Super Sonic", level = 80, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Headbutt", level = 80, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Bubbles", level = 80, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 82, cd = 25, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Pulse", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "water"}, move7 = {name = "Wing Attack", level = 85, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Surf", level = 85, cd = 50, dist = 1, target = 0, f = 80, t = "water"}, move9 = {name = "Hydropump", level = 95, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move10 = {name = "Agility", level = 80, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Skarmory"] = {move1 = {name = "Sand Attack", level = 85, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Peck", level = 85, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Slash", level = 85, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Swift", level = 85, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Air Slash", level = 88, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 93, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"}, move8 = {name = "Aerial Ace", level = 89, cd = 80, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Agility", level = 85, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Houndour"] = {move1 = {name = "Roar", level = 23, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 22, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Ember", level = 20, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move6 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Fire Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Houndoom"] = {move1 = {name = "Roar", level = 90, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Bite", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 80, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Faint Attack", level = 80, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Ember", level = 80, cd = 15, dist = 4, target = 1, f = 40, t = "fire"}, move6 = {name = "Flamethrower", level = 80, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move7 = {name = "Fire Fang", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move8 = {name = "Fire Blast", level = 82, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move9 = {name = "Inferno", level = 90, cd = 75, dist = 1, target = 0, f = 110, t = "fire"}, }, ["Kingdra"] = {move1 = {name = "Mud Shot", level = 90, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "SmokeScreen", level = 90, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 90, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 90, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 90, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 90, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Twister", level = 94, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Dragon Pulse", level = 95, cd = 45, dist = 1, target = 0, f = 60, t = "dragon"}, move9 = {name = "Hydropump", level = 98, cd = 80, dist = 1, target = 0, f = 120, t = "water"}, }, ["Phanpy"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Take Down", level = 24, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move3 = {name = "Horn Attack", level = 20, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 26, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Defense Curl", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Donphan"] = {move1 = {name = "Thunder Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "electric"}, move2 = {name = "Fire Fang", level = 82, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Horn Attack", level = 80, cd = 15, dist = 2, target = 1, f = 50, t = "normal"}, move4 = {name = "Rollout", level = 80, cd = 30, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 80, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, --fazer cannon ball move6 = {name = "Scary Face", level = 82, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Earthquake", level = 92, cd = 55, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Defense Curl", level = 86, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, --alterado v1.7 move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, --alterado v1.7 move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Smeargle"] = {move1 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, move4 = {name = "Hyper Beam", level = 22, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Triple Kick", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move5 = {name = "Mega Kick", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Multi-Kick", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, }, ["Hitmontop"] = {move1 = {name = "Triple Kick", level = 60, cd = 15, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "ice"}, move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 34, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 40, cd = 35, dist = 1, target = 0, f = 70, t = "ice"}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move3 = {name = "Thunder Shock", level = 30, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 30, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 40, cd = 40, dist = 1, target = 0, f = 90, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Miltank"] = {move1 = {name = "Tackle", level = 80, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Body Slam", level = 85, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 85, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Rollout", level = 80, cd = 40, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Earthshock", level = 80, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, --fazer cannon ball move6 = {name = "Healarea", level = 80, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, --fazer milk drink move7 = {name = "Emergency Call", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, --fazer heal bell move8 = {name = "Defense Curl", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 100, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 100, cd = 10, dist = 4, target = 1, f = 70, t = "normal"}, move3 = {name = "Great Love", level = 108, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Selfheal", level = 100, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 100, cd = 55, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Emergency Call", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Harden", level = 106, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, --fazer protection move8 = {name = "Egg Rain", level = 105, cd = 50, dist = 1, target = 0, f = 85, t = "normal"}, }, ["Raikou"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Entei"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Suicune"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1}, f = 150, t = "normal", }, ["Larvitar"] = {move1 = {name = "Bite", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 20, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Stone Edge", level = 20, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move6 = {name = "Shadowave", level = 25, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm }, ["Pupitar"] = {move1 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Dark Pulse", level = 65, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move4 = {name = "Rock Slide", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move5 = {name = "Stone Edge", level = 65, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Earthquake", level = 70, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move7 = {name = "Hyper Beam", level = 72, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Shadowave", level = 65, cd = 25, dist = 1, target = 0, f = 65, t = "dark"}, --NAO fazer sandstorm }, ["Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, --NAO fazer sandstorm move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Lugia"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Ho-oh"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Celebi"] = {move1 = {name = "Headbutt", level = 8, cd = 12, dist = 1, target = 1, f = 150, t = "normal"}, }, ["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 35, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, --alterado v1.9 \/ move2 = {name = "Psywave", level = 35, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Magical Leaf", level = 35, cd = 15, dist = 4, target = 1, f = 35, t = "grass"}, move4 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 37, cd = 30, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 35, cd = 60, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Reflect", level = 38, cd = 35, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Mimic Wall", level = 36, cd = 5, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Miracle Eye", level = 36, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Rhydon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"}, move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, }, ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move4 = {name = "Flamethrower", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire"}, move6 = {name = "Fireball", level = 24, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move7 = {name = "Fire Blast", level = 48, cd = 30, dist = 1, target = 0, f = 105, t = "fire"}, move8 = {name = "Magma Storm", level = 51, cd = 60, dist = 1, target = 0, f = 100, t = "fire"}, }, ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot move8 = {name = "Psychic", level = 42, cd = 30, dist = 1, target = 1, f = 80, t = "psychic"}, }, ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, }, ["Shiny Espeon"] = {move1 = {name = "Swift", level = 55, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Psywave", level = 55, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Psybeam", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move5 = {name = "Psy Pulse", level = 55, cd = 20, dist = 4, target = 1, f = 35, t = "psychic"}, move6 = {name = "Confusion", level = 55, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 59, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, move8 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move9 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 60, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 65, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Doubleslap", level = 65, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Bubblebeam", level = 65, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 65, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move6 = {name = "Whirlpool", level = 67, cd = 40, dist = 1, target = 0, f = 15, t = "water"}, move7 = {name = "Tongue Hook", level = 70, cd = 30, dist = 5, target = 1, f = 0, t = "normal"}, move8 = {name = "Tongue Grap", level = 73, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move9 = {name = "Hypnosis", level = 65, cd = 40, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, move7 = {name = "Last Resort", level = 55, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Shiny Stantler"] = {move1 = {name = "Sand Attack", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Tackle", level = 55, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move3 = {name = "Stomp", level = 63, cd = 30, dist = 1, target = 0, f = 90, t = "ground"}, move4 = {name = "Take Down", level = 55, cd = 20, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Jump Kick", level = 61, cd = 30, dist = 1, target = 0, f = 80, t = "fighting"}, move8 = {name = "Hypnosis", level = 55, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move4 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move5 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal"}, move6 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon"}, move7 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ---moves sinooh--- ["Magmortar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire"}, move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire"}, move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire"}, move9 = {name = "Flame Wheel", level = 80, cd = 20, dist = 1, target = 0, f = 85, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Turtwig"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grotle"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Torterra"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, }, ["Chimchar"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Monferno"] = {move1 = {name = "Scratch", level = 40, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 40, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Infernape"] = {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move9 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Piplup"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Prinplup"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Empoleon"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gible"] = {move1 = {name = "Aqua Tail", level = 9, cd = 10, dist = 1, target = 1, f = 60, t = "water"}, move2 = {name = "Thunder Wave", level = 10, cd = 15, dist = 1, target = 0, f = 70, t = "electric"}, move3 = {name = "Hyper Beam", level = 12, cd = 20, dist = 1, target = 0, f = 100, t = "normal"}, move4 = {name = "Dragon Breath", level = 16, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move6 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, }, ["Gabite"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Garchomp"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 100, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 100, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 100, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 100, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 100, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 104, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 108, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 100, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 110, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Electivire"] = {move1 = {name = "Quick Attack", level = 32, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric"}, move3 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Darkrai"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Togekiss"] = {move1 = {name = "Lovely Kiss", level = 60, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Charm", level = 60, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Doubleslap", level = 60, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Magical Leaf", level = 60, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Selfheal", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Great Love", level = 67, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, move7 = {name = "Last Resort", level = 65, cd = 30, dist = 1, target = 0, f = 70, t = "normal"}, move8 = {name = "Ancient Power", level = 75, cd = 45, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Metronome", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mamoswine"] = {move1 = {name = "Mud Slap", level = 80, cd = 15, dist = 3, target = 1, f = 50, t = "ground"}, move2 = {name = "Mud Bomb", level = 80, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move3 = {name = "Ice Fang", level = 80, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move4 = {name = "Icy Wind", level = 80, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move5 = {name = "Aurora Beam", level = 80, cd = 30, dist = 1, target = 0, f = 70, t = "ice"}, --fazer powder snow move6 = {name = "Ice Beam", level = 82, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 84, cd = 40, dist = 1, target = 0, f = 75, t = "unknow"}, move8 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Blizzard", level = 88, cd = 80, dist = 1, target = 0, f = 100, t = "ice"}, move10 = {name = "Hyper Beam", level = 106, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Riolu"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Lucario"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Starly"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, }, ["Staravia"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, }, ["Staraptor"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Bidoof"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bibarel"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Kricketot"] = {move1 = {name = "Tackle", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move5 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move6 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "bug"}, }, ["Kricketune"] = {move1 = {name = "Tackle", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Bug Bite", level = 65, cd = 15, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Toxic Spikes", level = 65, cd = 15, dist = 4, target = 1, f = 50, t = "poison"}, move4 = {name = "Headbutt", level = 65, cd = 20, dist = 1, target = 1, f = 50, t = "normal"}, --fazer heavy slam move5 = {name = "Gyro Ball", level = 73, cd = 30, dist = 1, target = 0, f = 80, t = "steel"}, --alterado v1.7 move6 = {name = "Zap Cannon", level = 70, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Harden", level = 67, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "steel"}, }, ["Shinx"] = {move1 = {name = "Charge", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Thunder Shock", level = 20, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move4 = {name = "Thunder Wave", level = 20, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Thunder Bolt", level = 30, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move7 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric"}, --fazer signal beam lvl40 }, ["Luxio"] = {move1 = {name = "Charge", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 40, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Thunder Shock", level = 40, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move5 = {name = "Thunder Wave", level = 40, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder Punch", level = 44, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move7 = {name = "Thunder", level = 50, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Thunder Bolt", level = 46, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam }, ["Luxray"] = {move1 = {name = "Charge", level = 85, cd = 40, dist = 1, target = 0, f = 0, t = "electric"}, move2 = {name = "Tackle", level = 85, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Fire Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "fire"}, move4 = {name = "Thunder Shock", level = 85, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move5 = {name = "Thunder Wave", level = 85, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Thunder Punch", level = 85, cd = 25, dist = 1, target = 1, f = 75, t = "electric"}, move7 = {name = "Thunder", level = 85, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electro Field", level = 95, cd = 80, dist = 1, target = 0, f = 35, t = "electric"}, move9 = {name = "Thunder Bolt", level = 85, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, --fazer signal beam }, ["Ambipom"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Doubleslap", level = 40, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Scratch", level = 40, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Swift", level = 40, cd = 15, dist = 4, target = 1, f = 30, t = "normal"}, move5 = {name = "Fury Swipes", level = 44, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move6 = {name = "Last Resort", level = 46, cd = 25, dist = 1, target = 1, f = 70, t = "normal"}, move7 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move9 = {name = "Multi-Punch", level = 36, cd = 30, dist = 1, target = 0, f = 70, t = "fighting"}, }, ["Mismagius"] = {move1 = {name = "Psybeam", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 80, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Shadow Ball", level = 80, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move4 = {name = "Confuse Ray", level = 80, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move5 = {name = "Night Shade", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Night Daze", level = 86, cd = 80, dist = 1, target = 0, f = 95, t = "ghost"}, --alterado v1.4 move7 = {name = "Invisible", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Fear", level = 80, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Drifblim"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment }, ["Drifloon"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment }, ["Cranidos"] = {move1 = {name = "Roar", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Super Sonic", level = 40, cd = 20, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 45, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move5 = {name = "Rock Throw", level = 43, cd = 15, dist = 3, target = 1, f = 55, t = "rock"}, move6 = {name = "Rock Slide", level = 45, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Fire Fang", level = 44, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move8 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Rampardos"] = {move1 = {name = "Sand Attack", level = 100, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 1, f = 60, t = "steel"}, --alterado v1.9 move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Harden", level = 100, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shieldon"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Bastiodon"] = {move1 = {name = "Iron Tail", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock"}, move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 90, t = "rock"}, }, ["Burmy"] = {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Wormadam Grass"] = {move1 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Leech Seed", level = 50, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move4 = {name = "Synthesis", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Bullet Seed", level = 50, cd = 30, dist = 1, target = 0, f = 95, t = "grass"}, move6 = {name = "Giga Drain", level = 60, cd = 25, dist = 1, target = 1, f = 80, t = "grass"}, move7 = {name = "Sleep Powder", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Cotton Spore", level = 50, cd = 25, dist = 1, target = 0, f = 0, t = "grass"}, move9 = {name = "Poison Powder", level = 50, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Wormadam Ground"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Wormadam Steel"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Mothim"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Vespiquen"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Scratch", level = 7, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Poison Sting", level = 10, cd = 10, dist = 3, target = 1, f = 40, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, move5 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Stun Spore", level = 28, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 31, cd = 20, dist = 4, target = 0, f = 0, t = "normal"}, move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Fury Cutter", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move10 = {name = "X-Scissor", level = 34, cd = 25, dist = 1, target = 0, f = 65, t = "bug"}, move11 = {name = "Steel Wing", level = 93, cd = 25, dist = 1, target = 0, f = 75, t = "steel"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Combee"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move7 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move8 = {name = "Sleep Powder", level = 34, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Pachirisu"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Buizel"] = {move1 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 40, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 40, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 40, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 40, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Hydro Cannon", level = 50, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Waterfall", level = 45, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7 move9 = {name = "Agility", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "fying"}, }, ["Floatzel"] = {move1 = {name = "Bite", level = 85, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Crunch", level = 85, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Bubbles", level = 85, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 85, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Ice Fang", level = 85, cd = 25, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Aqua Tail", level = 85, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move7 = {name = "Thrash", level = 85, cd = 45, dist = 1, target = 0, f = 80, t = "normal"}, move8 = {name = "Hydro Cannon", level = 90, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Waterfall", level = 85, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, --alterado v1.7 move10 = {name = "Hydro Dance", level = 90, cd = 90, dist = 1, target = 0, f = 120, t = "water"}, --alterado v1.7 move11 = {name = "Agility", level = 85, cd = 50, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Cherubi"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Petal Dance", level = 32, cd = 25, dist = 1, target = 0, f = 70, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Cherrim"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Honchkrow"] = {move1 = {name = "Peck", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move3 = {name = "Night Shade", level = 55, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Wing Attack", level = 58, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Sucker Punch", level = 62, cd = 20, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Tailwind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, move7 = {name = "Shadowave", level = 60, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, --fazer torment }, ["Shellos east"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Shellos"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Harden", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gastrodon east"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gastrodon"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Harden", level = 44, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Buneary"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Lopunny"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Glameow"] = {move1 = {name = "Quick Attack", level = 15, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 15, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Rest", level = 22, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Purugly"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Fury Swipes", level = 35, cd = 10, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move4 = {name = "Hyper Voice", level = 35, cd = 20, dist = 1, target = 0, f = 70, t = "normal"}, move5 = {name = "Sucker Punch", level = 38, cd = 30, dist = 1, target = 1, f = 65, t = "dark"}, move6 = {name = "Rest", level = 38, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Stunky"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 15, cd = 30, dist = 1, target = 0, f = 5, t = "poison"}, }, ["Skuntank"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move4 = {name = "Mud Bomb", level = 16, cd = 25, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Poison Bomb", level = 15, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"}, move7 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, }, ["Bronzor"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Bronzong"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psywave", level = 30, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move4 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, move5 = {name = "Confuse Ray", level = 59, cd = 35, dist = 3, target = 1, f = 65, t = "ghost"}, move6 = {name = "Calm Mind", level = 55, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Psyshock", level = 63, cd = 45, dist = 1, target = 0, f = 65, t = "psychic"}, move8 = {name = "Miracle Eye", level = 55, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Bonsly"] = {move1 = {name = "Rock Throw", level = 80, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --alterado v1.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 80, cd = 15, dist = 4, target = 1, f = 35, t = "rock"}, move3 = {name = "Rock Tomb", level = 80, cd = 30, dist = 4, target = 1, f = 85, t = "rock"}, move4 = {name = "Stone Edge", level = 80, cd = 25, dist = 4, target = 1, f = 35, t = "rock"}, move5 = {name = "Low Kick", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "fighting"}, move6 = {name = "Sucker Punch", level = 80, cd = 25, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Reflect", level = 85, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Reverse Earthshock", level = 85, cd = 80, dist = 1, target = 0, f = 135, t = "rock"}, move9 = {name = "Hammer Arm", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "fighting"}, }, ["Happiny"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal"}, move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal"}, move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal"}, }, ["Chatot"] = {move1 = {name = "Peck", level = 25, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move2 = {name = "Feather Dance", level = 25, cd = 15, dist = 4, target = 1, f = 25, t = "flying"}, move3 = {name = "Confuse Ray", level = 27, cd = 25, dist = 3, target = 1, f = 65, t = "ghost"}, move4 = {name = "Psy Pulse", level = 25, cd = 20, dist = 4, target = 1, f = 33, t = "psychic"}, move5 = {name = "Night Shade", level = 30, cd = 30, dist = 1, target = 0, f = 80, t = "ghost"}, move6 = {name = "Psychic", level = 35, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Hippopotas"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Hippowdon"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Skorupi"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot }, ["Drapion"] = {move1 = {name = "String Shot", level = 35, cd = 15, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Fury Swipes", level = 35, cd = 15, dist = 4, target = 1, f = 65, t = "normal"}, --alterado v1.7 move5 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, --alterado v1.7 move6 = {name = "Pin Missile", level = 38, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Sting Gun", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "poison"}, --fazer web shot move8 = {name = "Poison Gas", level = 29, cd = 20, dist = 1, target = 0, f = 5, t = "poison"}, move9 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, }, ["Croagunk"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"}, move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, }, ["Toxicroak"] = {move1 = {name = "Quick Attack", level = 35, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bug Bite", level = 35, cd = 10, dist = 1, target = 1, f = 50, t = "bug"}, move3 = {name = "Poison Sting", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "poison"}, move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move6 = {name = "Rolling Kick", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "fighting"}, move7 = {name = "Fighter Spirit", level = 60, cd = 30, dist = 1, target = 0, f = 0, t = "fighting"}, move8 = {name = "Mortal Gas", level = 35, cd = 45, dist = 1, target = 0, f = 90, t = "poison"}, move9 = {name = "Poison Jab", level = 35, cd = 25, dist = 4, target = 1, f = 65, t = "poison"}, }, ["Carnivine"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Poison Gas", level = 50, cd = 25, dist = 1, target = 0, f = 10, t = "poison"}, move6 = {name = "Petal Dance", level = 55, cd = 20, dist = 1, target = 0, f = 70, t = "grass"}, move7 = {name = "Leaf Storm", level = 65, cd = 50, dist = 1, target = 0, f = 100, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 50, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Finneon"] = {move1 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 10, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, }, ["Lumineon"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move6 = {name = "Octazooka", level = 74, cd = 45, dist = 1, target = 0, f = 80, t = "water"}, move7 = {name = "Surf", level = 80, cd = 60, dist = 1, target = 0, f = 80, t = "water"}, }, ["Mantyke"] = {move1 = {name = "Ice Beam", level = 70, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Water Gun", level = 70, cd = 15, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Waterball", level = 70, cd = 10, dist = 4, target = 1, f = 65, t = "water"}, move4 = {name = "Bubblebeam", level = 70, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, }, ["Snover"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, --fazer frost breath }, ["Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"}, }, ["Shiny Abomasnow"] = {move1 = {name = "Absorb", level = 50, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 50, cd = 20, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Leaf Blade", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, move4 = {name = "Magical Leaf", level = 50, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move5 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move6 = {name = "Icy Wind", level = 20, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Ice Beam", level = 25, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move8 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Ice Beam", level = 10, cd = 15, dist = 1, target = 0, f = 95, t = "ice"}, }, ["Weavile"] = {move1 = {name = "Scratch", level = 55, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Ice Shards", level = 55, cd = 20, dist = 3, target = 1, f = 40, t = "ice"}, move5 = {name = "Icy Wind", level = 60, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move6 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move7 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Ice Fang", level = 15, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move9 = {name = "Aurora Beam", level = 70, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, }, ["Gliscor"] = {move1 = {name = "Sand Attack", level = 40, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Poison Sting", level = 40, cd = 10, dist = 1, target = 1, f = 50, t = "poison"}, move3 = {name = "Slash", level = 40, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "U-Turn", level = 40, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move5 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Fury Cutter", level = 48, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Guillotine", level = 50, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move8 = {name = "Harden", level = 42, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Agility", level = 55, cd = 30, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Lickilicky"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal"}, move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Tangrowth"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, }, ["Shiny Tangrowth"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 1, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Super Vines", level = 1, cd = 22, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Poison Powder", level = 1, cd = 10, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Sleep Powder", level = 1, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Stun Spore", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Ancient Power", level = 1, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move9 = {name = "Leaf Storm", level = 1, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, move10 = {name = "Leaf Blade", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "grass"}, }, ["Yanmega"] = {move1 = {name = "Super Sonic", level = 50, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Tackle", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move3 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "U-Turn", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, move6 ={name = "Wing Attack", level = 50, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move7 ={name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move8 ={name = "Bug Buzz", level = 56, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, --alterado v1.8 move9 ={name = "Hypnosis", level = 50, cd = 60, dist = 3, target = 1, f = 0, t = "psychic"}, }, ["Heatran"] = {move1 = {name = "Dragon Claw", level = 5, cd = 15, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Wing Attack", level = 28, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 64, cd = 50, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, move12 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, }, --------------------------------------Move Hoenn------------------------------------ ["Treecko"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 5, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Grovyle"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Sceptile"] = {move1 = {name = "Body Slam", level = 56, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 9, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, --65 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 35, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Leaf Blade", level = 18, cd = 45, dist = 1, target = 1, f = 100, t = "normal"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, }, ["Torchic"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 5, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move7 = {name = "Rage", level = 25, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Combusken"] = {move1 = {name = "Scratch", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Rage", level = 27, cd = 80, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Blaziken"] = {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Groudon"] = {move1 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move2 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 105, t = "fire"}, move3 = {name = "Flamethrower", level = 14, cd = 20, dist = 1, target = 0, f = 100, t = "fire"}, move4 = {name = "Sacred Fire", level = 16, cd = 20, dist = 4, target = 1, f = 90, t = "fire"}, move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 90, t = "fire"}, move6 = {name = "Raging Blast", level = 30, cd = 25, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 100, t = "fire"}, move8 = {name = "Fire Blast", level = 33, cd = 40, dist = 1, target = 0, f = 150, t = "fire"}, move9 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 150, t = "ground"}, move10 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move11 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, }, ["Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"}, move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, }, ["Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Shiny Aggron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 85, t = "ground"}, move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move11 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, }, ["Shiny Lairon"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Bagon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Shelgon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, }, ["Salamence"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"}, }, ["Shiny Bagon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Shiny Shelgon"] = {move1 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 12, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon"}, move5 = {name = "Twister", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move6 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move7 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, }, ["Shiny Salamence"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"}, }, ["Rayquaza"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, }, ["Flygon"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move9 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move10 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, move11 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"}, }, ["Vibrava"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, }, ["Cradily"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Shiny Cradily"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Crusher Stomp", level = 39, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move7 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move9 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Trapinch"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Lileep"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Shiny Lileep"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, move5 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground"}, move6 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, }, ["Shuppet"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Duskull"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Banette"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Sableye"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Dusclops"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Dusknoir"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Walrein"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move10 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move11 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, }, ["Spheal"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, }, ["Sealeo"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, }, ["Aron"] = {move1 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 1, target = 0, f = 60, t = "steel"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, --opicional move5 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move6 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal"} }, ["Kyogre"] = {move1 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move2 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, }, ["Mudkip"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 5, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, }, ["Marshtomp"] = {move1 = {name = "Headbutt", level = 5, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, }, ["Swampert"] = {move1 = {name = "Headbutt", level = 56, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 90, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, }, ["Wurmple"] = {move1 = {name = "Headbutt", level = 3, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Silcoon"] = {move1 = {name = "String Shot", level = 3, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal"}, move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug"}, }, ["Cacnea"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, }, ["Cacturne"] = {move1 = {name = "Quick Attack", level = 5, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Leaf Storm", level = 60, cd = 90, dist = 1, target = 0, f = 120, t = "grass"}, move9 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move10 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, }, ["Beautifly"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug"}, move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal"}, move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move5 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move6 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Cascoon"] = {move1 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Harden", level = 9, cd = 25, dist = 15, target = 0, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, }, ["Dustox"] = {move1 = {name = "Toxic Spikes", level = 4, cd = 10, dist = 1, target = 1, f = 30, t = "normal"}, move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal"}, move3 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move4 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison"}, move5 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, move6 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying"}, move7 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, }, ["Wingull"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, }, ["Pelipper"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Water Gun", level = 15, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Waterball", level = 12, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, }, ["Taillow"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, }, ["Swablu"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Dragon Claw", level = 22, cd = 16, dist = 1, target = 1, f = 60, t = "dragon"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, }, ["Swellow"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 15, dist = 1, target = 0, f = 0, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move8 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Altaria"] = {move1 = {name = "Quick Attack", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal"}, move3 = {name = "Whirlwind", level = 8, cd = 22, dist = 1, target = 0, f = 80, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Hurricane", level = 24, cd = 60, dist = 1, target = 0, f = 15, t = "flying"}, move7 = {name = "Tornado", level = 24, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 42, cd = 25, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 42, cd = 70, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Draco Meteor", level = 45, cd = 60, dist = 1, target = 0, f = 90, t = "dragon"}, --parei aki }, ["Seviper"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison"}, move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison"}, move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug"}, move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison"}, move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Minun"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Plusle"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Electrike"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Manectric"] = {move1 = {name = "Mega Kick", level = 7, cd = 40, dist = 1, target = 1, f = 85, t = "fighting"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder Punch", level = 18, cd = 40, dist = 1, target = 1, f = 75, t = "electric"}, move6 = {name = "Iron Tail", level = 21, cd = 20, dist = 1, target = 1, f = 70, t = "steel"}, move7 = {name = "Thunder", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "electric"}, move8 = {name = "Electric Storm", level = 80, cd = 25, dist = 1, target = 0, f = 105, t = "electric"}, move9 = {name = "Agility", level = 48, cd = 60, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Anorith"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, }, ["Nincada"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, }, ["Ninjask"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Shedinja"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, move2 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move8 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, }, ["Armaldo"] = {move1 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug"}, move2 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move3 = {name = "Slash", level = 10, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock"}, move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug"}, move7 = {name = "Bug Fighter", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "bug"}, move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Claydol"] = {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move7 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground"}, move8 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move9 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Baltoy"] = {move1 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, }, ["Castform"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, }, ["Kecleon"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Ember", level = 12, cd = 15, dist = 4, target = 1, f = 42, t = "fire"}, move5 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move6 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Faint Attack", level = 55, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Illumise"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Volbeat"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Delcatty"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground"}, move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, }, ["Skitty"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal"}, }, ["Spoink"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal"}, }, ["Ralts"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, }, ["Chingling"] = {move1 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Beldum"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, }, ["Metang"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, }, ["Metagross"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Beldum"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, }, ["Shiny Metang"] = {move1 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move2 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move3 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move5 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move6 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move7 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move8 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel"}, }, ["Shiny Metagross"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal"}, move6 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move7 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Future Sight", level = 80, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Grumpig"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Lunatone"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Kirlia"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Chimecho"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Calm Mind", level = 27, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Gardevoir"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Gallade"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Fist Machine", level = 54, cd = 35, dist = 1, target = 0, f = 105, t = "fighting"}, move11 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, }, ["Meditite"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, }, ["Medicham"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move6 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move7 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move8 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move9 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Makuhita"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting"}, move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting"}, move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Hariyama"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting"}, move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting"}, move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Nuzleaf"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, }, ["Shiftry"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting"}, move4 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal"}, move6 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost"}, move8 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Seedot"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal"}, }, ["Nosepass"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Probopass"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground"}, move5 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock"}, move6 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Rollout", level = 27, cd = 60, dist = 1, target = 0, f = 15, t = "rock"}, move8 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Magnezone"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 3, target = 1, f = 55, t = "electric"}, move3 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move4 = {name = "Thunder Wave", level = 16, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move5 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move6 = {name = "Electric Storm", level = 31, cd = 50, dist = 1, target = 0, f = 105, t = "electric"}, move7 = {name = "Sonicboom", level = 40, cd = 30, dist = 3, target = 1, f = 0, t = "normal"}, move8 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, move9 = {name = "Thunder", level = 18, cd = 35, dist = 1, target = 0, f = 100, t = "electric"}, }, ["Gulpin"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Swalot"] = {move1 = {name = "Mud Shot", level = 8, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison"}, move3 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground"}, move5 = {name = "Poison Bomb", level = 20, cd = 30, dist = 3, target = 1, f = 70, t = "poison"}, move6 = {name = "Sludge Rain", level = 20, cd = 60, dist = 1, target = 0, f = 110, t = "poison"}, move7 = {name = "Harden", level = 29, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Acid Armor", level = 29, cd = 55, dist = 1, target = 0, f = 0, t = "poison"}, }, ["Regirock"] = {move1 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 1, target = 0, f = 70, t = "steel"}, move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground"}, move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock"}, move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"}, move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 55, t = "ground"}, move8 = {name = "Rock Drill", level = 51, cd = 35, dist = 1, target = 0, f = 100, t = "rock"}, }, ["Barboach"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Lotad"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Lombre"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Ludicolo"] = {move1 = {name = "Absorb", level = 14, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Leech Seed", level = 16, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move8 = {name = "Solar Beam", level = 84, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move9 = {name = "Leaf Storm", level = 95, cd = 80, dist = 1, target = 0, f = 100, t = "grass"}, move10 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Corphish"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Crawdaunt"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move8 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, }, ["Clamperl"] = {move1 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Carvanha"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, }, ["Sharpedo"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Bubblebeam", level = 8, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, }, ["Whiscash"] = {move1 = {name = "Mud Shot", level = 4, cd = 15, dist = 3, target = 1, f = 40, t = "ground"}, move2 = {name = "Mud Bomb", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground"}, move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"}, }, ["Luvdisc"] = {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal"}, move2 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move3 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water"}, move5 = {name = "Bubblebeam", level = 12, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move6 = {name = "Water Gun", level = 34, cd = 25, dist = 1, target = 0, f = 55, t = "water"}, move7 = {name = "Waterball", level = 33, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water"}, }, ["Regice"] = {move1 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move2 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move10 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"}, }, ["Froslass"] = {move1 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Psywave", level = 32, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Glalie"] = {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Glaceon"] = {move1 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move6 = {name = "Icy Wind", level = 35, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move7 = {name = "Aurora Beam", level = 39, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Blizzard", level = 42, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move9 = {name = "Great Love", level = 45, cd = 50, dist = 1, target = 0, f = 50, t = "normal"}, }, ["Snorunt"] = {move1 = {name = "Ice Beam", level = 15, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Doubleslap", level = 20, cd = 10, dist = 1, target = 1, f = 25, t = "normal"}, move3 = {name = "Icy Wind", level = 25, cd = 35, dist = 1, target = 0, f = 45, t = "ice"}, move4 = {name = "Ice Punch", level = 14, cd = 25, dist = 1, target = 1, f = 75, t = "ice"}, move5 = {name = "Aurora Beam", level = 25, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move6 = {name = "Blizzard", level = 32, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Feebas"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water"}, move2 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, }, ["Gorebyss"] = {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, }, ["Huntail"] = {move1 = {name = "Hyper Beam", level = 21, cd = 25, dist = 1, target = 0, f = 100, t = "normal"}, move2 = {name = "Crunch", level = 40, cd = 10, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move6 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move7 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, }, ["Milotic"] = {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal"}, move3 = {name = "Aqua Tail", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "water"}, move4 = {name = "Waterball", level = 40, cd = 20, dist = 4, target = 1, f = 60, t = "water"}, move5 = {name = "Hydro Cannon", level = 42, cd = 45, dist = 1, target = 0, f = 95, t = "water"}, move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move7 = {name = "Hyper Beam", level = 44, cd = 45, dist = 1, target = 0, f = 100, t = "normal"}, move8 = {name = "Hydropump", level = 48, cd = 70, dist = 1, target = 0, f = 120, t = "water"}, move9 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice"}, move10 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Wailmer"] = {move1 = {name = "Quick Attack", level = 12, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"}, }, ["Wailord"] = {move1 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move2 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move3 = {name = "Water Gun", level = 14, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Bubblebeam", level = 16, cd = 20, dist = 3, target = 1, f = 40, t = "water"}, move5 = {name = "Water Pulse", level = 18, cd = 20, dist = 1, target = 0, f = 70, t = "water"}, move6 = {name = "Muddy Water", level = 30, cd = 25, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aurora Beam", level = 30, cd = 25, dist = 1, target = 0, f = 80, t = "ice"}, move8 = {name = "Hydro Cannon", level = 46, cd = 40, dist = 4, target = 0, f = 95, t = "water"}, move9 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice"}, move10 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water"}, move11 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Budew"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Roselia"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, }, ["Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Shiny Roserade"] = {move1 = {name = "Body Slam", level = 20, cd = 15, dist = 1, target = 1, f = 80, t = "normal"}, move2 = {name = "Razor Leaf", level = 20, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Magical Leaf", level = 20, cd = 20, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Synthesis", level = 25, cd = 50, dist = 1, target = 0, f = 0, t = "grass"}, move5 = {name = "Solar Beam", level = 50, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move6 = {name = "Sleep Powder", level = 44, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Poison Powder", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison"}, move9 = {name = "Aromateraphy", level = 89, cd = 45, dist = 1, target = 0, f = 0, t = "grass"}, move10 = {name = "X-Scissor", level = 100, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move11 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, }, ["Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, }, ["Masquerain"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterfall", level = 28, cd = 25, dist = 1, target = 0, f = 65, t = "water"}, --alterado v1.7 move5 = {name = "Bubblebeam", level = 26, cd = 25, dist = 4, target = 1, f = 40, t = "water"}, move6 = {name = "Rain Dance", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "water"}, --alterado v1.7 move7 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, }, ["Surskit"] = {move1 = {name = "Tackle", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 20, cd = 10, dist = 1, target = 1, f = 50, t = "water"}, move3 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "U-Turn", level = 5, cd = 15, dist = 4, target = 1, f = 60, t = "bug"}, }, ["Shroomish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass"}, move2 = {name = "Leech Seed", level = 5, cd = 15, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move4 = {name = "Bullet Seed", level = 34, cd = 25, dist = 1, target = 0, f = 95, t = "grass"}, move5 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, }, ["Breloom"] = {move1 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move2 = {name = "Razor Leaf", level = 30, cd = 15, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Body Slam", level = 20, cd = 10, dist = 1, target = 1, f = 80, t = "normal"}, move4 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move5 = {name = "Sunny Day", level = 36, cd = 35, dist = 1, target = 0, f = 0, t = "fire"}, move6 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass"}, move7 = {name = "Leaf Storm", level = 50, cd = 60, dist = 1, target = 0, f = 100, t = "grass"}, move8 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, }, ["Mightyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move6 = {name = "Confuse Ray", level = 59, cd = 40, dist = 3, target = 1, f = 65, t = "ghost"}, move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, }, ["Poochyena"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, }, ["Absol"] = {move1 = {name = "Quick Attack", level = 55, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Bite", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move4 = {name = "Pursuit", level = 55, cd = 20, dist = 4, target = 1, f = 65, t = "dark"}, move5 = {name = "Dark Pulse", level = 55, cd = 15, dist = 4, target = 1, f = 35, t = "dark"}, move6 = {name = "Air Slash", level = 58, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move7 = {name = "Assurance", level = 63, cd = 40, dist = 1, target = 0, f = 90, t = "dark"}, move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground"}, move9 = {name = "Agility", level = 80, cd = 35, dist = 1, target = 0, f = 0, t = "flying"}, }, ["Registeel"] = {move1 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 70, t = "steel"}, move2 = {name = "Iron Tail", level = 100, cd = 10, dist = 1, target = 0, f = 70, t = "steel"}, move3 = {name = "Rock Throw", level = 100, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, --opicional move4 = {name = "Rock Slide", level = 100, cd = 15, dist = 3, target = 1, f = 63, t = "rock"}, --opicional move5 = {name = "Stone Edge", level = 100, cd = 20, dist = 3, target = 1, f = 63, t = "rock"}, move6 = {name = "Earthshock", level = 105, cd = 40, dist = 1, target = 0, f = 75, t = "ground"}, move7 = {name = "Fissure", level = 110, cd = 50, dist = 1, target = 0, f = 110, t = "ground"}, move8 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"}, move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 55, t = "ground"}, move10 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, }, ["Mawile"] = {move1 = {name = "X-Scissor", level = 45, cd = 30, dist = 1, target = 0, f = 65, t = "bug"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move7 = {name = "Iron Defense", level = 104, cd = 45, dist = 1, target = 0, f = 0, t = "steel"}, move7 = {name = "Metal Claw", level = 62, cd = 15, dist = 1, target = 1, f = 60, t = "steel"}, }, ["Zigzagoon"] = {move1 = {name = "Lick", level = 30, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move3 = {name = "Crunch", level = 30, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move4 = {name = "Thunder Fang", level = 30, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Fang", level = 32, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Ice Fang", level = 34, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, }, ["Linoone"] = {move1 = {name = "Roar", level = 75, cd = 20, dist = 1, target = 0, f = 0, t = "normal"}, --alterado v1.7 \/ move2 = {name = "Lick", level = 65, cd = 15, dist = 1, target = 1, f = 0, t = "normal"}, move3 = {name = "Bite", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move4 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move5 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move6 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, move7 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move8 = {name = "Take Down", level = 65, cd = 15, dist = 1, target = 0, f = 60, t = "normal"}, --/\ }, ["Spinda"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move8 = {name = "Confusion", level = 80, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move9 = {name = "Psychic", level = 80, cd = 35, dist = 1, target = 0, f = 80, t = "psychic"}, }, ["Whismur"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 22, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, }, ["Slakoth"] = {move1 = {name = "Scratch", level = 20, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Fury Swipes", level = 20, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move4 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, }, ["Exploud"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Slaking"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Body Slam", level = 94, cd = 25, dist = 1, target = 1, f = 80, t = "normal"}, move6 = {name = "Mega Punch", level = 80, cd = 15, dist = 1, target = 1, f = 85, t = "fighting"}, move7 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move8 = {name = "Rest", level = 96, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move10 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move11 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move12 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Loudred"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Vigoroth"] = {move1 = {name = "Ice Fang", level = 69, cd = 15, dist = 1, target = 1, f = 65, t = "ice"}, move2 = {name = "Hyper Voice", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "normal"}, move3 = {name = "Dizzy Punch", level = 90, cd = 20, dist = 1, target = 1, f = 75, t = "normal"}, --fazer hammer arm move4 = {name = "Fury Swipes", level = 90, cd = 15, dist = 4, target = 1, f = 85, t = "normal"}, --alterado v1.7 move5 = {name = "Earthquake", level = 107, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, move6 = {name = "Crunch", level = 65, cd = 15, dist = 1, target = 1, f = 65, t = "dark"}, move7 = {name = "Thunder Fang", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move8 = {name = "Fire Fang", level = 67, cd = 15, dist = 1, target = 1, f = 65, t = "fire"}, }, ["Numel"] = {move1 = {name = "Ember", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "fire"}, move3 = {name = "Rock Throw", level = 15, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move5 = {name = "Harden", level = 20, cd = 35, dist = 1, target = 0, f = 0, t = "normal"}, move6 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume }, ["Solrock"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, --fazer volcano burst move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"}, move8 = {name = "Harden", level = 60, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal"}, move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Camerupt"] = {move1 = {name = "Ember", level = 60, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move2 = {name = "Flamethrower", level = 60, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move3 = {name = "Rock Throw", level = 60, cd = 10, dist = 4, target = 1, f = 55, t = "rock"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 3, target = 1, f = 33, t = "rock"}, move5 = {name = "Flame Wheel", level = 62, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, --fazer lava plume move6 = {name = "Inferno", level = 75, cd = 70, dist = 1, target = 0, f = 110, t = "fire"}, --fazer volcano burst move7 = {name = "Ancient Power", level = 68, cd = 60, dist = 1, target = 0, f = 100, t = "rock"}, move8 = {name = "Crunch", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, move9 = {name = "Earthquake", level = 90, cd = 60, dist = 1, target = 0, f = 15, t = "ground"}, }, ["Shiny Magby"] = {move1 = {name = "Scratch", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal"}, move2 = {name = "Fire Punch", level = 32, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move3 = {name = "Ember", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "fire"}, move4 = {name = "Flamethrower", level = 30, cd = 25, dist = 1, target = 0, f = 70, t = "fire"}, move5 = {name = "Fireball", level = 30, cd = 20, dist = 4, target = 1, f = 65, t = "fire"}, move6 = {name = "Fire Blast", level = 40, cd = 40, dist = 1, target = 0, f = 100, t = "fire"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire"}, }, ["Jirachi"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Palkia"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Articuno"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Zapdos"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Thunder Shock", level = 90, cd = 10, dist = 4, target = 1, f = 55, t = "electric"}, move3 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move4 = {name = "Thunder Bolt", level = 90, cd = 25, dist = 4, target = 1, f = 33, t = "electric"}, move5 = {name = "Thunder Wave", level = 90, cd = 25, dist = 1, target = 0, f = 70, t = "electric"}, move6 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move7 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move8 = {name = "Zap Cannon", level = 90, cd = 40, dist = 1, target = 0, f = 80, t = "electric"}, move9 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move10 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move11 = {name = "Thunder", level = 90, cd = 40, dist = 1, target = 0, f = 90, t = "electric"}, move12 = {name = "Electric Storm", level = 90, cd = 80, dist = 1, target = 0, f = 105, t = "electric"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric"}, }, ["Supremo Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Ancient Kabutops"] = {move1 = {name = "Rock Slide", level = 45, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Night Slash", level = 17, cd = 20, dist = 1, target = 0, f = 60, t = "dark"}, --alterado v1.7 move4 = {name = "Fury Cutter", level = 20, cd = 20, dist = 1, target = 0, f = 65, t = "bug"}, move5 = {name = "Mud Shot", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ground"}, move6 = {name = "Harden", level = 46, cd = 30, dist = 1, target = 0, f = 0, t = "normal"}, move7 = {name = "Ancient Power", level = 46, cd = 40, dist = 1, target = 0, f = 100, t = "rock"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass"}, }, ["Supremo Porygon"] = {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal"}, move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic"}, move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal"}, move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic"}, move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric"}, move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal"}, move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Dialga"] = {move1 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal"}, move2 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "water"}, move3 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric"}, move4 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric"}, move5 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon"}, move7 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon"}, move8 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon"}, move9 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying"}, move10 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal"}, move11 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon"}, move12 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground"}, }, ["Mega Gengar"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Mega Elder"] = {move1 = {name = "Dragon Claw", level = 95, cd = 12, dist = 1, target = 1, f = 60, t = "dragon"}, move2 = {name = "Ember", level = 100, cd = 10, dist = 8, target = 1, f = 40, t = "fire"}, move3 = {name = "Flamethrower", level = 100, cd = 16, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 100, cd = 20, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 100, cd = 16, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 110, cd = 28, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 100, cd = 54, dist = 1, target = 0, f = 120, t = "fire"}, move8 = {name = "Wing Attack", level = 100, cd = 28, dist = 1, target = 0, f = 75, t = "flying"}, move9 = {name = "Magma Storm", level = 100, cd = 81, dist = 1, target = 0, f = 95, t = "fire"}, move10 = {name = "Scary Face", level = 110, cd = 45, dist = 1, target = 0, f = 0, t = "ghost"}, move11 = {name = "Ancient Fury", level = 64, cd = 32, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mega Blaziken"] = {move1 = {name = "Blaze Kick", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 16, cd = 25, dist = 4, target = 1, f = 75, t = "fire"}, move5 = {name = "Fire Fang", level = 19, cd = 20, dist = 1, target = 1, f = 65, t = "fire"}, move6 = {name = "Raging Blast", level = 25, cd = 35, dist = 1, target = 0, f = 100, t = "fire"}, move7 = {name = "Fire Blast", level = 33, cd = 60, dist = 1, target = 0, f = 115, t = "fire"}, move8 = {name = "Magma Storm", level = 58, cd = 90, dist = 1, target = 0, f = 95, t = "fire"}, move9 = {name = "Rage", level = 64, cd = 40, dist = 1, target = 0, f = 0, t = "dragon"}, }, ["Mega Blastoise"] = {move1 = {name = "Headbutt", level = 100, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move2 = {name = "Bubbles", level = 100, cd = 10, dist = 4, target = 1, f = 40, t = "water"}, move3 = {name = "Water Gun", level = 100, cd = 20, dist = 1, target = 0, f = 55, t = "water"}, move4 = {name = "Waterball", level = 110, cd = 25, dist = 4, target = 1, f = 65, t = "water"}, move5 = {name = "Aqua Tail", level = 100, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move6 = {name = "Bubble Blast", level = 115, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, move7 = {name = "Hydro Cannon", level = 115, cd = 55, dist = 1, target = 0, f = 95, t = "water"}, move8 = {name = "Skull Bash", level = 120, cd = 45, dist = 1, target = 0, f = 85, t = "normal"}, move9 = {name = "Hydropump", level = 120, cd = 40, dist = 1, target = 0, f = 125, t = "water"}, move10 = {name = "Harden", level = 100, cd = 50, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Mega Charizard"] = {move1 = {name = "Dragon Claw", level = 160, cd = 1, dist = 1, target = 1, f = 700, t = "dragon"}, move2 = {name = "Ember", level = 160, cd = 10, dist = 1, target = 1, f = 800, t = "fire"}, move3 = {name = "Flamethrower", level = 160, cd = 30, dist = 1, target = 900, f = 80, t = "fire"}, move4 = {name = "Fireball", level = 160, cd = 25, dist = 1, target = 1, f = 1000, t = "fire"}, move5 = {name = "Fire Fang", level = 160, cd = 20, dist = 1, target = 1, f = 1010, t = "fire"}, move6 = {name = "Raging Blast", level = 180, cd = 15, dist = 1, target = 0, f = 1020, t = "fire"}, move7 = {name = "Fire Blast", level = 185, cd = 14, dist = 1, target = 0, f = 1030, t = "fire"}, move8 = {name = "Wing Attack", level = 190, cd = 10, dist = 1, target = 0, f = 1040, t = "flying"}, move9 = {name = "Magma Storm", level = 195, cd = 22, dist = 1, target = 0, f = 1050, t = "fire"}, move10 = {name = "Scary Face", level = 200, cd = 50, dist = 1, target = 0, f = 1060, t = "ghost"}, move11 = {name = "Rage", level = 210, cd = 30, dist = 1, target = 0, f = 2000, t = "dragon"}, }, ["Mega Tyranitar"] = {move1 = {name = "Bite", level = 100, cd = 10, dist = 1, target = 1, f = 50, t = "dark"}, move2 = {name = "Shadowave", level = 102, cd = 20, dist = 1, target = 0, f = 65, t = "dark"}, move3 = {name = "Crunch", level = 104, cd = 15, dist = 1, target = 0, f = 65, t = "dark"}, --opicional move4 = {name = "Dark Pulse", level = 100, cd = 20, dist = 4, target = 1, f = 35, t = "dark"}, move5 = {name = "Rock Slide", level = 100, cd = 20, dist = 3, target = 1, f = 35, t = "rock"}, move6 = {name = "Stone Edge", level = 100, cd = 15, dist = 3, target = 1, f = 35, t = "rock"}, move7 = {name = "Earthquake", level = 100, cd = 50, dist = 1, target = 0, f = 15, t = "ground"}, move8 = {name = "Hyper Beam", level = 106, cd = 50, dist = 1, target = 0, f = 100, t = "normal"}, move9 = {name = "Rock Throw", level = 108, cd = 15, dist = 4, target = 1, f = 55, t = "rock"}, --NAO fazer sandstorm move10 = {name = "Scary Face", level = 100, cd = 60, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Mega Alakazam"] = {move1 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 70, t = "psychic"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal"}, move11 = {name = "Miracle Eye", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "psychic"}, }, ["Shiny Tropius"] = {move1 = {name = "Razor Leaf", level = 85, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass"}, move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground"}, move5 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move6 = {name = "Leaf Storm", level = 60, cd = 81, dist = 1, target = 0, f = 100, t = "grass"}, move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground"}, move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying"}, move9 = {name = "Petal Tornado", level = 95, cd = 80, dist = 1, target = 0, f = 40, t = "grass"}, }, ["Regigigas"] = {move1 = {name = "Fire Punch", level = 7, cd = 15, dist = 1, target = 0, f = 500, t = "eletric"}, move2 = {name = "Ice Punch", level = 13, cd = 10, dist = 2, target = 1, f = 500, t = "fce"}, move3 = {name = "Thunder Punch", level = 15, cd = 20, dist = 1, target = 1, f = 500, t = "eletric"}, move4 = {name = "Confuse Ray", level = 11, cd = 15, dist = 1, target = 1, f = 500, t = "ghost"}, move5 = {name = "Dizzy Punch", level = 34, cd = 20, dist = 1, target = 1, f = 500, t = "normal"}, move6 = {name = "Safeguard", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"}, move7 = {name = "Pay Day", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"}, move8 = {name = "Crusher Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 500, t = "ground"}, move9 = {name = "Giga Drain", level = 11, cd = 35, dist = 1, target = 0, f = 500, t = "grass"}, move10 = {name = "Metal Claw", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "steel"}, move11 = {name = "Leaf Storm", level = 11, cd = 20, dist = 1, target = 0, f = 500, t = "normal"}, move12 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 500, t = "normal"}, }, ["Ancient Articuno"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Peck", level = 90, cd = 10, dist = 1, target = 1, f = 40, t = "flying"}, move3 = {name = "Pluck", level = 90, cd = 15, dist = 1, target = 1, f = 60, t = "flying"}, move4 = {name = "Wing Attack", level = 90, cd = 25, dist = 1, target = 0, f = 75, t = "flying"}, move5 = {name = "Air Slash", level = 90, cd = 50, dist = 1, target = 0, f = 55, t = "flying"}, move6 = {name = "Air Cutter", level = 90, cd = 45, dist = 1, target = 0, f = 70, t = "flying"}, move7 = {name = "Icy Wind", level = 90, cd = 25, dist = 1, target = 0, f = 45, t = "ice"}, move8 = {name = "Aurora Beam", level = 90, cd = 40, dist = 1, target = 0, f = 70, t = "ice"}, move9 = {name = "Ice Beam", level = 90, cd = 30, dist = 1, target = 0, f = 95, t = "ice"}, move10 = {name = "Powder Snow", level = 90, cd = 25, dist = 1, target = 0, f = 95, t = "ice"}, move11 = {name = "Twister", level = 90, cd = 45, dist = 1, target = 0, f = 80, t = "dragon"}, move12 = {name = "Blizzard", level = 90, cd = 70, dist = 1, target = 0, f = 100, t = "ice"}, }, ["Mega Lucario"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting"}, move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting"}, move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting"}, passive1 = {name = "Counter Helix", level = 1, cd = 0, dist = 6, target = 0, f = 55, t = "fighting"}, }, ["Giratina"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"}, move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"}, }, ["Uxie"] = {move1 = {name = "Headbutt", level = 56, cd = 12, dist = 1, target = 1, f = 450, t = "normal"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 450, t = "water"}, move3 = {name = "Water Gun", level = 15, cd = 16, dist = 1, target = 0, f = 450, t = "water"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 455, t = "water"}, move5 = {name = "Aqua Tail", level = 20, cd = 16, dist = 1, target = 1, f = 450, t = "water"}, move6 = {name = "Bubble Blast", level = 17, cd = 32, dist = 1, target = 0, f = 400, t = "water"}, move7 = {name = "Hydro Cannon", level = 29, cd = 54, dist = 1, target = 0, f = 455, t = "water"}, move8 = {name = "Skull Bash", level = 44, cd = 36, dist = 1, target = 0, f = 455, t = "normal"}, move9 = {name = "Hydropump", level = 59, cd = 81, dist = 1, target = 0, f = 455, t = "water"}, move10 = {name = "Restore", level = 59, cd = 81, dist = 1, target = 0, f = 0, t = "water"}, }, ["Leafeon"] = {move1 = {name = "Quick Attack", level = 40, cd = 15, dist = 2, target = 1, f = 40, t = "normal"}, move2 = {name = "Razor Leaf", level = 40, cd = 10, dist = 4, target = 1, f = 33, t = "grass"}, move3 = {name = "Vine Whip", level = 45, cd = 20, dist = 1, target = 0, f = 65, t = "grass"}, move4 = {name = "Headbutt", level = 42, cd = 15, dist = 1, target = 1, f = 70, t = "normal"}, move5 = {name = "Leech Seed", level = 40, cd = 60, dist = 3, target = 1, f = 1, t = "grass"}, move6 = {name = "Bullet Seed", level = 46, cd = 35, dist = 1, target = 0, f = 95, t = "grass"}, move7 = {name = "Solar Beam", level = 55, cd = 60, dist = 1, target = 0, f = 135, t = "grass"}, move8 = {name = "Sleep Powder", level = 50, cd = 80, dist = 1, target = 0, f = 0, t = "normal"}, move9 = {name = "Stun Spore", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, move10 = {name = "Poison Powder", level = 40, cd = 45, dist = 1, target = 0, f = 0, t = "normal"}, }, ["Glaceon"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water"}, move7 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water"}, move8 = {name = "Bubble Blast", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "water"}, }, ["Gothorita"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Gothitelle"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Hydreigon"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 12, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost"}, }, ["Inkay"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost"}, }, } flys = { ["Moltres"] = {229, 2300}, -- moltres ["Articuno"] = {230, 2100}, -- artic ["Ancient Articuno"] = {1546, 2100}, -- artic ["Zapdos"] = {224, 2600}, -- zapdos ["Mew"] = {232, 2200}, -- 1000 ["Mewtwo"] = {233, 2200},-- two ["Dragonite"] = {221, 1300},-- nite ["Pidgeot"] = {222, 900}, -- geot ["Fearow"] = {226, 800}, -- fearow ["Aerodactyl"] = {227, 1100}, -- aero ["Charizard"] = {216, 1000}, -- chari ["Porygon"] = {316, 600}, -- porygon ["Shiny Dragonite"] = {1020, 1300},-- Shiny nite ["Shiny Pidgeot"] = {996, 900}, -- Shiny geot ["Shiny Fearow"] = {997, 800}, -- Shiny fearow --alterado v1.5 ["Elder Charizard"] = {295, 1000}, -- Shiny chari ["Porygon2"] = {648, 890}, -- 2 ["Skarmory"] = {649, 1000}, -- skarmory ["Crobat"] = {652, 1190}, -- crobat ["Dragonair"] = {1112, 1150}, ["Shiny Dragonair"] = {1113, 1400}, ["Noctowl"] = {994, 1000}, ["Farfetch'd"] = {1120, 1000}, --alterado v1.8 \/ ["Shiny Farfetch'd"] = {1121, 1000}, ["Gengar"] = {1123, 1000}, ["Shiny Gengar"] = {1124, 1000}, ["Heracross"] = {1125, 1000}, ["Xatu"] = {1122, 1000}, ["Togekiss"] = {1231, 1000}, ["Staraptor"] = {1234, 1000}, ["Drifblim"] = {1187, 1000}, ["Honchkrow"] = {1203, 1000}, ["Salamence"] = {1415, 1000}, ["Shiny Salamence"] = {1513, 1000}, ["Tropius"] = {1398, 1000}, ["Swellow"] = {1397, 1000}, ["Pelipper"] = {1394, 1000}, ["Flygon"] = {1391, 1000}, ["Altaria"] = {1398, 1000}, ["Pelipper"] = {1394, 1000}, ["Shiny Venomoth"] = {1457, 1000}, ["Shiny Tropius"] = {1544, 1000}, } rides = { ["Tauros"] = {128, 580}, -- tauros ["Ninetales"] = {129, 800}, -- kyuubi ["Rapidash"] = {130, 800}, -- rapid ["Ponyta"] = {131, 410}, -- ponyta ["Rhyhorn"] = {132, 400}, -- rhyhorn ["Arcanine"] = {12, 900}, -- arcan ["Onix"] = {126, 450}, -- onix ["Venusaur"] = {134, 390}, -- venu ["Dodrio"] = {133, 750}, -- dodrio ["Doduo"] = {135, 420}, -- doduo ["Shiny Tauros"] = {1024, 580}, -- tauros ["Shiny Arcanine"] = {1003, 900}, -- arcan ["Shiny Onix"] = {126, 450}, -- onix --alterado v1.5 ["Shiny Venusaur"] = {1040, 390}, -- venu ["Shiny Onix"] = {293, 480}, -- cristal onix ["Steelix"] = {646, 750}, -- steelix ["Meganium"] = {685, 720}, -- meganium ["Bayleef"] = {686, 555}, -- bayleef ["Stantler"] = {687, 595}, -- stantler ["Houndoom"] = {647, 820}, -- houndoom ["Piloswine"] = {689, 450}, -- piloswine ["Mareep"] = {688, 400}, -- marip ["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales --alterado v1.9 \/ ["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio ["Luxray"] = {1228, 1000}, ["Rampardos"] = {1180, 1000}, ["Bastiodon"] = {1255, 1000}, ["Torkoal"] = {1404, 1000}, ["Mightyena"] = {1393, 1000}, ["Camerupt"] = {1390, 1000}, ["Shelgon"] = {1387, 1000}, ["Metagross"] = {1386, 1000}, ["Shiny Shelgon"] = {1387, 1000}, ["Shiny Metagross"] = {1511, 1000}, ["Manectric"] = {1385, 1000}, ["Aggron"] = {1381, 1000}, ["Shiny Aggron"] = {1502, 1000}, ["Absol"] = {1380, 1000}, } surfs = { ["Poliwag"] = {lookType=278, speed = 320}, ["Poliwhirl"] = {lookType=137, speed = 480}, ["Seaking"] = {lookType=269, speed = 520}, ["Dewgong"] = {lookType=183, speed = 700}, ["Blastoise"] = {lookType=184, speed = 850}, ["Tentacruel"] = {lookType=185, speed = 750}, ["Lapras"] = {lookType=186, speed = 960}, ["Gyarados"] = {lookType=187, speed = 1050}, ["Omastar"] = {lookType=188, speed = 680}, ["Kabutops"] = {lookType=189, speed = 840}, ["Poliwrath"] = {lookType=190, speed = 680}, ["Vaporeon"] = {lookType=191, speed = 800}, ["Staryu"] = {lookType=266, speed = 385}, ["Starmie"] = {lookType=267, speed = 685}, ["Goldeen"] = {lookType=268, speed = 355}, ["Seadra"] = {lookType=270, speed = 655}, ["Golduck"] = {lookType=271, speed = 760}, ["Squirtle"] = {lookType=273, speed = 365}, ["Wartortle"] = {lookType=275, speed = 605}, ["Tentacool"] = {lookType=277, speed = 340}, ["Snorlax"] = {lookType=300, speed = 500}, ["Piplup"] = {lookType=1211, speed = 350}, ["Prinplup"] = {lookType=1210, speed = 400}, ["Empoleon"] = {lookType=1213, speed = 550}, ----------------Shiny---------------------- ["Shiny Blastoise"] = {lookType=658, speed = 935}, ["Shiny Tentacruel"] = {lookType=1014, speed = 825}, ["Shiny Gyarados"] = {lookType=1030, speed = 1155}, ["Shiny Vaporeon"] = {lookType=1032, speed = 880}, --alterado v1.6 ["Shiny Seadra"] = {lookType=1025, speed = 720.5}, ["Shiny Tentacool"] = {lookType=1013, speed = 374}, ["Shiny Snorlax"] = {lookType=1035, speed = 550}, ----------------Johto---------------------- ["Mantine"] = {lookType=636, speed = 820}, ["Totodile"] = {lookType=637, speed = 360},
  2. Sim Ele apareçe quando está no slot da ball, so fico incapacitado de solta-lo
  3. Bem primeiramente bom dia. Estou com um problema no qual não posso soltar alguns pokes de dentro da ball...(EXP: Mega charizard Y e X ) Quando digito o comando /m ou /s eles apareçem normal, mais quando digito /CB eles apareçem na minha abg mais não posso solta-los pra fora da ball Como resolvo isso?

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