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Yusuf

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  1. Yusuf alterou sua foto pessoal
  2. thanks mate i will give this a try.. but i made a highexp server which means players can get till 3m level and 5.5m max is there anyway to make the bonus exp is a ratio related to the dead player?
  3. Hello ! I'm using tfs 0.4 for client 8.6. I got an double exp rate script, which boost the exp gained from killing monsters, and this is it: local otswe = { storage = 5995, -- Put Unused Storage Here time_end = 120*60*1000, -- Edit Time Here end_text = "The Powers Of The Gods Has Expired.", -- Editable Text cancel_text = "Sorry, But You Already Effected By The Gods.", -- Editable Text text_onuse = "2X", -- Editable Magic Text Max 8 letters exp_rate = 2.0, -- New Exprience Rate old_rate = 1.0 -- Old Exprience Rate } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid,otswe.storage) == 1 then doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE, otswe.cancel_text) return false end if isPlayer(cid) then doCreatureSay(cid, "You Have Gained Powers from The Gods! You Will Gain Twice Faster Experience For 2 Hours! ", TALKTYPE_ORANGE_1) doSendAnimatedText(getCreaturePosition(cid), otswe.text_onuse ,TEXTCOLOR_RED) doSendMagicEffect(getCreaturePosition(cid), math.random(28, 30)) doPlayerSetRate(cid, SKILL__LEVEL, 2) addEvent(otswe_exp_scroll,otswe.time_end,cid) setPlayerStorageValue(cid, otswe.storage, 1) doRemoveItem(item.uid, 1) end return true end function otswe_exp_scroll(rate, cid) if isPlayer(rate) then doPlayerSetRate(rate, SKILL__LEVEL, otswe.old_rate) doPlayerSendTextMessage(rate,MESSAGE_STATUS_CONSOLE_RED, otswe.end_text) setPlayerStorageValue(rate, otswe.storage, 0) end end But as the title said I want the players to have double rate for all earned Exp including ( monsters / players"PVP" ). Or if someone able to make the double exp only for killing players (PVP), I will appreciate that alot

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