Ir para conteúdo

eliteimperiosv

Membro
  • Registro em

  • Última visita

Histórico de Curtidas

  1. Gostei
    eliteimperiosv recebeu reputação de Sociopata em [Resolvido] Erro LIB 32 dps de ter colocado zombie event   
    tenta esse:

    function loseOnZombieArena(cid)
    kickPlayerFromZombiesArea(cid)
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "BOOM! You are dead.")
    local players = getZombiesEventPlayers()
    if(#players <= 1) then
    local winner = players[1]
    if(winner) then
    doPlayerAddItem(winner, 2157, 5, true)
    doPlayerAddItem(winner, 6119, 1, true)
    doPlayerSendTextMessage(winner, MESSAGE_STATUS_CONSOLE_BLUE, "You won zombies arena event.")
    doBroadcastMessage("After " .. os.time() - getPlayerZombiesEventStatus(winner) .. " seconds of fight " .. getCreatureName(winner) .. " won Zombie Arena Event in game

    versus " .. getStorage(ZE_ZOMBIES_SPAWNED) .. " zombies!")
    kickPlayerFromZombiesArea(winner)
    else
    doBroadcastMessage("Zombie arena event finished! No one win?!?!?! WTF!")
    end
    doSetStorage(ZE_STATUS, 0)
    doSetStorage(ZE_PLAYERS_NUMBER, ZE_DEFAULT_NUMBER_OF_PLAYERS)
    doSetStorage(ZE_ZOMBIES_TO_SPAWN, 0)
    doSetStorage(ZE_ZOMBIES_SPAWNED, 0)
    local width = (math.max(ZE_spawnFromPosition.x, ZE_spawnToPosition.x) - math.min(ZE_spawnFromPosition.x, ZE_spawnToPosition.x)) / 2 + 1
    local height = (math.max(ZE_spawnFromPosition.y, ZE_spawnToPosition.y) - math.min(ZE_spawnFromPosition.y, ZE_spawnToPosition.y)) / 2 + 1
    local centerPos = {x=math.min(ZE_spawnFromPosition.x, ZE_spawnToPosition.x)+width,y=math.min(ZE_spawnFromPosition.y,

    ZE_spawnToPosition.y)+height,z=ZE_spawnFromPosition.z}
    for z = math.min(ZE_spawnFromPosition.z, ZE_spawnToPosition.z), math.max(ZE_spawnFromPosition.z, ZE_spawnToPosition.z) do
    centerPos.z = z
    for i, uid in pairs(getSpectators(centerPos, width, height, false)) do
    if(isMonster(uid)) then
    doRemoveCreature(uid)
    end
    end
    end
    end
    end
    function onStatsChange(target, cid, changetype, combat, value)
    if((cid and isMonster(cid) and getCreatureName(cid) == "Zombie Event") or (isInRange(getThingPosition(target), ZE_spawnFromPosition, ZE_spawnToPosition) and changetype ==

    STATSCHANGE_HEALTHLOSS and math.abs(value) >= getCreatureHealth(target))) then
    doCreatureAddHealth(target, getCreatureMaxHealth(target)
    loseOnZombieArena(target)
    return false
    end
    return true
    end

Informação Importante

Confirmação de Termo