 
				
			
		eliteimperiosv
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				 eliteimperiosv recebeu reputação de Sociopata em [Resolvido] Erro LIB 32 dps de ter colocado zombie eventtenta esse: eliteimperiosv recebeu reputação de Sociopata em [Resolvido] Erro LIB 32 dps de ter colocado zombie eventtenta esse:
 
 function loseOnZombieArena(cid)
 kickPlayerFromZombiesArea(cid)
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "BOOM! You are dead.")
 local players = getZombiesEventPlayers()
 if(#players <= 1) then
 local winner = players[1]
 if(winner) then
 doPlayerAddItem(winner, 2157, 5, true)
 doPlayerAddItem(winner, 6119, 1, true)
 doPlayerSendTextMessage(winner, MESSAGE_STATUS_CONSOLE_BLUE, "You won zombies arena event.")
 doBroadcastMessage("After " .. os.time() - getPlayerZombiesEventStatus(winner) .. " seconds of fight " .. getCreatureName(winner) .. " won Zombie Arena Event in game
 
 versus " .. getStorage(ZE_ZOMBIES_SPAWNED) .. " zombies!")
 kickPlayerFromZombiesArea(winner)
 else
 doBroadcastMessage("Zombie arena event finished! No one win?!?!?! WTF!")
 end
 doSetStorage(ZE_STATUS, 0)
 doSetStorage(ZE_PLAYERS_NUMBER, ZE_DEFAULT_NUMBER_OF_PLAYERS)
 doSetStorage(ZE_ZOMBIES_TO_SPAWN, 0)
 doSetStorage(ZE_ZOMBIES_SPAWNED, 0)
 local width = (math.max(ZE_spawnFromPosition.x, ZE_spawnToPosition.x) - math.min(ZE_spawnFromPosition.x, ZE_spawnToPosition.x)) / 2 + 1
 local height = (math.max(ZE_spawnFromPosition.y, ZE_spawnToPosition.y) - math.min(ZE_spawnFromPosition.y, ZE_spawnToPosition.y)) / 2 + 1
 local centerPos = {x=math.min(ZE_spawnFromPosition.x, ZE_spawnToPosition.x)+width,y=math.min(ZE_spawnFromPosition.y,
 
 ZE_spawnToPosition.y)+height,z=ZE_spawnFromPosition.z}
 for z = math.min(ZE_spawnFromPosition.z, ZE_spawnToPosition.z), math.max(ZE_spawnFromPosition.z, ZE_spawnToPosition.z) do
 centerPos.z = z
 for i, uid in pairs(getSpectators(centerPos, width, height, false)) do
 if(isMonster(uid)) then
 doRemoveCreature(uid)
 end
 end
 end
 end
 end
 function onStatsChange(target, cid, changetype, combat, value)
 if((cid and isMonster(cid) and getCreatureName(cid) == "Zombie Event") or (isInRange(getThingPosition(target), ZE_spawnFromPosition, ZE_spawnToPosition) and changetype ==
 
 STATSCHANGE_HEALTHLOSS and math.abs(value) >= getCreatureHealth(target))) then
 doCreatureAddHealth(target, getCreatureMaxHealth(target)
 loseOnZombieArena(target)
 return false
 end
 return true
 end
 
 
     
     
     
     
			
				 
	