
Tudo que Deep house postou
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Ajuda Script
Tipo oque Mudo colocando esse system no lua e que n precisa mounta na mount quando entra e sai pz ais em pz a mount sai bindOnlyGlobalAddress = "no" loginProtocolPort = 7171 gameProtocolPort = 7172 statusProtocolPort = 7171 maxPlayers = 0 motd = "Bem Vindo Ao UniWar Ot! .:Projetando e construindo a sua diversão:." onePlayerOnlinePerAccount = "yes" allowClones = "no" serverName = "UniWar" statusTimeout = 5000 replaceKickOnLogin = "yes" maxPacketsPerSecond = 25 unmountPlayerInPz = "no"
- Ajuda Script
- ajuda no script
- ajuda no script
- Ajuda Tfs 10.76 1.1 windows server 2003
- Ajuda ./Tfs LInux
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Ajuda ./Tfs LInux
Ae galera AJuda Com meu problema no linux ubuntu 14.04 Quando inicializo o Server Da esse erro... sie ta rodando 100% mais mesmo assim da esse erro The Forgotten Server - Version 1.1 Compiled with GNU C++ version 4.8.2 Compiled on Apr 14 2015 21:39:40 for platform x64 A server developed by Mark Samman Visit our forum for updates, support, and resources: http://otland.net/. >> Loading config [Error - ConfigManager::load] config.lua:1: unexpected symbol near '▒' > ERROR: Unable to load config.lua! >> No services running. The server is NOT online. COnfig.Lua worldType = "pvp" hotkeyAimbotEnabled = "yes" protectionLevel = 1 killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked = 60000 removeChargesFromRunes = "no" removeWeaponAmmunition = "no" removeWeaponCharges = "no" timeToDecreaseFrags = 24 * 60 * 60 * 1000 whiteSkullTime = 15 * 60 * 1000 stairJumpExhaustion = 2000 experienceByKillingPlayers = "no" expFromPlayersLevelRange = 75 noDamageToSameLookfeet = "no" ip = "uniwar.no-ip.org" bindOnlyGlobalAddress = "no" loginProtocolPort = 7171 gameProtocolPort = 7172 statusProtocolPort = 7171 maxPlayers = 0 motd = "Bem Vindo Ao UniWar Ot! .:Projetando e construindo a sua diversão:." onePlayerOnlinePerAccount = "yes" allowClones = "no" serverName = "UniWar" statusTimeout = 5000 replaceKickOnLogin = "yes" maxPacketsPerSecond = 25 deathLosePercent = -1 housePriceEachSQM = 1000 houseRentPeriod = "never" timeBetweenActions = 100 timeBetweenExActions = 10 mapName = "malakh" mapAuthor = "Komic" marketOfferDuration = 30 * 24 * 60 * 60 premiumToCreateMarketOffer = "yes" checkExpiredMarketOffersEachMinutes = 60 maxMarketOffersAtATimePerPlayer = 100 mysqlHost = "127.0.0.1" mysqlUser = "root" mysqlPass = "Senha PhP" mysqlDatabase = "Minha Data Base" no meu ta configurado mysqlPort = 3306 mysqlSock = "" passwordType = 'sha1' allowChangeOutfit = "yes" premiumForPromotion = "no" freePremium = "no" kickIdlePlayerAfterMinutes = 15 maxMessageBuffer = 4 emoteSpells = "yes" classicEquipmentSlots = "no" rateExp = 200 rateSkill = 25 rateLoot = 3 rateMagic = 20 rateSpawn = 10 deSpawnRange = 2 deSpawnRadius = 50 staminaSystem = "yes" warnUnsafeScripts = "yes" convertUnsafeScripts = "yes" defaultPriority = "high" startupDatabaseOptimization = "no" ownerName = "Jonathan" ownerEmail = "" url = "http://otland.net/" location = "Joinville"
- ajuda nesse script
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ajuda nesse script
Ola Galera DO Tk Tenho uma script de um dice event. como funciona?? tipo ele eu coloquei no server todos final de evento ele cai na sala ai quando clica nele ele roda ou numero 1 ou 5 ou seja de 1 a 6 dando o valor q cair em token ai auto teleporta player para temple... mais o erro esta que tipo se eu cliquei uma vez e tiver com o token na backpack ele da essa mensagem "You do not have enough capacity" sendo que tenho cap mais do mesmo jeito pega o item que rolou a contia, mais ele n teletransporta para templo ai fica clicando e ganhando token sem teleporta mais lembando do da isso se eu tiver com token na bp ai vai script local config = { reward = 15515, --Vampire Token teamStore = 1000, flagStore = 2015, depot = {x=1000, y=1000, z=7} } function onUse(cid, item, fromPosition, itemEx, toPosition) if isPlayer(cid) == TRUE then doSendMagicEffect(fromPosition, CONST_ME_CRAPS) end local plural='' local value = math.random(5792, 5797) local outcome = value - 5791 if doPlayerAddItem(cid,config.reward,outcome,false) then doTransformItem(item.uid, value) doSendMagicEffect(toPosition, 2) doTeleportThing(cid,config.depot,false) doSendMagicEffect(config.depot, 10) setPlayerStorageValue(cid,1000,0) setPlayerStorageValue(cid,config.teamStore,0) setPlayerStorageValue(cid,config.flagStore,0) doCreatureSay(cid, getCreatureName(cid) .. ' rolled a ' .. outcome .. '.', TALKTYPE_ORANGE_1) if outcome > 1 then plural = 's' doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,'You were rewarded with '.. outcome ..' event token'..plural..'.') else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,'You were rewarded with '.. outcome ..' event token'..plural..'.') end else doCreatureSay(cid,'You do not have enough capacity.', TALKTYPE_ORANGE_1) end return true end
- (Resolvido)Pedido Script
- (Resolvido)Pedido Script
- (ajuda) nesse script
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(ajuda) nesse script
tipo o script funciona assim eu com o god escrevo /devovorga ele cria um portal num local X e teleporta pra outro X nesse caso funciono o script mais não esta saindo a msg para todos os player pode ajuda? esse e oscript data\talkactions: <talkaction words="/devovorga" script="devovorga.lua" /> devovorga.lua local tp = { time = 2, id = 1387, pos = {x=995, y=999, z=7}, topos = {x=544, y=817, z=6} } local function Verifica_Tp() local item = getTileItemById(tp.pos, tp.id) if item.uid > 0 then doRemoveItem(item.uid, 1) else doCreateTeleport(tp.id, tp.topos, tp.pos) broadcastMessage('O Portal Para o Boss Devovorga Foi Aberto No Templo De Thais e Fechara em '..tp.time..' minutes.') end end function onSay(cid) Verifica_Tp() addEvent(Verifica_Tp, tp.time * 60000) return true end
- [ERRO] Group ID não existe
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Ajuda gesior
Ajuda gesior Tipo O site so atualiza os player se desloga o xar ranks tudoe TFS 1.0 do +gostei
- Ajuda Script
- (Resolvido)Ajuda Nesse Script
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(Resolvido)Ajuda Nesse Script
Como Coloca Para Sumir Vials.... local ultimateHealthPot = 8473 local greatHealthPot = 7591 local greatManaPot = 7590 local greatSpiritPot = 8472 local strongHealthPot = 7588 local strongManaPot = 7589 local healthPot = 7618 local manaPot = 7620 local smallHealthPot = 8704 local antidotePot = 8474 local greatEmptyPot = 7635 local strongEmptyPot = 7634 local emptyPot = 7636 local antidote = Combat() antidote:setParameter(COMBAT_PARAM_TYPE, COMBAT_HEALING) antidote:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) antidote:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, true) antidote:setParameter(COMBAT_PARAM_AGGRESSIVE, false) antidote:setParameter(COMBAT_PARAM_DISPEL, CONDITION_POISON) local exhaust = Condition(CONDITION_EXHAUST_HEAL) exhaust:setParameter(CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) - 1000000)) -- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion. function onUse(cid, item, fromPosition, itemEx, toPosition) if itemEx.itemid ~= 1 or itemEx.type ~= THING_TYPE_PLAYER then return true end local player = Player(cid) if player:getCondition(CONDITION_EXHAUST_HEAL) then player:sendTextMessage(MESSAGE_STATUS_SMALL, Game.getReturnMessage(RETURNVALUE_YOUAREEXHAUSTED)) return true end if item.itemid == antidotePot then if not doCombat(cid, antidote, numberToVariant(cid)) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(emptyPot, 1) elseif item.itemid == smallHealthPot then if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 60, 85, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(emptyPot, 1) elseif item.itemid == healthPot then if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 125, 175, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(emptyPot, 1) elseif item.itemid == manaPot then if not doTargetCombatMana(0, cid, 75, 125, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(emptyPot, 1) elseif item.itemid == strongHealthPot then if(not isInArray({3,4,7,8}, player:getVocation():getId()) or player:getLevel() < 50) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 250, 350, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(strongEmptyPot, 1) elseif item.itemid == strongManaPot then if(not isInArray({1,2,3,5,6,7}, player:getVocation():getId()) or player:getLevel() < 50) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatMana(0, cid, 115, 185, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(strongEmptyPot, 1) elseif item.itemid == greatSpiritPot then if(not isInArray({3, 7}, player:getVocation():getId()) or (player:getLevel() < 80)) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 250, 350, CONST_ME_MAGIC_BLUE) or not doTargetCombatMana(0, cid, 100, 200, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(greatEmptyPot, 1) elseif item.itemid == greatHealthPot then if(not isInArray({4, 8}, player:getVocation():getId()) or player:getLevel() < 80) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 425, 575, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(greatEmptyPot, 1) elseif item.itemid == greatManaPot then if(not isInArray({1,2,5,6}, player:getVocation():getId()) or player:getLevel() < 80) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatMana(0, cid, 1500, 2500, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(greatEmptyPot, 1) elseif item.itemid == ultimateHealthPot then if(not isInArray({4, 8}, player:getVocation():getId()) or player:getLevel() < 130) and not(player:getGroup():getId() >= 2) then player:say("This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_MONSTER_SAY) return true end if not doTargetCombatHealth(0, cid, COMBAT_HEALING, 650, 850, CONST_ME_MAGIC_BLUE) then return false end player:addCondition(exhaust) player:say("Aaaah...", TALKTYPE_MONSTER_SAY) Item(item.uid):remove(1) player:addItem(greatEmptyPot, 1) end return true end
- Ajuda Shop Gesior
- Ajuda Shop Gesior
- Ajuda Erro Gesior 2015
- Ajuda Erro Gesior 2015
- Ajuda nesse Erro +rep
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Ajuda nesse Script
Tipo Tenho um sistema de chuva Mais o problema que chove ate em area PZ alguem ajuda para so chover fora de pz Qm ajuda Do +rep Por 1 semana Esse e o script \/ local Cyko = { interval = 1000, --1000Recommended. But here you decide until it starts raining as hell! waterid = {4608, 4609, 4610, 4611, 4612} } function Rain(cid) if getStorage(3000) == 1 then for _, cid in ipairs(getPlayersOnline()) do if isCreature(cid) then if getThingPos(cid).z <= 7 then local pos = getThingPos(cid) local frompos = getThingPos(cid) pos.x = pos.x + math.random(-9,9) pos.y = pos.y + math.random(-9,9) frompos.x = pos.x - 9 frompos.y = pos.y - 9 for i = 1,#Cyko.waterid do if getTileItemById(pos, Cyko.waterid[i]).uid > 0 then doSendMagicEffect(pos,CONST_ME_WATERSPLASH) else doSendDistanceShoot(frompos, pos, CONST_ANI_ICE) doSendMagicEffect(pos,CONST_ME_LOSEENERGY) end end end end end end end function isUnderRoof(cid) --We need to figure this out! end function onThink(interval, lastExecution) if getStorage(3000) == 1 then for _, cid in ipairs(getPlayersOnline()) do if getThingPos(cid).z <= 7 then for i = 1, 5 do addEvent(Rain, i*Cyko.interval, cid) end end end end return true end