Seguinte galera, eu to começando a mexer em um servidor de Poketibia, baseado no PokeXCyan do Senhor.... E eu queria saber como eu aumento ou diminuo a velocidade que o poke fica no Fly e no Ride... Agradeço desde já...
Edit: Meu arquivo do fly q fica em data>movements>scripts ta assim:
local del = {'460', '1022', '1023', '1024'}
function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)
position.stackpos = 0
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
if getPlayerStorageValue(cid, 17000) <= 0 then
doTeleportThing(cid, fromPosition, false)
doRemoveItem(getTileThingByPos(position).uid, 1)
doPlayerSendCancel(cid, "You can't fly.")
return true
end
doAreaCombatHealth(cid, FLYSYSTEMDAMAGE, getThingPos(cid), splash, 0, 0, 255)
local pos = getThingPos(cid)
if pos.z == 7 then return true end
pos.z = pos.z + 1
for i = 0, 255 do
pos.stackpos = i
local tile = getTileThingByPos(pos)
if tile.itemid ~= 0 and not isCreature(tile.uid) then
if hasProperty(tile.uid, 3) or hasProperty(tile.uid, 7) or tile.itemid == 919 then
doTransformItem(item.uid, 11677)
end
end
end
return true
end
function onStepOut(cid, item, position, lastPosition, fromPosition, toPosition, actor)
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
local effect = 2
if toPosition.z == fromPosition.z and getCreatureOutfit(cid).lookType ~= 316 and getCreatureOutfit(cid).lookType ~= 648 then
doSendMagicEffect(fromPosition, effect)
end
local oldtpos = fromPosition
oldtpos.stackpos = STACKPOS_GROUND
if getTileThingByPos(oldtpos).itemid >= 1 then
doRemoveItem(getTileThingByPos(oldtpos).uid, 1)
end
return true
end