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Antipush

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  1. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    amigo script que ta usando a função whatctv esta faltando função dele em libs
  2. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    poste seu login.lua
  3. data/Actions/liquids/great_spirit.lua em xml/vocations.lua troca royal paladin por se for so com a arma vai em weapons e adicione no id da arma
  4. 1º primeiro passo é procura uma source pra roda ( tfs ou otx ) recomendo 0.4, erros nas distrito pode ser na db ou alguma linha errada na datapack do servidor. 2º otx sera mas estavel (opnião de quem usa) 3º Windows tem uma desvantagem enorme diante do linux, ou sendo o linux é melhor e mas estavel para roda seu servidor, com website e tudo mas. 5º (Sqlite Servidor Sem Site), (Mysql Servidor com site) ~~ AJUDEI ? MAS REP+ ?
  5. tenta ai
  6. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    skype = antipush037
  7. Me adiciona Skype mas tarde posso tenta antipush037
  8. tenta troca pelo magic wal rune.lua
  9. é por lib né? troque sua lib por essa versão pra otx , e configure as coordenadas rep?
  10. troca por health
  11. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    troque sua db.
  12. verifica agora e o segundo erro o evento parece que nao ta configurado certo 011-string.lua
  13. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    È so procura no forum amigo
  14. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    atualiza as libs
  15. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    procure em login.lua if(not isPlayerGhost(cid)) then e adicione abaixo caso nao tenha coloca ele todo completo rep?
  16. Posso esta ajudando com scripts, não tem que pedir permissão a cipsoft não.. skype= antipush037
  17. Da um ctrl c no mapa no computador e ctrl v na vps windows caso seja linux tera que ter source,sites,libs. ect
  18. Antipush postou uma resposta no tópico em Formação de Equipe
    SKYPE = ANTIPUSH037
  19. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    Facil Amigo! em data/npcs crie um arquivo com nome [Server Information] em data/Creaturescript/ procure por login.lua e adicione essa linha no inicio IMPORTE O NPC COM NOME [Server Information] NO RME E COLOQUE ELE EM QUALQUER LUGAR DO MAPA ! TODA VEZ QUE O PLAYER LOGA ELE RECEBERA A MENSAGEM! REP?
  20. tenho interesse skype = antipush037
  21. Antipush postou uma resposta no tópico em Suporte Tibia OTServer
    Script mapper skype = antipush037
  22. <?xml version="1.0" encoding="UTF-8"?> <!-- NECESSARY SQL QUERY FOR THE REPUTATION SYSTEM MySQL: ALTER TABLE `players` ADD `rep` INT( 11 ) NOT NULL DEFAULT '0'; SQLite: ALTER TABLE "players" ADD "rep" INT( 11 ) NOT NULL DEFAULT "0"; CREDITS: Sync.darkhaos.Colandus.Shawak.Absolute Mango.nsanee --> <mod name="Cyber's REPutation System" revision="5.0" author="Cybermaster" contact="otland.net" enabled="no"> <config name="repSystem"><![CDATA[ rep = { --[[ GLOBAL CONFIG ]]-- interval = 6 * 60 * 60, --This is [6] hours, in seconds. Time between rep. lastTime = 5136, --Used to store the player's last Rep Timestamp lastName = 5138, --Used to store the last repped's GUID minLevel = 20, --From this level onwards player can use commands pvpLevel = 30, --Minimum level for PVP Rep'ing skull = {4,5}, --these skulled player won't receive rep when killing getArticle = function(cid, uppercase) return getPlayerSex(cid) == 0 and (uppercase and 'S' or 's') ..'he' or (uppercase and 'H' or 'h') ..'e' end, getPoints = function(cid) local Info = db.getResult("SELECT `rep` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. ";") local rep = Info:getDataInt("rep") Info:free() return rep end, getPower = function(points) local power = {{0,2},{300,3},{500,4},{1000,5},{1500,6},{2000,8},{5000,10}} table.sort(power, function(a, b) return a[1] > b[1] end) for _, t in ipairs(power) do if(math.abs(points) >= t[1]) then return t[2] end end return power[1][2] end, getRank = function(points) local ranks = { {-5000, 'Power Abuser (*<<==========)'}, {-2000, 'Evil (=*<==========)'}, {-1500, 'Slayer (==*==========)'}, {-1000, 'Killer (===|=========)'}, {-500, 'Villain (====|========)'}, {-300, 'Creeping (======|======)'}, {-299, 'Unknown (======|======)'}, {300, 'Avowed (=======|=====)'}, {500, 'Popular (========|====)'}, {1000, 'Hailed (=========|===)'}, {1500, 'Acclaimed (==========+==)'}, {2000, 'Hero (==========>+=)'}, {5000, 'Legend (==========>>+)'}, } if points > -1 then table.sort(ranks, function(a, b) return a[1] > b[1] end) for _, t in ipairs(ranks) do if points >= t[1] then return t[2] end end else table.sort(ranks, function(a, b) return a[1] < b[1] end) for _, t in ipairs(ranks) do if points <= t[1] then return t[2] end end end return ranks[1][2] end, set = function(cid, points) db.executeQuery("UPDATE `players` SET `rep` = " .. points .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";") end, add = function(cid, amount, color) db.executeQuery("UPDATE `players` SET `rep` = `rep` + " .. amount .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";") doSendAnimatedText(getCreaturePosition(cid), '+REP', color) doPlayerSendCancel(cid,'You have just been hailed and gained '.. amount ..' reputation points.') end, remove = function(cid, amount, color) db.executeQuery("UPDATE `players` SET `rep` = `rep` - " .. amount .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";") doSendAnimatedText(getCreaturePosition(cid), '-REP', color) doPlayerSendCancel(cid,'You have just been repudiated and lost '.. amount ..' reputation points.') end, getTime = function(timeDiff) local dateFormat = { {'h', timeDiff / 60 / 60 % 6}, {'m', timeDiff / 60 % 60}, } local out = {} for k, t in ipairs(dateFormat) do local v = math.floor(t[2]) if(v > 0) then table.insert(out, (k < #dateFormat and '' or ' and ') .. v .. '' .. t[1]) end end return table.concat(out) end, formatNum = function(str, sep) str = tostring(str):reverse() str = str:gsub("(%d)(%d)(%d)", '%1%2%3' .. (sep or " "), math.ceil(str:len() / 3)-1) return str:reverse() end, }]]> </config> <event type="login" name="repRegister" event="script"><![CDATA[ function onLogin(cid) registerCreatureEvent(cid, "repLook") registerCreatureEvent(cid, "repKill") registerCreatureEvent(cid, "repMonster") return true end]]> </event> <event type="look" name="repLook" event="script"><![CDATA[ domodlib('repSystem') function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) then doPlayerSetSpecialDescription(thing.uid,'.\n' .. (thing.uid == cid and 'You are' or rep.getArticle(thing.uid, true) .. ' is') .. ' ' .. rep.getRank(rep.getPoints(thing.uid))) end return true end]]> </event> <event type="kill" name="repKill" event="script"><![CDATA[ domodlib('repSystem') local t = { [SKULL_WHITE] = 15, [SKULL_RED] = 30, [SKULL_BLACK] = 45, [SKULL_NONE] = -30, } function onKill(cid, target, lastHit) if isPlayer(cid) and isPlayer(target) then --THE KILLER if isInArray({0,3,4,5}, getCreatureSkullType(target)) then if getPlayerLevel(target) >= rep.pvpLevel and not isInArray(rep.skull, getCreatureSkullType(cid)) then doSendAnimatedText(getCreaturePosition(cid), getCreatureSkullType(target) == 0 and '-REP' or '+REP', math.random(1,255)) rep.set(cid, rep.getPoints(cid)+t[getCreatureSkullType(target)]) doPlayerSendTextMessage(cid, 20, 'You '.. (getCreatureSkullType(target) == 0 and 'lose' or 'gain') ..' reputation because you killed a player.') end end --THE VICTIM if rep.getPoints(target) == 0 then return true elseif rep.getPoints(target) > 0 then rep.remove(target, 5, TEXTCOLOR_RED) doPlayerSendTextMessage(target, 20, 'You lose reputation because you were killed by a player.') else rep.add(target, 5, TEXTCOLOR_LIGHTBLUE) doPlayerSendTextMessage(target, 20, 'You lose reputation because you were killed by a player.') end end return true end]]> </event> <event type="kill" name="repMonster" event="script"><![CDATA[ domodlib('repSystem') function onKill(cid, target, lastHit) if not isPlayer(cid) or not isMonster(target) then return true end local monsters = { ["demon"] = 3, ["behemoth"] = 4, ["hellfire fighter"] = 5, ["orshabaal"] = 10, } local name = getCreatureName(target) local monster = monsters[string.lower(name)] if monster then rep.add(cid, monsters[string.lower(getCreatureName(target))], TEXTCOLOR_LIGHTBLUE) end return true end]]> </event> <talkaction log= "yes" words="/hail;/fuck;/set" access="4" event="buffer"><![CDATA[ domodlib('repSystem') if param == '' then doPlayerSendCancel(cid,'You must write a player\'s name.') return true end local t = string.explode(param, ',') local tid = getPlayerByName(t[1]) if not isPlayer(tid) then doPlayerSendCancel(cid, 'Player ' .. param .. ' not found or is not online.') return true end if not t[2] and isPlayer(tid) then if words == '/hail' then rep.add(tid, 5, TEXTCOLOR_TEAL) doPlayerSendCancel(cid, 'You added +5 rep points to ' .. getPlayerName(tid) .. ', and now ' .. rep.getArticle(tid, false) .. ' has ' .. rep.getPoints(tid) .. ' points.') return true end if words == '/fuck' then rep.remove(tid, 5, TEXTCOLOR_RED) doPlayerSendCancel(cid, 'You removed -5 rep points to ' .. getPlayerName(tid) .. ', and now ' .. rep.getArticle(tid, false) .. ' has ' .. rep.getPoints(tid) .. ' points.') return true end end if t[2] and isInArray({'/set','/hail','fuck'}, words) then if not tonumber(t[2]) then doPlayerSendCancel(cid, 'Reputation amount is invalid.') return true end end if words == '/hail' then rep.add(tid, t[2], TEXTCOLOR_TEAL) doPlayerSendCancel(cid, 'You added ' .. t[2] .. ' rep points to ' .. getPlayerName(tid) .. ', and now ' .. rep.getArticle(tid, false) .. ' has ' .. rep.getPoints(tid) .. ' points.') return true end if words == '/fuck' then rep.remove(tid, t[2], TEXTCOLOR_RED) doPlayerSendCancel(cid, 'You removed ' .. t[2] .. ' rep points to ' .. getPlayerName(tid) .. ', and now ' .. rep.getArticle(tid, false) .. ' has ' .. rep.getPoints(tid) .. ' points.') return true end if t[2] and words == '/set' then rep.set(tid, t[2]) doPlayerSendCancel(cid, 'You have set ' .. getPlayerName(tid) .. '\'s points to ' .. rep.getPoints(tid)) else doPlayerSendCancel(cid, 'Absolute reputation amount not specified.') return true end if not t[2] then doPlayerSendCancel(cid, 'Absolute reputation amount not specified.') return true end return true]]> </talkaction> <talkaction words="!ranks" event="buffer"><![CDATA[ domodlib('repSystem') local players = 10 local str, value, name, result = "","","",0,nil if isInArray({'hero','pos','1','+'}, param) then str,value,name = "[#]-[Name]-[Points]-[Rank]\n--[Positive Rep Highscores]--\n","rep","name" result = db.getResult("SELECT `name`, `rep` FROM `players` WHERE `rep` > -1 AND `id` > 6 AND `group_id` < 2 ORDER BY `rep` DESC, `name` ASC;") elseif isInArray({'evil','neg','2','-'}, param) then str,value,name = "[#]-[Name]-[Points]-[Rank]\n--[Negative Rep Highscores]--\n","rep","name" result = db.getResult("SELECT `name`, `rep` FROM `players` WHERE `rep` < 0 AND `id` > 6 AND `group_id` < 2 ORDER BY `rep` ASC, `name` DESC;") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Unknown Paramater: '" .. param .. "'") return true end if (result:getID() ~= -1) then local i = 1 while true do str = str .. "\n " .. i .. ". " .. result:getDataString("name") .. " - [" .. result:getDataInt(value) .. "] - " .. rep.getRank(result:getDataInt(value)) .. "" i = i+1 if not(result:next()) or i > players then break end end result:free() end if str ~= "" then doPlayerPopupFYI(cid, str) end return true]]> </talkaction> <talkaction words="!rep" event="buffer"><![CDATA[ domodlib('repSystem') local points, lastName, action = rep.getPoints(cid), getPlayerStorageValue(cid, rep.lastName), false doPlayerSendTextMessage(cid, 19, 'You have ' .. rep.formatNum(points, ",") .. ' reputation points. You are ' .. rep.getRank(points) .. '\nYour Rep Power is ' .. rep.getPower(points) ..'. ' .. (getPlayerStorageValue(cid, rep.lastName) ~= -1 and 'You last reputed ' .. getPlayerNameByGUID(lastName) .. '.' or '')) if points > 4999 then --female rep+++ queen outfit disguise, text, action = (getPlayerSex(cid) == 0 and {lookType = 331} or {lookType = 332}), (getPlayerSex(cid) == 0 and 'Queen!!' or 'King!!'), true elseif points > 1999 then --rep++ cm outfit disguise, text, action = {lookType = 73}, 'Hero!!', true elseif points > 1499 then --rep+ hero outfit disguise, text, action = {lookType = 63}, 'Acclaimed!!', true elseif points < -4999 then --rep*** devil outfit disguise, text, action = {lookType = 334}, 'P.O.!', true elseif points < -1999 then --rep** pig outfit disguise, text, action = {lookType = 306}, 'Evil!!', true elseif points < -1499 then --rep* orc outfit disguise, text, action = {lookType = 5}, "Slayer!!", true end if action and getCreatureOutfit(cid).lookType ~= disguise.lookType then doSetCreatureOutfit(cid, disguise, -1) doSendAnimatedText(getCreaturePosition(cid), text, math.random(1,255)) return true end return true]]> </talkaction> <talkaction words="!hail;!fuck" event="buffer"><![CDATA[ domodlib('repSystem') if param == '' then doPlayerSendCancel(cid, 'Command requires a player\'s name.') return true end local target, oldTime = getPlayerByName(param), getPlayerStorageValue(cid, rep.lastTime) if not isPlayer(target) then doPlayerSendCancel(cid, 'That player does not exist or is offline.') return true end if oldTime == -1 then setPlayerStorageValue(cid, rep.lastTime, os.time()) end if getPlayerLevel(cid) < rep.minLevel then doPlayerSendCancel(cid,'You may repute from level ' .. rep.minLevel ..' onwards.') return true end if getPlayerGUID(target) == getPlayerStorageValue(cid, rep.lastName) then doPlayerSendCancel(cid, 'You may not repute that player two times in a row.') return true end if (os.time() - oldTime) < rep.interval then doPlayerSendCancel(cid, 'You may repute in ' .. rep.getTime(oldTime - os.time()) .. ' [' .. os.date("%b.%d %X", oldTime + rep.interval) ..']') return true end if getPlayerIp(cid) == getPlayerIp(target) then doPlayerSendCancel(cid, 'You may not repute neither yourself nor someone in your IP.') return true end if words == '!hail' then setPlayerStorageValue(cid, rep.lastName, getPlayerGUID(target)) rep.add(target, rep.getPower(cid), TEXTCOLOR_LIGHTBLUE) setPlayerStorageValue(cid, rep.lastTime, os.time()) doPlayerSendCancel(cid, 'You have just reputed ' .. getCreatureName(target)) elseif words == '!fuck' then setPlayerStorageValue(cid, rep.lastName, getPlayerGUID(target)) rep.remove(target, rep.getPower(cid), TEXTCOLOR_RED) setPlayerStorageValue(cid, rep.lastTime, os.time()) doPlayerSendCancel(cid, 'You have just reputed ' .. getCreatureName(target)) end return true]]> </talkaction> </mod>
  23. Recomendo otx @Toulouse Tenho uma otx com algumas modificaçôes adiciona skype antipush037

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