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faelqqwweerr

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  1. faelqqwweerr postou uma resposta no tópico em Xeno Bot
    Legal, olha estou com um auto invite aqui como porém precisa de algumas melhoras bora fazer algumas alterações?
  2. faelqqwweerr postou uma resposta no tópico em Xeno Bot
    Estou com um aqui que quando o player fala "invite or play" o bot da aleta sio porém não coloca automático, preciso de ajudar para arrumar!
  3. estou com metade de um script auto invite gostaria de saber se vocês podem me ajuda a editar?
  4. procuro também
  5. faelqqwweerr postou uma resposta no tópico em Xeno Bot
    Removido.
  6. Removido.
  7. BOM DIA GALERA, ESTOU COM ESSE SCRIPT AUTO INVITE PARA CASSINOS HOUSE POREM NAO ADD OS PLAYERS AUTOMATICAMENTE QUEM MANJA DE SCRIPT DA UM HELP PARA NOS QUE PRECISAMOS ASSIM COMO EU TO AJUDANDO COM ESSA BASE. DESDE JÁ AGRADEÇO --[[ _______________________________________________________________________________________________________________________________________________________________ Caso ocorra algum bug, me mandem mensagem pelo skype! ________________________________________________________________________________________________________________________________________________________________ _____________ | | |AUTO - INVITE| | VERSIOR 0.1 | |_____________| ____________________________________________________________________________________________________________ | __________________________________________________________________________________________________________ | | | _______ _____ _ __ __________ ____ ____ ________ | | | | |______/ / __ \ | | / \ | | | | \ \ / / | ______/ | | | | | | | | | | | | / /\ \ | | | | \ \/ / | | | | | | | |_____ | | | | | | / / \ \ | |______| | \_ _/ | |_____ | | | | | | | | | | | | / /____\ \ | | \ \ | | | | | | | | _____| | | `--´ | | |_______ / /______\ \ | | \ \ | | ______| | | | | | \______| \_______/ |_________| /_/ \_\ | | \ \ |__| \_______| | | | |__________________________________________________________________________________________________________| | |______________________________________________________________________________________________________________| _____________ | | |AUTO - INVITE| | VERSIOR 0.1 | |_____________| _______________________________________________________________________________________________________________________________________________________________ Caso ocorra algum bug, me mandem mensagem pelo skype! ________________________________________________________________________________________________________________________________________________________________ PARA ESSE AUTO INVITE PEGA PRESISAR DE UM PROGAMAR BY SOLARYS ...... --]] -------------------------------------------- --[[ ------------ CONFIG -------------- ]]-- -------------------------------------------- cashposx = Self.Position().x cashposy = Self.Position().y cashposz = Self.Position().z Players = {} Rolls = {} cc = 3043 Balance = 0 Gambler_Name = "" money = Self.ItemCount(cc) cash = Self.ItemCount(cc) Players = {} Rolls = {} AntiSpamTimer = os.clock() function AntiSpam(message, type) if os.difftime(os.clock(), AntiSpamTimer) >= 1.3 then Self.Speak(message, type) AntiSpamTimer = os.clock() end end function onSpeak(channel, msg) if msg == 'balance' then channel:SendOrangeMessage('DiceBot', Gambler_Name .. '\'s balance is ' .. Balance) end if msg == 'info' then channel:SendOrangeMessage('DiceBot', "Bet.min = " .. Bet.min) channel:SendOrangeMessage('DiceBot', "Bet.max = " .. Bet.max) channel:SendOrangeMessage('DiceBot', "Gambler_Name = " .. Gambler_Name) channel:SendOrangeMessage('DiceBot', "Balance = " .. Balance) end end function onClose(channel, msg) print("Leaving channel") end channel = Channel.New('SolarysBot log', onSpeak, onClose) Module.New('Casino_Turn', function(Mod) Casino_Loaded = true if (Casino_Loaded) then Player_Detected = true for name, creature in Creature.iPlayers(2) do if (creature:Position().x == Self.Position().x and creature:Position().y == Self.Position().y - 2 and creature:Position().z == Self.Position().z) then Player_Detected = true if Gambler_Name ~= creature:Name() and not table.contains(Players, Gambler_Name) then table.insert(Players, Gambler_Name) for i = 1, #Players do print(Players) end end Gambler_Name = creature:Name() if (creature:Position().y < Self.Position().y) then cashposx = Self.Position().x cashposy = Self.Position().y - 1 cashposz = Self.Position().z if (Self.LookDirection() ~= NORTH) then Self.Turn(NORTH) end elseif (creature:Position().y > Self.Position().y) then cashposx = Self.Position().x cashposy = Self.Position().y - 1 cashposz = Self.Position().z if (Self.LookDirection() ~= NORTH) then Self.Turn(NORTH) welcomemsg = ("Bem-Vindo \n[" .. Gambler_Name .. "]\nMin [100k]\nFale: [Info]") AntiSpam(welcomemsg, SPEAK_SAY) end else if (creature:Position().y < Self.Position().y) then if (Self.LookDirection() ~= NORTH) then Self.Turn(NORTH) end elseif (creature:Position().y > Self.Position().y) then if (Self.LookDirection() ~= SOUTH) then Self.Turn(SOUTH) end else print('Casino: Error. Self character is the potential gambler.') end end break end end if not (Player_Detected) then Balance = 0 if (Self.LookDirection() ~= SOUTH) then yellDelay = os.time() Self.Turn(SOUTH) Balance = 0 AntiSpam("$$ Visitantes $$:" .. #Players, SPEAK_SAY) Self.UseItemFromEquipment("head") end end end Mod:Delay(900) end) print("SCRIPT CRACKIADO BY SOLARYS SKYPE => SOLARYS") local LastMessage = os.time() -- this only runs once, it sets the LastMessage variable to the time local MessageDelay = 8 -- your bot will only respond to a message every x seconds local AdvertisementTimer = 10 LastAdvertisement = os.time() -- Advertising, messagedelay means if player sends 2 messages within 1 sec you will answer only 1, it will send each message every 2 second -- it will not reply to player when it's ready to advertise within 30 secs, after it did it will start again Module.New('Advertisement', function(Mod) if (os.time()-LastAdvertisement)>AdvertisementTimer then Self.Say("Fale\n$$ :[Invite or Play]: $$\nPara entra") LastAdvertisement = os.time() end end) -- localspeechs are local messages LocalSpeechProxy.OnReceive("DanceStatus", function(proxy, mtype, speaker, level, text) if (os.time()-LastMessage)>MessageDelay then -- lower text are if player writes like "Hi" it will understand, doesnt matter its uppercase or lower lowertext = string.lower(text) wait(100) if text == 'play' then Self.UseItemFromMyPosition() Self.Say('aleta sio') wait(200) Self.PrivateMessage(speaker, '$$ WellCome $$\n'..speaker..'\nMin [100k]\nPayout [1000%]') wait(1500) Self.PrivateMessage(speaker, 'Wellcome Pode joga traquilo por que niguem vai entra so quando voce say') LastMessage = os.time() wait(100) elseif text == 'invite' then Self.UseItemFromMyPosition() Self.Say('aleta sio') wait(200) Self.PrivateMessage(speaker, '$$ WellCome $$\n'..speaker..'\nMin [100k]\nPayout [1000%]') wait(3500) Self.PrivateMessage(speaker, 'Wellcome Pode joga traquilo por que niguem vai entra so quando voce say') elseif text == 'INVITE' then LastMessage = os.time() Self.UseItemFromMyPosition() Self.Say('aleta sio') wait(200) Self.PrivateMessage(speaker, '$$ WellCome $$\n'..speaker..'\nMin [100k]\nPayout [1000%]') wait(3500) Self.PrivateMessage(speaker, 'Wellcome Pode joga traquilo por que niguem vai entra so quando voce say') LastMessage = os.time() elseif text == 'PLAY' then LastMessage = os.time() Self.UseItemFromMyPosition() Self.Say('aleta sio') wait(200) Self.PrivateMessage(speaker, '$$ WellCome $$\n'..speaker..'\nMin [100k]\nPayout [1000%]') wait(3500) Self.PrivateMessage(speaker, 'Wellcome Pode joga traquilo por que niguem vai entra so quando voce say') LastMessage = os.time() -- speaker is only x player written down which says text and it will follow that order, other people can't except speaker with name -- if it's only speaker, it means all players, if speaker == 'name' then only Name can elseif speaker == 'Wasouf Master' and text == 'yell' then end end end)

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