Edit - Galera, ja consegui arrumar, o monstro tava setado no próprio mapa como npc, então o servidor procurava na pasta errada, só precisei mudar a tag npc pra monster em cada um dos respawns e começou a funcionar.
Olá pessoal, estou tentando entender um erro que está dando no meu servidor e não consigo resolver de forma alguma.
[19/09/2017 15:51:43] [Warning - Npc::loadFromXml] Cannot load npc file (data/npc/anbuMonster.xml).
[19/09/2017 15:51:43] Info: failed to load external entity "data/npc/anbuMonster.xml"
Só que esse xml como o nome ja diz, é um monstro, pq ele ta procurando ele como npc?
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Anbu" nameDescription="anbu" race="blood" experience="4400" speed="550" manacost="0">
<health now="90000" max="90000"/>
<look type="16" head="0" body="94" legs="79" feet="79" corpse="2854"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="90" defense="20"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="65"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="1000" min="-110" max="-140"/>
<attack name="manadrain" interval="1000" chance="10" range="7" min="-1160" max="-1215">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
<attack name="Corrupt Chidori" interval="3500" chance="100" radius="4" target="0" min="-9340" max="-10600">
</attack>
<attack name="Suitonagua" interval="2500" chance="100" radius="4" target="0" min="-8440" max="-9100">
</attack>
<attack name="Fogofogo" interval="1000" chance="100" radius="4" target="0" min="-4440" max="-5500">
</attack>
</attacks>
<defenses armor="80" defense="80">
<defense name="healing" interval="4000" chance="40" min="300" max="400">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="speed" interval="4000" chance="40" speedchange="450" duration="8000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="35"/>
<element icePercent="35"/>
<element holyPercent="35"/>
<element deathPercent="35"/>
<element earthPercent="35"/>
<element firePercent="35"/>
<element poisonPercent="35"/>
<element drownPercent="35"/>
<element energyPercent="35"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Katon chinka no jutsu.." yell="1"/>
<voice sentence="Suiton Fuutodan no Jutsu..."/>
</voices>
<loot>
<item id="2152" countmax="86" chance="10000"/><!-- dolar=verde -->
<item id="2393" countmax="1" chance="8000"/><!-- chakra armor -->
<item id="2451" countmax="1" chance="5000"/><!-- anbu health mask -->
<item id="2447" countmax="1" chance="5000"/><!-- anbu chakra mask -->
<item id="8868" countmax="1" chance="4000"/><!-- gai legs -->
</loot>
</monster>
anbuMonster.xml