Tudo que Everaldo Woopz postou
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(resolvido) Error unable to load config.lua
alguem pode me ajuda? o meu tá dando esse error, será que alguem poderia me ajuda pfv? > ERROR: Unable to load config.lua!
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[Cast] Possivél Bug No Script
man do nada o Account mannager é deletado, dai tem que ir na db e mudar o delete = 1 para delete =0 e tem vez que duas tabelas mudam do 0 pra 1, fazendo com que o Account mannager suma e niguem consegue entrar até mudar o 1 por 0 novamente
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ERROR: Unable to load config.lua
pessoal, conseguir compilar a source e o site, porem quando vou abrir o servidor dá esse error aqui, será que tem como alguem me ajuda pfv? Aqui está o config.lua ownerName = "Everaldo" ownerEmail = "[email protected]" url = "Baiak Light" location = "Brazil" motd = "Seja Bem Vindo Ao Baiak Light!!" serverName = "Baiak Light" loginMessage = "Seja Bem Vindo Ao Baiak Light!!" displayGamemastersWithOnlineCommand = false sqlType = "mysql" sqlHost = "127.0.0.1" sqlPort = 3306 sqlUser = "root" sqlPass = "321" sqlDatabase = "baiak" sqlFile = "baiak.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 1000 mysqlWriteTimeout = 1000 mysqlReconnectionAttempts = 5 encryptionType = "sha1" worldId = 0 ip = "127.0.0.1" worldType = "open" bindOnlyGlobalAddress = false loginPort = 7171 gamePort = "7172" statusPort = 7171 loginOnlyWithLoginServer = false accountManager = true namelockManager = false newPlayerChooseVoc = true newPlayerSpawnPosX = 250 newPlayerSpawnPosY = 1930 newPlayerSpawnPosZ = 15 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false generateAccountSalt = false fragsLimit = 24 * 60 * 60 fragsSecondLimit = 1 * 24 * 60 * 60 fragsThirdLimit = 1 * 24 * 60 * 60 fragsToRedSkull = 80 fragsSecondToRedSkull = 700 fragsThirdToRedSkull = 3800 redSkullLength = 3 * 24 * 60 * 60 fragsToBlackSkull = 999 fragsSecondToBlackSkull = 9999 fragsThirdToBlackSkull = 99999 blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 blackSkullLength = 2 * 24 * 60 * 60 useBlackSkull = true notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanLength = 2 * 24 * 60 * 60 fragsToBanishment = 7 fragsSecondToBanishment = 21 fragsThirdToBanishment = 41 tibiaClassicSlots = false protectionLevel = 100 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 1 * 30 * 1000 huntingDuration = 1 * 60 * 1000 criticalHitMultiplier = 1 displayCriticalHitNotify = false removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 2 * 60 * 1000 advancedFragList = false useFragHandler = true noDamageToSameLookfeet = false showHealthChange = true showManaChange = true showHealthChangeForMonsters = false showManaChangeForMonsters = false fieldOwnershipDuration = 3 * 1000 stopAttackingAtExit = true loginProtectionPeriod = 1 * 750 deathLostPercent = 6 stairhopDelay = 0 * 400 pushCreatureDelay = 0.1 * 400 deathContainerId = 10518 gainExperienceColor = 210 addManaSpentInPvPZone = true recoverManaAfterDeathInPvPZone = true squareColor = 0 enableCast = true broadcastBanishments = false maxViolationCommentSize = 60 violationNameReportActionType = 2 useAntiPush = true antiPushDelay = 445 antiPushItems = "2148,2152,2160,3976" rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113" rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101" rsaPublic = "65537" rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413" rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073" optionalWarAttackableAlly = true fistBaseAttack = 7 criticalHitChance = 7 noDamageToGuildMates = false noDamageToPartyMembers = false rookLevelTo = 5 rookLevelToLeaveRook = 8 rookTownId = 1 useRookSystem = true paralyzeDelay = 1500 useCapacity = true defaultDepotSize = 500 defaultDepotSizePremium = 1000 enableProtectionQuestForGM = true cleanItemsInMap = true playerFollowExhaust = 1000 monsterSpawnWalkback = true allowBlockSpawn = true NoShareExpSummonMonster = false enableLootBagDisplay = false highscoreDisplayPlayers = 10 updateHighscoresAfterMinutes = 5 attackImmediatelyAfterLoggingIn = false exhaustionNPC = false exhaustionInSecondsNPC = 0.5 manualVersionConfig = false versionMin = 860 versionMax = 860 versionMsg = "Voce nao esta na versão atual, por favor atualize!" loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 30 * 1000 maxPlayers = 1500 displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = 0 statusTimeout = 10 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false premiumPlayerSkipWaitList = true packetsPerSecond = 200 deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 20 maxDeathRecords = 5 multipleNames = false externalGuildWarsManagement = false ingameGuildManagement = true levelToFormGuild = 100 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 buyableAndSellableHouses = true houseNeedPremium = false bedsRequirePremium = true levelToBuyHouse = 200 housesPerAccount = 1 houseRentAsPrice = false housePriceAsRent = 20000 housePriceEachSquare = 1000 houseRentPeriod = "weekly" houseCleanOld = 8 * 24 * 60 * 60 guildHalls = true houseSkipInitialRent = true houseProtection = true timeBetweenActions = 500 timeBetweenExActions = 1000 timeBetweenCustomActions = 0 checkCorpseOwner = true hotkeyAimbotEnabled = true maximumDoorLevel = 999 tradeLimit = 100 canOnlyRopePlayers = false mapAuthor = "Everaldo" randomizeTiles = true houseDataStorage = "binary-tilebased" storeTrash = true cleanProtectedZones = true mapName = "Baiak Barao.otbm" mailMaxAttempts = 5 mailBlockPeriod = 30 * 60 * 1000 mailAttemptsFadeTime = 5 * 60 * 1000 mailboxDisabledTowns = "" daemonize = false defaultPriority = "higher" niceLevel = 5 serviceThreads = 1 coresUsed = "-1" startupDatabaseOptimization = true removePremiumOnInit = true confirmOutdatedVersion = false skipItemsVersionCheck = true maxMessageBuffer = 8 dataDirectory = "data/" logsDirectory = "data/logs/" disableOutfitsForPrivilegedPlayers = false bankSystem = true spellNameInsteadOfWords = false emoteSpells = true unifiedSpells = false promptExceptionTracerErrorBox = true storePlayerDirection = false savePlayerData = true monsterLootMessage = 3 monsterLootMessageType = 25 separateViplistPerCharacter = false vipListDefaultLimit = 20 vipListDefaultPremiumLimit = 100 allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true addonsOnlyPremium = false ghostModeInvisibleEffect = true ghostModeSpellEffects = true idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = -1 protectionTileLimit = 20 houseTileLimit = 4 tileLimit = 10 freePremium = false premiumForPromotion = false updatePremiumStateAtStartup = true blessings = true blessingOnlyPremium = false blessingReductionBase = 30 blessingReductionDecrement = 5 eachBlessReduction = 8 useFairfightReduction = true pvpBlessingThreshold = 40 fairFightTimeRange = 60 experienceStages = true rateExperience = 50 rateExperienceFromPlayers = 0 levelToOfflineTraining = 8 rateSkill = 20.0 rateSkillOffline = 12 rateMagic = 7.0 rateMagicOffline = 4 rateLoot = 5.0 rateSpawnMin = 1 rateSpawnMax = 2 formulaLevel = 5.0 formulaMagic = 1.0 rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 40 * 60 staminaRatingLimitBottom = 14 * 60 staminaLootLimit = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 globalSaveEnabled = false globalSaveHour = 8 globalSaveMinute = 0 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false closeInstanceOnShutdown = true minRateSpawn = 1 maxRateSpawn = 3 deSpawnRange = 2 deSpawnRadius = 50 maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false disableLuaErrors = false adminLogs = true displayPlayersLogging = true prefixChannelLogs = "" runFile = "server/run.log" outputLog = "server/out.log" truncateLogOnStartup = false logPlayersStatements = false managerPort = 7171 managerLogs = true managerPassword = "" managerLocalhostOnly = true managerConnectionsLimit = 1 adminPort = 7171 adminPassword = "" adminLocalhostOnly = true adminConnectionsLimit = 1 adminRequireLogin = true adminEncryption = "" adminEncryptionData = "" saveGlobalStorage = true bufferMutedOnSpellFailure = false
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[Cast] Possivél Bug No Script
Pessoal, venho tendo problemas com o Account Mannager, ele auto se deleta, quando vou na db e entro no Account Mannager, ele auto se altera deletado, tipo, na tabela de players tem lá Delete, o normal é 0, mas ele muda pro 1 do nada, se deletando. Eu acho que deve ser por causa do script de cast, alguém pode verificar pra mim por favor? function onSay(cid, words, param, channelId) local t, data = string.explode(param, " ", 1), getPlayerSpectators(cid) if(isInArray({'off', 'no', 'disable'}, t[1])) then data.mutes = {} data.broadcast = false doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 0, `viewers` = 0 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have disabled your live stream.") elseif(isInArray({'on', 'yes', 'enable'}, t[1])) then data.broadcast = true doPlayerSetSpectators(cid, data) db.executeQuery("UPDATE `players` SET `broadcasting` = 1 WHERE `id` = " .. getPlayerGUID(cid)) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have enabled your live stream.") elseif(isInArray({'show', 'count', 'see'}, t[1])) then if(data.broadcast) then local count = table.maxn(data.names) if(count > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are currently watched by " .. count .. " people.") local str = "" for _, name in ipairs(data.names) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "None is watching your stream right now.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'kick', 'remove'}, t[1])) then if(data.broadcast) then if(t[2]) then if(t[2] ~= "all") then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.kick, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been kicked.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else data.kick = data.names doPlayerSetSpectators(cid, data) end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'ban', 'block'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.bans, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been banned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unban', 'unblock'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.bans) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.bans, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unbanned.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'bans', 'banlist'}, t[1])) then if(table.maxn(data.bans)) then local str = "" for _, name in ipairs(data.bans) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently banned spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your ban list is empty.") end elseif(isInArray({'mute', 'squelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found = false for _, name in ipairs(data.names) do if(t[2]:lower() == name:lower()) then found = true break end end if(found) then table.insert(data.mutes, t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been muted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'unmute', 'unsquelch'}, t[1])) then if(data.broadcast) then if(t[2]) then local found, i = 0, 1 for _, name in ipairs(data.mutes) do if(t[2]:lower() == name:lower()) then found = i break end i = i + 1 end if(found > 0) then table.remove(data.mutes, found) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " has been unmuted.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Spectator " .. t[2] .. " not found.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You need to type a name.") end else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You are not streaming right now.") end elseif(isInArray({'mutes', 'mutelist'}, t[1])) then if(table.maxn(data.mutes)) then local str = "" for _, name in ipairs(data.mutes) do str = str .. (str:len() > 0 and ", " or "") .. name end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Currently muted spectators: " .. str .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your mute list is empty.") end elseif(isInArray({'auth', 'protect', 'protection', 'protected'}, t[1])) then if(isInArray({'off', 'no', 'disable'}, t[2])) then data.auth = false doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now unprotected, all spectators can chat without authentication.") elseif(isInArray({'on', 'yes', 'enable'}, t[2])) then data.auth = true doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is now protected, all spectators have to authenticate before they can talk.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your chat is currently " .. (data.auth and "protected" or "unprotected") .. " from guests.") end elseif(isInArray({'password', 'guard'}, t[1])) then if(t[2]) then if(isInArray({'off', 'no', 'disable'}, t[2])) then if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` - 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = "" doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have removed password for your stream.") else if(data.password:len() ~= 0) then db.executeQuery("UPDATE `players` SET `broadcasting` = `broadcasting` + 2 WHERE `id` = " .. getPlayerGUID(cid)) end data.password = string.trim(t[2]) doPlayerSetSpectators(cid, data) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have set new password for your stream.") end elseif(data.password ~= "") then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently protected with password: " .. data.password .. ".") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently not protected.") end elseif(isInArray({'status', 'info'}, t[1])) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Your stream is currently " .. (data.broadcast and "enabled" or "disabled") .. ".") else doPlayerPopupFYI(cid, "Available commands:\n\n/live on - enables the stream\n/live off - disables the stream\n/live password {password} - sets a password on the stream\n/live password off - disables the password protection\n/live auth on - enables requirement of authentication on chat\n/live auth off - disables requirement of authentication on chat\n/live kick {name} - kick a spectator from your stream\n/live ban {name} - locks spectator IP from joining your stream\n/live unban {name} - removes banishment lock\n/live bans - shows banished spectators list\n/live mute {name} - mutes selected spectator from chat\n/live unmute {name} - removes mute\n/live mutes - shows muted spectators list\n/live show - displays the amount and nicknames of current spectators\n/live status - displays stream status") end return true end
- Classic-Yurots [8.60] - Push Cruzado + Cast com Setas
- Google Cloud Plataform
- Google Cloud Plataform
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Error na hora da compilação
Estou tentando compilar a source, mas só dá esse error, alguem poderia me ajudar a resolver isso? estou tentando dxa um ot online usando a vps do google clound. já conseguir resolver uma vez, mas agora nao to conseguindo. alguem pode me ajudar pfv? esse arquivo "mysql.h" não tô sabendo como instalar ele.
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Amulet que da bless
teria como fazer em creaturescript pfv? apenas equipando o amuleto você já ganharia as blessings, e mesmo se você retirasse o amuleto você ficaria com elas até morrer?O colar ele vai ser vip e não irá sumir, ele será infinito, tem jogadores que ficam trocando de amuleto para aguentar mais pancadaria. Meu servidor é de baiak 8.60, uso otx
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Amulet que da bless
eu tirei o effct, mas continua a mesma coisa
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Amulet que da bless
alguem pode fazer com que esse amuleto de id 10818 ao ser equipado te de as 5 bless pfv? ele ate esta dando as 5 blessings, mas quando voce o retira ele remove junto com as blessings, e eu queria que ao ser equipado, fosse como voce estivesse comprado as blessings código registrado no login.lua if getPlayerSlotItem(cid, 2).itemid == 10718 then doPlayerAddBlessing(cid, 1) doPlayerAddBlessing(cid, 2) doPlayerAddBlessing(cid, 3) doPlayerAddBlessing(cid, 4) doPlayerAddBlessing(cid, 5) doSendMagicEffect(getPlayerPosition(cid), 49) else doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end
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Servidor Online mas não loga
Pessoal, consegui colocar um Baiak 8.60 online com a ajuda de alguns membros da comunidade, colocamos ele online através da Vps do Google Cloud, mas assim que eu tento logar no servidor não consigo, fica só carregando aquele retângulo de conexão que entra na lista de personagem, quando o servidor fica Online, no site mostra que está Offline. Não sei dizer se são as portas, ou outra coisa que pode está ocasionando isso, mas alguém poderia me ajudar a solucionar pfv? Esses membros foram: @Erimyth , @Mathias Kenfi e outros que eu não consegui achar o nome certo.
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Pra ngm anuciar no meu servidor oque eu faço?
Como eu sei que meu ot possui anti anucio?? pq assim que eu falo o nome da cidade "Morgum" ele não envia a mensagem e eu coloquei um npc de barco, ME AJUDEM POR FAVOR pra ngm anuciar no meu servidor me ajudem por favor
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Como eu sei que meu ot possui anti anucio??
Como eu sei que meu ot possui anti anucio?? pq assim que eu falo o nome da cidade "Morgum" ele não envia a mensagem e eu coloquei um npc de barco, ALGUEM ME AJUDA POR FAVOR, É pra ngm anucia no servidor, me AJUDEM POR FAVOR
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Como faz pra adicionar uma tabela na distro?
Vllw
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Como faz pra adicionar uma tabela na distro?
eu to com um erro na distro que nao salva nada no meu ot,, quando voce morre ou desloga em qualquer personagem, voce volta pro inicio como se tivesse criado um novo char, erro \/ OTSYS_SQLITE3_PREPARE<>: SQLITE ERROR: no such table: z_ots_comunication <SELECT * FROM z_ots_comunication WHERE type = login ;> minha distro é 0.4_DEV
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Como Eu Posso Arrumar O Erro Dessa 2 Fotos
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[AJUDA] Char quando desloga volta para o lvl 8 e perde todos os itens!
mano, estou com esse mesmo problema alguem me ajuda pfv??
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Preciso de Remere's Map Editor 8.60
man, pq no site do remere's mapa editor, nn tem a versao 8.60 pra baixar?? o meu ta dandp erro pq??