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AlissonCM7

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  1. AlissonCM7 alterou sua foto pessoal
  2. Babiloniaoz reagiu a uma resposta no tópico: Action Erro Ajuda Por favor
  3. Boa tarde! Segue um script funcional... actions/tools/shovel local config = { swampId = {20230, 18589, 18584, 18141}, -- ids dos tiles de swamp que pode ser usado a shovel itemGain = {{itemId = 2818, quantGain = 1}, -- itemid que ganha, e quantidade maxima do msm. {itemId = 2145, quantGain = 1}, {itemId = 20138, quantGain = 1} } } local exhausth = 3600 --em quantos segundos podera usar denovo local holes = {468, 481, 483, 7932, 23712} local pools = {2016, 2017, 2018, 2019, 2020, 2021, 2025, 2026, 2027, 2028, 2029, 2030} function onUse(cid, item, fromPosition, itemEx, toPosition) if isInArray(pools, itemEx.itemid) then itemEx = Tile(toPosition):getGround() end if(isInArray(config.swampId, itemEx.itemid)) then if (getPlayerStorageValue(cid, 32901) <= os.time()) then if math.random(0,500) > 255 then local posGain = math.random(1, #config.itemGain) local quantGain = math.random(1,config.itemGain[posGain].quantGain) doPlayerAddItem(cid, config.itemGain[posGain].itemId, quantGain) doSendMagicEffect(toPosition, 8) doCreatureSay(cid, "You dug up ".. quantGain .." ".. getItemName(config.itemGain[posGain].itemId) ..".", TALKTYPE_ORANGE_1) setPlayerStorageValue(cid, 32901, os.time()+exhausth) end else doPlayerSendCancel(cid, "You are exhausted, use again in 1 hour.") end else return shovelNormal(cid, item, fromPosition, itemEx, toPosition) end return true end function shovelNormal(cid, item, fromPosition, itemEx, toPosition) local target = itemEx local player = Player(cid) local iEx = Item(itemEx.uid) if isInArray(holes, itemEx.itemid) then iEx:transform(itemEx.itemid + 1) iEx:decay() elseif isInArray(pools, target.itemid) then local hole = 0 for i = 1, #holes do local tile = Tile(target:getPosition()):getItemById(holes[i]) if tile then hole = tile end end if hole ~= 0 then hole:transform(hole:getId() + 1) hole:decay() else return false end elseif itemEx.itemid == 231 or itemEx.itemid == 9059 or itemEx.itemid == 22672 then local rand = math.random(1, 100) if(itemEx.actionid == 100 and rand <= 20) then iEx:transform(489) iEx:decay() elseif rand == 1 then Game.createItem(2159, 1, toPosition) elseif rand > 95 then Game.createMonster("Scarab", toPosition) end toPosition:sendMagicEffect(CONST_ME_POFF) elseif itemEx.actionid == 4654 and player:getStorageValue(9925) == 1 and player:getStorageValue(9926) < 1 then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You found a piece of the scroll. You pocket it quickly.') player:getPosition():sendMagicEffect(CONST_ME_POFF) player:addItem(21250, 1) player:setStorageValue(9926, 1) elseif itemEx.actionid == 4668 and player:getStorageValue(12902) == 1 and player:getStorageValue(12903) < 1 then player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'A torn scroll piece emerges. Probably gnawed off by rats.') player:getPosition():sendMagicEffect(CONST_ME_POFF) player:addItem(21250, 1) player:setStorageValue(12903, 1) else return false end return true end Espero ter ajudado

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