rox
ajuda
nao.
Você tem o código disponível? Se tiver publique-o aqui:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, 30000)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, 35)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, 35)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, 35)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, 35)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, 35)
setConditionParam(condition, CONDITION_PARAM_BUFF, true)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
if exhaustion.check(cid, 13101) == TRUE then
doPlayerSendCancel(cid, "Podera usar novamente dentro de 30 segundos.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return false
end
for k = 1, 100 do
addEvent(function()
if isCreature(cid) then
local pos1 = {x = getPlayerPosition(cid).x + 0, y = getPlayerPosition(cid).y + 0, z = getPlayerPosition(cid).z}
doSendMagicEffect(pos1, 287)
end
end, 1 + ((k-1) * 300))
end
exhaustion.set(cid, 13101, 30.0)
return doCombat(cid, combat, var)
end
Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.