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Jeanzz Fullpvp

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  1. na verdade amigo , eu não quero por online , eu quero apenas abrir para mim mesmo o xamp seria para por online né?
  2. estou usando tfs 1.3 8.60 by nekiro que baixei aqui quero por ot online apenas para mim quando coloco on aparesse um erro de database no executavel sou novo nisso entao des de já agradeço! Você tem o código disponível? Se tiver publique-o aqui: -- Combat settings -- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced" worldType = "pvp" hotkeyAimbotEnabled = true protectionLevel = 1 killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked = 60000 removeChargesFromRunes = true removeChargesFromPotions = true removeWeaponAmmunition = true removeWeaponCharges = true timeToDecreaseFrags = 24 * 60 * 60 * 1000 whiteSkullTime = 15 * 60 * 1000 stairJumpExhaustion = 2000 experienceByKillingPlayers = false expFromPlayersLevelRange = 75 -- Connection Config -- NOTE: maxPlayers set to 0 means no limit ip = "127.0.0.1" bindOnlyGlobalAddress = false loginProtocolPort = 7171 gameProtocolPort = 7172 statusProtocolPort = 7171 maxPlayers = 0 motd = "Welcome to The Forgotten Server!" onePlayerOnlinePerAccount = true allowClones = false serverName = "Forgotten" statusTimeout = 5000 replaceKickOnLogin = true maxPacketsPerSecond = 25 -- MySQL mysqlHost = "127.0.0.1" mysqlUser = "root" mysqlPass = "" mysqlDatabase = "Tibia" mysqlPort = 3306 mysqlSock = "" -- Deaths -- NOTE: Leave deathLosePercent as -1 if you want to use the default -- death penalty formula. For the old formula, set it to 10. For -- no skill/experience loss, set it to 0. deathLosePercent = -1 -- Houses -- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality housePriceEachSQM = 1000 houseRentPeriod = "never" -- Item Usage timeBetweenActions = 200 timeBetweenExActions = 1000 -- Map -- NOTE: set mapName WITHOUT .otbm at the end mapName = "forgotten" mapAuthor = "Komic" -- Market marketOfferDuration = 30 * 24 * 60 * 60 premiumToCreateMarketOffer = true checkExpiredMarketOffersEachMinutes = 60 maxMarketOffersAtATimePerPlayer = 100 -- Misc. -- NOTE: classicAttackSpeed set to true makes players constantly attack at regular -- intervals regardless of other actions such as item (potion) use. This setting -- may cause high CPU usage with many players and potentially affect performance! allowChangeOutfit = true freePremium = false kickIdlePlayerAfterMinutes = 15 maxMessageBuffer = 4 emoteSpells = false classicEquipmentSlots = false classicAttackSpeed = false showScriptsLogInConsole = true showOnlineStatusInCharlist = false -- Server Save -- NOTE: serverSaveNotifyDuration in minutes serverSaveNotifyMessage = true serverSaveNotifyDuration = 5 serverSaveCleanMap = false serverSaveClose = false serverSaveShutdown = true -- Rates -- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml rateExp = 5 rateSkill = 3 rateLoot = 2 rateMagic = 3 rateSpawn = 1 -- Monsters deSpawnRange = 2 deSpawnRadius = 50 -- Stamina staminaSystem = true -- Scripts warnUnsafeScripts = true convertUnsafeScripts = true -- Startup -- NOTE: defaultPriority only works on Windows and sets process -- priority, valid values are: "normal", "above-normal", "high" defaultPriority = "high" startupDatabaseOptimization = false -- Status server information ownerName = "" ownerEmail = "" url = "https://otland.net/" location = "Sweden" Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.

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