uso esse script não sei bem qual reset system é pois ja veio no ot
o ot é 8.6
-- Script By Pauliin Carvalho
function onSay(cid, words, param)
local level = 10000 --level pra ser resetado
local RemainingLvl = 1000 --lvl que ele ficara depois do reset
local pid = getPlayerGUID(cid)
function addReset(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,1020,resets+1)
look = true
return true
end
function getResets(cid)
resets = getPlayerStorageValue(cid,1020)
if resets < 0 then
resets = 0
end
return resets
end
if getPlayerLevel(cid) >= level then
addReset(cid)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doPlayerPopupFYI(cid,"you now was reset, you have "..getResets(cid).." reset.")
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..RemainingLvl..", `experience` = 0 WHERE `id` = "..pid)
else
doPlayerSendCancel(cid, "You need to have level "..level.." or more you may be reset.")
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
end
return TRUE
end