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alezzo

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  1. Eu estou desatualizado sobre Infra, portanto queria saber quais comandos para serem usados na instalação dele, mesmo sendo usado diretamente do git .
  2. .Qual servidor ou website você utiliza como base? Qual o motivo deste tópico? Alguém poderia me dar um help para instalar esse sistema no ubuntu 20.04 ? Existe uma compatibilidade entre eles ?
  3. Fala ai, pessoal. Estou tendo um problema com uma spell na qual havia criado no Spell Creator. Erro: Condition not Found Arquivo: -- SpellCreator generated. -- =============== COMBAT VARS =============== -- Areas/Combat for 0ms local combat0_Brush = createCombatObject() setCombatParam(combat0_Brush, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat0_Brush, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatArea(combat0_Brush,createCombatArea({{0, 2, 0}, {1, 1, 1}})) function getDmg_Brush(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat0_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush") local con___combat0_Brush = createConditionObject(0+CONDITION_POISON+CONDITION_FIRE+CONDITION_ENERGY) setCombatCondition(combat0_Brush, con___combat0_Brush) local con_Death__combat0_Brush = createConditionObject(0+CONDITION_HASTE+CONDITION_INFIGHT+CONDITION_REGENERATION+CONDITION_SPELLCOOLDOWN) addDamageCondition(con_Death__combat0_Brush, 3, 1000, -10) setCombatCondition(combat0_Brush, con_Death__combat0_Brush) local dfcombat0_Brush = {CONST_ANI_SUDDENDEATH,1,1,-1,1,0,1}local combat0_Brush_2 = createCombatObject() setCombatParam(combat0_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_CRAPS) setCombatParam(combat0_Brush_2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatArea(combat0_Brush_2,createCombatArea({{0, 0, 2, 0}, {0, 0, 0, 0}, {1, 1, 1, 1}})) function getDmg_Brush_2(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat0_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2") local con_Pedra__combat0_Brush_2 = createConditionObject(0+CONDITION_INFIGHT+CONDITION_FOOD+CONDITION_REGENERATION+CONDITION_SOUL) addDamageCondition(con_Pedra__combat0_Brush_2, 3, 1000, -10) setCombatCondition(combat0_Brush_2, con_Pedra__combat0_Brush_2) local dfcombat0_Brush_2 = {CONST_ANI_ARROW,0,2,-1,2,-2,2,1,2} -- Areas/Combat for 100ms local combat1_Brush = createCombatObject() setCombatParam(combat1_Brush, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat1_Brush, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatArea(combat1_Brush,createCombatArea({{1, 2}})) function getDmg_Brush(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat1_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush") local con___combat1_Brush = createConditionObject(0+CONDITION_POISON+CONDITION_FIRE+CONDITION_ENERGY) setCombatCondition(combat1_Brush, con___combat1_Brush) local con_Death__combat1_Brush = createConditionObject(0+CONDITION_HASTE+CONDITION_INFIGHT+CONDITION_REGENERATION+CONDITION_SPELLCOOLDOWN) addDamageCondition(con_Death__combat1_Brush, 3, 1000, -10) setCombatCondition(combat1_Brush, con_Death__combat1_Brush) local dfcombat1_Brush = {CONST_ANI_SUDDENDEATH,-1,0}local combat1_Brush_2 = createCombatObject() setCombatParam(combat1_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_CRAPS) setCombatParam(combat1_Brush_2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatArea(combat1_Brush_2,createCombatArea({{1, 0, 0}, {1, 0, 0}, {1, 0, 2}, {1, 0, 0}})) function getDmg_Brush_2(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat1_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2") local con_Pedra__combat1_Brush_2 = createConditionObject(0+CONDITION_INFIGHT+CONDITION_FOOD+CONDITION_REGENERATION+CONDITION_SOUL) addDamageCondition(con_Pedra__combat1_Brush_2, 3, 1000, -10) setCombatCondition(combat1_Brush_2, con_Pedra__combat1_Brush_2) local dfcombat1_Brush_2 = {CONST_ANI_ARROW,-2,1,-2,0,-2,-1,-2,-2} -- Areas/Combat for 200ms local combat2_Brush_2 = createCombatObject() setCombatParam(combat2_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_CRAPS) setCombatParam(combat2_Brush_2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatArea(combat2_Brush_2,createCombatArea({{1, 1, 1, 1}, {0, 0, 0, 0}, {0, 2, 0, 0}})) function getDmg_Brush_2(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat2_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2") local con_Pedra__combat2_Brush_2 = createConditionObject(0+CONDITION_INFIGHT+CONDITION_FOOD+CONDITION_REGENERATION+CONDITION_SOUL) addDamageCondition(con_Pedra__combat2_Brush_2, 3, 1000, -10) setCombatCondition(combat2_Brush_2, con_Pedra__combat2_Brush_2) local dfcombat2_Brush_2 = {CONST_ANI_ARROW,0,-2,-1,-2,1,-2,2,-2}local combat2_Brush = createCombatObject() setCombatParam(combat2_Brush, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat2_Brush, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatArea(combat2_Brush,createCombatArea({{1, 1, 1}, {0, 2, 0}})) function getDmg_Brush(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat2_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush") local con___combat2_Brush = createConditionObject(0+CONDITION_POISON+CONDITION_FIRE+CONDITION_ENERGY) setCombatCondition(combat2_Brush, con___combat2_Brush) local con_Death__combat2_Brush = createConditionObject(0+CONDITION_HASTE+CONDITION_INFIGHT+CONDITION_REGENERATION+CONDITION_SPELLCOOLDOWN) addDamageCondition(con_Death__combat2_Brush, 3, 1000, -10) setCombatCondition(combat2_Brush, con_Death__combat2_Brush) local dfcombat2_Brush = {CONST_ANI_SUDDENDEATH,1,-1,0,-1,-1,-1} -- Areas/Combat for 300ms local combat3_Brush = createCombatObject() setCombatParam(combat3_Brush, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat3_Brush, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatArea(combat3_Brush,createCombatArea({{2, 1}})) function getDmg_Brush(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat3_Brush, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush") local con___combat3_Brush = createConditionObject(0+CONDITION_POISON+CONDITION_FIRE+CONDITION_ENERGY) setCombatCondition(combat3_Brush, con___combat3_Brush) local con_Death__combat3_Brush = createConditionObject(0+CONDITION_HASTE+CONDITION_INFIGHT+CONDITION_REGENERATION+CONDITION_SPELLCOOLDOWN) addDamageCondition(con_Death__combat3_Brush, 3, 1000, -10) setCombatCondition(combat3_Brush, con_Death__combat3_Brush) local dfcombat3_Brush = {CONST_ANI_SUDDENDEATH,1,0}local combat3_Brush_2 = createCombatObject() setCombatParam(combat3_Brush_2, COMBAT_PARAM_EFFECT, CONST_ME_CRAPS) setCombatParam(combat3_Brush_2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatArea(combat3_Brush_2,createCombatArea({{0, 0, 1}, {2, 0, 1}, {0, 0, 1}, {0, 0, 1}})) function getDmg_Brush_2(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat3_Brush_2, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_2") local con_Pedra__combat3_Brush_2 = createConditionObject(0+CONDITION_INFIGHT+CONDITION_FOOD+CONDITION_REGENERATION+CONDITION_SOUL) addDamageCondition(con_Pedra__combat3_Brush_2, 3, 1000, -10) setCombatCondition(combat3_Brush_2, con_Pedra__combat3_Brush_2) local dfcombat3_Brush_2 = {CONST_ANI_ARROW,2,1,2,0,2,-1,2,2}local combat3_Brush_3 = createCombatObject() setCombatParam(combat3_Brush_3, COMBAT_PARAM_EFFECT, CONST_ME_WATERSPLASH) setCombatParam(combat3_Brush_3, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) setCombatArea(combat3_Brush_3,createCombatArea({{1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 2, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 1}, {1, 1, 1, 1, 1, 1, 1}})) function getDmg_Brush_3(cid, level, maglevel) return (1000)*-1,(2000)*-1 end setCombatCallback(combat3_Brush_3, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_3") local con_3__combat3_Brush_3 = createConditionObject(0+CONDITION_ENERGY+CONDITION_HASTE) addDamageCondition(con_3__combat3_Brush_3, 3, 1000, -10) addDamageCondition(con_3__combat3_Brush_3, 3, 1000, -10) setCombatCondition(combat3_Brush_3, con_3__combat3_Brush_3)local combat3_Brush_4 = createCombatObject() setCombatParam(combat3_Brush_4, COMBAT_PARAM_EFFECT, CONST_ME_PURPLEENERGY) setCombatParam(combat3_Brush_4, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatArea(combat3_Brush_4,createCombatArea({{1, 0, 1, 0, 1, 0, 1, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 2, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 1, 0, 1, 0, 1, 0, 1}})) function getDmg_Brush_4(cid, level, maglevel) return (2000)*-1,(4000)*-1 end setCombatCallback(combat3_Brush_4, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_4") local con_4__combat3_Brush_4 = createConditionObject(0+CONDITION_ENERGY+CONDITION_HASTE) addDamageCondition(con_4__combat3_Brush_4, 3, 1000, -10) setCombatCondition(combat3_Brush_4, con_4__combat3_Brush_4) local dfcombat3_Brush_4 = {CONST_ANI_ENERGY,4,4,2,4,0,4,-2,4,-4,4,-4,2,-4,0,-4,-2,-4,-4,-2,-4,0,-4,2,-4,4,-4,4,-2,4,0,4,2}local combat3_Brush_5 = createCombatObject() setCombatParam(combat3_Brush_5, COMBAT_PARAM_EFFECT, CONST_ME_YELLOWENERGY) setCombatParam(combat3_Brush_5, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatArea(combat3_Brush_5,createCombatArea({{0, 1, 0, 1, 0, 1, 0, 1, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 2, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 0, 0, 1}, {0, 1, 0, 1, 0, 1, 0, 1, 0}})) function getDmg_Brush_5(cid, level, maglevel) return (2000)*-1,(4000)*-1 end setCombatCallback(combat3_Brush_5, CALLBACK_PARAM_LEVELMAGICVALUE, "getDmg_Brush_5") local con_5__combat3_Brush_5 = createConditionObject(0+CONDITION_LIGHT+CONDITION_DRUNK+CONDITION_FOOD+CONDITION_REGENERATION+CONDITION_SOUL) addDamageCondition(con_5__combat3_Brush_5, 3, 1000, -10) setCombatCondition(combat3_Brush_5, con_5__combat3_Brush_5) local dfcombat3_Brush_5 = {CONST_ANI_HOLY,3,4,1,4,-1,4,-3,4,-4,3,-4,1,-4,-1,-4,-3,-3,-4,-1,-4,1,-4,3,-4,4,-3,4,-1,4,1,4,3} -- =============== CORE FUNCTIONS =============== local function RunPart(c,cid,var,dirList,dirEmitPos) -- Part if (isCreature(cid)) then doCombat(cid, c, var) if (dirList ~= nil) then -- Emit distance effects local i = 2; while (i < #dirList) do doSendDistanceShoot(dirEmitPos,{x=dirEmitPos.x-dirList[i],y=dirEmitPos.y-dirList[i+1],z=dirEmitPos.z},dirList[1]) i = i + 2 end end end end function onCastSpell(cid, var) local startPos = getCreaturePosition(cid) RunPart(combat0_Brush,cid,var,dfcombat0_Brush,startPos) RunPart(combat0_Brush_2,cid,var,dfcombat0_Brush_2,startPos) addEvent(RunPart,100,combat1_Brush,cid,var,dfcombat1_Brush,startPos) addEvent(RunPart,100,combat1_Brush_2,cid,var,dfcombat1_Brush_2,startPos) addEvent(RunPart,200,combat2_Brush_2,cid,var,dfcombat2_Brush_2,startPos) addEvent(RunPart,200,combat2_Brush,cid,var,dfcombat2_Brush,startPos) addEvent(RunPart,300,combat3_Brush,cid,var,dfcombat3_Brush,startPos) addEvent(RunPart,300,combat3_Brush_2,cid,var,dfcombat3_Brush_2,startPos) addEvent(RunPart,300,combat3_Brush_3,cid,var) addEvent(RunPart,300,combat3_Brush_4,cid,var,dfcombat3_Brush_4,startPos) addEvent(RunPart,300,combat3_Brush_5,cid,var,dfcombat3_Brush_5,startPos) return true end
  4. local combat = createCombatObject() local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, 1) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 1) setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 2157) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat1, stun) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat1, stun) local stun = createConditionObject(CONDITION_PARALYZE) setConditionParam(stun, CONDITION_PARAM_TICKS, 0) setConditionFormula(stun, -0.9, 1, -0.9, 1) setCombatCondition(combat, stun) local meteor_water = createCombatObject() setCombatParam(meteor_water, COMBAT_PARAM_TYPE, 1) setCombatParam(meteor_water, COMBAT_PARAM_EFFECT, 1) setCombatFormula(meteor_water, COMBAT_FORMULA_LEVELMAGIC, -0, -0, -0, -0) arr = { {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1} } local combat_area = createCombatArea(arr) setCombatArea(combat, combat_area) local function meteorCast(p) doCombat(p.cid, p.combat, positionToVariant(p.pos)) end local function stunEffect(cid) doSendMagicEffect(getThingPos(cid), CONST_ME_STUN) end function onTargetTile(cid, pos) if (math.random(0, 40) == 1) then local ground = getThingfromPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 1}) if (isInArray(underWater, ground.itemid) == TRUE) then local newpos = {x = pos.x - 9, y = pos.y - 8, z = pos.z} doSendDistanceShoot(newpos, pos, 28) addEvent(meteorCast, 100, {cid = cid, pos = pos, combat = meteor_water}) else local newpos = {x = pos.x + 8, y = pos.y - 7, z = pos.z} doSendDistanceShoot(newpos, pos, 28) addEvent(meteorCast, 100, {cid = cid,pos = pos, combat = combat1}) setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 2157) end end end setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile") function onCastSpell(cid, var) doCombat(cid, combat, var) end
  5. Fala ai pessoal, estou tendo um probleminha em relação a uma spell, na qual mostra o erro abaixo. [25/5/2018 23:49:14] [Error - Spell Interface] [25/5/2018 23:49:14] In a callback: data/spells/scripts/rainmoney.lua:onTargetTile [25/5/2018 23:49:14] (Unknown script file) [25/5/2018 23:49:14] Description: [25/5/2018 23:49:14] (LuaInterface::luaSetCombatParam) This function can only be used while loading the script Informações Adicionais: Uso OTX. Mapa Baiak.
  6. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Verdade, estava optando por deixar em Linux, de preferencia no Debian. Bom, obrigado por sanarem as duvidas. Podem fechar o topico
  7. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Quando começa a Carregar o mapa, Uso o WINDOWS 7, 16 GB RAM. Não possui tantos sistemas...
  8. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    E como eu poderia estar diminuindo o tamanho do mapa ?
  9. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Fala ai, pessoal. Uso o Tfs 0,4 REV3884. O problema e o seguinte, depois que carrega o mapa, o servidor passa a consumir muita memoria RAM. Alguem poderia me dizer, o que esta acontecendo ? Obrigado.
  10. Entendi. Mais tarde, irei procurar qual a versão da OTX E TFS, seria a mais "Rentavel". Obrigado pelos esclarecimentos.
  11. Entendi, @Sttorm e @mullino. Mas, Há uma diferença dentre os dois ? Digo isso em relação a estrutura de cada uma delas.
  12. Fala ai, pessoal. de boas ? Estou com uma duvida em relação a versão da TFS 1.2 e 0.4. Pois queria saber qual destas versões seria a recomendada a ser utilizada num Baiak. Obrigado !
  13. Cara, não tem essa de "xampp no linux", alem do mais, ele e instalado separado. Há varios tutoriais que explicam como funciona a instalação do xampp ========= Parabens @Matk, funcionando perfeitamente no Debian 9.0/PHP7/MARIADB
  14. Obrigado por esclarer @esnio12. Podem fechar o topico.
  15. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Ola, pessoinhas Eu queria fazer alguns pedidos, se não forem incomodar, e claro ! Primeiro - Tem algum tipo de spell desse tipo: A Spell x, foi ativada. Afetando o inimigo múltiplas vezes (3x). O cálculo do dano de ataque é baseado em seu nível mágico. Segundo - Um sistemsa de Reset, que mostra os detalhes do reset do personagem e que esses resets possam aparecer, quando voce da "look" em outros personagens Terceiro - Hunts com um determinado numero de Resets obrigado a quem for ajudar !
  16. Fala ai pessoal, eu estou sumido há um tempo, mas ainda tenho duvidas sobre scripts, etc.. Primeiro - O que são Conditions, em spells ? Segundo - Como colocar diferentes tipos de danos elementais em Wands, Runas, Swords, etc .... Terceiro - E possivel criar novos itens a partir as skins originais do jogo ? Quarto - Tem como criar um "OffLine Trainer", na versão 8.6 ? Valeu, pessoal...
  17. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Senhores, estou com um problema no Gesior 2012, Onde ele veio com o sistema de Ticker (Atendimento). O problema e o seguinte, ao clicar no botão "submit", nada acontece. Ja verifiquei o script; A Tabela esta inserida no Banco de Dados.
  18. Senhores, estou com duvidas com o Gesior, onde eu eu baixei pelo link: Aqui. - O sistema de Tickets, onde o player abre uma duvida. Ele não funciona, clico no botão Submit e nada acontece, pesquisei em varios topicos e não consegui resolver esse problema. - Como colocar a Troca de Nome do personagem para vender no shop, o shop do site não a opção para a venda. - O sistema de leilão, onde coloca o personagem para vender, tentei colocar ele no site e não obtive sucesso. Alguem ? Obrigado.
  19. poxa, e uma pena não funcionar no gensior 2012. Adorei o sistema de ticket
  20. Obrigado, @vankk.
  21. 1. Entendi 2. Tem guilds, inclusive elas possuem kills. 3. Como não deu erro, no site. Provalvemente esta checando. 4. latestnews.php <div id="LayerPop" style="display:block; position:absolute; left:0px; top:-520px;"></div> <div id="LayerPop2" align="center" style="position: absolute; top:-520px; margin:auto; padding:auto; width: 100%; z-index: 5000;"><a href="?subtopic=store" target="_BLANK"><img src="http://i.imgur.com/iuihazN.png" class="imgBorder"></a><BR /><input type="button" name="fechar" value="FECHAR" onclick="document.getElementById('LayerPop').style.display = 'none';document.getElementById('LayerPop2').style.display = 'none'" style="font-family: Verdana; font-weight: bold; font-size:10px; color: #FFFFFF; background-color: #000000; border: 1px solid #fffff;"></div> <?PHP header("Content-Type: text/html; charset=ISO-8859-1",true); date_default_timezone_set('America/Sao_Paulo'); // top kills - guilds $main_content .= '<div class="NewsHeadline"> <div class="NewsHeadlineBackground" style="background-image:url(' . $layout_name . '/images/news/newsheadline_background.gif)"> <table border="0"> <tr> <td style="text-align: center; font-weight: bold;"> <font color="white">Most powerfull guilds</font> </td> </tr> </table> </div> </div> <table border="0" cellspacing="3" cellpadding="4" width="100%"><tr>'; foreach($SQL->query('SELECT `g`.`id` AS `id`, `g`.`name` AS `name`, COUNT(`g`.`name`) as `frags` FROM `players` p LEFT JOIN `player_deaths` pd ON `pd`.`killed_by` = `p`.`name` LEFT JOIN `guild_membership` gm ON `p`.`id` = `gm`.`player_id` LEFT JOIN `guilds` g ON `gm`.`guild_id` = `g`.`id` WHERE `g`.`id` > 0 AND `pd`.`unjustified` = 1 GROUP BY `name` ORDER BY `frags` DESC, `name` ASC LIMIT 4;') as $guild) $main_content .= '<td style="width: 25%; text-align: center;"><a href="?subtopic=guilds&action=show&guild=' . $guild['id'] . '"><img src="guild_image.php?id=' . $guild['id'] . '" width="64" height="64" border="0"/> <br />' . $guild['name'] . '</a><br />' . $guild['frags'] . ' kills </td>'; $main_content .= '</tr></table>'; date_default_timezone_set('America/Sao_Paulo'); //######################## SHOW TICKERS AND NEWS ####################### if ($logged){ $players_from_account = $SQL->query("SELECT `players`.`name`, `players`.`id` FROM `players` WHERE `players`.`account_id` = ".(int) $account_logged->getId())->fetchAll(); foreach($players_from_account as $player) { $str .= '<option value="'.$player['id'].'"'; if($player['id'] == $char_id) $strt .= ' selected="selected"'; $str .= '>'.$player['name'].'</option>'; } } $time = time(); $query = $SQL->query("SELECT * FROM `players` ORDER BY `experience` DESC")->fetch(); $query2 = $SQL->query('SELECT `id`, `name` FROM `players` ORDER BY `id` DESC LIMIT 1;')->fetch(); $housesfree = $SQL->query('SELECT COUNT(*) FROM `houses` WHERE `owner`=0;')->fetch(); $housesrented = $SQL->query('SELECT COUNT(*) FROM `houses` WHERE `owner`!=0;')->fetch(); $players = $SQL->query('SELECT COUNT(*) FROM `players` WHERE `id`>0;')->fetch(); $accounts = $SQL->query('SELECT COUNT(*) FROM `accounts` WHERE `id`>0;')->fetch(); $banned = $SQL->query('SELECT COUNT(*) FROM `account_bans` WHERE `account_id`>0;')->fetch(); $guilds = $SQL->query('SELECT COUNT(*) FROM `guilds` WHERE `id`>0;')->fetch(); ///End Queries /// $main_content .= '<table bgcolor='.$config['site']['darkborder'].' border=0 cellpadding=4 cellspacing=1 width=100%> <tr bgcolor='. $config['site']['vdarkborder'] .'><td align="center" class=white colspan=1><b>Welcome to '.$config['server']['serverName'].'</b></td></tr> <tr><td><table border=0 cellpadding=1 cellspacing=1 width=100%> <tr bgcolor='. $config['site']['lightborder'] .'><td><center>Last joined us: <a href="?subtopic=characters&name='.urlencode($query2['name']).'">'.$query2['name'].'</a>, player number '.$query2['id'].'. Welcome and wish you a nice game!</center></td></tr> <tr bgcolor='. $config['site']['lightborder'] .'><td><center>Currently, the best player on the server is: <a href="index.php?subtopic=characters&name='.urlencode($query['name']).'"> '.$query['name'].'</a> ('.urlencode($query['level']).'). Congratulations!</center></td></tr> <tr bgcolor='. $config['site']['lightborder'] .'><td><center><b>Server motd:</b> '.$query['text'].'</center></td></tr> <table border=0 cellpadding=0 cellspacing=1 width=100%> <tr bgcolor='. $config['site']['lightborder'] .'><td><center><b>Free Houses:</b> '.$housesfree[].'</center></td> <td><center><b>Rented Houses:</b> '.$housesrented[].'</center></td></tr> <tr bgcolor='. $config['site']['lightborder'] .'><td><center><b>Accounts</b> in database: '.$accounts[].'</center></td> <td><center><b>Players</b> in database: '.$players[].'</center></td></tr> <tr bgcolor='. $config['site']['lightborder'] .'><td><center><b>Banned</b> accounts: '.$banned[].'</center></td> <td><center><b>Guilds</b> in databese: '.$guilds[].'</center></td></tr> </table></td></tr></table>'; ///Don't delete this! Please respect my work! I am counting on reputation. $main_content .= '<div align="right"><small><b>Author of script: <a href="http://otland.net/members/aleh/">Aleh</a></b></small></div><br />'; ///Don't delete this! Please respect my work! I am counting on reputation. $news_content .= ' <div id="newsticker" class="Box"> <div class="Corner-tl" style="background-image: url('.$layout_name.'/images/content/corner-tl.gif);"></div> <div class="Corner-tr" style="background-image: url('.$layout_name.'/images/content/corner-tr.gif);"></div> <div class="Border_1" style="background-image: url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="BorderTitleText" style="background-image: url('.$layout_name.'/images/content/title-background-green.gif);"></div> <img class="Title" src="/images/head/News Ticker.png" alt="Contentbox headline" /> <div class="Border_2"> <div class="Border_3"> <div class="BoxContent" style="background-image: url('.$layout_name.'/images/content/scroll.gif);">'; //##################### ADD NEW TICKER ##################### if($action == "newticker") { if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { $ticker_text = stripslashes(trim($_POST['new_ticker'])); $ticker_icon = (int) $_POST['icon_id']; if(empty($ticker_text)) { $news_content .= 'You can\'t add empty ticker.'; } else { if(empty($ticker_icon)) { $news_icon = ; } $SQL->query('INSERT INTO '.$SQL->tableName('z_news_tickers').' (date, author, image_id, text, hide_ticker) VALUES ('.$SQL->quote($time).', '.$account_logged->getId().', '.$ticker_icon.', '.$SQL->quote($ticker_text).', 0)'); $news_content .= '<center><h2><font color="red">Added new ticker:</font></h2></center><hr/> <div id="newsticker" class="Box"> <div id="TickerEntry-1" class="Row" onclick=\'TickerAction("TickerEntry-1")\'> <div class="Odd"> <div class="NewsTickerIcon" style="background-image: url('.$layout_name.'/images/news/icon_'.$ticker['image_id'].'.gif);"></div> <div id="TickerEntry-1-Button" class="NewsTickerExtend" style="background-image: url('.$layout_name.'/images/general/plus.gif);"></div> <div class="NewsTickerText"> <span class="NewsTickerDate">'.date("j M Y", $time).' -</span> <div id="TickerEntry-1-ShortText" class="NewsTickerShortText">'; $news_content .= '<a href="index.php?subtopic=latestnews&action=deleteticker&id='.$time.'"><img src="'.$layout_name.'/images/news/delete.png" border="0"></a>'; $news_content .= short_text($ticker_text, 60).' </div> <div id="TickerEntry-1-FullText" class="NewsTickerFullText">'; $news_content .= '<a href="index.php?subtopic=latestnews&action=deleteticker&id='.$time.'"><img src="'.$layout_name.'/images/news/delete.png" border="0"></a>'; $news_content .= $ticker_text.' </div> </div> </div> </div> </div><hr/>'; } } else { $news_content .= 'You don\'t have admin rights. You can\'t add new ticker.'; } $news_content .= '<form action="index.php?subtopic=latestnews" METHOD="post"><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form>'; } //#################### DELETE (HIDE only!) TICKER ############################ if($action == "deleteticker") { if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { header("Location: "); $date = (int) $_REQUEST['id']; $SQL->query('UPDATE '.$SQL->tableName('z_news_tickers').' SET hide_ticker = 1 WHERE '.$SQL->fieldName('date').' = '.$date.';'); $news_content .= '<center>News tickets with <b>date '.date("j M Y", $date).'</b> has been deleted.<form action="index.php?subtopic=latestnews" METHOD=post><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form></center>'; } else { $news_content .= '<center>You don\'t have admin rights. You can\'t delete tickers.<form action="index.php?subtopic=latestnews" METHOD=post><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form></center>'; } } //show tickers if any in database or not blocked (tickers limit = 0) $tickers = $SQL->query('SELECT * FROM `z_news_tickers` WHERE hide_ticker != 1 ORDER BY date DESC LIMIT 50;'); $number_of_tickers = ; if(is_object($tickers)) { foreach($tickers as $ticker) { if(is_int($number_of_tickers / 2)) $color = "Odd"; else $color = "Even"; $tickers_to_add .= ' <div id="TickerEntry-'.$number_of_tickers.'" class="Row" onclick=\'TickerAction("TickerEntry-'.$number_of_tickers.'")\'> <div class="'.$color.'"> <div class="NewsTickerIcon" style="background-image: url('.$layout_name.'/images/news/icon_'.$ticker['image_id'].'.gif);"></div> <div id="TickerEntry-'.$number_of_tickers.'-Button" class="NewsTickerExtend" style="background-image: url('.$layout_name.'/images/general/plus.gif);"></div> <div class="NewsTickerText"> <span class="NewsTickerDate">'.date("j M Y", $ticker['date']).' -</span> <div id="TickerEntry-'.$number_of_tickers.'-ShortText" class="NewsTickerShortText">'; //if admin show button to delete (hide) ticker if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { $tickers_to_add .= '<a href="index.php?subtopic=latestnews&action=deleteticker&id='.$ticker['date'].'"><img src="'.$layout_name.'/images/news/delete.png" border="0"></a>'; } $tickers_to_add .= short_text($ticker['text'], 60).'</div> <div id="TickerEntry-'.$number_of_tickers.'-FullText" class="NewsTickerFullText">'; //if admin show button to delete (hide) ticker if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { $tickers_to_add .= '<a href="index.php?subtopic=latestnews&action=deleteticker&id='.$ticker['date'].'"><img src="'.$layout_name.'/images/news/delete.png" border="0"></a>'; } $tickers_to_add .= $ticker['text'].'</div> </div> </div> </div>'; $number_of_tickers++; } } if(!empty($tickers_to_add)) { //show table with tickers if($group_id_of_acc_logged >= $config['site']['access_admin_panel'] && $action!=newticker) $news_content .= '<script type="text/javascript"> var showednewticker_state = "0"; function showNewTickerForm() { if(showednewticker_state == "0") { document.getElementById("newtickerform").innerHTML = \'<form action="index.php?subtopic=latestnews&action=newticker" method="post" ><table border="0"><tr><td bgcolor="D4C0A1" align="center"><b>Select icon:</b></td><td><table border="0" bgcolor="F1E0C6"><tr><td><img src="'.$layout_name.'/images/news/icon_0.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_1.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_2.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_3.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_4.gif" width="20"></td></tr><tr><td><input type="radio" name="icon_id" value="0" checked="checked"></td><td><input type="radio" name="icon_id" value="1"></td><td><input type="radio" name="icon_id" value="2"></td><td><input type="radio" name="icon_id" value="3"></td><td><input type="radio" name="icon_id" value="4"></td></tr></table></td></tr><tr><td align="center" bgcolor="D4C0A1"><b>New<br>ticker<br>text:</b></td><td bgcolor="F1E0C6"><textarea name="new_ticker" rows="3" cols="45"></textarea></td></tr><tr><td><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></form><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><img class="ButtonText" id="AddTicker" src="'.$layout_name.'/images/buttons/_sbutton_cancel.gif" onClick="showNewTickerForm()" alt="AddTicker" /></div></div></td></tr></table>\'; document.getElementById("jajo").innerHTML = \'\'; showednewticker_state = "1"; } else { document.getElementById("newtickerform").innerHTML = \'\'; document.getElementById("jajo").innerHTML = \'<div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><img class="ButtonText" id="AddTicker" src="'.$layout_name.'/images/buttons/addticker.gif" onClick="showNewTickerForm()" alt="AddTicker" /></div></div>\'; showednewticker_state = "0"; } } </script><div id="newtickerform"></div><div id="jajo"><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><img class="ButtonText" id="AddTicker" src="'.$layout_name.'/images/buttons/addticker.gif" onClick="showNewTickerForm()" alt="AddTicker" /></div></div></div><hr/>'; //add tickers list $news_content .= $tickers_to_add; //koniec } $news_content .= '</div> </div> </div> <div class="Border_1" style="background-image: url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="CornerWrapper-b"><div class="Corner-bl" style="background-image: url('.$layout_name.'/images/content/corner-bl.gif);"></div></div> <div class="CornerWrapper-b"><div class="Corner-br" style="background-image: url('.$layout_name.'/images/content/corner-br.gif);"></div></div> </div>'; //end of tickers, news part //featured article //sem creditos do autor, apenas postado por Dhenyz Shady no X-tibia. $news_content .= ' <div id="news" class="Box"> <div class="Corner-tl" style="background-image:url('.$layout_name.'/images/content/corner-tl.gif);"></div> <div class="Corner-tr" style="background-image:url('.$layout_name.'/images/content/corner-tr.gif);"></div> <div class="Border_1" style="background-image:url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="BorderTitleText" style="background-image:url(layouts/tibiacom/images/content/title-background-green.gif);"></div> <img class="Title" src="/images/head/Featured Article.png" alt="Contentbox headline" /> <div class="Border_2"> <div class="Border_3"> <div class="BoxContent" style="background-image:url('.$layout_name.'/images/content/scroll.gif);"> <div id=\'TeaserThumbnail\'><img src="layouts/tibiacom/images/news/topitems.jpg" width=275 height=200 border=0 alt="" ALIGN=right hspace="10" /></div> <div id=\'TeaserText\'> <div style="position: relative; top: -9px; margin-bottom: 10px;"></br> <b><font size="5px"><center><b><font style="text-decoration: inherit; text-shadow:#000 1px -1px 2px, #000 -1px 1px 2px, #000 1px 1px 2px, #000 -1px -1px 2px" size="1px" color="green">| IP: <font color="white">fullprojectibia.com</font> / Port: <font color="white">7171</font> / Client: <font color="white">10.90</font> |</b></font></center><br></b><font size="2px">Ola Criaturas. Bem vindo ao <b><font color="green">FullprojecTibia</font></b>, contamos com um <b>RLMAP</b> completo em sua grande parte. *Novas areas de hunts editadas e algumas criadas pela equipe <b>FullprojecTibia</b>. *Principais quests <b>SEM MISSOES</b>, Cooldown e Magias reformuladas para um PvP mais pratico e divertido. <b>Exp shared 100%, All Quests</b>. *Diversos bugs fixados e sendo arrumados sempre que possivel. *Venha conferir o nosso servidor. *<b>Confira nosso video de intro</b>, e tenha a certeza de que e aqui, que voce formara novas amizades, aliancas e travara novas guerras Um servidor que em todas as suas atitudes, vai pedir a opinião da pessoa mais importante, <b>VOCE</b>, Afinal, voce quem mantem o servidor ativo. </td></tr><tr><td> <b>Aqui sua diversao e garantida</b> .<br><center><b><a href="http://www.mediafire.com/download/we1hu8hrpc1zh6u/ClienteFullpr..rar">Download Client</a> | <a href="?subtopic=createaccount">Criar Conta</a> | <a href="?subtopic=team">Suporte</a></center></b> </font> </div> </div> </div> </div> </div> <div class="Border_1" style="background-image: url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="CornerWrapper-b"><div class="Corner-bl" style="background-image: url('.$layout_name.'/images/content/corner-bl.gif);"></div></div> <div class="CornerWrapper-b"><div class="Corner-br" style="background-image: url('.$layout_name.'/images/content/corner-br.gif);"></div></div> </div> '; //Fim do featured Article //adding news if($action == "newnews") { if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { $text = ($_REQUEST['text']); $char_id = (int) $_REQUEST['char_id']; $post_topic = stripslashes(trim($_REQUEST['topic'])); $smile = (int) $_REQUEST['smile']; $news_icon = (int) $_REQUEST['icon_id']; if(empty($news_icon)) { $news_icon = ; } if(empty($post_topic)) { $an_errors[] .= 'You can\'t add news without topic.'; } if(empty($text)) { $an_errors[] .= 'You can\'t add empty news.'; } if(empty($char_id)) { $an_errors[] .= 'Select character.'; } //execute query if(empty($an_errors)) { $SQL->query("INSERT INTO `z_forum` (`id` ,`first_post` ,`last_post` ,`section` ,`replies` ,`views` ,`author_aid` ,`author_guid` ,`post_text` ,`post_topic` ,`post_smile` ,`post_date` ,`last_edit_aid` ,`edit_date`, `post_ip`, `icon_id`) VALUES ('NULL', '0', '".time()."', '1', '0', '0', '".$account_logged->getId()."', '".(int) $char_id."', ".$SQL->quote($text).", ".$SQL->quote($post_topic).", '".(int) $smile."', '".time()."', '0', '0', '".$_SERVER['REMOTE_ADDR']."', '".$news_icon."')"); $thread_id = $SQL->lastInsertId(); $SQL->query("UPDATE `z_forum` SET `first_post`=".(int) $thread_id." WHERE `id` = ".(int) $thread_id);//show added data $main_content .= '<form action="index.php?subtopic=latestnews" METHOD=post><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Back" alt="Back" src="'.$layout_name.'/images/buttons/_sbutton_back.gif" ></div></div></form>'; } else { //show errors $main_content .= '<div class="SmallBox" > <div class="MessageContainer" > <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeLeftTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeRightTop" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="ErrorMessage" > <div class="BoxFrameVerticalLeft" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="BoxFrameVerticalRight" style="background-image:url('.$layout_name.'/images/content/box-frame-vertical.gif);" /></div> <div class="AttentionSign" style="background-image:url('.$layout_name.'/images/content/attentionsign.gif);" /></div><b>The Following Errors Have Occurred:</b><br/>'; foreach($an_errors as $an_error) { $main_content .= '<li>'.$an_error; } $main_content .= '</div> <div class="BoxFrameHorizontal" style="background-image:url('.$layout_name.'/images/content/box-frame-horizontal.gif);" /></div> <div class="BoxFrameEdgeRightBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> <div class="BoxFrameEdgeLeftBottom" style="background-image:url('.$layout_name.'/images/content/box-frame-edge.gif);" /></div> </div></div><br/>'; //okno edycji newsa z wpisanymi danymi przeslanymi wczesniej $main_content .= '<form action="index.php?subtopic=latestnews&action=newnews" method="post" ><table border="0"><tr><td bgcolor="D4C0A1" align="center"><b>Select icon:</b></td><td><table border="0" bgcolor="F1E0C6"><tr><td><img src="'.$layout_name.'/images/news/icon_0.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_1.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_2.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_3.gif" width="20"></td><td><img src="'.$layout_name.'/images/news/icon_4.gif" width="20"></td></tr><tr><td><input type="radio" name="icon_id" value="0" checked="checked"></td><td><input type="radio" name="icon_id" value="1"></td><td><input type="radio" name="icon_id" value="2"></td><td><input type="radio" name="icon_id" value="3"></td><td><input type="radio" name="icon_id" value="4"></td></tr></table></td></tr><tr><td align="center" bgcolor="F1E0C6"><b>Topic:</b></td><td><input type="text" name="topic" maxlenght="50" style="width: 300px" value="'.$post_topic.'"></td></tr><tr><td align="center" bgcolor="D4C0A1"><b>News<br>text:</b></td><td bgcolor="F1E0C6"><textarea name="text" rows="6" cols="60">'.$text.'</textarea></td></tr><tr><td width="180"><b>Character:</b></td><td><select name="char_id"><option value="0">(Choose character)</option>'.$str.'</select></td></tr><tr><td><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></form><div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><img class="ButtonText" id="CancelAddNews" src="'.$layout_name.'/images/buttons/_sbutton_cancel.gif" onClick="location.href=\'index.php?subtopic=latestnews\';" alt="CancelAddNews" /></div></div></td></tr></table>'; } } else { $main_content .= 'You don\'t have site-admin rights. You can\'t add news.';} } //####################Show script with new news panel############################ if($group_id_of_acc_logged >= $config['site']['access_admin_panel'] && $action != 'newnews') { $main_content .= ' <font style="font-size: 16px; font-weight: bold; margin-left: 20px;">New News</font> <form action="index.php?subtopic=latestnews&action=newnews" method="post" > <table border="0"> <tr> <td bgcolor="D4C0A1" align="center"><b>Select icon:</b></td> <td> <table border="0"> <tr bgcolor="F1E0C6"> <td><img src="'.$layout_name.'/images/news/icon_0.gif" width="20"></td> <td><img src="'.$layout_name.'/images/news/icon_1.gif" width="20"></td> <td><img src="'.$layout_name.'/images/news/icon_2.gif" width="20"></td> <td><img src="'.$layout_name.'/images/news/icon_3.gif" width="20"></td> <td><img src="'.$layout_name.'/images/news/icon_4.gif" width="20"></td> </tr> <tr bgcolor="D4C0A1"> <td><input type="radio" name="icon_id" value="0" checked="checked"></td> <td><input type="radio" name="icon_id" value="1" /></td> <td><input type="radio" name="icon_id" value="2" /></td> <td><input type="radio" name="icon_id" value="3" /></td> <td><input type="radio" name="icon_id" value="4" /></td> </tr> </table> </td> </tr> <tr> <td align="center" bgcolor="F1E0C6"><b>Topic:</b></td> <td><input type="text" name="topic" maxlenght="50" style="width: 300px" ></td> </tr> <tr> <td align="center" bgcolor="D4C0A1"><b>News<br>text:</b></td> <td bgcolor="F1E0C6"><textarea name="text" rows="6" cols="60"></textarea></td> </tr> <tr> <td width="180"><b>Character:</b></td> <td><select name="char_id"><option value="0">(Choose character)</option>'.$str.'</select></td> </tr> <tr> <td> <div class="BigButton" style="background-image:url('.$layout_name.'/images/buttons/sbutton.gif)" ><div onMouseOver="MouseOverBigButton(this);" onMouseOut="MouseOutBigButton(this);" ><div class="BigButtonOver" style="background-image:url('.$layout_name.'/images/buttons/sbutton_over.gif);" ></div><input class="ButtonText" type="image" name="Submit" alt="Submit" src="'.$layout_name.'/images/buttons/_sbutton_submit.gif" ></div></div></form></td></tr> </table> <hr/>'; $zapytanie = $SQL->query("SELECT `z_forum`.`icon_id`,`z_forum`.`post_topic`, `z_forum`.`author_guid`, `z_forum`.`post_date`, `z_forum`.`post_text`, `z_forum`.`id`, `z_forum`.`replies`, `players`.`name` FROM `z_forum`, `players` WHERE `section` = '1' AND `z_forum`.`id` = `first_post` AND `players`.`id` = `z_forum`.`author_guid` ORDER BY `post_date` DESC LIMIT 3;")->fetchAll(); } ///show news $announcements = $SQL->query("SELECT * FROM `announcements` WHERE id ORDER BY `date` DESC LIMIT 1"); foreach ($announcements as $announcementsRow){ $news_content .= '<div id="featuredarticle" class="Box"> <div class="Corner-tl" style="background-image:url('.$layout_name.'/images/content/corner-tl.gif);"></div> <div class="Corner-tr" style="background-image:url('.$layout_name.'/images/content/corner-tr.gif);"></div> <div class="Border_1" style="background-image:url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="BorderTitleText" style="background-image:url('.$layout_name.'/images/content/title-background-green.gif);"></div> <img class="Title" src="montaimg.php?text=Announcement" alt="Contentbox headline" /> <div class="Border_2"> <div class="Border_3"> <div class="BoxContent" style="background-image:url('.$layout_name.'/images/content/scroll.gif);"> <div id="TeaserThumbnail"><img src="images/news/announcement.jpg" width="150" height="100" border="0" alt="" /></div> <div id="TeaserText"> <div style="position: relative; margin-bottom: 2px;" > <div style="font-size:18px; font-weight:bold;">'.$announcementsRow['title'].'</div> </div> '.$announcementsRow['text'].' <br /> <br /> <small style="float: right;">Posted by <font color="red">'.$announcementsRow['author'].'</font> - '.date("d M Y", $announcementsRow['date']).'</small>'; if ($logged)if ($account_logged->getCustomField("page_access") > 6 ){ $news_content .='<input type="button" value="Deletar" OnClick="location.href=\'index.php?subtopic=cpanel&action=deletar_ann&id='.$announcementsRow['id'].'\'" />';} $news_content .=' </div> </div> </div> </div> <div class="Border_1" style="background-image:url('.$layout_name.'/images/content/border-1.gif);"></div> <div class="CornerWrapper-b"><div class="Corner-bl" style="background-image:url('.$layout_name.'/images/content/corner-bl.gif);"></div></div> <div class="CornerWrapper-b"><div class="Corner-br" style="background-image:url('.$layout_name.'/images/content/corner-br.gif);"></div></div> </div> '; } // $zapytanie = $SQL->query("SELECT `z_forum`.`icon_id`,`z_forum`.`post_topic`, `z_forum`.`author_guid`, `z_forum`.`post_date`, `z_forum`.`post_text`, `z_forum`.`id`, `z_forum`.`replies`, `players`.`name` FROM `z_forum`, `players` WHERE `section` = '1' AND `z_forum`.`id` = `first_post` AND `players`.`id` = `z_forum`.`author_guid` ORDER BY `post_date` DESC LIMIT 6;")->fetchAll(); foreach ($zapytanie as $row) { $BB = array( '/\[youtube\](.*?)\[\/youtube\]/is' => '<center><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/$1&hl=pt-br&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/$1&hl=pt-br&fs=1&rel=0&color1=0x3a3a3a&color2=0x999999&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></center>', '/\[b\](.*?)\[\/b\]/is' => '<strong>$1</strong>', '/\[center\](.*?)\[\/center\]/is' => '<center>$1</center>', '/\[quote\](.*?)\[\/quote\]/is' => '<table cellpadding="0" style="background-color: #c4c4c4; width: 480px; border-style: dotted; border-color: #007900; border-width: 2px"><tr><td>$1</td></tr></table>', '/\[u\](.*?)\[\/u\]/is' => '<u>$1</u>', '/\[i\](.*?)\[\/i\]/is' => '<i>$1</i>', '/\[letter\](.*?)\[\/letter\]/is' => '<img src=images/letters/$1.gif alt=$1 />', '/\[url](.*?)\[\/url\]/is' => '<a href=$1>$1</a>', '/\[color\=(.*?)\](.*?)\[\/color\]/is' => '<span style="color: $1;">$2</span>', '/\[img\](.*?)\[\/img\]/is' => '<img src=$1 alt=$1 />', '/\[player\](.*?)\[\/player\]/is' => '<a href='.$server['ip'].'index.php?subtopic=characters&amp;name=$1>$1</a>', '/\[code\](.*?)\[\/code\]/is' => '<div dir="ltr" style="margin: 0px;padding: 2px;border: 1px inset;width: 500px;height: 290px;text-align: left;overflow: auto"><code style="white-space:nowrap">$1</code></div>' ); $message = preg_replace(array_keys($BB), array_values($BB), nl2br($row['post_text'])); $main_content .= ' <div class="NewsHeadline"> <img class="Title" src="/images/head/Latest News.png" alt="Contentbox headline" /> <div class="NewsHeadlineBackground" style="background-image:url('.$layout_name.'/images/news/newsheadline_background.gif)"> <img src="'.$layout_name.'/images/news/icon_'.$row['icon_id'].'_big.gif" class="NewsHeadlineIcon" /> <div class="NewsHeadlineDate">'.date('j M Y', $row['post_date']).' - </div> <div class="NewsHeadlineText">'.$row['post_topic'].'</div> </div> </div> <table style=\'clear:both\' border=0 cellpadding=0 cellspacing=0 width=\'100%\'><tr> <td><img src="'.$layout_name.'/images/global/general/blank.gif" width=10 height=1 border=0 alt=\'\' /></td>'; if($group_id_of_acc_logged >= $config['site']['access_admin_panel']) { $main_content .='<td width="100%">'.$message.'<br><p align="right"><a href="index.php?subtopic=forum&action=remove_post&id='.$row['id'].'"><font color="red">[Delete this news]</font></a> <a href="index.php?subtopic=forum&action=edit_post&id='.$row['id'].'"><font color="green">[Edit this news]</font></a>'; } else { $main_content .='<td width="100%">'.$message.'<br /><br />'; } $main_content .= '</td> <td><img src="'.$layout_name.'/images/global/general/blank.gif" width=10 height=1 border=0 alt=\'\' /></td> </tr></table>'; } ?> No servidor possuem guild, Inclusive possua Kill. Uso o Gensior 2012, TFS 1.2
  22. Ola pessoal, tenho algumas duvidas em relação ao site. A primeira duvida e sobre o Most Powerfull Guilds, porque ela não aparece.
  23. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Entendo. Complicado, porque eu tentei adaptar de outros Sites e acabou não dando certo.
  24. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Uso o Gensior, Referente ao link: Queria colocar pelo Admin Painel, mas a opção não e existente. Eles não aparecem no Banco de dados, entretanto não da erro nas paginas. Link do gensior, onde eu obtive:
  25. alezzo postou uma resposta no tópico em Suporte Tibia OTServer
    Ola pessoal, estou tendo prboemas com o Gensior, em relação ao Tickets. Como na imagem abaixo ele nao aparece. assim como nao consigo adicionar alguma noticia. alguem pode me ajudar ? OBS: Ja possuo privilegios ao adicionar noticias

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