Ir para conteúdo

Rafex

Membro
  • Registro em

  • Última visita

  1. Rafex alterou sua foto pessoal
  2. Rafex postou uma resposta no tópico em Suporte Tibia OTServer
    Alguem poderia criar um topico explicando como hostear um ot server? por favor
  3. Eae Gente... Esse é meu primeiro topico! N sei se esta na seçao certa. mas vamos lá Changer Outfit!!! É um script simples. Eu peguei de um outro sistema de mount system e editei. -Oq ele faz? -Quando o player um determinado item. ele troka seu outfit para um looktype de monstro. SAKO? Vamos lá. Primeiro duplique um arquivo em data/actions/scripts e renomei-e para ---> outfit's.lua <--- e dentro cole isso... ----------------------------------------------------------------------------------------------------------------------------- -------------------- ---- CONDITION ----- -------------------- local wolfCondition = createConditionObject(CONDITION_OUTFIT) setConditionParam(wolfCondition, CONDITION_PARAM_TICKS, 1000000) addOutfitCondition(wolfCondition, {lookType = 4, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 7, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 6, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 16, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 23, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 17, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 22, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 27, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 12, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 44, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 48, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 51, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 47, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 73, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 75, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 123, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 125, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 159, lookHead = 79, lookBody = 65, lookLegs = 114, lookFeet = 94}) addOutfitCondition(wolfCondition, {lookType = 194, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 198, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 203, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 206, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 209, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 210, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 217, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 228, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 229, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 234, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 231, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 243, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 253, lookHead = 79, lookBody = 65, lookLegs = 114, lookFeet = 94}) addOutfitCondition(wolfCondition, {lookType = 266, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 275, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 290, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 292, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 302, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 317, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 320, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 342, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 344, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 351, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) -------------------- ----- config ------- -------------------- local t = { [6579] = {article='a' ,name='wolf', text='changer outfit!', dtext='changer outfit!', s=100, condition=wolfCondition}, } ------------------------------------ --- don't change if you are noob --- ------------------------------------ function onUse(cid, item, fromPosition, itemEx, toPosition) local v, r = getCreaturePosition(cid), t[item.itemid] local s = r.s local pos = {x = v.x, y = v.y, z = v.z} if r then if getPlayerStorageValue(cid, s) <= 0 then doSendMagicEffect(pos, 13) doCreatureSay(cid, r.text, 19) setPlayerStorageValue(cid, s, 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have new looktype ' .. r.article .. ' '.. r.name .. '.') return doAddCondition(cid, r.condition) elseif getPlayerStorageValue(cid, s) == 1 then doSendMagicEffect(pos, 13) doCreatureSay(cid, r.dtext, 19) setPlayerStorageValue(cid, s, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have new looktype ' .. r.article .. ' '.. r.name .. '.') return doRemoveCondition(cid, CONDITION_OUTFIT) else return doPlayerSendCancel(cid, 'You can\'t do this.') end else return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE, 'There has been some error, try contacting a staff member.') end end ----------------------------------------------------------------------------------------------------------------------------- e agora em data/actions/actions.xml e adicione essa tag : <action itemid="6579" event="script" value="outfit's.lua"/> ali em 6579 é o item q o player vai uzar... q é o tibia doll. End
  4. Rafex postou uma resposta no tópico em Mapas de Tibia
    Show... anne me add msn? por favor. ja mandei convite!
  5. Rafex postou uma resposta no tópico em Suporte Bots
    Alguem tem hotkey de combo magic wall?
  6. olá Antes de mais nada execute essas querys no seu banco de dados ALTER TABLE `guilds` ADD `frags` INT(11) NOT NULL DEFAULT 0; ALTER TABLE `guilds` ADD `acesstime` INT(15) NOT NULL DEFAULT poxa n entendi pode me explicar isso cara? REP+

Informação Importante

Confirmação de Termo