TekaZudo
seuserver.com.br
DESCRIÇÃO
Anuncie aqui neste countdown e dê maior visibilidade ao seu lançamento |
Full Global • Custom Quests • Custom Outfits • Lottery System • Version 15x
Inicia em:
--
Participar
Tudo que Rafex postou
-
Ajudem Por favor ;)
Alguem poderia criar um topico explicando como hostear um ot server? por favor
-
Changer Outifit
Eae Gente... Esse é meu primeiro topico! N sei se esta na seçao certa. mas vamos lá Changer Outfit!!! É um script simples. Eu peguei de um outro sistema de mount system e editei. -Oq ele faz? -Quando o player um determinado item. ele troka seu outfit para um looktype de monstro. SAKO? Vamos lá. Primeiro duplique um arquivo em data/actions/scripts e renomei-e para ---> outfit's.lua <--- e dentro cole isso... ----------------------------------------------------------------------------------------------------------------------------- -------------------- ---- CONDITION ----- -------------------- local wolfCondition = createConditionObject(CONDITION_OUTFIT) setConditionParam(wolfCondition, CONDITION_PARAM_TICKS, 1000000) addOutfitCondition(wolfCondition, {lookType = 4, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 7, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 6, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 16, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 23, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 17, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 22, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 27, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 12, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 44, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 48, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 51, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 47, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 73, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 75, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 123, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 125, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 159, lookHead = 79, lookBody = 65, lookLegs = 114, lookFeet = 94}) addOutfitCondition(wolfCondition, {lookType = 194, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 198, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 203, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 206, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 209, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 210, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 217, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 228, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 229, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 234, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 231, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 243, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 253, lookHead = 79, lookBody = 65, lookLegs = 114, lookFeet = 94}) addOutfitCondition(wolfCondition, {lookType = 266, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 275, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 290, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 292, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 302, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 317, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 320, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 342, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 344, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) addOutfitCondition(wolfCondition, {lookType = 351, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0}) -------------------- ----- config ------- -------------------- local t = { [6579] = {article='a' ,name='wolf', text='changer outfit!', dtext='changer outfit!', s=100, condition=wolfCondition}, } ------------------------------------ --- don't change if you are noob --- ------------------------------------ function onUse(cid, item, fromPosition, itemEx, toPosition) local v, r = getCreaturePosition(cid), t[item.itemid] local s = r.s local pos = {x = v.x, y = v.y, z = v.z} if r then if getPlayerStorageValue(cid, s) <= 0 then doSendMagicEffect(pos, 13) doCreatureSay(cid, r.text, 19) setPlayerStorageValue(cid, s, 1) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have new looktype ' .. r.article .. ' '.. r.name .. '.') return doAddCondition(cid, r.condition) elseif getPlayerStorageValue(cid, s) == 1 then doSendMagicEffect(pos, 13) doCreatureSay(cid, r.dtext, 19) setPlayerStorageValue(cid, s, 0) doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, 'You have new looktype ' .. r.article .. ' '.. r.name .. '.') return doRemoveCondition(cid, CONDITION_OUTFIT) else return doPlayerSendCancel(cid, 'You can\'t do this.') end else return doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE, 'There has been some error, try contacting a staff member.') end end ----------------------------------------------------------------------------------------------------------------------------- e agora em data/actions/actions.xml e adicione essa tag : <action itemid="6579" event="script" value="outfit's.lua"/> ali em 6579 é o item q o player vai uzar... q é o tibia doll. End
- [Download] Templo Confidence
-
[PEDIDO] Hotkey Elfbot para War
Alguem tem hotkey de combo magic wall?
-
[GFS] Guild Frag System
olá Antes de mais nada execute essas querys no seu banco de dados ALTER TABLE `guilds` ADD `frags` INT(11) NOT NULL DEFAULT 0; ALTER TABLE `guilds` ADD `acesstime` INT(15) NOT NULL DEFAULT poxa n entendi pode me explicar isso cara? REP+