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D i M i T r E s C u

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  • Data de Nascimento 12/22/1996

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  1. Será que poderia min passar também ? por favor

    1. D i M i T r E s C u

      D i M i T r E s C u

      local keywordHandler = KeywordHandler:new()
      local npcHandler = NpcHandler:new(keywordHandler)
      NpcSystem.parseParameters(npcHandler)
      
      function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
      function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
      function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
      function onThink() 						npcHandler:onThink() end
      
      local travelNode = keywordHandler:addKeyword({'travel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Suna, Mist, Konoha, Clan uchiha, iwagakure, Amegakure, Valley of the End, South Florest, Covil taka, South Island, West Desert.'})
      local travelNode = keywordHandler:addKeyword({'viajar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can take you to Suna, Mist, Konoha, Clan uchiha, iwagakure, Amegakure, Valley of the End, South Florest, Covil taka, South Island, West Desert.'})
      
      	travelNode:addChildKeyword({'suna'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=564, y=1145, z=7} })
      	travelNode:addChildKeyword({'mist'}, StdModule.travel, {npcHandler = npcHandler,  level = 1, cost = 0, destination = {x=1149, y=1218, z=7} })
      	travelNode:addChildKeyword({'konoha'}, StdModule.travel, {npcHandler = npcHandler, level = 1, cost = 0, destination = {x=1015, y=906, z=7} })
      	travelNode:addChildKeyword({'clan uchiha'}, StdModule.travel, {npcHandler = npcHandler,  premium = false, level = 1, cost = 0, destination = {x=1219, y=828, z=7} })
      	travelNode:addChildKeyword({'amegakure'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 1, cost = 0, destination = {x=972, y=1430, z=7} })
      	travelNode:addChildKeyword({'valley of the end'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=965, y=830, z=7} })
      	travelNode:addChildKeyword({'south florest'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=912, y=1179, z=7} })
      	travelNode:addChildKeyword({'covil taka'}, StdModule.travel, {npcHandler = npcHandler,  premium = true, level = 400, cost = 0, destination = {x=1339, y=822, z=7} })
      	travelNode:addChildKeyword({'west desert'}, StdModule.travel, {npcHandler = npcHandler,  premium = true, level = 1, cost = 0, destination = {x=1496, y=1053, z=7} })
      	travelNode:addChildKeyword({'south island'}, StdModule.travel, {npcHandler = npcHandler,  premium = true, level = 1, cost = 0, destination = {x=1084, y=1400, z=7} })
      	travelNode:addChildKeyword({'iwagakure'}, StdModule.travel, {npcHandler = npcHandler,  premium = false, level = 1, cost = 0, destination = {x=1674, y=1158, z=6} })
      	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Fica para a proxima Então.'})
      	
      
              -- Makes sure the npc reacts when you say hi, bye etc.
              npcHandler:addModule(FocusModule:new())

       

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