Alguem ae pode me ajudar ,  Motivo (Bug No Config.lua, Da catch)   quando eu vo taca a ball no pokemon ela vai mas o pokemon nao entra pra dentro dela , Tem o henry tambem , alguem ae pode mandar um script do Henry , Pra Vender Stone , por que ele so compra . 
 
 
Meu config.Lua 
 
 
-- The Forgotten Server Config 
 
	-- Account manager 
	accountManager = true 
	namelockManager = true 
	newPlayerChooseVoc = false 
	newPlayerSpawnPosX = 239 
	newPlayerSpawnPosY = 345 
	newPlayerSpawnPosZ = 7 
	newPlayerTownId = 1 
	newPlayerLevel = 1 
	newPlayerMagicLevel = 0 
	generateAccountNumber = false 
 
	lightInterval = 7500 
		-- a cada "lightInterval" ms vai passar 1 minuto 
	lightChange = 1 
		-- quanto de light ira alterar durante passagem de dia/noite 
	startupTime = 351 
		-- quantas horas serão ao ligar o server (360 = 6:00 a.m, 1080 = 6:00 p.m, varia de 0 a 1440) 
	startupLight = 40 
		-- quanto de light vai estar ao ligar o server 
 
	limitPokeballs = 6		-- deprecated 
	happyDropTime = 12		-- a cada "happyDropTime" segundos o pokemon vai perder HAPPINESS 
	minHappinessEffectDelay = 25	-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade 
	maxHappinessEffectDelay = 40	-- a cada min de "happinessEffectDelay" segundos o pokemon vai mostrar a felicidade 
	PokemonStageVeryHappy = 215	-- com quanto de happy o poke precisa pra estar muito feliz 
	PokemonStageHappy = 160		-- ... pra estar feliz 
	PokemonStageOK = 110		-- ... pra estar normal 
	PokemonStageSad = 50		-- ... pra estar triste 
	PokemonStageMad = 0		-- ... pra estar bravo 
	maximumHunger = 120		-- maior fome possivel 
	stateHunger = 100		-- 19estagio que precisa estar pra ficar com fome 
	increaseHunger = 7		-- a cada X segundos (xml do monstro) aumenta o hunger em "increaseHunger" 
	decreaseHappy = 1		-- HAPPINESS que o pokemon vai perder a cada "happyDropTime" 
	decreaseHungryHappy = 4		-- 3HAPPINESS a mais que o pokemon vai perder se estiver com fome 
	useTeleportWithFly = false 
	dropHappyDuringBattles = true	-- HAPPINESS vai cair enquanto estiver batalhando ? true / false 
 
	allowBlockSpawn = false 
 
	-- Unjustified kills 
	-- NOTE: *Banishment and *BlackSkull variables are >summed up< 
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their 
	-- *RedSkull equivalents. 
	-- Auto banishing works only if useBlackSkull set to negative. 
	-- advancedFragList is not advised if you use huge frags 
	-- requirements. 
	redSkullLength = 30 * 24 * 60 * 60 
	blackSkullLength = 45 * 24 * 60 * 60 
	dailyFragsToRedSkull = 3 
	weeklyFragsToRedSkull = 5 
	monthlyFragsToRedSkull = 10 
	dailyFragsToBlackSkull = dailyFragsToRedSkull 
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull 
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull 
	dailyFragsToBanishment = dailyFragsToRedSkull 
	weeklyFragsToBanishment = weeklyFragsToRedSkull 
	monthlyFragsToBanishment = monthlyFragsToRedSkull 
	blackSkulledDeathHealth = 40 
	blackSkulledDeathMana = 0 
	useBlackSkull = true 
	useFragHandler = true 
	advancedFragList = false 
 
	-- Banishments 
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment 
	-- killsBanLength works only if useBlackSkull option is disabled. 
	notationsToBan = 3 
	warningsToFinalBan = 4 
	warningsToDeletion = 5 
	banLength = 7 * 24 * 60 * 60 
	killsBanLength = 7 * 24 * 60 * 60 
	finalBanLength = 30 * 24 * 60 * 60 
	ipBanishmentLength = 1 * 24 * 60 * 60 
	broadcastBanishments = true 
	maxViolationCommentSize = 200 
	violationNameReportActionType = 2 
	autoBanishUnknownBytes = false 
 
	-- Battle 
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. 
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system. 
	-- deathLostPercent set to nil enables manual mode. 
	worldType = "pvp" 
	protectionLevel = 1000 
	pvpTileIgnoreLevelAndVocationProtection = true 
	pzLocked = 18 * 1000 
	huntingDuration = 60 * 1000 
	criticalHitChance = 7 
	criticalHitMultiplier = 1 
	displayCriticalHitNotify = false 
	removeWeaponAmmunition = true 
	removeWeaponCharges = true 
	removeRuneCharges = true 
	whiteSkullTime = 15 * 60 * 1000 
	noDamageToSameLookfeet = false 
	showHealingDamage = false 
	showHealingDamageForMonsters = false 
	fieldOwnershipDuration = 5 * 1000 
	stopAttackingAtExit = false 
	oldConditionAccuracy = false 
	loginProtectionPeriod = 10 * 1000 
	deathLostPercent = 1 
	stairhopDelay = 0 * 1000 
	pushCreatureDelay = 1 * 1000 
	deathContainerId = 0 
	gainExperienceColor = 215 
	addManaSpentInPvPZone = true 
	squareColor = 0 
	allowFightback = true 
 
	-- Connection config 
	worldId = 0 
	ip = "127.0.0.1" 
	bindOnlyConfiguredIpAddress = false 
	loginPort = 7171 
	gamePort = 7172 
	adminPort = 7171 
	statusPort = 7171 
	loginTries = 10 
	retryTimeout = 5 * 1000 
	loginTimeout = 60 * 1000 
	maxPlayers = 50	-- codificado e limitado para 7 
	motd = "World Pokemon!" 
	displayOnOrOffAtCharlist = false 
	onePlayerOnlinePerAccount = false 
	allowClones = true 
	serverName = "Pokemon Centurion" 
	loginMessage = "Welcome to pokemon server!" 
	statusTimeout = 5 * 60 * 1000 
	replaceKickOnLogin = true 
	forceSlowConnectionsToDisconnect = false 
	loginOnlyWithLoginServer = false 
	premiumPlayerSkipWaitList = true 
 
	-- Database 
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. 
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. 
	sqlType = "sqlite" 
	sqlHost = "localhost" 
	sqlPort = 3306 
	sqlUser = "root" 
	sqlPass = "" 
	sqlDatabase = "theforgottenserver" 
	sqlFile = "forgottenserver.s3db" 
	sqlKeepAlive = 0 
	mysqlReadTimeout = 10 
	mysqlWriteTimeout = 10 
	encryptionType = "plain" 
 
	-- Deathlist 
	deathListEnabled = true 
	deathListRequiredTime = 1 * 60 * 1000 
	deathAssistCount = 19 
	maxDeathRecords = 10 
 
	-- Guilds 
	ingameGuildManagement = true 
	levelToFormGuild = 40 
	premiumDaysToFormGuild = 0 
	guildNameMinLength = 2 
	guildNameMaxLength = 25 
 
	-- Highscores 
	highscoreDisplayPlayers = 15 
	updateHighscoresAfterMinutes = 5 
 
	-- Houses 
	buyableAndSellableHouses = true 
	houseNeedPremium = true 
	bedsRequirePremium = true 
	levelToBuyHouse = 1 
	housesPerAccount = 0 
	houseRentAsPrice = false 
	housePriceAsRent = false 
	housePriceEachSquare = 2975 
	houseRentPeriod = "never" 
	houseCleanOld = 0 
	guildHalls = false 
 
	-- Item usage 
	timeBetweenActions = 500 
	timeBetweenExActions = 500 
	hotkeyAimbotEnabled = true 
 
	-- Map 
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. 
	mapName = "mastermap" 
	mapAuthor = "Deep Kill" 
	randomizeTiles = true 
	storeTrash = false 
	cleanProtectedZones = true 
	mailboxDisabledTowns = "1" 
 
	-- Process 
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix 
	-- coresUsed are seperated by comma cores ids used by server process, 
	-- default is -1, so it stays untouched (automaticaly assigned by OS). 
	defaultPriority = "high" 
	niceLevel = 5 
	coresUsed = "-1" 
 
	-- Startup 
	optimizeDatabaseAtStartup = true 
	removePremiumOnInit = true 
	confirmOutdatedVersion = false 
 
	-- Spells 
	formulaLevel = 5.0 
	formulaMagic = 1.0 
	bufferMutedOnSpellFailure = false 
	spellNameInsteadOfWords = false 
	emoteSpells = false 
 
	-- Outfits 
	allowChangeOutfit = true 
	allowChangeColors = true 
	allowChangeAddons = true 
	disableOutfitsForPrivilegedPlayers = false 
	addonsOnlyPremium = false 
 
	-- Miscellaneous 
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, 
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag). 
	dataDirectory = "data/" 
	bankSystem = true 
	displaySkillLevelOnAdvance = true 
	promptExceptionTracerErrorBox = true 
	separateViplistPerCharacter = false 
	maximumDoorLevel = 500 
	maxMessageBuffer = 4 
 
	-- Saving-related 
	-- useHouseDataStorage usage may be found at README. 
	saveGlobalStorage = false 
	useHouseDataStorage = false 
	storePlayerDirection = false 
 
	-- Loot 
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) 
	checkCorpseOwner = true 
	monsterLootMessage = 3 
	monsterLootMessageType = 22 
 
	-- Ghost mode 
	ghostModeInvisibleEffect = false 
	ghostModeSpellEffects = false 
 
	-- Limits 
	idleWarningTime = 14 * 60 * 1000 
	idleKickTime = 15 * 60 * 1000 
	expireReportsAfterReads = 1 
	playerQueryDeepness = 2 
	maxItemsPerPZTile = 0 
	maxItemsPerHouseTile = 0 
 
	-- Premium-related 
	freePremium = true 
	premiumForPromotion = true 
 
	-- Blessings 
	-- NOTE: blessingReduction* regards items/containers loss. 
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. 
	blessingOnlyPremium = true 
	blessingReductionBase = 30 
	blessingReductionDecreament = 5 
	eachBlessReduction = 8 
 
	-- Rates 
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml. 
	-- rateExperienceFromPlayers 0 to disable. 
	experienceStages = false 
	rateExperience = 999 
	rateExperienceFromPlayers = 999 
	rateSkill = 50 
	rateMagic = 50 
	rateLoot = 50 
	rateSpawn = 50 
 
	-- Monster rates 
	rateMonsterHealth = 1.0 
	rateMonsterMana = 1.0 
	rateMonsterAttack = 1.0 
	rateMonsterDefense = 1.0 
 
	-- Experience from players 
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold: 
	-- player will gain experience from every lower leveled player. 
	-- max~Threshold* set to 0 will disable the maximum threshold: 
	-- player will gain experience from every higher leveled player. 
	minLevelThresholdForKilledPlayer = 0.9 
	maxLevelThresholdForKilledPlayer = 1.1 
 
	-- Stamina 
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. 
	-- rateStaminaHits multiplies every hit done a creature, which are later 
	-- multiplied by player attack speed. 
	-- rateStaminaGain is divider of every logged out second, eg: 
	-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. 
	-- rateStaminaThresholdGain is divider for the premium stamina. 
	-- staminaRatingLimit* is in minutes. 
	rateStaminaLoss = 1 
	rateStaminaGain = 3 
	rateStaminaThresholdGain = 12 
	staminaRatingLimitTop = 41 * 60 
	staminaRatingLimitBottom = 14 * 60 
	rateStaminaAboveNormal = 1.0 
	rateStaminaUnderNormal = 1.0 
	staminaThresholdOnlyPremium = true 
 
	-- Party 
	-- NOTE: experienceShareLevelDifference is float number. 
	-- experienceShareLevelDifference is highestLevel * value 
	experienceShareRadiusX = 30 
	experienceShareRadiusY = 30 
	experienceShareRadiusZ = 1 
	experienceShareLevelDifference = 200 * 200 
	extraPartyExperienceLimit = 20 
	extraPartyExperiencePercent = 20 
	experienceShareActivity = 2 * 60 * 1000 
 
	-- Global save 
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, 
	-- if you want such a system please check out data/globalevents/globalevents.xml. 
	globalSaveEnabled = false 
	globalSaveHour = 8 
	shutdownAtGlobalSave = true 
	cleanMapAtGlobalSave = false 
 
	-- Spawns 
	deSpawnRange = 15 
	deSpawnRadius = 25 
 
	-- Summons 
	maxPlayerSummons = 1 
	teleportAllSummons = true 
	teleportPlayerSummons = true 
 
	-- Status 
	ownerName = "World Pokemon v3 Full" 
	ownerEmail = "" 
	url = "" 
	location = "Brazil" 
	displayGamemastersWithOnlineCommand = false 
 
	-- Logs 
	-- NOTE: This kind of logging does not work in GUI version. 
	-- For such, please compile the software with __GUI_LOGS__ flag. 
	adminLogsEnabled = false 
	displayPlayersLogging = true 
	prefixChannelLogs = "" 
	runFile = "" 
	outLogName = "" 
	errorLogName = "" 
	truncateLogsonstartup = false 
 
 
URGENTEEE !!