Vei to usando mapa narutibia tem nada ave com baiak 
 
-- The Forgotten Server Config 
 
-- Account manager 
accountManager = true 
namelockManager = true 
newPlayerChooseVoc = true 
newPlayerSpawnPosX = 1027 
newPlayerSpawnPosY = 912 
newPlayerSpawnPosZ = 5 
newPlayerTownId = 1 
newPlayerLevel = 1 
newPlayerMagicLevel = 1 
generateAccountNumber = false 
 
-- Unjustified kills 
-- NOTE: *Banishment and *BlackSkull variables are >summed up< 
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their 
-- *RedSkull equivalents. 
-- Auto banishing works only if useBlackSkull set to negative. 
-- advancedFragList is not advised if you use huge frags 
-- requirements. 
redSkullLength = 30 * 24 * 60 * 60 
blackSkullLength = 45 * 24 * 60 * 60 
dailyFragsToRedSkull = 6 
weeklyFragsToRedSkull = 30 
monthlyFragsToRedSkull = 60 
dailyFragsToBlackSkull = dailyFragsToRedSkull 
weeklyFragsToBlackSkull = weeklyFragsToRedSkull 
monthlyFragsToBlackSkull = monthlyFragsToRedSkull 
dailyFragsToBanishment = dailyFragsToRedSkull 
weeklyFragsToBanishment = weeklyFragsToRedSkull 
monthlyFragsToBanishment = monthlyFragsToRedSkull 
blackSkulledDeathHealth = 40 
blackSkulledDeathMana = 0 
useBlackSkull = true 
useFragHandler = true 
advancedFragList = false 
 
-- Banishments 
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment 
-- killsBanLength works only if useBlackSkull option is disabled. 
notationsToBan = 10 
warningsToFinalBan = 4 
warningsToDeletion = 5 
banLength = 7 * 24 * 60 * 60 
killsBanLength = 7 * 24 * 60 * 60 
finalBanLength = 30 * 24 * 60 * 60 
ipBanishmentLength = 1 * 24 * 60 * 60 
broadcastBanishments = true 
maxViolationCommentSize = 200 
violationNameReportActionType = 2 
autoBanishUnknownBytes = false 
 
-- Battle 
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. 
-- loginProtectionPeriod is the famous Tibia anti-magebomb system. 
-- deathLostPercent set to nil enables manual mode. 
worldType = "pvp" 
protectionLevel = 150 
pvpTileIgnoreLevelAndVocationProtection = true 
pzLocked = 60 * 1000 
huntingDuration = 60 * 1000 
criticalHitChance = 7 
criticalHitMultiplier = 1 
displayCriticalHitNotify = false 
removeWeaponAmmunition = true 
removeWeaponCharges = false 
removeRuneCharges = true 
whiteSkullTime = 15 * 60 * 1000 
noDamageToSameLookfeet = false 
showHealingDamage = true 
showHealingDamageForMonsters = false 
fieldOwnershipDuration = 5 * 1000 
stopAttackingAtExit = true 
oldConditionAccuracy = false 
loginProtectionPeriod = 10 * 1000 
deathLostPercent = 5 
stairhopDelay = 2 * 1000 
pushCreatureDelay = 1 * 1000 
deathContainerId = 1987 
gainExperienceColor = 215 
addManaSpentInPvPZone = true 
squareColor = 0 
allowFightback = true 
 
-- Connection config 
worldId = 0 
ip = "ntogene.no-ip.biz." 
bindOnlyConfiguredIpAddress = false 
loginPort = 7171 
gamePort = 7172 
adminPort = 7171 
statusPort = 7171 
loginTries = 10 
retryTimeout = 5 * 1000 
loginTimeout = 60 * 1000 
maxPlayers = 125 
motd = "Bem Vindo ao Naruto Generations!" 
displayOnOrOffAtCharlist = false 
onePlayerOnlinePerAccount = false 
allowClones = false 
serverName = "NarutoShinobi" 
loginMessage = "Bem Vindo ao Naruto Generations Online e BOM JOGO." 
statusTimeout = 5 * 60 * 1000 
replaceKickOnLogin = true 
forceSlowConnectionsToDisconnect = false 
loginOnlyWithLoginServer = false 
premiumPlayerSkipWaitList = false 
 
-- Database 
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. 
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. 
sqlType = "sqlite" 
sqlHost = "localhost" 
sqlPort = 3306 
sqlUser = "root" 
sqlPass = "" 
sqlDatabase = "forgottenserver" 
sqlFile = "forgottenserver.s3db" 
sqlKeepAlive = 0 
mysqlReadTimeout = 10 
mysqlWriteTimeout = 10 
encryptionType = "plain" 
 
-- Deathlist 
deathListEnabled = true 
deathListRequiredTime = 1 * 60 * 1000 
deathAssistCount = 19 
maxDeathRecords = 5 
 
-- Guilds 
ingameGuildManagement = true 
levelToFormGuild = 100 
premiumDaysToFormGuild = 0 
guildNameMinLength = 3 
guildNameMaxLength = 20 
 
-- Highscores 
highscoreDisplayPlayers = 15 
updateHighscoresAfterMinutes = 60 
 
-- Houses 
buyableAndSellableHouses = true 
houseNeedPremium = false 
bedsRequirePremium = false 
levelToBuyHouse = 110 
housesPerAccount = 0 
houseRentAsPrice = false 
housePriceAsRent = false 
housePriceEachSquare = 5000 
houseRentPeriod = "week" 
houseCleanOld = 0 
guildHalls = false 
 
-- Item usage 
timeBetweenActions = 200 
timeBetweenExActions = 1000 
hotkeyAimbotEnabled = true 
 
-- Map 
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. 
mapName = "nowo" 
mapAuthor = "Lks" 
randomizeTiles = true 
storeTrash = true 
cleanProtectedZones = true 
mailboxDisabledTowns = "-1" 
 
-- Process 
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix 
-- coresUsed are seperated by comma cores ids used by server process, 
-- default is -1, so it stays untouched (automaticaly assigned by OS). 
defaultPriority = "high" 
niceLevel = 5 
coresUsed = "-1" 
 
-- Startup 
optimizeDatabaseAtStartup = true 
removePremiumOnInit = true 
confirmOutdatedVersion = false 
 
-- Spells 
formulaLevel = 5.0 
formulaMagic = 1.0 
bufferMutedOnSpellFailure = false 
spellNameInsteadOfWords = true 
emoteSpells = true 
 
-- Outfits 
allowChangeOutfit = false 
allowChangeColors = false 
allowChangeAddons = false 
disableOutfitsForPrivilegedPlayers = true 
addonsOnlyPremium = true 
 
-- Miscellaneous 
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, 
-- called "exception tracer" (__EXCEPTION_TRACER__ flag). 
dataDirectory = "data/" 
bankSystem = true 
displaySkillLevelOnAdvance = true 
promptExceptionTracerErrorBox = true 
separateViplistPerCharacter = false 
maximumDoorLevel = 500 
maxMessageBuffer = 20 
 
-- Saving-related 
-- useHouseDataStorage usage may be found at README. 
saveGlobalStorage = true 
useHouseDataStorage = false 
storePlayerDirection = false 
 
-- Loot 
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) 
checkCorpseOwner = true 
monsterLootMessage = 3 
monsterLootMessageType = 25 
 
-- Ghost mode 
ghostModeInvisibleEffect = false 
ghostModeSpellEffects = true 
 
-- Limits 
idleWarningTime = 14 * 60 * 1000 
idleKickTime = 30 * 60 * 1000 
expireReportsAfterReads = 1 
playerQueryDeepness = 2 
maxItemsPerPZTile = 0 
maxItemsPerHouseTile = 0 
 
-- Premium-related 
freePremium = false 
premiumForPromotion = false 
 
-- Blessings 
-- NOTE: blessingReduction* regards items/containers loss. 
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. 
blessingOnlyPremium = true 
blessingReductionBase = 30 
blessingReductionDecreament = 3 
eachBlessReduction = 8 
 
-- Rates 
-- NOTE: experienceStages configuration is located in data/XML/stages.xml. 
-- rateExperienceFromPlayers 0 to disable. 
experienceStages = true 
rateExperience = 50.0 
rateExperienceFromPlayers = 0 
rateSkill = 2 
rateMagic = 1 
rateLoot = 7.0 
rateSpawn = 7 
 
-- Monster rates 
rateMonsterHealth = 1.0 
rateMonsterMana = 1.0 
rateMonsterAttack = 1.0 
rateMonsterDefense = 1.0 
 
-- Experience from players 
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold: 
-- player will gain experience from every lower leveled player. 
-- max~Threshold* set to 0 will disable the maximum threshold: 
-- player will gain experience from every higher leveled player. 
minLevelThresholdForKilledPlayer = 0.9 
maxLevelThresholdForKilledPlayer = 1.1 
 
-- Stamina 
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. 
-- rateStaminaHits multiplies every hit done a creature, which are later 
-- multiplied by player attack speed. 
-- rateStaminaGain is divider of every logged out second, eg: 
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. 
-- rateStaminaThresholdGain is divider for the premium stamina. 
-- staminaRatingLimit* is in minutes. 
rateStaminaLoss = 7 
rateStaminaGain = 3 
rateStaminaThresholdGain = 12 
staminaRatingLimitTop = 2 * 60 
staminaRatingLimitBottom = 1 * 60 
rateStaminaAboveNormal = 1.5 
rateStaminaUnderNormal = 0.5 
staminaThresholdOnlyPremium = true 
 
-- Party 
-- NOTE: experienceShareLevelDifference is float number. 
-- experienceShareLevelDifference is highestLevel * value 
experienceShareRadiusX = 30 
experienceShareRadiusY = 30 
experienceShareRadiusZ = 1 
experienceShareLevelDifference = 2 / 3 
extraPartyExperienceLimit = 20 
extraPartyExperiencePercent = 5 
experienceShareActivity = 2 * 60 * 1000 
 
-- Global save 
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, 
-- if you want such a system please check out data/globalevents/globalevents.xml. 
globalSaveEnabled = false 
globalSaveHour = 8 
shutdownAtGlobalSave = true 
cleanMapAtGlobalSave = false 
 
-- Spawns 
deSpawnRange = 2 
deSpawnRadius = 50 
 
-- Summons 
maxPlayerSummons = 4 
teleportAllSummons = true 
teleportPlayerSummons = true 
 
-- Status 
ownerName = "NarutoGenerations" 
ownerEmail = "
[email protected]" 
url = "narutoshinobi.com" 
location = "Brazil" 
displayGamemastersWithOnlineCommand = false 
 
-- Logs 
-- NOTE: This kind of logging does not work in GUI version. 
-- For such, please compile the software with __GUI_LOGS__ flag. 
adminLogsEnabled = false 
displayPlayersLogging = true 
prefixChannelLogs = "" 
runFile = "" 
outLogName = "" 
errorLogName = "" 
truncateLogsonstartup = false