Tudo que macalo postou
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[PEDIDO] de script remover id tal hora .
deu esse erro [15:40:56.200] [Error - LuaInterface::loadFile] data/globalevents/scripts/removewall.lua:31: '<eof>' expected near 'end' [15:40:56.201] [Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/removewall.lua) [15:40:56.201] data/globalevents/scripts/removewall.lua:31: '<eof>' expected near 'end'
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[PEDIDO] de script remover id tal hora .
tem como modificar isso aki so pra abri teleport e fechar tal minutos depois e da uma messagem e mudar as estorage q ta no script pra não buga. function onThink(interval, lastExecution) _Lib_Battle_Days = { ["Monday"] = { ["11:03"] = {players = 4}, ["21:30"] = {players = 10} }, ["Wednesday"] = { ["19:00"] = {players = 16} }, ["Saturday"] = { ["11:26"] = {players = 10}, ["20:40"] = {players = 4} } } if _Lib_Battle_Days[os.date("%A")] then hours = tostring(os.date("%X")):sub(1, 5) tb = _Lib_Battle_Days[os.date("%A")][hours] if tb and (tb.players % 2 == 0) then local tp = doCreateItem(1387, 1, _Lib_Battle_Info.tpPos) doItemSetAttribute(tp, "aid", 45000) CheckEvent(_Lib_Battle_Info.limit_Time) doBroadcastMessage("The event BattleField was opened and We are waiting "..tb.players.." Players! Team divided into "..((tb.players)/2).." VS "..((tb.players)/2)) return setGlobalStorageValue(_Lib_Battle_Info.storage_count, tb.players) end end return true end vou testa se funciona rep +. da esse erro aki anna [15:33:00.987] [Error - GlobalEvent Interface] [15:33:00.988] data/globalevents/scripts/removewall.lua:onTime [15:33:00.988] Description: [15:33:00.988] data/globalevents/scripts/removewall.lua:21: attempt to compare number with boolean [15:33:00.988] stack traceback: [15:33:00.989] data/globalevents/scripts/removewall.lua:21: in function <data/globalevents/scripts/removewall.lua:20> [15:33:00.989] [Error - GlobalEvents::timer] Couldn't execute event: removewall
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[PEDIDO] de script remover id tal hora .
deu o msm erro aff .
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[PEDIDO] de script remover id tal hora .
eu vo testa aki, quando volta do rep + tem como eu coloka um doBroadcastMessage pra quando a parede for removida ? a parede não removeu pq ? eu colokei as coordenadas certinhas . deu esse erro na distro . [14:15:00.473] [Error - GlobalEvent Interface] [14:15:00.473] data/globalevents/scripts/removewall.lua:onTime [14:15:00.473] Description: [14:15:00.473] attempt to index a nil value [14:15:00.474] stack traceback: [14:15:00.474] [C]: in function 'getThingFromPos' [14:15:00.474] data/globalevents/scripts/removewall.lua:6: in function <data/globalevents/scripts/removewall.lua:5> [14:15:00.474] [Error - GlobalEvents::timer] Couldn't execute event: removewall acho q achei o erro , tem como vc substituir esse função getThingFromPos para esssa getThingfromPosition rep +.
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(Resolvido)[VIP] no nome (VIP System by Account v1.0 Kydrai)
o q por exemplo um asterisco .
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[PEDIDO] de script remover id tal hora .
ops e q eu fui editar e bugou tudo kkkkkk. assim eu queria q um global events q retira-se uma parede tal dia e tal hora .
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[PEDIDO] de script remover id tal hora .
eu queria um globaleventes que ta dia ele remove um para oou mais ,, tem como fazer isso ?
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[PEDIDO] Script Elemental Wand
vc ja criou um post desses ja, cuidado ou sera negativado .
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(Resolvido)[VIP] no nome (VIP System by Account v1.0 Kydrai)
a nem vo mais coloka isso , porq isso ai tem um bug vei, quando ele compra a vip o nome é alterado ai se outra pessoa fizer o nome igual durante que ele ta com [VIP] ai vai ficar 2 player com o msm nome , sacou ai vai bugar geral o shop . kkkkkkkk
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NPC (Trocar item por item.)
se esse não der eu n posso ajuda mais . Azul: ID dos itens Vermelho: quantidade Verde: ID que o Npc irá te dar Amarelo: Mensagem se não tiver os itens Preto: Nome do Npc Rosa: Mensagem para trocar os iten
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NPC (Trocar item por item.)
vc tta testando no npc certo ?
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NPC (Trocar item por item.)
algum erro na distro ?
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NPC (Trocar item por item.)
eu não sou script mais tenta assim FirstItemId = 2455,id do item, FirstItemCount = 5,quantidade do item, ------- NO SECOND FAZ A MESMA COISA PRA VER. SecondItemId = 2321, SecondItemCount = 1,
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NPC (Trocar item por item.)
e esse aki. ja testou ? local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- Config -- local configs = { FirstItemId = 2455, FirstItemCount = 5, SecondItemId = 2321, SecondItemCount = 1, isQuest = "false", questStorage = 17890, msgMeet = 'Você deseja trocar '..FirstItemCount .. ' '.. getItemName(FirstItemId) ..' por '.. SecondItemCount ..' '.. getItemName(SecondItemId) ..'?', msgQuestCompleted = "Você já fez essa quest.", msgQuestNotItem = "Voce não tem o item necessario.", } function npcTroca(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if (configs.isQuest == "true") then if (getPlayerStorageValue(configs.questStorage) <= 0) then if (getItemCount(cid, configs.FirstItemId) == configs.FirstItemCount) then doRemoveItem(configs.FirstItemId, config.FirstItemCount) doPlayerAddItem(cid, configs.SecondItemId, configs.SecondItemCount) else return doPlayerSendTextMessage(cid, 27, configs.msgQuestNotItem) end else return doPlayerSendTextMessage(cid, 27, configs.msgQuestCompleted) end else if (getItemCount(cid, configs.FirstItemId) == configs.FirstItemCount) then doRemoveItem(configs.FirstItemId, config.FirstItemCount) doPlayerAddItem(cid, configs.SecondItemId, configs.SecondItemCount) else return doPlayerSendTextMessage(cid, 27, configs.msgQuestNotItem) end end end itemTrade = keywordHandler:addKeyword({'offer'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = configs.msgMeet}) itemTrade:addChildKeyword({'yes'}, npcTroca, {}) itemTrade:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then.', reset = true}) npcHandler:addModule(FocusModule:new())
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NPC (Trocar item por item.)
tem esse aki. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local items = { item1 = {2346, 2349}, -- item1 item que será pedido e que será dado na primeira troca item2 = {2033, 15515} -- item2 item que será pedido e que será dado na segunda troca } local counts = { count1 = {1, 1}, -- count1 quantidade que será pedido e que será dado na primeira troca count2 = {10, 1} -- count2 quantidade que será pedido e que será dado na segunda troca } function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, 'blue note') then selfSay('You want to swap '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..' for '.. counts.count1[2] ..' '.. getItemNameById(items.item1[2]) ..'.',cid) talkState[talkUser] = 1 elseif talkState[talkUser] == 1 then if msgcontains(msg, 'yes') then if getPlayerItemCount(cid, items.item1[1]) >= counts.count1[1] then doPlayerRemoveItem(cid, items.item1[1], counts.count1[1]) doPlayerAddItem(cid, items.item1[2], counts.count1[2]) selfSay('You just swap '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..' for '.. counts.count1[2] ..' '.. getItemNameById(items.item1[2]) ..'.', cid) talkState[talkUser] = 0 else selfSay('You need '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..'.', cid) end else selSay('Ok then!', cid) talkState[talkUser] = 0 end elseif msgcontains(msg, 'bar of gold') then selfSay('You want to swap '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..' for '.. counts.count2[2] ..' '.. getItemNameById(items.item2[2]) ..'.', cid) talkState[talkUser] = 2 elseif talkSate[talkUser] == 2 if msgcontains(msg, 'yes') then if getPlayerItemCount(cid, items.item2[1]) >= counts.count2[1] then doPlayerRemoveItem(cid, items.item2[1], counts.count2[1]) doPlayerAddItem(cid, items.item2[2], counts.count2[2]) selfSay('You just swap '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..' for '.. counts.count2[2] ..' '.. getItemNameById(items.item2[2]) ..'.', cid) talkState[talkUser] = 0 else selfSay('You need '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..'.', cid) end else selfSay('Ok then!', cid) talkState[talkUser] = 0 end end return TRUE end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
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EFEITOS NO PLAYER.
isso msm é tipo de gema .
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EFEITOS NO PLAYER.
como fazer esse efeito VERMELHO ?
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ajuda aki rapidinho ...
mais não tem o que e quero .
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ajuda aki rapidinho ...
como eu faço so esse quadrado , n precisa do nome. vlw rep + up
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(Resolvido)[VIP] no nome (VIP System by Account v1.0 Kydrai)
tem como ele verificar por estorage , tipo se ele tiver tal estorage ele add [VIP], se ele não tiver a estorage o [VIP] sai do nome dele.
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[Duvida] Script de lotaria não funciona
pois procura outro script de loteria.
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adaptar o site .
eu Queria adaptar ESSE script abaixo de acordo com a ESSA Imagens abaixo. ESSE aki em baixo é do script woe. $time = time(); $main_content .= ' <div class="NewsHeadline"> <center> <font size="6px" style="margin-top:10px;"><b> <u>Melhores</u> <u>Guilds</u></b></font></center> </div> <table border="0" cellspacing="3" cellpadding="4" width="100%"> <tr>'; foreach ($SQL->query('SELECT w.id AS id, w.time AS time, g.name AS guild, p.name AS name, w.started AS start, w.guild AS guild_id FROM woe AS w INNER JOIN players AS p ON p.id = w.breaker INNER JOIN guilds AS g ON g.id = w.guild ORDER BY id DESC LIMIT 10') as $k=>$v) $winners .=' <TR BGCOLOR="'.$config['site'][($k % 2 == 1 ? 'light' : 'dark').'border'].'"> <TD>'.$v['id'].'</TD> <TD><a href="?subtopic=guilds&action=show&guild='.$v['guild_id'].'">'.$v['guild'].'</a></TD> </TR> '; $main_content .= ' </table>'; if(!$winners) { $main_content .= ' <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR="'.$config['site']['vdarkborder'].'"> <TD CLASS=white> <B>Winners of WoE</B> </TD> </TR> <TR BGCOLOR='.$config['site']['darkborder'].'> <TD> There are no WoEs in '.$config['server']['serverName'].' yet. </TD> </TR> </TABLE> '; } else { $main_content .= ' <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR="'.$config['site']['vdarkborder'].'"> <TD CLASS=white width=30%> <B>Winner guild</B> </TD> </TR> '.$winners.' </TABLE> '; } aki em Baixo tem Tudo q Precisa de para adaptar Mais nao sei ja tenteei de TODO Jeito. aki em Baixo E UMA Parte da guilds.php aki E a Parte E QUANDO uma Pessoa ver UMA guilda q ver OS Membro e taus. aki um Imagens q fika no começo do script. ai E Essa Parte da Imagem e fazer o Comeco abaixo script. //show guild page $guild_logo = $guild->getCustomField('logo_gfx_name'); if(empty($guild_logo) || !file_exists("guilds/".$guild_logo)) $guild_logo = "default_logo.gif"; $description = $guild->getCustomField('description'); $newlines = array("\r\n", "\n", "\r"); $description_with_lines = str_replace($newlines, '<br />', $description, $count); if($count < $config['site']['guild_description_lines_limit']) $description = $description_with_lines; $guild_owner = $guild->getOwner(); if($guild_owner->isLoaded()) $guild_owner = $guild_owner->getName(); $main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR> <TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD><TD> <TABLE BORDER=0 WIDTH=100%> <TR><TD WIDTH=64><IMG SRC="guilds/'.$guild_logo.'" WIDTH=64 HEIGHT=64></TD> <TD ALIGN=center WIDTH=100%><H1>'.$guild->getName().'</H1></TD> <TD WIDTH=64><IMG SRC="guilds/'.$guild_logo.'" WIDTH=64 HEIGHT=64></TD></TR> </TABLE><BR>'.$description.'<BR><BR><a href="?subtopic=characters&name='.urlencode($guild_owner).'"><b>'.$guild_owner.'</b></a> is guild leader of <b>'.$guild->getName().'</b>.<BR>The guild was founded on '.$config['server']['serverName'].' on '.date("j F Y", $guild->getCreationData()).'.'; if($guild_leader) $main_content .= ' <a href="?subtopic=guilds&action=manager&guild='.$guild_name.'"><IMG SRC="'.$layout_name.'/images/buttons/sbutton_manageguild.png" BORDER=0 WIDTH=120 HEIGHT=18 alt="Manage Guild"></a>'; $main_content .= '<BR><BR> <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=3 CLASS=white><B>Guild Members</B></TD></TR> <TR BGCOLOR='.$config['site']['darkborder'].'><TD WIDTH=30%><B>Rank</B></TD> <TD WIDTH=70%><B>Name and Title</B></TD></TR>'; $showed_players = 1; foreach($rank_list as $rank) { $players_with_rank = $rank->getPlayersList(); $players_with_rank->orderBy('name'); $players_with_rank_number = count($players_with_rank); if($players_with_rank_number > 0) { if(is_int($showed_players / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $showed_players++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD valign="top">'.$rank->getName().'</TD> <TD><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=100%>'; foreach($players_with_rank as $player) { $main_content .= ''; $main_content .= '<TR><TD><FORM ACTION="?subtopic=guilds&action=change_nick&name='.urlencode($player->getName()).'" METHOD=post><A HREF="?subtopic=characters&name='.urlencode($player->getName()).'">'.($player->isOnline() ? "<font color=\"#004294\">".$player->getName()."</font>" : "<font color=\"#004294\">".$player->getName()."</font>").'</A> <br><small>Level: '.$player->getLevel().' '.$vocation_name[$player->getWorld()][$player->getPromotion()][$player->getVocation()].'</small>'; $guild_nick = $player->getGuildNick(); if($logged) if(in_array($player->getId(), $players_from_account_ids)) $main_content .= '(<input type="text" name="nick" value="'.htmlentities($player->getGuildNick()).'"><input type="submit" value="Change">)'; else if(!empty($guild_nick)) $main_content .= ' ('.htmlentities($player->getGuildNick()).')'; else if(!empty($guild_nick)) $main_content .= ' ('.htmlentities($player->getGuildNick()).')'; if($level_in_guild > $rank->getLevel() || $guild_leader) if($guild_leader_char->getName() != $player->getName()) $main_content .= ' <font size=1>{<a href="?subtopic=guilds&action=kickplayer&guild='.$guild->getId().'&name='.urlencode($player->getName()).'">KICK</a>}</font>'; $main_content .= '</FORM></TD></TR>'; } $main_content .= '</TABLE></TD></TR>'; } } $main_content .= '</TABLE><br><br>'; $guild_id = (int)$_GET['guild'];$guildMembers = $SQL->query( 'SELECT COUNT(`gr`.`id`) AS `total` FROM `players` AS `p` LEFT JOIN `guild_ranks` AS `gr` ON `gr`.`id` = `p`.`rank_id` WHERE `gr`.`guild_id` = '.$guild_id )->fetch( );$allM = $SQL->query ('SELECT COUNT(1) as `people` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') AND online = 1')->fetch(); $allM1 = $SQL->query ('SELECT SUM(`level`) as `level` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ')->fetch(); $allM2 = $SQL->query ('SELECT AVG(`level`) as `level` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ')->fetch(); $allM3 = $SQL->query ('SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ORDER BY `level` ASC LIMIT 1')->fetch(); $allM4 = $SQL->query ('SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ORDER BY `level` DESC LIMIT 1')->fetch(); $invite = $SQL->query( 'SELECT COUNT(*) FROM `guild_invites` WHERE `guild_id` = '.$guild_id.'')->fetch( ); $main_content .= '<table width="100%" cellspacing="1" cellpadding="4" border="0"> <tbody><tr bgcolor="#505050"><td class="white" colspan="3"><b>Guild Statistic</b></td></tr> <tr bgcolor="#d4c0a1"><td width="30%"><b>Type</b></td> <td width="50%"><b>Value</b></td></tr><tr bgcolor="#f1e0c6"> <td valign="top">Number of Members in Guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$guildMembers['total'].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Number of Members Online in Guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM[0].'</td></tr></tbody></table> </td></tr> <td valign="top">Total Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM1[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Avg Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.round($allM2[0]).'</td></tr></tbody></table> </td></tr> <td valign="top">Lowest Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM3[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Highest Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM4[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#f1e0c6"><td valign="top">Number of Invited Members</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$invite[0].'</td></tr></tbody></table> </td></tr> </table>'; include('pot/InvitesDriver.php'); new InvitesDriver($guild); $invited_list = $guild->listInvites(); if(count($invited_list) == 0) $main_content .= '<BR><BR><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Invited Characters</B></TD></TR><TR BGCOLOR='.$config['site']['lightborder'].'><TD>No invited characters found.</TD></TR></TABLE>'; else { $main_content .= '<BR><BR><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Invited Characters</B></TD></TR>'; $show_accept_invite = 0; $showed_invited = 1; foreach($invited_list as $invited_player) { if(count($account_players) > 0) foreach($account_players as $player_from_acc) if($player_from_acc->getName() == $invited_player->getName()) $show_accept_invite++; if(is_int($showed_invited / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $showed_invited++; $main_content .= '<TR bgcolor="'.$bgcolor.'"><TD><a href="?subtopic=characters&name='.urlencode($invited_player->getName()).'">'.$invited_player->getName().'</a>'; if($guild_vice) $main_content .= ' (<a href="?subtopic=guilds&action=deleteinvite&guild='.$guild_name.'&name='.$invited_player->getName().'">Cancel Invitation</a>)'; $main_content .= '</TD></TR>'; } $main_content .= '</TABLE>'; } $main_content .= '<BR><BR> <TABLE BORDER=0 WIDTH=100%><TR><TD ALIGN=center><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=80 HEIGHT=1 BORDER=0<BR></TD>'; if(!$logged) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=login&guild='.$guild_name.'&redirect=guild" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Login" ALT="Login" SRC="'.$layout_name.'/images/buttons/sbutton_login.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; else { if($show_accept_invite > 0) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=acceptinvite&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Accept Invite" ALT="Accept Invite" SRC="'.$layout_name.'/images/buttons/sbutton_acceptinvite.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; if($guild_vice) { $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=invite&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Invite Player" ALT="Invite Player" SRC="'.$layout_name.'/images/buttons/sbutton_inviteplayer.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=changerank&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Change Rank" ALT="Change Rank" SRC="'.$layout_name.'/images/buttons/sbutton_changerank.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; } if($players_from_account_in_guild > 0) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=leaveguild&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Leave Guild" ALT="Leave Guild" SRC="'.$layout_name.'/images/buttons/sbutton_leaveguild.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; } $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&world='.$guild->getWorld().'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Back" ALT="Back" SRC="'.$layout_name.'/images/buttons/sbutton_back.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE> </TD><TD ALIGN=center><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=80 HEIGHT=1 BORDER=0<BR></TD></TR></TABLE> </TD><TD><IMG src="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD> </TR></TABLE></TABLE>'; } } o script da woe q ta la los Cima ta Desse Jeito aki. 10 rep + POR ISSO.
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[AJUDA] Retirar parte do create account
eu não encontrei foi mal
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[AJUDA] Retirar parte do create account
vou baixar aki .
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[Duvida] Script de lotaria não funciona
da algum erro na distro ?