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macalo

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  1. deu esse erro [15:40:56.200] [Error - LuaInterface::loadFile] data/globalevents/scripts/removewall.lua:31: '<eof>' expected near 'end' [15:40:56.201] [Warning - Event::loadScript] Cannot load script (data/globalevents/scripts/removewall.lua) [15:40:56.201] data/globalevents/scripts/removewall.lua:31: '<eof>' expected near 'end'
  2. tem como modificar isso aki so pra abri teleport e fechar tal minutos depois e da uma messagem e mudar as estorage q ta no script pra não buga. function onThink(interval, lastExecution) _Lib_Battle_Days = { ["Monday"] = { ["11:03"] = {players = 4}, ["21:30"] = {players = 10} }, ["Wednesday"] = { ["19:00"] = {players = 16} }, ["Saturday"] = { ["11:26"] = {players = 10}, ["20:40"] = {players = 4} } } if _Lib_Battle_Days[os.date("%A")] then hours = tostring(os.date("%X")):sub(1, 5) tb = _Lib_Battle_Days[os.date("%A")][hours] if tb and (tb.players % 2 == 0) then local tp = doCreateItem(1387, 1, _Lib_Battle_Info.tpPos) doItemSetAttribute(tp, "aid", 45000) CheckEvent(_Lib_Battle_Info.limit_Time) doBroadcastMessage("The event BattleField was opened and We are waiting "..tb.players.." Players! Team divided into "..((tb.players)/2).." VS "..((tb.players)/2)) return setGlobalStorageValue(_Lib_Battle_Info.storage_count, tb.players) end end return true end vou testa se funciona rep +. da esse erro aki anna [15:33:00.987] [Error - GlobalEvent Interface] [15:33:00.988] data/globalevents/scripts/removewall.lua:onTime [15:33:00.988] Description: [15:33:00.988] data/globalevents/scripts/removewall.lua:21: attempt to compare number with boolean [15:33:00.988] stack traceback: [15:33:00.989] data/globalevents/scripts/removewall.lua:21: in function <data/globalevents/scripts/removewall.lua:20> [15:33:00.989] [Error - GlobalEvents::timer] Couldn't execute event: removewall
  3. deu o msm erro aff .
  4. eu vo testa aki, quando volta do rep + tem como eu coloka um doBroadcastMessage pra quando a parede for removida ? a parede não removeu pq ? eu colokei as coordenadas certinhas . deu esse erro na distro . [14:15:00.473] [Error - GlobalEvent Interface] [14:15:00.473] data/globalevents/scripts/removewall.lua:onTime [14:15:00.473] Description: [14:15:00.473] attempt to index a nil value [14:15:00.474] stack traceback: [14:15:00.474] [C]: in function 'getThingFromPos' [14:15:00.474] data/globalevents/scripts/removewall.lua:6: in function <data/globalevents/scripts/removewall.lua:5> [14:15:00.474] [Error - GlobalEvents::timer] Couldn't execute event: removewall acho q achei o erro , tem como vc substituir esse função getThingFromPos para esssa getThingfromPosition rep +.
  5. ops e q eu fui editar e bugou tudo kkkkkk. assim eu queria q um global events q retira-se uma parede tal dia e tal hora .
  6. eu queria um globaleventes que ta dia ele remove um para oou mais ,, tem como fazer isso ?
  7. vc ja criou um post desses ja, cuidado ou sera negativado .
  8. a nem vo mais coloka isso , porq isso ai tem um bug vei, quando ele compra a vip o nome é alterado ai se outra pessoa fizer o nome igual durante que ele ta com [VIP] ai vai ficar 2 player com o msm nome , sacou ai vai bugar geral o shop . kkkkkkkk
  9. se esse não der eu n posso ajuda mais . Azul: ID dos itens Vermelho: quantidade Verde: ID que o Npc irá te dar Amarelo: Mensagem se não tiver os itens Preto: Nome do Npc Rosa: Mensagem para trocar os iten
  10. vc tta testando no npc certo ?
  11. algum erro na distro ?
  12. eu não sou script mais tenta assim FirstItemId = 2455,id do item, FirstItemCount = 5,quantidade do item, ------- NO SECOND FAZ A MESMA COISA PRA VER. SecondItemId = 2321, SecondItemCount = 1,
  13. e esse aki. ja testou ? local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- Config -- local configs = { FirstItemId = 2455, FirstItemCount = 5, SecondItemId = 2321, SecondItemCount = 1, isQuest = "false", questStorage = 17890, msgMeet = 'Você deseja trocar '..FirstItemCount .. ' '.. getItemName(FirstItemId) ..' por '.. SecondItemCount ..' '.. getItemName(SecondItemId) ..'?', msgQuestCompleted = "Você já fez essa quest.", msgQuestNotItem = "Voce não tem o item necessario.", } function npcTroca(cid, message, keywords, parameters, node) if(not npcHandler:isFocused(cid)) then return false end if (configs.isQuest == "true") then if (getPlayerStorageValue(configs.questStorage) <= 0) then if (getItemCount(cid, configs.FirstItemId) == configs.FirstItemCount) then doRemoveItem(configs.FirstItemId, config.FirstItemCount) doPlayerAddItem(cid, configs.SecondItemId, configs.SecondItemCount) else return doPlayerSendTextMessage(cid, 27, configs.msgQuestNotItem) end else return doPlayerSendTextMessage(cid, 27, configs.msgQuestCompleted) end else if (getItemCount(cid, configs.FirstItemId) == configs.FirstItemCount) then doRemoveItem(configs.FirstItemId, config.FirstItemCount) doPlayerAddItem(cid, configs.SecondItemId, configs.SecondItemCount) else return doPlayerSendTextMessage(cid, 27, configs.msgQuestNotItem) end end end itemTrade = keywordHandler:addKeyword({'offer'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = configs.msgMeet}) itemTrade:addChildKeyword({'yes'}, npcTroca, {}) itemTrade:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then.', reset = true}) npcHandler:addModule(FocusModule:new())
  14. tem esse aki. local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local items = { item1 = {2346, 2349}, -- item1 item que será pedido e que será dado na primeira troca item2 = {2033, 15515} -- item2 item que será pedido e que será dado na segunda troca } local counts = { count1 = {1, 1}, -- count1 quantidade que será pedido e que será dado na primeira troca count2 = {10, 1} -- count2 quantidade que será pedido e que será dado na segunda troca } function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, 'blue note') then selfSay('You want to swap '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..' for '.. counts.count1[2] ..' '.. getItemNameById(items.item1[2]) ..'.',cid) talkState[talkUser] = 1 elseif talkState[talkUser] == 1 then if msgcontains(msg, 'yes') then if getPlayerItemCount(cid, items.item1[1]) >= counts.count1[1] then doPlayerRemoveItem(cid, items.item1[1], counts.count1[1]) doPlayerAddItem(cid, items.item1[2], counts.count1[2]) selfSay('You just swap '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..' for '.. counts.count1[2] ..' '.. getItemNameById(items.item1[2]) ..'.', cid) talkState[talkUser] = 0 else selfSay('You need '.. counts.count1[1] ..' '.. getItemNameById(items.item1[1]) ..'.', cid) end else selSay('Ok then!', cid) talkState[talkUser] = 0 end elseif msgcontains(msg, 'bar of gold') then selfSay('You want to swap '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..' for '.. counts.count2[2] ..' '.. getItemNameById(items.item2[2]) ..'.', cid) talkState[talkUser] = 2 elseif talkSate[talkUser] == 2 if msgcontains(msg, 'yes') then if getPlayerItemCount(cid, items.item2[1]) >= counts.count2[1] then doPlayerRemoveItem(cid, items.item2[1], counts.count2[1]) doPlayerAddItem(cid, items.item2[2], counts.count2[2]) selfSay('You just swap '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..' for '.. counts.count2[2] ..' '.. getItemNameById(items.item2[2]) ..'.', cid) talkState[talkUser] = 0 else selfSay('You need '.. counts.count2[1] ..' '.. getItemNameById(items.item2[1]) ..'.', cid) end else selfSay('Ok then!', cid) talkState[talkUser] = 0 end end return TRUE end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
  15. macalo postou uma resposta no tópico em Suporte Tibia OTServer
    isso msm é tipo de gema .
  16. macalo postou uma resposta no tópico em Suporte Tibia OTServer
    como fazer esse efeito VERMELHO ?
  17. macalo postou uma resposta no tópico em Suporte Tibia OTServer
    mais não tem o que e quero .
  18. macalo postou uma resposta no tópico em Suporte Tibia OTServer
    como eu faço so esse quadrado , n precisa do nome. vlw rep + up
  19. tem como ele verificar por estorage , tipo se ele tiver tal estorage ele add [VIP], se ele não tiver a estorage o [VIP] sai do nome dele.
  20. pois procura outro script de loteria.
  21. macalo postou uma resposta no tópico em Suporte Tibia OTServer
    eu Queria adaptar ESSE script abaixo de acordo com a ESSA Imagens abaixo. ESSE aki em baixo é do script woe. $time = time(); $main_content .= ' <div class="NewsHeadline"> <center> <font size="6px" style="margin-top:10px;"><b> <u>Melhores</u> <u>Guilds</u></b></font></center> </div> <table border="0" cellspacing="3" cellpadding="4" width="100%"> <tr>'; foreach ($SQL->query('SELECT w.id AS id, w.time AS time, g.name AS guild, p.name AS name, w.started AS start, w.guild AS guild_id FROM woe AS w INNER JOIN players AS p ON p.id = w.breaker INNER JOIN guilds AS g ON g.id = w.guild ORDER BY id DESC LIMIT 10') as $k=>$v) $winners .=' <TR BGCOLOR="'.$config['site'][($k % 2 == 1 ? 'light' : 'dark').'border'].'"> <TD>'.$v['id'].'</TD> <TD><a href="?subtopic=guilds&action=show&guild='.$v['guild_id'].'">'.$v['guild'].'</a></TD> </TR> '; $main_content .= ' </table>'; if(!$winners) { $main_content .= ' <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR="'.$config['site']['vdarkborder'].'"> <TD CLASS=white> <B>Winners of WoE</B> </TD> </TR> <TR BGCOLOR='.$config['site']['darkborder'].'> <TD> There are no WoEs in '.$config['server']['serverName'].' yet. </TD> </TR> </TABLE> '; } else { $main_content .= ' <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR="'.$config['site']['vdarkborder'].'"> <TD CLASS=white width=30%> <B>Winner guild</B> </TD> </TR> '.$winners.' </TABLE> '; } aki em Baixo tem Tudo q Precisa de para adaptar Mais nao sei ja tenteei de TODO Jeito. aki em Baixo E UMA Parte da guilds.php aki E a Parte E QUANDO uma Pessoa ver UMA guilda q ver OS Membro e taus. aki um Imagens q fika no começo do script. ai E Essa Parte da Imagem e fazer o Comeco abaixo script. //show guild page $guild_logo = $guild->getCustomField('logo_gfx_name'); if(empty($guild_logo) || !file_exists("guilds/".$guild_logo)) $guild_logo = "default_logo.gif"; $description = $guild->getCustomField('description'); $newlines = array("\r\n", "\n", "\r"); $description_with_lines = str_replace($newlines, '<br />', $description, $count); if($count < $config['site']['guild_description_lines_limit']) $description = $description_with_lines; $guild_owner = $guild->getOwner(); if($guild_owner->isLoaded()) $guild_owner = $guild_owner->getName(); $main_content .= '<TABLE BORDER=0 CELLPADDING=0 CELLSPACING=0 WIDTH=100%><TR> <TD><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD><TD> <TABLE BORDER=0 WIDTH=100%> <TR><TD WIDTH=64><IMG SRC="guilds/'.$guild_logo.'" WIDTH=64 HEIGHT=64></TD> <TD ALIGN=center WIDTH=100%><H1>'.$guild->getName().'</H1></TD> <TD WIDTH=64><IMG SRC="guilds/'.$guild_logo.'" WIDTH=64 HEIGHT=64></TD></TR> </TABLE><BR>'.$description.'<BR><BR><a href="?subtopic=characters&name='.urlencode($guild_owner).'"><b>'.$guild_owner.'</b></a> is guild leader of <b>'.$guild->getName().'</b>.<BR>The guild was founded on '.$config['server']['serverName'].' on '.date("j F Y", $guild->getCreationData()).'.'; if($guild_leader) $main_content .= '&nbsp;&nbsp;&nbsp;<a href="?subtopic=guilds&action=manager&guild='.$guild_name.'"><IMG SRC="'.$layout_name.'/images/buttons/sbutton_manageguild.png" BORDER=0 WIDTH=120 HEIGHT=18 alt="Manage Guild"></a>'; $main_content .= '<BR><BR> <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%> <TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=3 CLASS=white><B>Guild Members</B></TD></TR> <TR BGCOLOR='.$config['site']['darkborder'].'><TD WIDTH=30%><B>Rank</B></TD> <TD WIDTH=70%><B>Name and Title</B></TD></TR>'; $showed_players = 1; foreach($rank_list as $rank) { $players_with_rank = $rank->getPlayersList(); $players_with_rank->orderBy('name'); $players_with_rank_number = count($players_with_rank); if($players_with_rank_number > 0) { if(is_int($showed_players / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $showed_players++; $main_content .= '<TR BGCOLOR="'.$bgcolor.'"><TD valign="top">'.$rank->getName().'</TD> <TD><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 WIDTH=100%>'; foreach($players_with_rank as $player) { $main_content .= ''; $main_content .= '<TR><TD><FORM ACTION="?subtopic=guilds&action=change_nick&name='.urlencode($player->getName()).'" METHOD=post><A HREF="?subtopic=characters&name='.urlencode($player->getName()).'">'.($player->isOnline() ? "<font color=\"#004294\">".$player->getName()."</font>" : "<font color=\"#004294\">".$player->getName()."</font>").'</A> <br><small>Level: '.$player->getLevel().' '.$vocation_name[$player->getWorld()][$player->getPromotion()][$player->getVocation()].'</small>'; $guild_nick = $player->getGuildNick(); if($logged) if(in_array($player->getId(), $players_from_account_ids)) $main_content .= '(<input type="text" name="nick" value="'.htmlentities($player->getGuildNick()).'"><input type="submit" value="Change">)'; else if(!empty($guild_nick)) $main_content .= ' ('.htmlentities($player->getGuildNick()).')'; else if(!empty($guild_nick)) $main_content .= ' ('.htmlentities($player->getGuildNick()).')'; if($level_in_guild > $rank->getLevel() || $guild_leader) if($guild_leader_char->getName() != $player->getName()) $main_content .= '&nbsp;<font size=1>{<a href="?subtopic=guilds&action=kickplayer&guild='.$guild->getId().'&name='.urlencode($player->getName()).'">KICK</a>}</font>'; $main_content .= '</FORM></TD></TR>'; } $main_content .= '</TABLE></TD></TR>'; } } $main_content .= '</TABLE><br><br>'; $guild_id = (int)$_GET['guild'];$guildMembers = $SQL->query( 'SELECT COUNT(`gr`.`id`) AS `total` FROM `players` AS `p` LEFT JOIN `guild_ranks` AS `gr` ON `gr`.`id` = `p`.`rank_id` WHERE `gr`.`guild_id` = '.$guild_id )->fetch( );$allM = $SQL->query ('SELECT COUNT(1) as `people` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') AND online = 1')->fetch(); $allM1 = $SQL->query ('SELECT SUM(`level`) as `level` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ')->fetch(); $allM2 = $SQL->query ('SELECT AVG(`level`) as `level` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ')->fetch(); $allM3 = $SQL->query ('SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ORDER BY `level` ASC LIMIT 1')->fetch(); $allM4 = $SQL->query ('SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = '.$guild_id.') ORDER BY `level` DESC LIMIT 1')->fetch(); $invite = $SQL->query( 'SELECT COUNT(*) FROM `guild_invites` WHERE `guild_id` = '.$guild_id.'')->fetch( ); $main_content .= '<table width="100%" cellspacing="1" cellpadding="4" border="0"> <tbody><tr bgcolor="#505050"><td class="white" colspan="3"><b>Guild Statistic</b></td></tr> <tr bgcolor="#d4c0a1"><td width="30%"><b>Type</b></td> <td width="50%"><b>Value</b></td></tr><tr bgcolor="#f1e0c6"> <td valign="top">Number of Members in Guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$guildMembers['total'].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Number of Members Online in Guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM[0].'</td></tr></tbody></table> </td></tr> <td valign="top">Total Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM1[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Avg Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.round($allM2[0]).'</td></tr></tbody></table> </td></tr> <td valign="top">Lowest Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM3[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#d4c0a1"><td valign="top">Highest Level in guild</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$allM4[0].'</td></tr></tbody></table> </td></tr> <tr bgcolor="#f1e0c6"><td valign="top">Number of Invited Members</td> <td><table width="100%" cellspacing="0" cellpadding="0" border="0"> <tbody><tr><td>'.$invite[0].'</td></tr></tbody></table> </td></tr> </table>'; include('pot/InvitesDriver.php'); new InvitesDriver($guild); $invited_list = $guild->listInvites(); if(count($invited_list) == 0) $main_content .= '<BR><BR><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Invited Characters</B></TD></TR><TR BGCOLOR='.$config['site']['lightborder'].'><TD>No invited characters found.</TD></TR></TABLE>'; else { $main_content .= '<BR><BR><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR='.$config['site']['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Invited Characters</B></TD></TR>'; $show_accept_invite = 0; $showed_invited = 1; foreach($invited_list as $invited_player) { if(count($account_players) > 0) foreach($account_players as $player_from_acc) if($player_from_acc->getName() == $invited_player->getName()) $show_accept_invite++; if(is_int($showed_invited / 2)) { $bgcolor = $config['site']['darkborder']; } else { $bgcolor = $config['site']['lightborder']; } $showed_invited++; $main_content .= '<TR bgcolor="'.$bgcolor.'"><TD><a href="?subtopic=characters&name='.urlencode($invited_player->getName()).'">'.$invited_player->getName().'</a>'; if($guild_vice) $main_content .= ' (<a href="?subtopic=guilds&action=deleteinvite&guild='.$guild_name.'&name='.$invited_player->getName().'">Cancel Invitation</a>)'; $main_content .= '</TD></TR>'; } $main_content .= '</TABLE>'; } $main_content .= '<BR><BR> <TABLE BORDER=0 WIDTH=100%><TR><TD ALIGN=center><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=80 HEIGHT=1 BORDER=0<BR></TD>'; if(!$logged) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=login&guild='.$guild_name.'&redirect=guild" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Login" ALT="Login" SRC="'.$layout_name.'/images/buttons/sbutton_login.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; else { if($show_accept_invite > 0) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=acceptinvite&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Accept Invite" ALT="Accept Invite" SRC="'.$layout_name.'/images/buttons/sbutton_acceptinvite.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; if($guild_vice) { $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=invite&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Invite Player" ALT="Invite Player" SRC="'.$layout_name.'/images/buttons/sbutton_inviteplayer.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=changerank&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Change Rank" ALT="Change Rank" SRC="'.$layout_name.'/images/buttons/sbutton_changerank.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; } if($players_from_account_in_guild > 0) $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&action=leaveguild&guild='.$guild_name.'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Leave Guild" ALT="Leave Guild" SRC="'.$layout_name.'/images/buttons/sbutton_leaveguild.png" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE></TD>'; } $main_content .= '<TD ALIGN=center><TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0><FORM ACTION="?subtopic=guilds&world='.$guild->getWorld().'" METHOD=post><TR><TD> <INPUT TYPE=image NAME="Back" ALT="Back" SRC="'.$layout_name.'/images/buttons/sbutton_back.gif" BORDER=0 WIDTH=120 HEIGHT=18> </TD></TR></FORM></TABLE> </TD><TD ALIGN=center><IMG SRC="'.$layout_name.'/images/general/blank.gif" WIDTH=80 HEIGHT=1 BORDER=0<BR></TD></TR></TABLE> </TD><TD><IMG src="'.$layout_name.'/images/general/blank.gif" WIDTH=10 HEIGHT=1 BORDER=0></TD> </TR></TABLE></TABLE>'; } } o script da woe q ta la los Cima ta Desse Jeito aki. 10 rep + POR ISSO.
  22. eu não encontrei foi mal
  23. da algum erro na distro ?

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