
lost6666
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lost6666 recebeu reputação de 6555 em TFS compilada com Spoof Sytem [WINDOWS32BITS]que pena que nao tem deslike nesse seu lixo de post.
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lost6666 recebeu reputação de RomuloFuriia em (Resolvido)BUG 0 DE LIFE 0 DE MANA<event type="preparedeath" name="forever amulet" event="script" value="aol.lua"/> <event type="death" name="tp" event="script" value="tp.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> algum desses scripts esta bugado, faze o backup do creaturescripts e vai tirando 1 por um ate saber qual esta bugando e depois poste aki.
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lost6666 recebeu reputação de DavyziinC em [Pedido] Player Paga para mata jogadorno phpmyadmin
CREATE TABLE IF NOT EXISTS `bounty_hunters` (
`id` int(11) NOT NULL auto_increment,
`fp_id` int(11) NOT NULL,
`sp_id` int(11) NOT NULL,
`k_id` int(11) NOT NULL,
`added` int(15) NOT NULL,
`prize` bigint(20) NOT NULL,
`killed` int(11) NOT NULL,
`kill_time` int(15) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
crie o arquivo bh-add.lua em talkactions/scripts e cole isso
function onSay(cid, words, param)
if(param == "") then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
local t = string.explode(param, ",")
if(not t[2]) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
local sp_id = getPlayerGUIDByName(t[2])
if sp_id == nil then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player doesn't exists.")
return TRUE
end
local result_plr = db.getResult("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..sp_id.." AND `killed` = 0;")
if(result_plr:getID() ~= -1) then
is = tonumber(result_plr:getDataInt("sp_id"))
result_plr:free()
else
is = 0
end
prize = tonumber(t[1])
if(prize == nil or prize < 1) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
return TRUE
end
if(prize >= 100000000000000000000) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Sorry, you typed too big number!")
return TRUE
end
if is ~= 0 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player has already hunted.")
return TRUE
end
if doPlayerRemoveMoney(cid, prize*1000) == TRUE then
db.executeQuery("INSERT INTO `bounty_hunters` VALUES (NULL,"..getPlayerGUID(cid)..","..sp_id..",0," .. os.time() .. ","..prize..",0,0);")
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Hunt has been added!")
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] You haven't got enough money!")
end
return 1
end
em creaturescripts.xml cole isso
<event type="kill" name="BountyHunter" script="kill.lua"/>
abre o login.lua em creaturescripts/scripts e cole isso
registerCreatureEvent(cid, "BountyHunter")
crie kill.lua, em creaturescripts/scripts e cole isso
function onKill(cid, target) if isPlayer(target) == TRUE then
---- BOUNTY HUNTERS START -----
pid = cid
pid2 = getPlayerGUID(target)
local result_plr = db.getResult("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..pid2.." AND `killed` = 0;")
if(result_plr:getID() ~= -1) then
prize = tonumber(result_plr:getDataInt("prize"))
bid = tonumber(result_plr:getDataInt("id"))
result_plr:free()
else
prize = 0
bid = 0
end
if (bid ~= 0 and prize ~= 0 and not(getTileInfo(getCreaturePosition(cid)).pvp)) then
db.executeQuery("UPDATE `bounty_hunters` SET `killed` = 1, `k_id`="..getPlayerGUID(cid)..", `kill_time` = " .. os.time() .. " WHERE `id` = "..bid..";")
doPlayerAddMoney(cid,prize*1000)
doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,'[BOUNTY HUNTERS] You killed hunted player, so you gained the reward!')
end
---- BOUNTY HUNTERS END -----
end
return TRUE
end
em talkactions.xml in talkactions cole isso
<talkaction access="0" log="no" filter="word" words="!hunt" script="bh-add.lua" />
pagina para seu gesior
<?php
@mysql_connect("localhost","user","password");
@mysql_select_db("database");
$main_content .= '<P ALIGN=CENTER>
<br>
<FONT SIZE=5 COLOR=#CFF00C>
How to use...
</FONT>
<br>
<br>
<FONT SIZE=2 COLOR=#CFF00C>
* !hunt [prize],[nick] :
<FONT SIZE=1 COLOR=#FCC33F>
Wysyla ogloszenie o huncie dla postaci. Cena w tysiacach.<br>
Przyklad: !hunt 100,Infinity
</FONT><br>
</FONT>
</P>
<br>
<br>
<center>
<h1>
Bounty Hunters
</h1>
</center>
<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%>
<TR BGCOLOR="#505050">
<TD CLASS=white width=30%>
<center><B>Zlecil</B></center>
</TD>
<TD CLASS=white width=30%>
<center><B>Nagroda</B></center>
</TD>
<TD CLASS=white width=30%>
<center><B>Ofiara</B></center>
</TD>
<TD CLASS=white width=10%>
<center><B>Zabity przez</B></center>
</TD>
</TR>';
$inv = @mysql_query("SELECT * FROM `bounty_hunters` ORDER BY `added` DESC");
$num = 0;
$color=$config['site']['darkborder'];
while($tab = @mysql_fetch_array($inv)){
if($num%2 == 0){$color=$config['site']['darkborder'];}else{$color=$config['site']['lightborder'];}
$pid = $tab['fp_id'];
$sid = $tab['sp_id'];
$kid = $tab['k_id'];
$killed = $tab['killed'];
$prize = $tab['prize']*1000;
if($killed == 0){
$kill = '<font color="red">Nobody!</font>';
}else{
$k = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$kid."");
$k1 = @mysql_fetch_array($k);
$kill_name = $k1['name'];
$kill = '<a href="index.php?subtopic=characters&name='.$kill_name.'">'.$kill_name.'</a>';
}
$f = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$pid."");
$f1 = @mysql_fetch_array($f);
$s = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$sid."");
$s1 = @mysql_fetch_array($s);
$fn = $f1['name'];
$sn = $s1['name'];
$main_content .= '
<TR BGCOLOR="'.$color.'">
<TD>
<center>
<b>
<a href="index.php?subtopic=characters&name='.$fn.'">'.$fn.'</a>
</b>
</center>
</TD>
<TD>
<center>
<b>
'.$prize.' gp
</b>
</center>
</TD>
<TD>
<center>
<b>
<a href="index.php?subtopic=characters&name='.$sn.'">'.$sn.'</a>
</b>
</center>
</TD>
<TD>
<center>
<b>
'.$kill.'
</b>
</center>
</TD>
</TR>';
$num++;
}
if($num == 0){
$main_content.='<TR BGCOLOR="'.$color.'">
<TD colspan=4>
<center>
Currently there are not any bounty hunter offer.
</center>
</TD>
</TR>';
}
$main_content .='</TABLE><div align="right">Copyright © <a href="http://otibia.net">oTibia.net</a>.</div>';
?>
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lost6666 recebeu reputação de rodrigorodriguess em (Resolvido)Magic Wall de 30 segundositems.lua
<item id="1497" article="a" name="magic wall"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="20"/> <attribute key="blocksolid" value="1"/> </item> -
lost6666 recebeu reputação de Anuudek em Como colocar maximo de contas logadas por IP?<event type="login" name="antimc" event="script" value="ARQUIVO.lua"/>
login.lua
registerCreatureEvent(cid, "antimc")