 
				
			
		lost6666
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				 lost6666 recebeu reputação de 6555 em TFS compilada com Spoof Sytem [WINDOWS32BITS]que pena que nao tem deslike nesse seu lixo de post. lost6666 recebeu reputação de 6555 em TFS compilada com Spoof Sytem [WINDOWS32BITS]que pena que nao tem deslike nesse seu lixo de post.
 
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				 lost6666 recebeu reputação de RomuloFuriia em (Resolvido)BUG 0 DE LIFE 0 DE MANA<event type="preparedeath" name="forever amulet" event="script" value="aol.lua"/> <event type="death" name="tp" event="script" value="tp.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> algum desses scripts esta bugado, faze o backup do creaturescripts e vai tirando 1 por um ate saber qual esta bugando e depois poste aki. lost6666 recebeu reputação de RomuloFuriia em (Resolvido)BUG 0 DE LIFE 0 DE MANA<event type="preparedeath" name="forever amulet" event="script" value="aol.lua"/> <event type="death" name="tp" event="script" value="tp.lua"/> <event type="death" name="teleportmonster" script="tpmonster.lua"/> <event type="death" name="PlayerDeath" event="script" value="playerdeath.lua"/> <event type="death" name="incendio" script="incendioMonster.lua"/> algum desses scripts esta bugado, faze o backup do creaturescripts e vai tirando 1 por um ate saber qual esta bugando e depois poste aki.
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				 lost6666 recebeu reputação de DavyziinC em [Pedido] Player Paga para mata jogadorno phpmyadmin lost6666 recebeu reputação de DavyziinC em [Pedido] Player Paga para mata jogadorno phpmyadmin
 
 
 CREATE TABLE IF NOT EXISTS `bounty_hunters` (
 `id` int(11) NOT NULL auto_increment,
 `fp_id` int(11) NOT NULL,
 `sp_id` int(11) NOT NULL,
 `k_id` int(11) NOT NULL,
 `added` int(15) NOT NULL,
 `prize` bigint(20) NOT NULL,
 `killed` int(11) NOT NULL,
 `kill_time` int(15) NOT NULL,
 PRIMARY KEY (`id`)
 ) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci;
 
 
 crie o arquivo bh-add.lua em talkactions/scripts e cole isso
 
 
 function onSay(cid, words, param)
 if(param == "") then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
 return TRUE
 end
 local t = string.explode(param, ",")
 if(not t[2]) then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
 return TRUE
 end
 
 local sp_id = getPlayerGUIDByName(t[2])
 if sp_id == nil then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player doesn't exists.")
 return TRUE
 end
 
 local result_plr = db.getResult("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..sp_id.." AND `killed` = 0;")
 if(result_plr:getID() ~= -1) then
 is = tonumber(result_plr:getDataInt("sp_id"))
 result_plr:free()
 else
 is = 0
 end
 prize = tonumber(t[1])
 if(prize == nil or prize < 1) then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Use: \"!hunt [prize],[nick]\" where prize is for example 1(k).")
 return TRUE
 end
 
 if(prize >= 100000000000000000000) then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Sorry, you typed too big number!")
 return TRUE
 end
 if is ~= 0 then
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] This player has already hunted.")
 return TRUE
 end
 
 if doPlayerRemoveMoney(cid, prize*1000) == TRUE then
 db.executeQuery("INSERT INTO `bounty_hunters` VALUES (NULL,"..getPlayerGUID(cid)..","..sp_id..",0," .. os.time() .. ","..prize..",0,0);")
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] Hunt has been added!")
 else
 doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "[BOUNTY HUNTERS] You haven't got enough money!")
 end
 
 
 return 1
 end
 
 
 em creaturescripts.xml cole isso
 
 <event type="kill" name="BountyHunter" script="kill.lua"/>
 
 abre o login.lua em creaturescripts/scripts e cole isso
 
 registerCreatureEvent(cid, "BountyHunter")
 
 crie kill.lua, em creaturescripts/scripts e cole isso
 
 function onKill(cid, target) if isPlayer(target) == TRUE then
 ---- BOUNTY HUNTERS START -----
 pid = cid
 pid2 = getPlayerGUID(target)
 local result_plr = db.getResult("SELECT * FROM `bounty_hunters` WHERE `sp_id` = "..pid2.." AND `killed` = 0;")
 if(result_plr:getID() ~= -1) then
 prize = tonumber(result_plr:getDataInt("prize"))
 bid = tonumber(result_plr:getDataInt("id"))
 result_plr:free()
 else
 prize = 0
 bid = 0
 end
 if (bid ~= 0 and prize ~= 0 and not(getTileInfo(getCreaturePosition(cid)).pvp)) then
 db.executeQuery("UPDATE `bounty_hunters` SET `killed` = 1, `k_id`="..getPlayerGUID(cid)..", `kill_time` = " .. os.time() .. " WHERE `id` = "..bid..";")
 doPlayerAddMoney(cid,prize*1000)
 doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,'[BOUNTY HUNTERS] You killed hunted player, so you gained the reward!')
 end
 ---- BOUNTY HUNTERS END -----
 end
 return TRUE
 end
 
 
 em talkactions.xml in talkactions cole isso
 
 <talkaction access="0" log="no" filter="word" words="!hunt" script="bh-add.lua" />
 
 
 pagina para seu gesior
 
 <?php
 @mysql_connect("localhost","user","password");
 @mysql_select_db("database");
 $main_content .= '<P ALIGN=CENTER>
 <br>
 <FONT SIZE=5 COLOR=#CFF00C>
 How to use...
 </FONT>
 <br>
 <br>
 <FONT SIZE=2 COLOR=#CFF00C>
 * !hunt [prize],[nick] :
 <FONT SIZE=1 COLOR=#FCC33F>
 Wysyla ogloszenie o huncie dla postaci. Cena w tysiacach.<br>
 Przyklad: !hunt 100,Infinity
 </FONT><br>
 </FONT>
 </P>
 <br>
 <br>
 <center>
 <h1>
 Bounty Hunters
 </h1>
 </center>
 <TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%>
 <TR BGCOLOR="#505050">
 <TD CLASS=white width=30%>
 <center><B>Zlecil</B></center>
 </TD>
 <TD CLASS=white width=30%>
 <center><B>Nagroda</B></center>
 </TD>
 <TD CLASS=white width=30%>
 <center><B>Ofiara</B></center>
 </TD>
 <TD CLASS=white width=10%>
 <center><B>Zabity przez</B></center>
 </TD>
 </TR>';
 $inv = @mysql_query("SELECT * FROM `bounty_hunters` ORDER BY `added` DESC");
 $num = 0;
 $color=$config['site']['darkborder'];
 while($tab = @mysql_fetch_array($inv)){
 if($num%2 == 0){$color=$config['site']['darkborder'];}else{$color=$config['site']['lightborder'];}
 $pid = $tab['fp_id'];
 $sid = $tab['sp_id'];
 $kid = $tab['k_id'];
 $killed = $tab['killed'];
 $prize = $tab['prize']*1000;
 if($killed == 0){
 $kill = '<font color="red">Nobody!</font>';
 }else{
 $k = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$kid."");
 $k1 = @mysql_fetch_array($k);
 $kill_name = $k1['name'];
 $kill = '<a href="index.php?subtopic=characters&name='.$kill_name.'">'.$kill_name.'</a>';
 }
 $f = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$pid."");
 $f1 = @mysql_fetch_array($f);
 $s = @mysql_query("SELECT * FROM `players` WHERE `id` = ".$sid."");
 $s1 = @mysql_fetch_array($s);
 $fn = $f1['name'];
 $sn = $s1['name'];
 $main_content .= '
 <TR BGCOLOR="'.$color.'">
 <TD>
 <center>
 <b>
 <a href="index.php?subtopic=characters&name='.$fn.'">'.$fn.'</a>
 </b>
 </center>
 </TD>
 <TD>
 <center>
 <b>
 '.$prize.' gp
 </b>
 </center>
 </TD>
 <TD>
 <center>
 <b>
 <a href="index.php?subtopic=characters&name='.$sn.'">'.$sn.'</a>
 </b>
 </center>
 </TD>
 <TD>
 <center>
 <b>
 '.$kill.'
 </b>
 </center>
 </TD>
 </TR>';
 $num++;
 }
 if($num == 0){
 $main_content.='<TR BGCOLOR="'.$color.'">
 <TD colspan=4>
 <center>
 Currently there are not any bounty hunter offer.
 </center>
 </TD>
 </TR>';
 }
 $main_content .='</TABLE><div align="right">Copyright © <a href="http://otibia.net">oTibia.net</a>.</div>';
 ?>
 
 
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				 lost6666 recebeu reputação de rodrigorodriguess em (Resolvido)Magic Wall de 30 segundositems.lua lost6666 recebeu reputação de rodrigorodriguess em (Resolvido)Magic Wall de 30 segundositems.lua
 
 
 
 <item id="1497" article="a" name="magic wall"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="20"/> <attribute key="blocksolid" value="1"/> </item>
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				 lost6666 recebeu reputação de Anuudek em Como colocar maximo de contas logadas por IP?<event type="login" name="antimc" event="script" value="ARQUIVO.lua"/> lost6666 recebeu reputação de Anuudek em Como colocar maximo de contas logadas por IP?<event type="login" name="antimc" event="script" value="ARQUIVO.lua"/>
 login.lua
 registerCreatureEvent(cid, "antimc")
 
     
     
     
     
			
				 
	 
	 
	