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magrelo751

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  1. Seguinte, estou tendo um problema que nunca vi, pesquisei sobre o mesmo e mesmo assim não conseguir respostas... Quando tenho inicializar o servidor aparece a seguinte imagem de error. Oque fazer? Assertion failed! Program: ... File: ../luascript.h Line: 251 Expression: m_scriptEnvIndex >= 0 && m_scriptEnvIndex <21 For information on how your program can cause an assertion Failure, see the Visual C++ documentation on asserts (Press Retry to debug the application - JIT must be enabled)
  2. Bom galera seguinte, quando alguém loga para criar uma conta no account manager, o piso do templo é substituido por um piso onde não da para andar, onde está o erro? no remeres está tudo normal.
  3. Assim que chegar em casa eu testo, obrigado amigo! Como dou rep+
  4. Bom galera seguinte, meu servidor não está começando com os itens necessários, gostaria do set demon como inicial, seguinte das armas snakebite rod, crossbow e bolt, wand vortex, uma sword, axe e club, backpack e 100 crystal coins. segue agora o firstitems.xml do meu servidor, alguém pode incluir oque pedi acima nesse doc? <?xml version="1.0" encoding="UTF-8"?> <mod name="First Items" version="1.0" author="The Forgotten Server" contact="otland.net" enabled="yes"> <config name="firstitems_config"><![CDATA[ config = { storage = 30001, items = {2050, 2382} } ]]></config> <event type="login" name="FirstItems" event="script"><![CDATA[ domodlib('firstitems_config') function onLogin(cid) if(getPlayerStorageValue(cid, config.storage) > 0) then return true end for _, id in ipairs(config.items) do doPlayerAddItem(cid, id, 1) end if(getPlayerSex(cid) == PLAYERSEX_FEMALE) then doPlayerAddItem(cid, 2651, 1) else doPlayerAddItem(cid, 2650, 1) end doAddContainerItem(doPlayerAddItem(cid, 1987, 1), 2674, 1) setPlayerStorageValue(cid, config.storage, 1) return true end ]]></event> </mod>
  5. -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1000 newPlayerSpawnPosY = 1000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false -- Auto Combo Dedecter comboTime = 100 comboMembers = 2 comboFriends = 3 comboFriendsClearTime = 5 * 60 * 1000 comboFriendsClearInterval = 1 * 60 * 1000 comboShowAnimation = 1 -- Damage Guild/Party -- noDamageToGuildMates = false -- if true then no damage, if false then damage noDamageToPartyMembers = false -- if true then no damage, if false then damage -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 100 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 15 * 30 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "hollywood.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Sejam Bem-Vindos ao HollyDooD, tenha um bom jogo!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "HollyWooD 8.60" loginMessage = "Sejam Bem-Vindos ao HollyDooD" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "test" mapAuthor = "Komic" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = false premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = true rateExperience = 5.0 rateExperienceFromPlayers = 0 rateSkill = 3.0 rateMagic = 3.0 rateLoot = 2.0 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "" ownerEmail = "@otland.net" url = "http://otland.net/" location = "Europe" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false Volte me ajudar, quando estiver disponivel, grato desde já!
  6. Olha, eu encontrei um arquivo da spear : local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SPEAR) setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.3, -30, -0.8, -30) function onUseWeapon(cid, var) return doCombat(cid, combat, var) end logo abaixo segue o arquivo que você pediu, weapons.xml : <?xml version="1.0"?> <weapons> <!-- Donator and Rich Weapons --> <wand id="11112" range="8" lvl="1000" mana="1000" enabled="1" exhaustion="0" script="uprich rod.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="7451" range="7" lvl="1000" mana="500" enabled="1" exhaustion="0" script="rich rod.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="6534" range="7" lvl="1000" mana="500" enabled="1" exhaustion="0" script="rich Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="10943" range="8" lvl="1000" mana="1000" enabled="1" exhaustion="0" script="uprich Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <!-- Rods --> <wand id="2182" range="4" lvl="1" mana="0" enabled="1" exhaustion="0" script="snakebite rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2186" range="3" lvl="13" mana="3" enabled="1" exhaustion="0" script="moonlight rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2185" range="2" lvl="19" mana="5" enabled="1" exhaustion="0" script="necrotic rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2181" range="1" lvl="26" mana="8" enabled="1" exhaustion="0" script="terra rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2183" range="3" lvl="33" mana="13" enabled="1" exhaustion="0" script="hailstorm rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="7409" range="4" lvl="75" mana="13" enabled="1" exhaustion="0" script="Frigo Rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="7426" range="6" lvl="1000" mana="13" enabled="1" exhaustion="0" script="Donated Ring Wand.lua"><vocation id="2"/><vocation id="6"/></wand> <!-- Wands --> <wand id="2190" range="4" lvl="1" mana="0" enabled="1" exhaustion="0" script="wand of vortex.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2191" range="3" lvl="13" mana="3" enabled="1" exhaustion="0" script="wand of dragonbreath.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2188" range="2" lvl="19" mana="5" enabled="1" exhaustion="0" script="wand of decay.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2189" range="1" lvl="26" mana="8" enabled="1" exhaustion="0" script="wand of cosmic energy.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2187" range="3" lvl="33" mana="13" enabled="1" exhaustion="0" script="wand of inferno.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7410" range="4" lvl="75" mana="25" enabled="1" exhaustion="0" script="SD Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7958" range="7" lvl="1000" mana="13" enabled="1" exhaustion="0" script="Donated SD Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7424" range="7" lvl="75" mana="13" enabled="1" exhaustion="0" script="Heart wand.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="2184" range="7" lvl="75" mana="13" enabled="1" exhaustion="0" script="newwand.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="7425" range="7" lvl="1000" mana="13" enabled="1" exhaustion="0" script="legend.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <!-- Distance weapons --> <distance id="2389" range="6" enabled="1" exhaustion="0" script="spear.lua"></distance> <distance id="2545" range="6" enabled="1" exhaustion="0" hitchance="80" script="poison arrow.lua"></distance> <distance id="2546" range="6" enabled="1" exhaustion="0" hitchance="80" script="explosive arrow.lua"></distance> <distance id="7367" range="6" enabled="1" exhaustion="0" script="enchanted spear.lua"></distance> <distance id="7364" range="6" enabled="1" exhaustion="0" hitchance="100" script="sniper arrow.lua"></distance> <distance id="7363" range="6" enabled="1" exhaustion="0" hitchance="100" script="piercing bolt.lua"></distance> <distance id="7365" range="6" enabled="1" exhaustion="0" hitchance="60" script="onyx arrow.lua"></distance> <distance id="7378" range="6" enabled="1" exhaustion="0" script="royal spear.lua"></distance> <distance id="3965" range="6" enabled="1" exhaustion="0" script="hunting spear.lua"></distance> <distance id="7850" range="6" enabled="1" exhaustion="0" hitchance="80" script="earth arrow.lua"></distance> <!-- Enchanted Weapons --> <wand id="12288" range="10" lvl="1000" mana="15" enabled="1" exhaustion="0" script="MillionaryStaff.lua"> <vocation id="1"/> <vocation id="5"/> <vocation id="2"/> <vocation id="6"/> </wand> <!-- Terra Weapons --> <melee id="7854" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7855" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7856" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7857" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7858" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7859" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7860" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7861" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7862" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7863" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7864" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7865" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7866" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7867" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7868" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <!-- Energy Weapons --> <melee id="7869" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7870" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7871" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7872" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7873" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7874" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7875" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7876" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7877" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7878" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7879" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7880" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7881" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7882" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7883" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <!-- Fire Weapons --> <melee id="7744" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7745" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7746" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7747" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7748" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7749" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7750" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7751" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7752" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7753" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7754" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7755" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7756" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7757" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7758" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <!-- Ice Weapons --> <melee id="7763" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7764" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7765" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7766" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7767" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7768" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7769" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7770" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7771" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7772" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7773" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7774" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7775" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7776" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7777" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> </weapons>
  7. GALERA SEGUINTE, ABRI UM OT E PALADINOS ESTÃO QUASE ME AGREDINDO POR A SPEARS ESTAR ACABANDO, TAI MEU WEAPONS.XML APARTI DO ID DO ITEM, NO CASO O 2389, QUERO DEIXAR O MESMO INFINITO. ONDE MODIFICAR? <!-- Distance weapons --> <distance id="2389" range="6" enabled="1" exhaustion="0" script="spear.lua"></distance> <distance id="2545" range="6" enabled="1" exhaustion="0" hitchance="80" script="poison arrow.lua"></distance> <distance id="2546" range="6" enabled="1" exhaustion="0" hitchance="80" script="explosive arrow.lua"></distance> <distance id="7367" range="6" enabled="1" exhaustion="0" script="enchanted spear.lua"></distance> <distance id="7364" range="6" enabled="1" exhaustion="0" hitchance="100" script="sniper arrow.lua"></distance> <distance id="7363" range="6" enabled="1" exhaustion="0" hitchance="100" script="piercing bolt.lua"></distance> <distance id="7365" range="6" enabled="1" exhaustion="0" hitchance="60" script="onyx arrow.lua"></distance> <distance id="7378" range="6" enabled="1" exhaustion="0" script="royal spear.lua"></distance> <distance id="3965" range="6" enabled="1" exhaustion="0" script="hunting spear.lua"></distance> <distance id="7850" range="6" enabled="1" exhaustion="0" hitchance="80" script="earth arrow.lua"></distance>
  8. Tenho um bom mapa em mãos, highexp e longe de ser comum no Brasil, quero trabalhar no mesmo porém estou tendo dificuldades em deixar-lo online primeira... Logo após eu mudar de internet venho sofrendo dificuldades
  9. Liberei as portas 7171/7172 quanto no FireWall, como também no modem, já fiz os procedimentos do no-ip, e tudo mais, mas até agora não conseguir entrar em meu ot, oque mas posso fazer?
  10. Então gente eu criei um server porém o mesmo não veio com sistema de guild quando algum player da "!createguild BlaBla", Ele não funciona sou novato com isso peço que alguém crie para mim e me ajude detalhadamente onde colocar e tals...
  11. magrelo751 postou uma resposta no tópico em ElfBot NG
    Também quero saber uma hotkey para divulgar server.
  12. Irei testar moviebr obrigado! Em qual parte da pasta eu jogo os arquivo ?? Deu certo obrigado <3
  13. Primeiramente Boa Noite, Então galera eu queria editar o templo de meu OTserv porém ele 4 andares e nesses 4 andares tem bandeiras espalhadas por fora para enfeita-lo, O problema é que eu quero editar o templo essas malditas bandeiras estão atrapalhando, outra duvida é que vários items estão de formato dessas bandeiras e eu estou confundindo tudo não sei oque é bandeira e oque é item me ajudem ... Imagem do temple no rme :
  14. so um poblema como eu ligo o mapa ?

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