Blazera 8.60
blazera.net
SOBRE O BLAZERA
Um fresh start em um servidor 8.6 clássico, com real map, focado na experiência raiz do Tibia. | Classic Real Map • Fresh Start • Client 8.6 • Old School Gameplay • Active Community
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Helme me Sorgue
Hi I have a question, do you know what file I have to change the Sorgue to be able to hammer 200000000level? 2. What is responsible for the .dmg file / hp Which can give monsterom such 99999999999999999999999999999999999999999 ----- >> Aktualniemax is 1999999999999 2. what file is responsible for exprience in monsterach I could give as he wants and not max 4kk sorry for the wrong forum
- Door in Reborn
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Door in Reborn
Sorry for the link but I use this script in this link ---- I was looking for this: function getPlayerRebirth(cid) local Info = db.getResult("SELECT `Rebirths` FROM `players` WHERE `id` = " .. getPlayerGUID(cid) .. " LIMIT 1") if Info:getID() ~= LUA_ERROR then local rebs= Info:getDataInt("Rebirths") Info:free() return rebs end return LUA_ERROR end function doAddRebirth(cid, rebs) db.executeQuery("UPDATE `players` SET `Rebirths` = `Rebirths` + " .. rebs .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";") end function doRemoveRebirth(cid, rebs) db.executeQuery("UPDATE `players` SET `Rebirths` = `Rebirths` - " .. rebs .. " WHERE `id` = " .. getPlayerGUID(cid) .. ";") end ---------------------------
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Door in Reborn
That is one such script and I myself will give advice to convert to other inputs, etc. Storage I do not have a script local config = { price = 0, -- Price of first rebirth priceIncrease = 0, -- Works as 'price' + current rebirths * priceIncrease. rebirthLevel = 717171, -- Level for first rebirth. rebirthIncrease = 0, -- Works as 'rebirthLevel' + current rebirths * rebirthIncrease. maxRebirths = 1000, -- Number of times a player can rebirth. level = 8, -- The level the player is set to apon rebirth. healthPercent = 1.00, -- 1.00 = 100%. health = 100, -- Only used if 'healthPercent' = 0. manaPercent = 1.00, -- 1.00 = 100%. mana = 100, -- Only used if 'manaPercent' = 0. keepSkills = true, -- Wether players KEEP skills and level apon rebirth. skillLevel = 10, -- Only used if 'keepSkills' = false. magicLevel = 0, -- Only used if 'keepSkills' = false. capacity = 10000, -- The capacity players are set to apon rebirth. templePos = {x = 0, y = 0, z = 0}, -- The place where players reset to should there town id return 0. Rebirth = 1 -- how many Rebirth player will get. } local focuses = {} local function isFocused(cid) for i, v in pairs(focuses) do if(v == cid) then return true end end return false end local function addFocus(cid) if(not isFocused(cid)) then table.insert(focuses, cid) end end local function removeFocus(cid) for i, v in pairs(focuses) do if(v == cid) then table.remove(focuses, i) break end end end local function lookAtFocus() for i, v in pairs(focuses) do if(isPlayer(v)) then doNpcSetCreatureFocus(v) return end end doNpcSetCreatureFocus(0) end function onCreatureDisappear(cid) if(isFocused(cid)) then selfSay("Goodbye.") removeFocus(cid) end end function onCreatureSay(cid, type, msg) if((msg == "hi") and not (isFocused(cid))) then selfSay("Welcome, ".. getCreatureName(cid) ..".", cid, true) selfSay("Im in charge of the {Rebirth} system.", cid) addFocus(cid) status = 1 elseif((isFocused(cid)) and (msg == "rebirth") or (msg == "Rebirth") or (msg == "reb") and (status == 1)) then if(isInArray({1,2,3,4,5, 6, 7, 8,9,10,11,12}, getPlayerVocation(cid))) then if (getPlayerRebirth(cid, config.Rebirth) < config.maxRebirths) then Rebirth = getPlayerRebirth(cid, config.Rebirth) rebirthLevel = config.rebirthLevel + (config.rebirthIncrease * Rebirth) if (getPlayerLevel(cid) >= rebirthLevel) then money = config.price + (config.priceIncrease * Rebirth) if (getPlayerMoney(cid) >= money) then selfSay("Once you rebirth you will have to level up again from the beginning! Are you sure you still want to rebirth?", cid) status = 2 else selfSay("You need at least " .. money .. " gold before you can rebirth.", cid) status = 1 end else selfSay("You need to be at least level " .. rebirthLevel .. " before you can rebirth.", cid) status = 1 end else selfSay("It seems you can not rebirth anymore you are max rebirth .", cid) status = 1 end else selfSay("Please talk with Zarzor King and promote first.", cid) status = 1 end elseif((isFocused(cid)) and (msg == "yes") and (status == 2)) then selfSay("Ok then i will rebirth you.", cid) selfSay("You will now be logged out.", cid) doPlayerRemoveMoney(cid, money) addEvent(doRebirthPlayer, 0, {cid=cid}) removeFocus(cid) elseif((isFocused(cid)) and (msg == "no") and (status == 2)) then selfSay("Maybe one day you will wise up and change your mind!", cid) status = 1 elseif((isFocused(cid)) and (msg == "bye" or msg == "goodbye" or msg == "cya")) then selfSay("Goodbye!", cid, true) removeFocus(cid) end end function onPlayerCloseChannel(cid) if(isFocused(cid)) then selfSay("Goodbye.") removeFocus(cid) end end function onThink() for i, focus in pairs(focuses) do if(not isCreature(focus)) then removeFocus(focus) else local distance = getDistanceTo(focus) or -1 if((distance > 4) or (distance == -1)) then selfSay("Goodbye.") removeFocus(focus) end end end lookAtFocus() end function doRebirthPlayer(cid) cid = cid.cid if (cid == nil) then return true end local guid = getPlayerGUID(cid) if (config.healthPercent > 0) then health = getCreatureMaxHealth(cid) * config.healthPercent else health = config.health end if (config.manaPercent > 0) then mana = getCreatureMaxMana(cid) * config.manaPercent else mana = config.mana end if (getPlayerTown(cid) > 0) then pos = getTownTemplePosition(getPlayerTown(cid)) else pos = config.templePos end doAddRebirth(cid, config.Rebirth, getPlayerRebirth(cid, config.Rebirth) + 1) doRemoveCreature(cid, true) db.executeQuery("UPDATE `players` SET level = " .. config.level .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET health = " .. health .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET healthmax = " .. health .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET mana = " .. mana .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET manamax = " .. mana .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET posx = " .. pos.x .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET posy = " .. pos.y .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET posz = " .. pos.z .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `players` SET cap = " .. config.capacity .. " WHERE id = " .. guid .. ";") if (not config.keepSkills) then db.executeQuery("UPDATE `players` SET maglevel = " .. config.magicLevel .. " WHERE id = " .. guid .. ";") db.executeQuery("UPDATE `player_skills` SET value = " .. config.skillLevel .. " WHERE id = " .. guid .. ";") end return true end
- Door in Reborn
- UH,SD,MR,Manauh Skrypt help
- UH,SD,MR,Manauh Skrypt help
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Summon monsters script of rebirth
No, no, it's not such a thing in terms you use the rune and get a command! summon that recalls Demon Monsters eg 1 rb 10 rb Dragon, etc.
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Summon monsters script of rebirth
Hi I have a question if someone can write a script to Summon Rune consists of It uses Rune eg id 2100 which gives us a command! Summon through which we invoke a monster that does not attack us. Attacks only selected persons / Creatures When we use this rune get this command on a rune disappears forever. Summon must follow own or be owned teleport when far gone
- Max Level as a change
- Max Level as a change
- Max Level as a change
- Max Level as a change
- Reborn Stystem Reset system Help me please
- Reborn Stystem Reset system Help me please