Olá pessoal,
Bom criei um otserver com base no Baiakzik vip8
Criei um sistema de reset e deu certo, também criei uma nova vocation e queria que quando resetasse qualquer vocation passasse para essa nova vocation (Exemplo: Rozinx)
Quando eu reseto meu char de test e dou look no player aparece: no have vocation (algo assim).
Aqui segue vocations.xml e o reset system:
<?xml version="1.0" encoding="UTF-8"?>
<vocations>
<vocation id="0" name="None" description="none" needpremium="0" gaincap="5" gainhp="5" gainmana="5" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="100" soulmax="100" gainsoulticks="150" fromvoc="0" attackable="no">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="1" name="Master Sorcerer" description="a master sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="150" gainmanaticks="2" gainmanaamount="400" manamultiplier="1.1" attackspeed="150" soulmax="100" gainsoulticks="120" fromvoc="1">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="2" name="Elder Druid" description="a elder druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="150" gainmanaticks="2" gainmanaamount="400" manamultiplier="1.1" attackspeed="150" soulmax="100" gainsoulticks="120" fromvoc="2">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="3" name="Royal Paladin" description="a royal paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="2" gainhpamount="400" gainmanaticks="3" gainmanaamount="250" manamultiplier="1.4" attackspeed="150" soulmax="100" gainsoulticks="120" fromvoc="3">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="4" name="Elite Knight" description="a elite knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="420" gainmanaticks="3" gainmanaamount="200" manamultiplier="3.0" attackspeed="150" soulmax="100" gainsoulticks="120" fromvoc="4">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="5" name="Vip Baiak Sorcerer" description="a vip baiak sorcerer" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="200" gainmanaticks="2" gainmanaamount="450" manamultiplier="1.1" attackspeed="150" soulmax="200" gainsoulticks="15" fromvoc="1" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="6" name="Vip Baiak Druid" description="an vip baiak druid" needpremium="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="3" gainhpamount="200" gainmanaticks="2" gainmanaamount="450" manamultiplier="1.1" attackspeed="150" soulmax="200" gainsoulticks="15" fromvoc="2" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="7" name="Vip Baiak Paladin" description="a vip baiak paladin" needpremium="1" gaincap="20" gainhp="10" gainmana="15" gainhpticks="2" gainhpamount="420" gainmanaticks="2" gainmanaamount="260" manamultiplier="1.4" attackspeed="150" soulmax="200" gainsoulticks="15" fromvoc="3" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="8" name="Vip Baiak Knight" description="an vip baiak knight" needpremium="1" gaincap="25" gainhp="15" gainmana="5" gainhpticks="2" gainhpamount="460" gainmanaticks="3" gainmanaamount="245" manamultiplier="3.0" attackspeed="150" soulmax="200" gainsoulticks="15" fromvoc="4" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<!--
<vocation id="9" name="Epic Master Sorcerer" description="an epic master sorcerer" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="150" soulmax="200" gainsoulticks="15" fromvoc="5" lessloss="50">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="2.0" sword="2.0" axe="2.0" distance="2.0" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="10" name="Epic Elder Druid" description="an epic elder druid" needpremium="0" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="100" soulmax="200" gainsoulticks="15" fromvoc="6" lessloss="50">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.5" club="1.8" sword="1.8" axe="1.8" distance="1.8" shielding="1.5" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="11" name="Epic Royal Paladin" description="an epic royal paladin" needpremium="0" gaincap="20" gainhp="10" gainmana="15" gainhpticks="3" gainhpamount="10" gainmanaticks="3" gainmanaamount="10" manamultiplier="1.4" attackspeed="100" soulmax="200" gainsoulticks="15" fromvoc="7" lessloss="50">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.2" club="1.2" sword="1.2" axe="1.2" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="12" name="Epic Elite Knight" description="an epic elite knight" needpremium="0" gaincap="25" gainhp="15" gainmana="5" gainhpticks="8" gainhpamount="10" gainmanaticks="4" gainmanaamount="10" manamultiplier="3.0" attackspeed="100" soulmax="200" gainsoulticks="15" fromvoc="8" lessloss="50">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.4" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
<vocation id="13" name="Nova Hero" description="an nova hero" needpremium="0" gaincap="25" gainhp="16" gainmana="15" gainhpticks="2" gainhpamount="10" gainmanaticks="10" gainmanaamount="10" manamultiplier="1" attackspeed="70" soulmax="200" gainsoulticks="15" fromvoc="13" lessloss="30">
<formula meleeDamage="1.0" distDamage="1.0" wandDamage="2.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" armor="1.0" />
<skill fist="1.1" club="1.1" sword="1.1" axe="1.1" distance="1.1" shielding="1.1" fishing="1.1" experience="1.0"/>
</vocation>
-->
</vocations>
Reset:
--[[ SCRIPTING>Linnux <scriptING ]]
--[[ [Advanced Reset System]
Autor: MarcelloMkez
Versão: 1.0
TFS: 0.3.6
Testado em: 8.60
[Características]
~ Versão 1.0 ~
- Resets no Look;
- Premium Account ou não;
- Mudar Vocação;
- Limite de Resets;
- Opções para Abilitar e Desabilitar Condições;
[Em Construção]
- Stages Free e Premium;
- 'Talvez' um novo sistema de mudar Vocação;
sem data para postagem. ]]
function onSay(cid, words, param)
--[Configurações de Condição]__
config = { --[[verdadeiro / Falso]]
needPa = false, -- Precisa de Premium Account? [true / false]
needPz = true, -- Precisa estar em Protection Zone? [true / false]
battle = false, -- Precisa estar sem Batlle para Resetar? [true / false]
withe = false, -- Players PK Withe pode Resetar? [true / false]
red = false, -- Players PK Red pode Resetar? [true / false]
tp = true, -- Teleportar para o Templo após o reset? [true / false]
look = true, -- Mostrar Resets no Look do Player? [true / false]
addLimite = false, -- Abilitar Limite de Resets? [true / false]
setClasse = true, -- Mudar Vocação do player quando resetar? [true / false]
storage = 2310, -- Storage [valor]
--[Configurações do Reset]__
resetStatus = {
player = getPlayerGUID(cid), -- Não Mude.
lvl = 50000 , -- Level Necessário para Resetar. [valor]
lvlreset = 5000, -- Level que retornará após o Reset. [valor]
limite = 114, -- Máximo de resets que um player pode chegar. [valor]
newClasse = 13, -- Id da Nova Vocação após o Reset. [valor]
tempo= 3 -- Tempo para o Player deslogar para Resetar. Em segundos. [valor]
},
}
--[Funções]__
function Reseting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function noAll(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noTeleporting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noLook(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
return TRUE
end
function noClasse(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function setClasse(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doPlayerSetVocation(cid, config.resetStatus.newClasse)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function look(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = ' [Reset "..resets.."]' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function teleporting(cid)
resets = getResets(cid)
setPlayerStorageValue(cid,config.storage,resets+1)
doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)))
doRemoveCreature(cid)
db.executeQuery("UPDATE `players` SET `description` = '' WHERE `players`.`id` = "..config.resetStatus.player)
db.executeQuery("UPDATE `players` SET `level` = "..config.resetStatus.lvlreset..", `experience` = 0 WHERE `id` = "..config.resetStatus.player)
return TRUE
end
function getResets(cid)
resets = getPlayerStorageValue(cid,config.storage)
if resets < 0 then
resets = 0
end
return resets
end
local resets = getResets(cid)
local needLvl ="Você precisa de "..config.resetStatus.lvl-getPlayerLevel(cid).." level's para resetar."
local msg ="~~[Reset: "..getResets(cid).."]~~ 'Sucesso ao Resetar! Você será deslogado em "..config.resetStatus.tempo.." Segundos."
--[Condiçoes]__
if(config.needPz == true) and (getTilePzInfo(getCreaturePosition(cid)) == FALSE) then
doPlayerSendTextMessage(cid,22,"Você Precisa estar em Protection Zone Para Resetar.")
return TRUE
elseif(config.addLimite == true) and (getResets(cid) == config.resetStatus.limite) then
doPlayerSendTextMessage(cid, 22, "Você ja atingiu o Limite de Resets.")
return TRUE
elseif(config.withe == false) and (getCreatureSkullType(cid) == 3) then
doPlayerSendTextMessage(cid,22,"Você ta PK White, por isso não pode resetar.")
return TRUE
elseif(config.red == false) and (getCreatureSkullType(cid) == 4) then
doPlayerSendTextMessage(cid,22,"Você ta PK Red, por isso não pode resetar.")
return TRUE
elseif(config.needPa == true) and not isPremium(cid) then
doPlayerSendTextMessage(cid,22,"Você Precisa ser Premium Account para Resetar.")
return TRUE
elseif(config.battle == true) and (getCreatureCondition(cid, CONDITION_INFIGHT) == TRUE) then
doPlayerSendTextMessage(cid,22,"Você Precisa estar sem Battle para Resetar.")
return TRUE
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == true) then
addEvent(Reseting, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == false) then
addEvent(noAll, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == true) then
addEvent(noTeleporting, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == true) then
addEvent(noLook, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == true) and (config.setClasse == false) then
addEvent(noClasse, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == false) and (config.setClasse == true) then
addEvent(setClasse, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == false) and (config.look == true) and (config.setClasse == false) then
addEvent(look, config.resetStatus.tempo* 1000, cid)
elseif getPlayerLevel(cid) >= config.resetStatus.lvl and (config.tp == true) and (config.look == false) and (config.setClasse == false) then
addEvent(teleporting, config.resetStatus.tempo* 1000, cid)
elseif doPlayerSendCancel(cid, needLvl) then
doSendMagicEffect(getPlayerPosition(cid), CONST_ME_POFF)
return TRUE
end
if doPlayerPopupFYI(cid, msg) then
end
return TRUE
end
--[by: Linnux]__
Alguém me ajuda por favor!!!!