local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 82)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -80.2, 1, -80.2, 1)
function onCastSpell(cid,var)
local position1 = {x=getThingPosition(getCreatureTarget(cid)).
x+3, y=getThingPosition(getCreatureTarget(cid)).
y+1, z=getThingPosition(getCreatureTarget(cid)).z}
doSendMagicEffect(position1, 230)
return doCombat(cid, combat, var), setCooldown(cid, "bijuu dama", 10)
end
quero que o efeito "230" saia no tempo que eu determinar