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Equipe Icerox

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  1. Gostei
    Equipe Icerox deu reputação a GiovaniRodrigo em [Resolvido] [PEDIDO] NPC QUE VENDE TODAS BLESS   
    Crie um arquivo chamado Quetinn.lua na pasta data/npc/scripts e cole isso
    local focuses = {} local function isFocused(cid)     for i, v in pairs(focuses) do         if(v == cid) then             return true         end     end     return false end   local function addFocus(cid)     if(not isFocused(cid)) then         table.insert(focuses, cid)     end end local function removeFocus(cid)     for i, v in pairs(focuses) do         if(v == cid) then             table.remove(focuses, i)             break         end     end end local function lookAtFocus()     for i, v in pairs(focuses) do         if(isPlayer(v)) then             doNpcSetCreatureFocus(v)             return         end     end     doNpcSetCreatureFocus(0) end   local price = 50000 -- Valor da bless   function onCreatureSay(cid, type, msg)     if(not (isFocused(cid)) and (msg == "hi" or msg == "hello")) then         selfSay("Welcome, ".. getCreatureName(cid) ..". I sell {blessing}.", cid)         addFocus(cid)     elseif((isFocused(cid)) and (msg == "bless" or msg == "blessing")) then         selfSay("Would you like buying blessing per ".. doNumberFormat(price) .." gold coins?", cid)     elseif((isFocused(cid)) and (msg == "yes")) then         if getPlayerMoney(cid) >= price then             selfSay("Alright.", cid)             doPlayerRemoveMoney(cid, price)             doPlayerAddBlessing(cid, 1)             doPlayerAddBlessing(cid, 2)             doPlayerAddBlessing(cid, 3)             doPlayerAddBlessing(cid, 4)             doPlayerAddBlessing(cid, 5)             doPlayerAddBlessing(cid, 6)         else             selfSay("You don't have enough money.", cid)         end     elseif((isFocused(cid)) and (msg == "bye" or msg == "goodbye" or msg == "cya")) then         selfSay("Goodbye!", cid)         closeShopWindow(cid)         removeFocus(cid)     end end   function onThink()     for i, focus in pairs(focuses) do         if(not isCreature(focus)) then             removeFocus(focus)         else             local distance = getDistanceTo(focus) or -1             if((distance > 4) or (distance == -1)) then                 selfSay("Hey, where you going?")                 removeFocus(focus)             end         end     end     lookAtFocus() end   Configurando preço

     
     
    Crie um arquivo chamado Quetinn.xml na pasta data/npc e cole isso <?xml version="1.0" encoding="UTF-8"?> <npc name="Quetinn" script="Quetinn.lua" walkinterval="2000" floorchange="0">     <health now="150" max="150" />     <look type="134" head="57" body="59" legs="40" feet="76" corpse="2212" /> </npc>   Não testado.   Att. Giovani Rodrigo
  2. Negativo
    Equipe Icerox recebeu reputação de GiovaniRodrigo em [Resolvido] Ajuda com Yalahar Quest   
    AE FUNCIONOU, MUITO OBRIGADO CARA REP+ PRA VOCE!! MUITO OBRIGADO MESMO.
  3. Gostei
    Equipe Icerox deu reputação a Jamison Collins em [Resolvido] Ajuda com Yalahar Quest   
    DÃR, EU SOU UM JUMENTO MESMO
     Perdão amigo, erro meu, achei o erro :
    function onUse(cid, item, frompos, item2, topos) --Config--> local statue_pos = {x = 33101, y = 31908, z = 10} local new_portal_pos = {x = 33104, y = 31908, z = 10, stackpos = 1} local new_pos = {x = 33095, y = 31954, z = 10} local crystal_pos = {x = 33101, y = 31908, z = 10} --End Config--> function Potwoory1() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory2, 7 * 700) end function Potwoory2() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory3, 8 * 1000) end function Potwoory3() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory4, 9 * 1000) end function Potwoory4() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(Potwoory5, 6 * 1000) end function Potwoory5() doCreateMonster('Hideous Fungus', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x-1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('hideous fungus', {x = statue_pos.x+1, y = statue_pos.y, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('humongous fungus', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('stone devourer', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) doCreateMonster('armadile', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253}) addEvent(NewPortal, 12 * 1100) end function NewPortal() doCreateTeleport(1387, new_pos, new_portal_pos) addEvent(RemoveAll, 30 * 1000) end function RemoveAll() doRemoveItem(getThingfromPos(new_portal_pos).uid,1) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57500) end if item.aid == 57500 and getThingfromPos(new_portal_pos).itemid ~= 17668 then doCreateItem(17668,1,new_portal_pos) addEvent(Potwoory1, 0) doItemSetAttribute(getTileItemById(crystal_pos, 18458).uid, "aid", 57501) else doPlayerSendTextMessage(cid,18,"Sorry, not possible.") end return TRUE end Vai lá, teste e seja feliz.
  4. Gostei
    Equipe Icerox deu reputação a Jamison Collins em [Resolvido] ALGUEM ME AJUDA POR FAVOR   
    Remova o de baixo e tente por isso depois da tag Flags :
    <script> <event name="deathstrike"/> </script> Caso não funcione, vou pedir seu creaturescript.xml (apenas a tag do evento do Deathstrike) e o script representado pela tag.

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