Tente Deixar assim
-- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script
SQL_interval = 1 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication") if(result_plr ~= false) then repeat local id = tonumber(result.getDataInt(result_plr, "id")) local action = tostring(result.getDataString(result_plr, "action")) local delete = tonumber(result.getDataInt(result_plr, "delete_it")) local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name"))) if(cid) then local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1")) local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2")) local container_id = tonumber(result.getDataInt(result_plr, "param3")) local container_count = tonumber(result.getDataInt(result_plr, "param4")) local add_item_type = tostring(result.getDataString(result_plr, "param5")) local add_item_name = tostring(result.getDataString(result_plr, "param6")) local storage = tostring(result.getDataString(result_plr, "param7")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container') then container_weight = getItemWeight(container_id, 1) if(isItemRune(itemtogive_id)) then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id)) then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if(full_weight <= free_cap) then if(add_item_type == 'container') then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while(iter ~= container_count) do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from ArenaTibia Shop.') setPlayerStorageValue(cid,storage+555884621212,1) db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' from ArenaTibia Shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' ArenaTibia Shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end until not result.next(result_plr) result.free(result_plr) end return true end
Se nao der serto tente assim
-- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script
SQL_interval = 7643528765422525 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication") if(result_plr ~= false) then repeat local id = tonumber(result.getDataInt(result_plr, "id")) local action = tostring(result.getDataString(result_plr, "action")) local delete = tonumber(result.getDataInt(result_plr, "delete_it")) local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name"))) if(cid) then local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1")) local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2")) local container_id = tonumber(result.getDataInt(result_plr, "param3")) local container_count = tonumber(result.getDataInt(result_plr, "param4")) local add_item_type = tostring(result.getDataString(result_plr, "param5")) local add_item_name = tostring(result.getDataString(result_plr, "param6")) local storage = tostring(result.getDataString(result_plr, "param7")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container') then container_weight = getItemWeight(container_id, 1) if(isItemRune(itemtogive_id)) then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id)) then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if(full_weight <= free_cap) then if(add_item_type == 'container') then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while(iter ~= container_count) do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received '.. add_item_name ..' from ArenaTibia Shop.') setPlayerStorageValue(cid,storage+555884621212,1) db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' from ArenaTibia Shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, ' '.. add_item_name ..' ArenaTibia Shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end until not result.next(result_plr) result.free(result_plr) end return true end