Tudo que sleepzin postou
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Ajuda TALKACTION
Pessoal, fiz uma talkaction aqui function onSay(cid, words, param) pos= {x=32369, y=32241, z=7} if words == '!teleport' then doTeleportThing(cid, pos) doSendMagicEffect(pos, 10) return TRUE end end Quando o player der !teleport ele vai para o templo. A action ta funcionando ja. Mas queria q alguem ajudasse a fazer com que, quando o player estiver com Battle ou pz lock, ele nao teleport, e fale q n pode ser teleportado com pz ou com battle. Help mee please.!
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Ajuda Music Box
Fala pessoal, La vem eu com mais uma duvida. Configurei a Music box certinha e tal, tanto nas actions, como no item.xml mas na hr de usar no monstro ela não faz nd. Alguem tem ideia do q pode ser? Desde ja agradeço.
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Duvida - Monster
Então, é que é muito randomico, pode bugar comigo, mas com outro player não, meio q não da pra enteder. pq o q eu acho q não tem nd em relação a killingofthename. mas vou fazer o teste, assim q eu testar posto aqui.
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Duvida - Monster
<?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="MailReceive" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="SaveReportBug" script="reportbug.lua"/> <event type="logout" name="demonOakLogout" event="script" value="demonOakLogout.lua"/> <event type="death" name="demonOakDeath" event="script" value="demonOakDeath.lua"/> <event type="kill" name="PlayerKill" event="script" value="arenakill.lua"/> <event type="death" name="PythiusTheRotten" event="script" value="PythiusTheRotten.lua"/> <event type="advance" name="fullmh" event="script" value="fullmh.lua"/> <event type="combat" name="partyAndGuildProtection" event="script" value="partyandguildprotection.lua"/> <event type="death" name="SkullAmulet" event="script" value="preparedeath.lua"/> <event type="login" name="FirstItems" script="firstitems.lua"/> <event type="login" name="Welcome" script="welcome.lua"/> <event type="login" name="ExpToken" event="script" value="xp.lua"/> <event type="advance" name="LevelRecompense" event="script" value="recompenselvl.lua"/> <event type="kill" name="task_count" event="script" value="task_count.lua"/> <event type="death" name="fury" event="script" value="fury.lua"/> <event type="death" name="wrath" event="script" value="wrath.lua"/> <event type="death" name="spite" event="script" value="spite.lua"/> <event type="death" name="scorn" event="script" value="scorn.lua"/> <event type="death" name="snake" event="script" value="snake.lua"/> <event type="death" name="Versperoth" event="script" value="Versperoth.lua"/> <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> <!-- ban --> <event type="channelrequest" name="Ban_Type" event="script" value="ban/type.lua"/> <event type="channelrequest" name="Ban_Action" event="script" value="ban/action.lua"/> <event type="textedit" name="Ban_Finish" event="script" value="ban/finish.lua"/> <!-- VIP EXP --> <event type="login" name="ExpVip" script="vipexp.lua"/> <!-- Dota --> <event type="death" name="ga1" event="script" value="ga1.lua"/> <event type="death" name="ga2" event="script" value="ga2.lua"/> <event type="death" name="ga3" event="script" value="ga3.lua"/> <event type="death" name="gv1" event="script" value="gv1.lua"/> <event type="death" name="gv2" event="script" value="gv2.lua"/> <event type="death" name="gv3" event="script" value="gv3.lua"/> <!-- Zombie Event --> <event type="statschange" name="zombieevent" event="script" value="zombievent.lua"/> <!-- WoE --> <event type="death" name="empe_broken" event="script" value="empe_broken.lua"/> <event type="death" name="pre_empes" event="script" value="pre_empes.lua"/> <event type="statschange" name="empe_dmg" event="script" value="empe_dmg.lua"/> <event type="login" name="reg_vs_guard" event="script" value="vs_guard.lua"/> <event type="statschange" name="vs_guard" event="script" value="vs_guard.lua"/> <!-- Inquisition Full Quest --> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <!-- <event type="think" name="Idle" event="script" value="idle.lua"/> --> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> </creaturescripts> Pasta monster esta vazia.!
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Duvida - Monster
<?xml version="1.0" encoding="UTF-8"?> <monster name="Humongous Fungus" nameDescription="a humongous fungus" race="venom" experience="2600" speed="370" manacost="0"> <health now="3400" max="3400"/> <look type="488" corpse="18382"/> <targetchange interval="5000" chance="8"/> <strategy attack="90" defense="10"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="50" attack="80"/> <attack name="physical" interval="2800" chance="100" range="7" min="-140" max="-340"> <attribute key="shootEffect" value="poisonarrow"/> </attack> <attack name="poisonfield" interval="1000" chance="10" range="7" radius="4" target="1"> <attribute key="shootEffect" value="poison"/> </attack> <attack name="poison" interval="750" chance="25" radius="4" range="4" target="1" min="-250" max="-380"> <attribute key="areaEffect" value="stun"/> </attack> </attacks> <defenses armor="55" defense="55"> </defenses> <elements> <element deathPercent="-10"/> <element icePercent="-10"/> <element firePercent="+30"/> </elements> <immunities> <immunity earth="1"/> <immunity lifedrain="0"/> <immunity paralyze="100"/> <immunity invisible="100"/> </immunities> <voices interval="2500" chance="10"> <voice sentence="Hissss!"/> <voice sentence="Munch munch munch!"/> </voices> <loot> <item id="2148" countmax="100" chance="30000"/> <item id="2148" countmax="90" chance="33333"/> <item id="2152" countmax="6" chance="33333"/> <item id="18436" countmax="15" chance="200"/><!-- Drill Bolts --> <item id="18397" countmax="3" chance="900"/><!-- Mushroom Pie --> <item id="7884" chance="300"/><!-- Terra Mantle --> <item id="7885" chance="500"/><!-- Terra Legs --> <item id="7887" chance="820"/><!-- Terra Amulet --> <item id="7436" chance="220"/><!-- Angelic Axe --> <item id="18454" chance="180"/><!-- Mycological Bow --> <item id="5909" chance="450"/><!-- White POC --> <item id="5911" chance="300"/><!-- Red POC --> <item id="5912" chance="450"/><!-- Blue POC --> <item id="5913" chance="250"/><!-- Brown POC --> <item id="18411" chance="500"/><!-- Muck Rod --> <item id="7886" chance="400"/><!-- Terra Boots --> <item id="18393" chance="250"/><!-- Mushroom Backpack --> </loot> </monster> Esse é um, porem acontece com todos da warzone apenas, mas é bem randomico
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Duvida - Monster
Fala pessoal, Queria saber pq os monstros da warzone dps que agente mata eles, eles nao caem ?. Ele fica bugado, como se tivesse vivo, mas verdade estão mortos. Alguem sabe?
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(Resolvido)Ajuda ActionID
Resolvido. Pode fechar !
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(Resolvido)Ajuda ActionID
Como criar action pro player nao subir nos chests de uma determinada quest ?
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[Resolvido] BUG Magic level ao trocar itens
Resolvido.. Pode fechar..!
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[Resolvido] BUG Magic level ao trocar itens
os movements carregaram certo, agora apareceu isso =s
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[Resolvido] BUG Magic level ao trocar itens
<!-- Gill Gugel --> <movevent type="Equip" itemid="18398" slot="head" level="150" event="function" value="onEquipItem"> <vocation id="1"/> <vocation id="2"/> <vocation id="5" showInDescription="0"/> <vocation id="6" showInDescription="0"/> </movevent> <movevent type="DeEquip" itemid="18398" slot="head" event="function" value="onDeEquipItem">
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[Resolvido] BUG Magic level ao trocar itens
Jamisson, Eu estava com o mesmo problema no meu ot, porem editei o movements certinho com o gill gugel e com o jade hat, soh que agora hr q eu abro o ot ele da erro no movements.xml, o que pode ser ?
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[TFS 1.0] Mapa global full
Dando Erro no Mysql, porem não quero fazer site pro Ot..! Alguem me ajuda ?