Postado Dezembro 23, 2020 4 anos Quando dou PT com alguem, Corpo não aparece e n divide Xp: Erro: [Error - CreatureScript Interface] datapack/creaturescripts/scripts/pokeexp.lua:onDeath Description: (luaGetCreatureStorage) Creature not found [Error - CreatureScript Interface] datapack/creaturescripts/scripts/pokeexp.lua:onDeath Description: datapack/creaturescripts/scripts/pokeexp.lua:56: attempt to compare boolean with number stack traceback: datapack/creaturescripts/scripts/pokeexp.lua:56: in function <datapack/creaturescripts/scripts/pokeexp.lua:14> Spoiler local function playerAddExp(cid, exp) if getPlayerLevel(cid) >= 25000 then return true end doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), "" ..exp, 180) if #getPlayerPokemons(cid) > 0 and isMonster(getPlayerPokemons(cid)[1]) and getMonsterLevel(getPlayerPokemons(cid)[1]) < POKELEVEL_PLUS.maxlevel then exp = (exp * POKELEVEL_PLUS.exprate) / 25 doMonsterAddExperience(getPlayerPokemons(cid)[1], exp) doSendAnimatedText(getThingPos(getPlayerPokemons(cid)[1]), "" ..exp, 215) end end function onDeath(cid, corpse, deathList) doItemSetAttribute(corpse.uid, "n_level", getMonsterLevel(cid)) if not isCreature(cid) or isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end if getMonsterLevel(cid) > 0 then doItemSetAttribute(corpse.uid, "n_level", getMonsterLevel(cid)) end if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end local exptotal = math.ceil(getWildPokemonExp(cid) * playerExperienceRate) if exptotal > 0 then for _, killer in pairs(deathList) do if isPlayer(killer) then if isInParty(killer) and getPlayerStorageValue(pk, 4875498) <= -1 then local sharedexp = math.floor(exptotal / #getPartyMembers(killer)) for _, member in pairs(getPartyMembers(killer)) do if getDistanceBetween(getThingPos(killer), getThingPos(member) < 30) then playerAddExp(member, sharedexp) end end else playerAddExp(killer, exptotal) end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end return true end Alguem me ajuda por gentileza!
Postado Dezembro 24, 2020 4 anos Tenta assim: Spoiler local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end function onDeath(cid, corpse, deathList) --if not isCreature(cid) then return true end if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 local givenexp = getWildPokemonExp(cid) ---local killer = getItemAttribute(corpse.uid, "corpseowner") if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] --- local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v1.6.1 for i = 1, #party do if isInArray(list, party[i]) then if getPlayerLevel(pk) <= 50 then playerAddExp(party[i], expTotal * 200) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(party[i], expTotal * 130) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(party[i], expTotal * 80) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(party[i], expTotal * 40) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(party[i], expTotal * 20) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(party[i], expTotal * 10) elseif getPlayerLevel(pk) >= 351 then playerAddExp(party[i], expTotal * 5) end end end elseif not isInParty(pk) then if getPlayerLevel(pk) <= 50 then playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 351 then playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid))) return true end end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end
Postado Dezembro 24, 2020 4 anos Autor 4 minutos atrás, Nysman disse: Tenta assim: Ocultar conteúdo local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end function onDeath(cid, corpse, deathList) --if not isCreature(cid) then return true end if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 local givenexp = getWildPokemonExp(cid) ---local killer = getItemAttribute(corpse.uid, "corpseowner") if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] --- local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(givenexp * getDamageMapPercent(pk, cid)) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) --alterado v1.6.1 for i = 1, #party do if isInArray(list, party[i]) then if getPlayerLevel(pk) <= 50 then playerAddExp(party[i], expTotal * 200) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(party[i], expTotal * 130) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(party[i], expTotal * 80) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(party[i], expTotal * 40) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(party[i], expTotal * 20) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(party[i], expTotal * 10) elseif getPlayerLevel(pk) >= 351 then playerAddExp(party[i], expTotal * 5) end end end elseif not isInParty(pk) then if getPlayerLevel(pk) <= 50 then playerAddExp(pk, math.floor(200 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 51 and getPlayerLevel(pk) <= 75 then playerAddExp(pk, math.floor(130 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 76 and getPlayerLevel(pk) <= 100 then playerAddExp(pk, math.floor(80 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 101 and getPlayerLevel(pk) <= 150 then playerAddExp(pk, math.floor(40 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 151 and getPlayerLevel(pk) <= 250 then playerAddExp(pk, math.floor(20 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 251 and getPlayerLevel(pk) <= 350 then playerAddExp(pk, math.floor(10 * givenexp * getDamageMapPercent(pk, cid))) elseif getPlayerLevel(pk) >= 351 then playerAddExp(pk, math.floor(5 * givenexp * getDamageMapPercent(pk, cid))) return true end end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end Nao funcionou não
Postado Dezembro 24, 2020 4 anos Solução 17 horas atrás, Isac005 disse: Nao funcionou não Troca o seu por esse: Spoiler local function playerAddExp(cid, exp) doPlayerAddExp(cid, exp) doSendAnimatedText(getThingPos(cid), exp, 215) end local Exps = { {minL = 1, maxL = 51, multipler = 1.6}, {minL = 51, maxL = 150, multipler = 1.4}, {minL = 150, maxL = 199, multipler = 1.2}, {minL = 200, maxL = 249, multipler = 1.0}, {minL = 250, maxL = 299, multipler = 0.9}, } local function calculaExp(cid, expTotal) if not isPlayer(cid) then return 0 end local expFinal = expTotal local flag = false for _, TABLE in pairs(Exps) do if getPlayerLevel(cid) >= TABLE.minL and getPlayerLevel(cid) <= TABLE.maxL then flag = true expFinal = expFinal * TABLE.multipler break end end if not flag then expFinal = expFinal * 0.1 end --lvl 300+ return math.floor(expFinal) end function onDeath(cid, corpse, deathList) if isSummon(cid) or not deathList or getCreatureName(cid) == "Evolution" then return true end --alterado v1.8 -------------Edited Golden Arena------------------------- if getPlayerStorageValue(cid, 22546) == 1 then setGlobalStorageValue(22548, getGlobalStorageValue(22548)-1) if corpse.itemid ~= 0 then doItemSetAttribute(corpse.uid, "golden", 1) end --alterado v1.8 end if getPlayerStorageValue(cid, 22546) == 1 and getGlobalStorageValue(22548) == 0 then local wave = getGlobalStorageValue(22547) for _, sid in ipairs(getPlayersOnline()) do if isPlayer(sid) and getPlayerStorageValue(sid, 22545) == 1 then if getGlobalStorageValue(22547) < #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") doPlayerSendTextMessage(sid, 28, "Wave "..wave.." will begin in "..timeToWaves.."seconds!") addEvent(creaturesInGolden, 100, GoldenUpper, GoldenLower, false, true, true) addEvent(doWave, timeToWaves*1000) elseif getGlobalStorageValue(22547) == #wavesGolden+1 then doPlayerSendTextMessage(sid, 20, "You have win the golden arena! Take your reward!") doPlayerAddItem(sid, 2152, getPlayerStorageValue(sid, 22551)*2) --premio setPlayerStorageValue(sid, 22545, -1) doTeleportThing(sid, getClosestFreeTile(sid, posBackGolden), false) setPlayerRecordWaves(sid) end end end if getGlobalStorageValue(22547) == #wavesGolden+1 then endGoldenArena() end end --------------------------------------------------- /\/\ local givenexp = getWildPokemonExp(cid) if givenexp > 0 then for a = 1, #deathList do local pk = deathList[a] local list = getSpectators(getThingPosWithDebug(pk), 30, 30, false) if isCreature(pk) then local expTotal = math.floor(playerExperienceRate * givenexp / 1.9) expTotal = calculaExp(pk, expTotal) local party = getPartyMembers(pk) if isInParty(pk) and getPlayerStorageValue(pk, 4875498) <= -1 then expTotal = math.floor(expTotal/#party) for i = 1, #party do if isInArray(list, party[i]) then playerAddExp(party[i], expTotal) end end else playerAddExp(pk, expTotal) end end end end if isNpcSummon(cid) then local master = getCreatureMaster(cid) doSendMagicEffect(getThingPos(cid), getPlayerStorageValue(cid, 10000)) doCreatureSay(master, getPlayerStorageValue(cid, 10001), 1) doRemoveCreature(cid) return false end if corpse.itemid ~= 0 then --alterado v1.8 doItemSetAttribute(corpse.uid, "level", getPokemonLevel(cid)) doItemSetAttribute(corpse.uid, "gender", getPokemonGender(cid)) end return true end local function doSetRandomGender(cid) if not isCreature(cid) then return true end if isSummon(cid) then return true end local gender = 0 local name = getCreatureName(cid) if not newpokedex[name] then return true end local rate = newpokedex[name].gender if rate == 0 then gender = 3 elseif rate == 1000 then gender = 4 elseif rate == -1 then gender = 1 elseif math.random(1, 1000) <= rate then gender = 4 else gender = 3 end doCreatureSetSkullType(cid, gender) end
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