Postado Fevereiro 27, 2021 4 anos Olá galera boa tarde! tudo bem com vocês? estou com problema no mod desert war! ele está funcionando perfeitamente, unico problema é que quem perde é quem ganha os premios. será que alguem pode me ajuda? meu script é esse: Citar <?xml version="1.0" encoding="UTF-8"?> <mod name="Rush Event" version="1.0" author="Tibia Hosting por disponibilizar" contact="[email protected]" enabled="yes"> <description> </description> <config name="re"><![CDATA[ t = { a = 32145, g = 32146, l = 32147, u = 32148, h = 32149, wv = 32150, c = 0, q = "[Desert War] O evento começou, a Equipe Elfen deseja uma boa sorte a todos os participantes!", f = 5447, f_1 = 5448, f_2 = 5449, d_1 = {x = 401, y = 442, z = 7}, -- red temple d_2 = {x = 344, y = 474, z = 7}, -- blue temple x = "[Desert War] Infelizmente não podemos continuar com o evento, Não obtemos a quantia de pessoas dispostas.", w = {x = 374, y = 520, z = 7}, lvl = 150, v = 2, mn = 2, m = 4, o = "[Desert War]: A equipe VERMELHA ganhou o evento, Parabéns a todos!", y = "[Desert War]: A equipe AZUL ganhou o evento, Parabéns a todos!", i_1 = 2160, i_2 = 10, t = 1, r = 1 } ]]></config> <globalevent name="Recognition" interval="1500" event="script"><![CDATA[ domodlib('re') function onThink(interval, lastExecution, thinkInterval) if(getGlobalStorageValue(t.a) == 1) then for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then if(getPlayerStorageValue(pid, t.f_1) == 0) then doSendAnimatedText(getCreaturePosition(pid), "RED TEAM", TEXTCOLOR_RED) elseif(getPlayerStorageValue(pid, t.f_1) == 1) then doSendAnimatedText(getCreaturePosition(pid), "BLUE TEAM", TEXTCOLOR_LIGHTBLUE) end end end return true end return true end ]]></globalevent> <talkaction words="!start" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getPlayerGroupId(cid) > 3 then setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Atenção! faça o comando !rush para se registrar no evento, o evento começará em ".. t.t .." minutos.", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("[Desert War]: o evento começará em 2 minutos, faça o comando !rush para participar.", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("[Desert War]: o evento começará em 1 minuto, faça o comando !rush para participar", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) return true end return true end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("[Desert Event]:results:\nGuild Vermelha marcou: ".. red .." frags.\nGuild Azul marcou: ".. blue .." frags.\nA partida acaba quando marcarem ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está na Guild Vermelha!\nEssa batalha continuará até você marcar ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.h, 0) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está na Guild Azul!\nEssa batalha continuará até você marcar ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></talkaction> <globalevent name="RushStart" time="12:40" event="script"><![CDATA[ domodlib('re') function onTime(interval, lastExecution) setGlobalStorageValue(t.g, 1) setGlobalStorageValue(t.u, 0) setGlobalStorageValue(t.l, 0) setGlobalStorageValue(t.a, 1) setGlobalStorageValue(t.c, 0) setGlobalStorageValue(t.wv, 0) doBroadcastMessage("Atenção! para se registrar no Desert Evento faça o comando [!rush], o evento vai iniciar em ".. t.t .." minutos.", MESSAGE_STATUS_WARNING) addEvent(function() doBroadcastMessage("[Desert Event]: O evento vai iniciar em 2 minutos, faça o comando [!rush] para participar.", MESSAGE_STATUS_WARNING) end, (t.t - 2) * 1000 * 60) addEvent(function() doBroadcastMessage("[Desert Event]: O evento vai iniciar em 1 minutos, faça o comando [!rush] para participar.", MESSAGE_STATUS_WARNING) end, (t.t - 1) * 1000 * 60) addEvent(start, t.t * 1000 * 60, cid) end function results() if(getGlobalStorageValue(t.a) == 1) then local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) doBroadcastMessage("[Desert Event]: results:\nGuild Vermelha marcou: ".. red .." frags.\nGuild Azul marcou: ".. blue .." frags.\nA partida acaba quando marcarem ".. t.v .." frags.", MESSAGE_STATUS_WARNING) addEvent(results, t.r * 1000 * 60) end end function start(cid) if(getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.c) >= t.mn) then doBroadcastMessage(t.q, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.wv, 1) addEvent(results, t.r * 1000 * 60) for _, pid in ipairs(getPlayersOnline()) do local myOutfit = getCreatureOutfit(pid) local red = {lookType = myOutfit.lookType, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} local blue = {lookType = myOutfit.lookType, lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86, lookTypeEx = 0, lookAddons = myOutfit.lookAddons} if getPlayerStorageValue(pid, t.f) == 1 then doCreatureAddHealth(pid, getCreatureMaxHealth(pid)) doCreatureAddMana(pid, getCreatureMaxMana(pid)) if((getPlayerStorageValue(pid, t.g) % 2) == 1) then doCreatureChangeOutfit(pid, red) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_1) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 0) setPlayerStorageValue(pid, t.f_2, 1) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está na Guild Vermelha!\nA batalha termina quando marcar ".. t.v .." frags!") else doCreatureChangeOutfit(pid, blue) setPlayerStorageValue(pid, t.h, 0) doTeleportThing(pid, t.d_2) setPlayerStorageValue(pid, t.f, 1) setPlayerStorageValue(pid, t.f_1, 1) setPlayerStorageValue(pid, t.f_2, 0) doSendMagicEffect(getCreaturePosition(pid), 10) doPlayerSendTextMessage(pid, MESSAGE_EVENT_ADVANCE, "Você está na Guild Azul!\nA batalha termina quando marcar ".. t.v .." frags!") end end end elseif(getGlobalStorageValue(t.c) < t.mn) then doBroadcastMessage(t.x, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.a, 0) for _, pid in ipairs(getPlayersOnline()) do if getPlayerStorageValue(pid, t.f) == 1 then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) end end end end ]]></globalevent> <talkaction words="!rush" event="script"><![CDATA[ domodlib('re') function onSay(cid, words, param, channel) if getGlobalStorageValue(t.a) == 1 and getGlobalStorageValue(t.wv) ~= 1 then if getPlayerLevel(cid) >= t.lvl then if getPlayerStorageValue(cid, t.f) == -1 then if getTilePzInfo(getPlayerPosition(cid)) == true then if getGlobalStorageValue(t.c) < t.m then setGlobalStorageValue(t.c, getGlobalStorageValue(t.c)+1) if getGlobalStorageValue(t.c) == t.m then doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") else doBroadcastMessage("" .. getPlayerName(cid) .. " Está participando do evento desert, já temos um total de " .. getGlobalStorageValue(t.c) .. " players!", 19) end setPlayerStorageValue(cid, t.f, 1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, t.w) doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) setPlayerStorageValue(cid, t.g, getGlobalStorageValue(t.g)) setGlobalStorageValue(t.g, tonumber(getGlobalStorageValue(t.g))+1) else doPlayerSendCancel(cid, "Event is full [" .. getGlobalStorageValue(t.c) .. " players]!") return true end else doPlayerSendCancel(cid, "Você precisa estar em uma área PZ para fazer esse comando.") return true end else doPlayerSendCancel(cid, "Você já está registrado no evento.") return true end else doPlayerSendCancel(cid, "Seu level é muito baixo para particidar do evento.") return true end else doPlayerSendCancel(cid, "Os registro para esse evento ja se esgotaram.") return true end return true end ]]></talkaction> <event type="combat" name="RushCombat" event="script"><![CDATA[ domodlib('re') function onCombat(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="attack" name="RushAttack" event="script"><![CDATA[ domodlib('re') function onAttack(cid, target) if(getGlobalStorageValue(t.a) == 1) then if isPlayer(cid) and isPlayer(target) then if getPlayerStorageValue(cid, t.f) == 1 and getPlayerStorageValue(target, t.f) == 1 then if getPlayerStorageValue(cid, t.f_1) == getPlayerStorageValue(target, t.f_1) then return doPlayerSendCancel(cid, "Sorry, you cannot attack your own team.") and false end end end end return true end ]]></event> <event type="preparedeath" name="RushDead" event="script"><![CDATA[ domodlib('re') function onPrepareDeath(cid, deathList) if(not isPlayer(cid)) then return true end if getGlobalStorageValue(t.a) == 1 then local strings = {""} local j, position, corpse = 1, 1, 0 for _, pid in ipairs(deathList) do if isCreature(pid) == true then strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .. getCreatureName(pid) .. "" j = j + 1 else strings[position] = j == 1 and "" or strings[position] .. ", " strings[position] = strings[position] .."a field item" j = j + 1 end end for i, str in ipairs(strings) do if(str:sub(str:len()) ~= ",") then str = str .. "." end desc = "You recognize " desc = desc .. "" .. getCreatureName(cid) .. ". He was killed by " .. str end if(getPlayerSex(cid) == 1) then corpse = doCreateItem(3058, getCreaturePosition(cid)) else corpse = doCreateItem(3065, getCreaturePosition(cid)) end doItemSetAttribute(corpse, "description", desc) if((getPlayerStorageValue(cid, t.g) % 2) == 1) then setGlobalStorageValue(t.u, getGlobalStorageValue(t.u)+1) else setGlobalStorageValue(t.l, getGlobalStorageValue(t.l)+1) end local red = getGlobalStorageValue(t.l) local blue = getGlobalStorageValue(t.u) if blue < t.v or red < t.v then if(isPlayer(cid) == false) then return true end if((getPlayerStorageValue(cid, t.g) % 2) == 1) then doTeleportThing(cid, t.d_1) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end else doTeleportThing(cid, t.d_2) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) if getCreatureSkullType(cid) == SKULL_WHITE then doCreatureSetSkullType(cid, 0) end end end if blue >= t.v then doBroadcastMessage(t.y, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 1) then doPlayerAddItem(cid, 2160, 30) doPlayerAddItem(cid, 10136, 1) doPlayerAddItem(cid, 2207, 1) end end elseif red >= t.v then doBroadcastMessage(t.o, MESSAGE_STATUS_WARNING) setGlobalStorageValue(t.h, 1) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_2) == 1) then doPlayerAddItem(cid, 2160, 30) doPlayerAddItem(cid, 10136, 1) doPlayerAddItem(cid, 2207, 1) end end end if getGlobalStorageValue(t.h) == 1 then setGlobalStorageValue(t.a, 0) setGlobalStorageValue(t.h, 0) setGlobalStorageValue(t.wv, -1) setPlayerStorageValue(cid, t.f, -1) setPlayerStorageValue(cid, t.g, 0) setPlayerStorageValue(cid, t.l, 0) setPlayerStorageValue(cid, t.u, 0) setPlayerStorageValue(cid, t.f_1, -1) setPlayerStorageValue(cid, t.f_2, -1) setPlayerStorageValue(cid, t.h, -1) doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), true) doSendMagicEffect(getCreaturePosition(cid), 10) doCreatureAddHealth(cid, getCreatureMaxHealth(cid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(cid, getCreatureMaxMana(cid)) doPlayerRemoveLethalConditions(cid) for _, pid in ipairs(getPlayersOnline()) do if(getPlayerStorageValue(pid, t.f_1) == 1 or getPlayerStorageValue(pid, t.f_2) == 1) then setPlayerStorageValue(pid, t.f, -1) doTeleportThing(pid, getTownTemplePosition(getPlayerTown(pid))) doSendMagicEffect(getCreaturePosition(pid), CONST_ME_TELEPORT) setPlayerStorageValue(pid, t.g, 0) setPlayerStorageValue(pid, t.l, 0) setPlayerStorageValue(pid, t.u, 0) setPlayerStorageValue(pid, t.f_1, -1) setPlayerStorageValue(pid, t.f_2, -1) setPlayerStorageValue(pid, t.h, -1) doCreatureAddHealth(pid, getCreatureMaxHealth(pid), MAGIC_EFFECT_UNKNOWN, COLOR_UNKNOWN, true) doCreatureAddMana(pid, getCreatureMaxMana(pid)) doPlayerRemoveLethalConditions(pid) end end return false end return false end return true end ]]></event> <event type="outfit" name="RushOutfit" event="script"><![CDATA[ domodlib('re') function onOutfit(cid, old, current) if(getGlobalStorageValue(t.a) == 1) then if getPlayerGroupId(cid) > 3 then return true end if getPlayerStorageValue(cid, t.h) == 0 then if getPlayerStorageValue(cid, t.f) > -1 then doPlayerSendCancel(cid, "Você não pode mudar de roupa durante o evento.") return false end end end return true end ]]></event> </mod>
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