Postado Maio 23, 2021 4 anos Salve, pessoal! Bom, gostaria de ajuda na correção dos seguintes bugs na minha distro: obs: na action.xml não consigo encontrar esses id's duplicados. Print dos dois tipos de erros Citar spawn.lua. Citar local respGrande = {"Pupitar", "Tyranitar", "Skarmory", "Magcargo", "Ampharos", "Xatu", "Crobat", "Typhlosion", "Magmar", "Electabuzz", "Cubone", "Marowak", "Electrode", "Charizard", "Oddish", "Paras", "Parasect"} local respMedio = {"Lanturn", "Dratini", "Dragonair", "Snorlax", "Krabby", "Kingler", "Gengar", "Pidgeot", "Raichu", "Machamp"} local respPequeno = {"Steelix", "Sudowoodo", "Feraligatr", "Meganium", "Dragonite", "Gyarados", "Pinsir", "Tauros", "Jynx", "Scyther", "Mr. mime", "Horsea", "Seadra", "Tangela", "Grimer", "Muk", "Tentacool", "Tentacruel", "Farfetch'd", "Growlithe", "Arcanine", "Alakazam", "Venusaur", "Blastoise", "Butterfree", "Beedrill", "Ratatta", "Raticate", "Golbat", "Venonat", "Venomoth"} local shinykarp = {"Magikarp"} function onSpawn(cid) if isSummon(cid) then return true end if not isCreature(cid) then return true end if getCreatureName(cid) == "" or getCreatureName(cid) == nil then setPlayerStorageValue(cid, 510, getCreatureNick(cid)) end registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "WildAttack") registerCreatureEvent(cid, "PokeWalk") if not ehMonstro(cid) then setPokemonGhost(cid) if getCreatureName(cid):find("Shiny ") then setPlayerStorageValue(cid, storages.EhShiny, 1) end return true end local name = getCreatureName(cid) local pos = getThingPos(cid) addEvent(function() if not isSummon(cid) and not isShinyName(name) then local chance = 0 if isInArray(respGrande, doCorrectString(name)) then --alterado v1.9 \/ chance = 20 elseif isInArray(respMedio, doCorrectString(name)) then chance = 25 elseif isInArray(respPequeno, doCorrectString(name)) then chance = 30 end local function doShiny(cid, pos, name, mode) if pos and name then name = "Shiny "..name if not pokes[name] then return true end doSendMagicEffect(pos, 18) doCreateMonsterNick(cid, name, retireShinyName(name), pos, false) end end if math.random(1, 1000) <= chance then doRemoveCreature(cid) doShiny(cid, pos, name, 1) return true end local storages = {"Hoodeasy", "Hoodmedium", "Hoodhard", "Hoodexpert", "Hoodlendary"} for i = 1, #storages do if isShinyName(name) and getPlayerStorageValue(cid, storages[i]) >= 1 then doRemoveCreature(cid) end end end local spawn_arrs = { {frompos = {x = 1922, y = 41, z = 14}, topos = {x = 2833, y = 1428, z = 14}}, } for _, arr in pairs(spawn_arrs) do if isInRange(pos, arr.frompos, arr.topos) then if isWild(cid) and string.find(name, "Shiny") and not isInArray({"Shiny Salamence", "Shiny Scizor", "Shiny Magmortar", "Shiny Electivire"}, name) then doRemoveCreature(cid) end end end if isInArray({"Abporygon", "Aporygon"}, name) then doCreatureSetHideHealth(cid, true) end if isWild(cid) and getCreatureName(cid) == "Magikarp" then if math.random(1, 5000) <= 25 then doRemoveCreature(cid) doCreateMonster("Feebas", pos, false) end end if isWild(cid) and isHoenn(getCreatureName(cid)) then if math.random(1, 5000) <= 25 then local sorte = bossName[math.random(#bossName)] doRemoveCreature(cid) doCreateMonster(sorte, pos, false) end end if not isSummon(cid) then adjustWildPoke(cid) end end, 5) setPokemonGhost(cid) doMarkedPos(cid, getThingPos(cid)) setSmeargle(cid) addEvent(Camouflage, 5, cid) return true end function Camouflage(cid) if isWild(cid) and getCreatureName(cid) == "Kecleon" then doSetCreatureOutfit(cid, {lookType = 2057}, -1) doCreatureSetHideHealth(cid, true) end end function setSmeargle(cid) if isSummon(cid) then return true end if getCreatureName(cid):find("Smeargle") then local id = math.random(5, 6) if math.random(1, 500) <= 50 then id = math.random(7, ? end setPlayerStorageValue(cid, storages.SmeargleID, "Smeargle " .. id) end end Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
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