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 Estou utilizando a base Pokemon Dash Advanced, version 0.3.6 (PDA) (uma das bases de otpokemon) basicamente está funcionando bem, ela tem pokebar, movebar e um pokeinfo no cliente dele, a questão é que quando vou adicionar novos pokemon, ele aparece na pokebar mas não aparece no pokeinfo e nem a movebar.

 

Pokemon que funciona normal:

Spoiler

image.thumb.png.c4dc754647ae726f686346823b569ba4.png

 

Pokemon que não aparece a movebar e no pokeinfo:

Spoiler

image.thumb.png.5a4dbabf0df83d34840fdcae1da8a3f6.png

 

Está ocorrendo estes dois erros:

Citar

[11/07/2022 22:50:50] [Error - TalkAction Interface] 
[11/07/2022 22:50:50] datapack/talkactions/scripts/pbar.lua:onSay
[11/07/2022 22:50:50] Description: 
[11/07/2022 22:50:50] datapack/lib/otclient.lua:23: attempt to concatenate a nil value
[11/07/2022 22:50:50] stack traceback:
[11/07/2022 22:50:50]     datapack/lib/otclient.lua:23: in function 'doUpdatePokeInfo'
[11/07/2022 22:50:50]     datapack/talkactions/scripts/pbar.lua:230: in function 'volta'
[11/07/2022 22:50:50]     datapack/talkactions/scripts/pbar.lua:288: in function <datapack/talkactions/scripts/pbar.lua:277>

[11/07/2022 22:52:30] [Error - Action Interface] 
[11/07/2022 22:52:30] datapack/actions/scripts/goback.lua:onUse
[11/07/2022 22:52:30] Description: 
[11/07/2022 22:52:30] datapack/lib/otclient.lua:23: attempt to concatenate a nil value
[11/07/2022 22:52:30] stack traceback:
[11/07/2022 22:52:30]     datapack/lib/otclient.lua:23: in function 'doUpdatePokeInfo'
[11/07/2022 22:52:30]     datapack/actions/scripts/goback.lua:195: in function <datapack/actions/scripts/goback.lua:9>

 

 

OTCLIENT.LUA:

Spoiler

function doUpdatePokeInfo(cid)
local owner = getCreatureMaster(cid)
local port = getPlayerSlotItem(owner, 8).uid
local name = getItemAttribute(port, "poke")
local pokeball = getPlayerSlotItem(cid, ?

local ret = {}
if PokeInfoPortrait[name] >= 1 then
local foto = PokeInfoPortrait[name]
table.insert(ret, foto.."")
end

local feet = getPlayerSlotItem(owner, CONST_SLOT_FEET)
local level333 = getItemAttribute(feet.uid, "level")
local level3333 = getItemAttribute(feet.uid, "nick")
if getCreatureSummons(owner)[1] then
doPokeInfoAttr(cid)
if getItemAttribute(feet.uid, "nick") then
doPlayerSendCancel(owner, "PokeInfo@"..getItemAttribute(pokeball.uid, "nick").."@"..getItemAttribute(pokeball.uid, "nick").."@"..getCreatureHealth(getCreatureSummons(cid)[1]).."@"..getCreatureMaxHealth(getCreatureSummons(cid)[1])    .."@1@0@7746@"..getItemAttribute(pokeball.uid, "exp").."@"..((level333 * 20) + (20 *(level333 - 1))).."@1,"..getItemAttribute(pokeball.uid, "poke").."@"..table.concat(ret).."")
doPlayerSendCancel(owner, "")

else
doPlayerSendCancel(owner, "PokeInfo@"..getItemAttribute(pokeball.uid, "poke").."@"..getItemAttribute(pokeball.uid, "poke").."@"..getCreatureHealth(getCreatureSummons(cid)[1]).."@"..getCreatureMaxHealth(getCreatureSummons(cid)[1])    .."@1@0@7746@"..getItemAttribute(pokeball.uid, "exp").."@"..((level333 * 20) + (20 *(level333 - 1))).."@1,"..getItemAttribute(pokeball.uid, "poke").."@"..table.concat(ret).."")
doPlayerSendCancel(owner, "")
end
else
doPlayerSendCancel(owner, "")
end

end

function doPokeInfoAttack(cid)
doPlayerSendCancel(getCreatureMaster(cid), "PokeInfoAtk")
doPlayerSendCancel(getCreatureMaster(cid), "")
end

function doPokeInfoReset(cid)
local owner = getCreatureMaster(cid)
doPlayerSendCancel(owner, "PokeInfoReset")
doPlayerSendCancel(owner, "")
end

function doPokeInfoAttr(cid)

if not getCreatureSummons(cid)[1] then
doPlayerSendCancel(cid, "##77PIN:RMATTR")
doPlayerSendCancel(cid, "")
return true
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["fly"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,FLY")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["rock smash"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,RSM")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["light"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,LGT")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["dig"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,DIG")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["blink"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,BLK")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["ride"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,RDI")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["surf"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,SRF")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["teleport"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,TPR")
doPlayerSendCancel(cid, "")
end

local skills = specialabilities
local mysum = getCreatureSummons(cid)[1]
if isInArray(skills["cut"], getPokemonName(mysum)) then
doPlayerSendCancel(cid, "##77PIN,CUT")
doPlayerSendCancel(cid, "")
end
end

function doUsePokemon(cid)
if getPlayerSlotItem(cid, CONST_SLOT_FEET).uid >= 1 then
doUseItem(cid, getPlayerSlotItem(cid, 8).uid)
else
doPlayerSendCancel(cid, "")
end
end


-- function changeCatchOtc(cid)
-- if getTopQuest(cid) >= 1 then
-- doPlayerSendCancel(cid, "##system##CTCH,"..getTopQuest(cid).."")
-- doPlayerSendCancel(cid, "")
-- else
-- doPlayerSendCancel(cid, "##system##CTCH,0")
-- doPlayerSendCancel(cid, "")
-- end
-- end

-- function changeTorneioOtc(cid)
-- if getTorneioW(cid) >= 1 then
-- doPlayerSendCancel(cid, "##system##TORN,"..getTorneioW(cid).."")
-- doPlayerSendCancel(cid, "")
-- else
-- doPlayerSendCancel(cid, "##system##TORN,0")
-- doPlayerSendCancel(cid, "")
-- end
-- end

 

PBAR.LUA:

Spoiler

local EFFECTS = {
    ["Perfect Zygarde Full"] = 45,
    ["Mystic Mewtwo"] = 136,
    ["Groudon"] = 34,
    ["Shiny Groudon"] = 44,
    ["Arch Heatran"] = 105,
    ["Obscure Arceus"] = 55,
    ["Zygarde M1"] = 45,
    ["Zygarde M2"] = 45,
    ["Zygarde M3"] = 105,
    ["Tornadus"] = 152,
    ["Landorus"] = 152,
    ["Thundurus"] = 152,
    ["Majestic Lugia M1"] = 136,
    ["Majestic Lugia M2"] = 136,
    ["Majestic Lugia M3"] = 136,
    ["Mew"] = 136,
    ["Mewtwo"] = 136,
    ["Shiny Mew"] = 136,
    ["Shiny Mewtwo"] = 136,
    ["Giratina Star"] = 55,
    ["Giratina Star M1"] = 55,
    ["Giratina Star M2"] = 55,
    ["Giratina Star M3"] = 55,
    ["Raikou"] = 360,
    ["Kyogre"] = 17,
    ["Shiny Kyogre"] = 17,
    ["Rayquaza"] = 17,
    ["Suicune"] = 17,
    ["Ditto"] = 17,
    ["Phione"] = 17,
    ["Zoroak"] = 55,
    ["Shiny Zoroak"] = 55,
    ["Zygard"] = 55,
    ["Regigigas"] = 35,
    ["Shiny Regigigas"] = 26,
    ["Genesect"] = 26,
    ["Zekrom"] = 26,
    ["Shiny Zekrom"] = 26,    
    ["Black Zygarde"] = 55,  
    ["Black Alpha Zekrom"] = 55, 
    ["Black Groudon"] = 55,   
    ["Deoxys Lunar"] = 55,      
}
 
local cd = 1

local function volta(cid, init)

exhausted = 10
storage = 31332

if(getPlayerStorageValue(cid, storage) > os.time() and getPlayerStorageValue(cid, storage) < 100+os.time()) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "You must wait another " .. getPlayerStorageValue(cid, storage) - os.time() .. ' second' .. ((getPlayerStorageValue(cid, storage) - os.time()) == 1 and "" or "s") .. " to use new pokemon.")
   return true
end

    -- if getPlayerStorageValue(cid, 69891) >= 1 then
       -- doPlayerSendCancel(cid, "Voce nao pode chamar seu pokemon enquanto usa seu pet.")
      -- return false     --alterado v1.5
    -- end
    
    if getPlayerSlotItem(cid, CONST_SLOT_FEET).uid > 0 then
        local item = getPlayerSlotItem(cid, CONST_SLOT_FEET)
       
if getPlayerStorageValue(cid, 912351) > os.time () then
        doPlayerSendCancel(cid, "Espere "..getPlayerStorageValue(cid, 912351) - os.time ().." segundo(s) para usar novamente")
        return true
        end

    if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
 
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end
 
local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use
 
local effect = pokeballs[btype].effect
    if not effect then
        effect = 21
    end
   
if not getItemAttribute(item.uid, "tadport") and ballName then
    doItemSetAttribute(item.uid, "tadport", fotos[ballName])
end
   
unLock(item.uid) --alterado v1.8
 
if item.itemid == usando then                          
 
    -- if getPlayerStorageValue(cid, 990) == 1 then -- GYM
        -- doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
    -- return true
    -- end
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)      
       end
    end  
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end
 
    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
   
    local z = getCreatureSummons(cid)[1]
 
    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
       return true
    end
    doReturnPokemon(cid, z, item, effect)
   
        end
 
        if init then
            if item.itemid == pokeballs[btype].on then
                if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
    return TRUE
    end
 
    local thishp = getItemAttribute(item.uid, "hp")
 
    if thishp <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "This pokemon is fainted.")
            return true
        end
    end
 
    local pokemon = getItemAttribute(item.uid, "poke")
 
    if not pokes[pokemon] then
    return true
    end
---------------------------------------------------------------------------------------------------------------------------------------------------
 
    local x = pokes[pokemon]
    local boost = getItemAttribute(item.uid, "boost") or 0
 
    if getPlayerLevel(cid) < (x.level+boost) then
       doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.")
       return true
    end
   
    --------------------------------------------------------------------------------------
 
    doSummonMonster(cid, pokemon)
 
    local pk = getCreatureSummons(cid)[1]
    if not isCreature(pk) then return true end
   
    ------------------------passiva hitmonchan------------------------------
    if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
    -------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then            
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      
 
    ---if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited
 
    --  local left = getItemAttribute(item.uid, "transLeft")
    --  local name = getItemAttribute(item.uid, "transName")
 
    --  if left and left > 0 then
    --      setPlayerStorageValue(pk, 1010, name)
        --  doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
        --  addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
        --  doItemSetAttribute(item.uid, "transBegin", os.clock())
    --  else
    --      setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
    --  end
--  end
 
    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
 
    doCreatureSetLookDir(pk, 2)
 
    adjustStatus(pk, item.uid, true, true, true)
--    doCureWithY(getCreatureMaster(pk), pk)
 
    doTransformItem(item.uid, item.itemid+1)
 
    local pokename = getPokeName(pk) --alterado v1.7
 
    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
    doCreatureSay(cid, mgo, TALKTYPE_ORANGE_1)
    if getItemAttribute(item.uid, "ballorder") then
        doPlayerSendCancel(cid, "KGT,"..getItemAttribute(item.uid, "ballorder").."|".."0")
    end
setPlayerStorageValue(cid, 912351, os.time () + cd)
    doSendMagicEffect(getCreaturePosition(pk), effect)
 
                    if getItemAttribute(item.uid, "ballorder") then
                        doPlayerSendCancel(cid, "KGT,"..getItemAttribute(item.uid, "ballorder").."|".."0")
                        doPlayerSendCancel(cid, "")
                    end
                    

                    registerCreatureEvent(pk, "onPokemonPrepareDeath")
                    doUpdatePokeInfo(cid)
                    doSendMagicEffect(getCreaturePosition(pk), effect)   

                    if useOTClient then
                        doPlayerSendCancel(cid, '12//,show') --alterado v1.7
                        doPlayerSendCancel(cid, "")
                        doUpdateMoves(cid)
                    end

local pk = getCreatureSummons(cid)[1]
    local pb = getPlayerSlotItem(cid, 8).uid
    local look = getItemAttribute(pb, "addon")
   
    if not look then
        doSetItemAttribute(pb, "addon", 0)  
    end
               
    if look and look > 0 then
        doSetCreatureOutfit(pk, {lookType = look}, -1)
    end
   
    if useOTClient then
       doPlayerSendCancel(cid, '12//,show') --alterado v1.7
    end
 
local pk = getCreatureSummons(cid)[1]
                local pb = getPlayerSlotItem(cid, 8).uid
                local look = getItemAttribute(pb,"addon")
                if not look then
                                doSetItemAttribute(pb,"addon",0)
 
                end
                if look > 0 then
                                doSetCreatureOutfit(pk, {lookType = look}, -1)
 
                end
 
 
        end
    end
end
    if useKpdoDlls then
        doUpdateMoves(cid)
    end
return true
end
 
function onSay(cid, words, param, channel)
    if getPlayerSlotItem(cid, CONST_SLOT_FEET).uid > 0 then
        if getItemAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "ballorder") == tonumber(param) then
            volta(cid, true)
            return true
        else
            volta(cid, false)
        end

    end
    doMoveBar(cid, tonumber(param))
    volta(cid, true)
    return true
end

 

GOBACK.LUA:

Spoiler

local EFFECTS = {
    --[OutfitID] = {Effect}
    ["Magmar"] = 35,   
    ["Jynx"] = 17,          --alterado v1.5
    ["Shiny Jynx"] = 17, 
    ["Piloswine"] = 205,  --alterado v1.8
    ["Swinub"] = 205,   
}
function onUse(cid, item, frompos, item2, topos)
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end

if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
   return true                                                                                                                        
end

local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect
    if not effect then
        effect = 21
    end

if not getItemAttribute(item.uid, "tadport") and ballName then
    doItemSetAttribute(item.uid, "tadport", fotos[ballName])
end
    
unLock(item.uid) --alterado v1.8

if item.itemid == usando then                           

    if getPlayerStorageValue(cid, 990) == 1 then -- GYM
        doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
    return true
    end
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end   
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v1.5
    end
    if #getCreatureSummons(cid) <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "Este Pok�mon Est� desmaiado.")
            return true
        end
    end

    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
    local z = getCreatureSummons(cid)[1]
                  

    if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
       return true
    end
    doReturnPokemon(cid, z, item, effect)

elseif item.itemid == pokeballs[btype].on then

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
        doPlayerSendCancel(cid, "Voc� deve colocar sua pokeball no lugar correto!")
    return TRUE
    end
 


    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendCancel(cid, "Este Pok�mon Est� desmaiado.")
            return true
        end
    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then
    return true
    end

    local x = pokes[pokemon]
    local boost = getItemAttribute(item.uid, "boost") or 0

    if getPlayerLevel(cid) < (x.level+boost) then
       doPlayerSendCancel(cid, "Voc� precisa de um nivel "..(x.level+boost).." para usar este Pok�mon.")
       return true
    end
    
    ---------------------------- Sistema pokes de clan --------------------------------------
    local shinysClan = {
    ["Shiny Fearow"] = {4, "Wingeon"},
    ["Shiny Flareon"] = {1, "Volcanic"},
    ["Shiny Vaporeon"] = {2, "Seavel"}, 
    ["Shiny Jolteon"] = {9, "Raibolt"},
    ["Shiny Hypno"] = {7, "Psycraft"},           
    ["Shiny Golem"] = {3, "Orebound"},
    ["Shiny Vileplume"] = {8, "Naturia"},
    ["Shiny Nidoking"] = {5, "Malefic"},
    ["Shiny Hitmontop"] = {6, "Gardestrike"},   --alterado v1.4
    }
    
    if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then  --alterado v1.9 \/
       if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then
          doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!")
          return true   
       elseif getPlayerClanRank(cid) ~= 5 then
          doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!")
          return true
       end
    end
    --------------------------------------------------------------------------------------

    doSummonMonster(cid, pokemon)
          onPokeHealthChange(cid, zerar)
           ExpInicial(cid, exp)
    local pk = getCreatureSummons(cid)[1]
    if not isCreature(pk) then return true end
    
    ------------------------passiva hitmonchan------------------------------
    if isSummon(pk) then                                                  --alterado v1.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
    -------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk))  
    end
    --------------------------------------------------------------------------      

    if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited

        local left = getItemAttribute(item.uid, "transLeft")
        local name = getItemAttribute(item.uid, "transName")

        if left and left > 0 then
            setPlayerStorageValue(pk, 1010, name)
            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
            doItemSetAttribute(item.uid, "transBegin", os.clock())
        else
            setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto")     --edited
        end
    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)

    adjustStatus(pk, item.uid, true, true, true)
    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokeName(pk) --alterado v1.7 

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
    local mgoen = gobackmsgsen[math.random(1, #gobackmsgsen)].go:gsub("doka", pokename)
    local mgoes = gobackmsgses[math.random(1, #gobackmsgses)].go:gsub("doka", pokename)
    if getPlayerLanguage(cid) == 2 then
    doCreatureSay(cid, mgoen, 19)
    end
    if getPlayerLanguage(cid) == 0 then
    doCreatureSay(cid, mgo, 19)
    end
    if getPlayerLanguage(cid) == 1 then
    doCreatureSay(cid, mgoes, 19)
    end
        if getItemAttribute(item.uid, "ballorder") then
    doPlayerSendCancel(cid, "KGT,"..getItemAttribute(item.uid, "ballorder").."|".."0")
    doPlayerSendCancel(cid, "")
    end
    doSendMagicEffect(getCreaturePosition(pk), effect)
    
    doUpdatePokeInfo(cid)
    doPokeInfoAttr(cid)

    
        
            doPlayerSendCancel(cid, '12//,show') --alterado v1.7
            doPlayerSendCancel(cid, "")
            doUpdateMoves(cid)
    
local pk = getCreatureSummons(cid)[1]
        local pb = getPlayerSlotItem(cid, 8).uid
        local look = getItemAttribute(pb,"addon")
        if not look then
                doSetItemAttribute(pb,"addon",0)
        return false
        end
        if look > 0 then
                doSetCreatureOutfit(pk, {lookType = look}, -1)
        return true
        end

else

    doPlayerSendCancel(cid, "Seu Pok�mon Est� desmaiado.")

end

    if useKpdoDlls then
        doUpdateMoves(cid)
    end
return true
end

 

Alguém pode me dar uma luz?

 

 

 

Editado por thiagosorrow
Para adicionar os códigos (veja o histórico de edições)

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