Ir para conteúdo

Featured Replies

Postado

Olá amigos, estou com o seguinte erro na minha distro, o char não salva nenhuma ação, nem char gm, nem char normal.. eu deslogo ele não salva e aparece esse erro..

ja tentei diversos artifícios porem sem solução, quem puder ajudar super agradeço.

 

ADMIN has logged out.
[Error - mysql_real_query] Query: UPDATE `players` SET `level` = 8,`group_id` = 3,`vocation` = 1,`health` = 185,`healthmax` = 185,`experience` = 4200,`lookbody` = 106,`lookfeet` = 95,`lookhead` = 78,`looklegs` = 58,`looktype` = 128,`lookaddons` = 0,`maglevel` = 100,`mana` = 40,`manamax` =
Message: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near '☺,`lastlogin` = 1681044343,`lastip` = 16777343,`conditions` = '',`skulltime` ...' at line 1
[Error - mysql_real_query] Query: UPDATE `players` SET `level` = 8,`group_id` = 3,`vocation` = 1,`health` = 185,`healthmax` = 185,`experience` = 4200,`lookbody` = 106,`lookfeet` = 95,`lookhead` = 78,`looklegs` = 58,`looktype` = 128,`lookaddons` = 0,`maglevel` = 100,`mana` = 40,`manamax` =
Message: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near '☺,`lastlogin` = 1681044343,`lastip` = 16777343,`conditions` = '',`skulltime` ...' at line 1
[Error - mysql_real_query] Query: UPDATE `players` SET `level` = 8,`group_id` = 3,`vocation` = 1,`health` = 185,`healthmax` = 185,`experience` = 4200,`lookbody` = 106,`lookfeet` = 95,`lookhead` = 78,`looklegs` = 58,`looktype` = 128,`lookaddons` = 0,`maglevel` = 100,`mana` = 40,`manamax` =
Message: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near '☺,`lastlogin` = 1681044343,`lastip` = 16777343,`conditions` = '',`skulltime` ...' at line 1
Error while saving player: ADMIN
 

 

Resolvido por Under

Ir para solução
  • Respostas 13
  • Visualizações 730
  • Created
  • Última resposta

Top Posters In This Topic

Most Popular Posts

  • Mateus Robeerto
    Mateus Robeerto

    você deveria ter alterar essa linha na source e recompilar seja feliz ^^, aconteceu no meu tfs 1.2 8.0 em iologindata.cpp, mude: ache esta linha: query << " sex= " << player->sex &l

  • Mateus Robeerto
    Mateus Robeerto

    tente segue o tutorial nao tem segredo, fui consegui compilar este link mesmo...    boa sorte!!!

Postado
  • Autor
1 hora atrás, Aksz disse:

Olá, bom dia tudo bem?

Pelo que vi, não sei se foi o proprio forum aqui que colocou, mas tem um emoji ali, na query,

Vê o script que salva o player ao deslogar e me manda, para eu dar uma analisada 

Bom dia irmão, já tentei de tudo =/

 

SCRIPT advanceSave.lua

 

local config = {
    savePlayer = true,
    healPlayerOnLevel = true
}

function onAdvance(cid, skill, oldLevel, newLevel)
    if(skill == SKILL__EXPERIENCE) then
        return true
    end

    if(skill == SKILL__LEVEL and config.healPlayerOnLevel) then
        doCreatureAddHealth(cid, getCreatureMaxHealth(cid) - getCreatureHealth(cid))
        doCreatureAddMana(cid, getCreatureMaxMana(cid) - getCreatureMana(cid))
    end

    if(config.savePlayer) then
        doPlayerSave(cid, true)
    end

    return true
end

 

 

 

 

SCRIPT playerSave.lua

 

local save = {}
function saveRepeat(cid)
if not isPlayer(cid) then return true end
doPlayerSave(cid)
save[cid] = addEvent(saveRepeat, math.random(1,1) *30*1000, cid)
end
function onLogin(cid)
save[cid] = addEvent(saveRepeat, math.random(1,1)*30*1000, cid)
return true
end
function onLogout(cid)
stopEvent(save[cid])
return true
end

 

 

SCRIPT logout.lua

 

 

function onLogout(player)
    local playerId = player:getId()
    if nextUseStaminaTime[playerId] then
        nextUseStaminaTime[playerId] = nil
    end
    return true
end
 

 

 

 

SCRIPT login.lua

 

 

local fakePlayers = {
    {x = 32864, y = 31997, z = 7},
    {x = 32864, y = 31998, z = 7},
    {x = 32865, y = 31999, z = 7},
    {x = 32871, y = 31999, z = 7},
    {x = 32872, y = 32000, z = 7},
    {x = 32825, y = 32065, z = 7},
    {x = 32828, y = 32065, z = 7},
    {x = 32885, y = 32050, z = 7},
    {x = 32885, y = 32049, z = 7},
    {x = 32823, y = 31887, z = 7},
    {x = 32691, y = 31716, z = 7},
    {x = 32705, y = 31787, z = 7},
    {x = 32716, y = 31928, z = 7},
    {x = 32880, y = 31845, z = 7},
    {x = 32879, y = 31845, z = 7},
    {x = 32882, y = 31840, z = 7},
    {x = 32655, y = 32109, z = 8},
    {x = 32665, y = 32109, z = 8},
    {x = 32254, y = 32019, z = 7},
    {x = 32255, y = 32020, z = 7},
    {x = 32245, y = 32021, z = 7},
    {x = 32238, y = 32330, z = 7},
    {x = 32238, y = 32331, z = 7},
    {x = 32273, y = 32396, z = 7},
    {x = 32465, y = 32315, z = 7},
    {x = 32225, y = 31740, z = 7},
    {x = 32230, y = 31739, z = 7},
    {x = 32257, y = 31838, z = 7},
    {x = 32258, y = 31840, z = 7},
    {x = 32258, y = 31844, z = 7},
    {x = 32260, y = 31846, z = 7},
    {x = 32261, y = 31848, z = 7},
    {x = 32231, y = 31701, z = 7},
    {x = 32516, y = 31599, z = 7},
    {x = 32486, y = 31590, z = 7},
    {x = 32493, y = 31590, z = 7},
    {x = 32503, y = 31670, z = 7},
    {x = 32579, y = 31928, z = 0},
    {x = 32596, y = 31922, z = 0},
    {x = 32621, y = 31921, z = 1},
    {x = 32651, y = 31942, z = 7},
    {x = 32531, y = 32721, z = 7},
    {x = 32531, y = 32720, z = 7},
    {x = 32530, y = 32720, z = 7},
    {x = 32537, y = 32813, z = 7},
    {x = 32537, y = 32814, z = 7},
    {x = 32537, y = 32759, z = 7},
    {x = 32538, y = 32759, z = 7},
    {x = 33275, y = 32829, z = 7},
    {x = 33238, y = 32555, z = 7},
    {x = 33237, y = 32555, z = 7},
    {x = 33187, y = 32343, z = 7},
    {x = 33187, y = 32342, z = 7},
    {x = 33152, y = 32354, z = 7},
    {x = 33154, y = 32354, z = 7},
    {x = 33076, y = 32345, z = 7},
    {x = 32655, y = 31648, z = 10},
    {x = 32656, y = 31648, z = 10},
    {x = 32657, y = 31648, z = 10},
    {x = 33262, y = 31866, z = 7},
    {x = 33263, y = 31866, z = 7},
    {x = 33244, y = 31904, z = 7},
    {x = 33245, y = 31903, z = 7},
    {x = 33219, y = 31926, z = 7},
    {x = 33298, y = 31839, z = 7},
    {x = 33298, y = 31838, z = 7},
    {x = 33358, y = 31692, z = 9},
    {x = 33359, y = 31692, z = 9},
    {x = 33360, y = 31692, z = 9},
    {x = 33362, y = 31696, z = 9},
    {x = 33366, y = 31696, z = 9},
    {x = 33318, y = 31728, z = 7},
    {x = 33318, y = 31729, z = 7},
    {x = 33273, y = 31680, z = 7},
    {x = 33169, y = 31737, z = 7},
    {x = 33274, y = 31791, z = 6},
    {x = 33321, y = 32419, z = 7},
    {x = 33318, y = 32406, z = 7},
    {x = 32372, y = 32840, z = 7},
    {x = 32371, y = 32839, z = 7},
    {x = 32369, y = 32838, z = 7},
    {x = 32347, y = 32691, z = 7},
    {x = 32348, y = 32692, z = 7},
    {x = 32157, y = 32783, z = 7},
    {x = 32225, y = 32880, z = 7},
    {x = 32386, y = 32695, z = 7},
    {x = 32314, y = 32830, z = 8},
    {x = 32593, y = 31885, z = 12},
    {x = 32593, y = 31884, z = 12},
    {x = 32586, y = 31919, z = 10},
    {x = 32547, y = 31921, z = 10},
    {x = 32763, y = 31941, z = 7},
    {x = 32763, y = 31942, z = 7},
    {x = 32700, y = 31842, z = 7},
    {x = 32700, y = 31841, z = 7},
    {x = 32991, y = 32377, z = 7},
    {x = 32314, y = 32282, z = 7},
    {x = 32659, y = 31632, z = 15},
    {x = 32660, y = 31632, z = 15},
    {x = 32661, y = 31632, z = 15},
    {x = 32663, y = 31632, z = 15},
    {x = 32661, y = 31634, z = 15},
    {x = 32714, y = 31649, z = 15},
    {x = 32715, y = 31649, z = 15},
    {x = 32716, y = 31649, z = 15},
    {x = 32717, y = 31649, z = 15},
    {x = 32577, y = 31601, z = 11},
    {x = 32577, y = 31602, z = 11},
    {x = 32577, y = 31603, z = 11},
    {x = 32577, y = 31604, z = 11},
    {x = 32577, y = 31605, z = 11},
    {x = 32602, y = 31611, z = 11},
    {x = 32601, y = 31611, z = 11},
    {x = 32600, y = 31610, z = 11},
    {x = 32599, y = 31610, z = 11},
    {x = 32598, y = 31609, z = 11},
    {x = 32598, y = 31608, z = 11},
    {x = 32604, y = 31670, z = 7},
    {x = 32605, y = 31670, z = 7},
    {x = 32606, y = 31670, z = 7},
    {x = 32607, y = 31670, z = 7},
    {x = 32608, y = 31670, z = 7},
    {x = 32609, y = 31670, z = 7},
    {x = 32537, y = 31772, z = 4},
    {x = 32537, y = 31772, z = 3},
    {x = 32382, y = 32130, z = 10},
    {x = 32410, y = 32123, z = 10},
    {x = 32408, y = 32123, z = 10},
    {x = 32445, y = 32213, z = 8},
    {x = 32445, y = 32212, z = 8},
    {x = 32444, y = 32210, z = 8},
    {x = 32392, y = 31805, z = 8},
    {x = 32127, y = 31660, z = 8},
    {x = 32127, y = 31659, z = 8},
    {x = 32187, y = 31623, z = 4},
    {x = 32188, y = 31623, z = 4},
    {x = 32189, y = 31623, z = 4},
    {x = 32189, y = 31624, z = 4},
    {x = 32187, y = 31625, z = 4},
    {x = 32190, y = 31656, z = 7},
    {x = 32030, y = 31691, z = 7},
    {x = 32030, y = 31692, z = 7},
    {x = 32030, y = 31693, z = 7},
    {x = 31960, y = 31583, z = 7},
    {x = 31960, y = 31584, z = 7},
    {x = 31961, y = 31585, z = 7},
    {x = 31961, y = 31582, z = 7},
    {x = 32029, y = 31536, z = 10},
    {x = 32258, y = 31641, z = 7},
    {x = 32316, y = 31747, z = 2},
    {x = 32317, y = 31747, z = 2},
    {x = 32910, y = 32085, z = 5},
    {x = 33021, y = 32046, z = 5},
    {x = 32978, y = 32254, z = 7},
    {x = 32977, y = 32254, z = 7},
    {x = 32976, y = 32254, z = 7},
    {x = 32975, y = 32254, z = 7},
    {x = 32974, y = 32254, z = 7},
    {x = 32950, y = 32271, z = 7},
    {x = 32952, y = 32270, z = 7},
    {x = 32951, y = 32270, z = 7},
    {x = 32953, y = 32264, z = 7},
    {x = 32383, y = 32852, z = 6},
    {x = 32393, y = 32838, z = 0},
    {x = 32393, y = 32839, z = 0},
    {x = 32393, y = 32840, z = 0},
    {x = 32572, y = 31875, z = 10},
    {x = 32571, y = 31875, z = 10},
    {x = 32724, y = 31975, z = 6},
    {x = 32801, y = 31861, z = 6},
    {x = 32800, y = 31862, z = 6},
    {x = 32801, y = 31862, z = 6},
    {x = 32801, y = 31863, z = 6},
    {x = 32800, y = 31863, z = 6},
    {x = 33227, y = 32389, z = 5},
    {x = 33228, y = 32389, z = 5},
    {x = 33329, y = 32171, z = 5},
    {x = 33330, y = 32171, z = 5},
    {x = 33305, y = 31991, z = 6},
    {x = 33305, y = 31992, z = 6},
    {x = 33311, y = 31990, z = 6},
    {x = 33312, y = 31990, z = 6},
    {x = 33361, y = 32048, z = 7},
    {x = 33363, y = 32047, z = 7},
    {x = 33364, y = 32045, z = 7},
    {x = 33359, y = 32046, z = 7},
    {x = 33331, y = 32056, z = 7},
    {x = 33332, y = 32055, z = 7},
    {x = 33335, y = 32054, z = 7},
    {x = 33334, y = 32049, z = 7},
    {x = 33313, y = 31946, z = 7},
    {x = 33314, y = 31882, z = 7},
    {x = 33280, y = 31842, z = 8},
    {x = 33226, y = 32869, z = 7},
    {x = 33204, y = 31909, z = 7},
    {x = 33218, y = 31924, z = 7},
    {x = 33220, y = 31924, z = 7}
}

local fakePlayerOutfits = {
    [1] = {136, 137, 138, 139, 140, 141, 142, 147, 148, 149, 150}, -- female outfits
    [2] = {128, 129, 130, 131, 132, 133, 134, 143, 144, 145, 146} -- male outfits
}

local fakePlayerRunes = {
    [1] = { id = 3189, count = 3},
    [2] = { id = 3152, count = 1},
    [3] = { id = 3198, count = 5}
}

function onLogin(player)
    local loginStr = "Welcome to " .. configManager.getString(configKeys.SERVER_NAME) .. "!"
    if player:getLastLoginSaved() <= 0 then
        loginStr = loginStr .. " Please choose your outfit."
        player:sendOutfitWindow()
    else
        if loginStr ~= "" then
            player:sendTextMessage(MESSAGE_STATUS_DEFAULT, loginStr)
        end

        loginStr = string.format("Your last visit on " .. configManager.getString(configKeys.SERVER_NAME) .. ": %s.", os.date("%a %b %d %X %Y", player:getLastLoginSaved()))
    end
    
    if not player:isPremium() then
        local dayNow = tonumber(os.date("%d", os.time()))
        local hourNow = tonumber(os.date("%H", os.time()))
        if dayNow == 8 and hourNow == 20 then
            player:addPremiumDays(5)
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Congratulations " .. player:getName() .. " on starting your adventure at the " .. configManager.getString(configKeys.SERVER_NAME) .. "! 5 premium days have been added to your account!")
        elseif dayNow == 8 then
            player:addPremiumDays(2)
            player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Congratulations " .. player:getName() .. " on starting your adventure at the " .. configManager.getString(configKeys.SERVER_NAME) .. "! 2 premium days have been added to your account!")
        end
    end
    
    player:sendTextMessage(MESSAGE_STATUS_DEFAULT, loginStr)
    
    -- Stamina
    nextUseStaminaTime[player.uid] = 0
    
    -- Promotion
    if player:getVocation():getId() ~= 0 and player:getVocation():getId() < 5 and player:getStorageValue(30018) == 1 then
        player:setVocation(player:getVocation():getId() + 4)
    end

    -- Premium system
    if player:isPremium() then
        player:setStorageValue(43434, 1)
    elseif player:getStorageValue(43434) == 1 then
        player:setStorageValue(43434, 0)
    end
    
    -- FakePlayer
    if player:isFakePlayer() then
        local inFightCondition = Condition(CONDITION_INFIGHT)
        inFightCondition:setParameter(CONDITION_PARAM_TICKS, 2000 * 60 * 1000)
        player:addCondition(inFightCondition)
        
        player:addManaSpent(2500)
        if player:getLevel() <= 17 then
            if player:getVocation():getId() == 2 then
                player:addExperience(math.random(2500, 11000), false)
            else
                player:addExperience(math.random(9000, 11000), false)
            end
        end
        
        if player:getItemCount(3578) <= 0 then
            local randomFakePlayerPosition = math.random(1, #fakePlayers)
            player:teleportTo(fakePlayers[randomFakePlayerPosition])
            Game.sendMagicEffect(fakePlayers[randomFakePlayerPosition], 11)
            table.remove(fakePlayers, randomFakePlayerPosition)
            
            local container = Game.createItem(2854, 1)
            container:addItem(3578, math.random(5, 15))
            if math.random(5, 15) >= 10 then
                container:addItem(3483, 1)
            end
            if math.random(5, 15) >= 5 then
                container:addItem(3003, 1)
            end
            
            player:addItemEx(container, true, CONST_SLOT_BACKPACK)
            
            if player:getVocation():getId() == 1 or player:getVocation():getId() == 2 or player:getVocation():getId() == 3 then
                local backpackCount = math.random(1, 2)
                local runeCount = math.random(5, 20) * backpackCount
                for i=1,backpackCount do
                    local bp = Game.createItem(2854, 1)
                    for i=1,20 do
                        if runeCount <= 0 then
                            bp:addItem(3147, 1)
                        else
                            bp:addItem(fakePlayerRunes[player:getVocation():getId()].id, fakePlayerRunes[player:getVocation():getId()].count)
                            runeCount = runeCount - 1
                        end
                    end
                    
                    player:addItemEx(bp, true, CONST_SLOT_BACKPACK)
                end
            end
        end
        
        if player:getStorageValue(17740) ~= 1 then
            local fakeOutfitTypes = fakePlayerOutfits[player:getSex() + 1]
            player:setOutfit({
                lookType = fakeOutfitTypes[math.random(#fakeOutfitTypes)],
                lookHead = math.random(0, 132),
                lookBody = math.random(0, 132),
                lookLegs = math.random(0, 132),
                lookFeet = math.random(0, 132)
            })
            player:setStorageValue(17740, 1)
        end
    end
    
    -- Events
    player:registerEvent("PlayerDeath")
    player:registerEvent("kills")
    player:registerEvent("PlayerLogout")
    player:registerEvent("FirstItems")
    player:registerEvent("RegenerateStamina")
    player:registerEvent("InquisitionUngreez")
    player:registerEvent("InquisitionBosses")
    player:registerEvent("SvargrondArenaKill")
    player:registerEvent("Shop")

    return true
end
 

 

 

Creaturescripts.xml

 

 

<?xml version="1.0" encoding="UTF-8"?>
<creaturescripts>
    <event type="login" name="PlayerLogin" script="login.lua"/>
    <event type="login" name="SyncOutfit" script="syncoutfit.lua"/>
    <event type="logout" name="PlayerLogout" script="logout.lua" />
    <event type="login" name="FirstItems" script="firstitems.lua"/>
    <event type="login" name="RegenerateStamina" script="regeneratestamina.lua" />
    <event type="death" name="PlayerDeath" script="playerdeath.lua"/>
    <event type="login" name="OfflineTraining" script="offlinetraining.lua" />
    <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/>
        
    <!-- Killing In The Name Of Quest -->
    <event type="death" name="KillingInTheNameOf" script="killing_in_the_name_of.lua" />
    
    <event type="kill" name="InquisitionUngreez" script="inquisitionQuestUngreez.lua" />
    <event type="kill" name="InquisitionBosses" script="inquisitionQuestBosses.lua" />
    
    <!-- Svargrond Arena: Killing a boss -->
    <event type="kill" name="SvargrondArenaKill" script="arena_kill.lua" />
    
    <event type="extendedopcode" name="Shop" script="shop.lua" /> 
</creaturescripts>
 

 

 

 

Postado

você deveria ter alterar essa linha na source e recompilar seja feliz ^^, aconteceu no meu tfs 1.2 8.0

em iologindata.cpp, mude:
ache esta linha: query << " sex= " << player->sex << ',';
por este: query << " sex= " << static_cast<uint16_t>(player->sex) << ',';

Editado por sverkoa (veja o histórico de edições)

Postado
  • Autor
Agora, sverkoa disse:

você deveria ter alterar essa linha na source e recompilar seja feliz ^^, aconteceu no meu tfs 1.2 8.0

em iologindata.cpp, mude:
from: query << " sex= " << player->sex << ',';
para: query << " sex= " << static_cast<uint16_t>(player->sex) << ',';

Então mano, obrigado pela dica, outro cara me disse a mesma coisa, porém não tenho conhecimento em compilação, tentei fazer aqui ontem pela primeira vez pra resolver isso porém sem sucesso, alterei essa linha lá mas não surtiu nenhum efeito pq não consegui compilar, baixei o visual studio e tentei fazer aqui pelo meu pc que é windows, mas sem sucesso, teria algum tutorial bom indicando passo a passo de como consigo compilar ? obrigado pela ajuda desde já

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

Quem Está Navegando 0

  • Nenhum usuário registrado visualizando esta página.

Estatísticas dos Fóruns

  • Tópicos 96.9k
  • Posts 519.6k

Informação Importante

Confirmação de Termo