Postado Maio 3, 2012 13 anos Olá usuários do Tibia King Estou ajudando um colega meu mas estou com um sério problema, ele está usando o servidor abaixo: [8.70] The Forgotten Server v0.2.10 (Mystic Spirit) http://tibiaking.com/forum/topic/1955-870-the-forgotten-server-v0210-mystic-spirit/ Qual website seria "100% compatível" com esse servidor? Att. Grilo agradeço desde já Ass. MatheusGrilo
Postado Maio 3, 2012 13 anos O gesior compativel com a versão 8.70 do tibia é o Gesior Acc 0.3.8 TFS 0.2.10 Mystic Spirit Client: 8.7 TFS 0.2.9 Mystic Spirit Client: 8.7 Essas são as 2 versão do TFS mystic spirit Download do Gesior Ps: Após baixar, faça o Scan! Editado Maio 3, 2012 13 anos por Fox B. (veja o histórico de edições)
Postado Maio 3, 2012 13 anos Autor Fox B. é compatível com o servidor que eu mencionei? Ass. MatheusGrilo
Postado Maio 3, 2012 13 anos Sim, é compativel! PS: sou o Fox B. criei outra conta ;x Pode baixar, agora como o mystic spirit não vem com DB, sugiro você pegar uma outra! Caso queira, poderei anexar uma Db para você.
Postado Maio 3, 2012 13 anos Autor E a DB padrão dele? DROP TRIGGER IF EXISTS `oncreate_players`; DROP TRIGGER IF EXISTS `oncreate_guilds`; DROP TRIGGER IF EXISTS `ondelete_players`; DROP TRIGGER IF EXISTS `ondelete_guilds`; DROP TRIGGER IF EXISTS `ondelete_accounts`; DROP TABLE IF EXISTS `player_depotitems`; DROP TABLE IF EXISTS `tile_items`; DROP TABLE IF EXISTS `tiles`; DROP TABLE IF EXISTS `map_store`; DROP TABLE IF EXISTS `bans`; DROP TABLE IF EXISTS `house_lists`; DROP TABLE IF EXISTS `houses`; DROP TABLE IF EXISTS `player_items`; DROP TABLE IF EXISTS `player_skills`; DROP TABLE IF EXISTS `player_storage`; DROP TABLE IF EXISTS `player_viplist`; DROP TABLE IF EXISTS `player_spells`; DROP TABLE IF EXISTS `player_deaths`; DROP TABLE IF EXISTS `guild_ranks`; DROP TABLE IF EXISTS `guilds`; DROP TABLE IF EXISTS `guild_invites`; DROP TABLE IF EXISTS `global_storage`; DROP TABLE IF EXISTS `players`; DROP TABLE IF EXISTS `accounts`; DROP TABLE IF EXISTS `groups`; CREATE TABLE `groups` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL COMMENT 'group name', `flags` BIGINT UNSIGNED NOT NULL DEFAULT 0, `access` INT NOT NULL, `maxdepotitems` INT NOT NULL, `maxviplist` INT NOT NULL, PRIMARY KEY (`id`) ) ENGINE = InnoDB; INSERT INTO `groups` VALUES (3, 'a god', 134788128760, 1, 0, 0); INSERT INTO `groups` VALUES (2, 'a gamemaster', 137438953471, 1, 0, 0); INSERT INTO `groups` VALUES (1, 'player', 0, 0, 0, 0); CREATE TABLE `accounts` ( `id` INT NOT NULL AUTO_INCREMENT, `password` VARCHAR(255) /* VARCHAR(32) for MD5*/ NOT NULL DEFAULT '', `type` INT NOT NULL DEFAULT 1, `premdays` INT NOT NULL DEFAULT 0, `lastday` INT UNSIGNED NOT NULL DEFAULT 0, `key` VARCHAR(20) NOT NULL DEFAULT '0', `email` VARCHAR(255) NOT NULL DEFAULT '', `blocked` TINYINT(1) NOT NULL DEFAULT FALSE, `warnings` INT NOT NULL DEFAULT 0, `group_id` INT NOT NULL DEFAULT 1, PRIMARY KEY (`id`), FOREIGN KEY (`group_id`) REFERENCES `groups` (`id`) ) ENGINE = InnoDB; INSERT INTO `accounts` VALUES (1, '1', 1, 65535, 0, '0', '', 0, 0, 1); CREATE TABLE `players` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL, `group_id` INT NOT NULL DEFAULT 1, `account_id` INT NOT NULL DEFAULT 0, `level` INT NOT NULL DEFAULT 1, `vocation` INT NOT NULL DEFAULT 0, `health` INT NOT NULL DEFAULT 150, `healthmax` INT NOT NULL DEFAULT 150, `experience` BIGINT NOT NULL DEFAULT 0, `lookbody` INT NOT NULL DEFAULT 0, `lookfeet` INT NOT NULL DEFAULT 0, `lookhead` INT NOT NULL DEFAULT 0, `looklegs` INT NOT NULL DEFAULT 0, `looktype` INT NOT NULL DEFAULT 136, `lookaddons` INT NOT NULL DEFAULT 0, `maglevel` INT NOT NULL DEFAULT 0, `mana` INT NOT NULL DEFAULT 0, `manamax` INT NOT NULL DEFAULT 0, `manaspent` INT NOT NULL DEFAULT 0, `soul` INT UNSIGNED NOT NULL DEFAULT 0, `town_id` INT NOT NULL DEFAULT 0, `posx` INT NOT NULL DEFAULT 0, `posy` INT NOT NULL DEFAULT 0, `posz` INT NOT NULL DEFAULT 0, `conditions` BLOB NOT NULL, `cap` INT NOT NULL DEFAULT 0, `sex` INT NOT NULL DEFAULT 0, `lastlogin` BIGINT UNSIGNED NOT NULL DEFAULT 0, `lastip` INT UNSIGNED NOT NULL DEFAULT 0, `save` TINYINT(1) NOT NULL DEFAULT 1, `redskull` TINYINT(1) NOT NULL DEFAULT 0, `redskulltime` INT NOT NULL DEFAULT 0, `rank_id` INT NOT NULL DEFAULT 0, `guildnick` VARCHAR(255) NOT NULL DEFAULT '', `lastlogout` BIGINT UNSIGNED NOT NULL DEFAULT 0, `blessings` TINYINT(2) NOT NULL DEFAULT 0, `direction` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER', `loss_experience` INT NOT NULL DEFAULT '10' COMMENT 'NOT IN USE BY THE SERVER', `loss_mana` INT NOT NULL DEFAULT '10' COMMENT 'NOT IN USE BY THE SERVER', `loss_skills` INT NOT NULL DEFAULT '10' COMMENT 'NOT IN USE BY THE SERVER', `premend` INT NOT NULL DEFAULT 0 COMMENT 'NOT IN USE BY THE SERVER', `online` TINYINT NOT NULL DEFAULT 0, PRIMARY KEY (`id`), KEY (`name`), FOREIGN KEY (`account_id`) REFERENCES `accounts`(`id`) ON DELETE CASCADE, FOREIGN KEY (`group_id`) REFERENCES `groups`(`id`) ) ENGINE = InnoDB; INSERT INTO `players` VALUES (1, 'Account Manager', 1, 1, 1, 0, 150, 150, 0, 0, 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, 0, 50, 50, 7, '', 400, 0, 0, 0, 0, 0, 0, 0, '', 0, 0, 0, 10, 10, 10, 0, 0); CREATE TABLE `bans` ( `type` INT NOT NULL COMMENT 'this field defines if its ip, accountban or namelock', `ip` INT UNSIGNED NOT NULL DEFAULT 0, `mask` INT UNSIGNED NOT NULL DEFAULT 4294967295, `player` INT UNSIGNED NOT NULL DEFAULT 0, `account` INT UNSIGNED NOT NULL DEFAULT 0, `time` INT UNSIGNED NOT NULL DEFAULT 0, `reason_id` INT NOT NULL DEFAULT 0, `action_id` INT NOT NULL DEFAULT 0, `comment` VARCHAR(60) NOT NULL DEFAULT '', `banned_by` INT UNSIGNED NOT NULL DEFAULT 0 ) ENGINE = InnoDB; CREATE TABLE `global_storage` ( `key` INT UNSIGNED NOT NULL, `value` INT NOT NULL, PRIMARY KEY (`key`) ) ENGINE = InnoDB; CREATE TABLE `guilds` ( `id` INT NOT NULL AUTO_INCREMENT, `name` VARCHAR(255) NOT NULL COMMENT 'guild name - nothing else needed here', `ownerid` INT NOT NULL, `creationdata` INT NOT NULL, `motd` VARCHAR(255) NOT NULL, PRIMARY KEY (`id`) ) ENGINE = InnoDB; CREATE TABLE `guild_invites` ( `player_id` INT UNSIGNED NOT NULL DEFAULT 0, `guild_id` INT UNSIGNED NOT NULL DEFAULT 0 ) ENGINE = InnoDB; CREATE TABLE `guild_ranks` ( `id` INT NOT NULL AUTO_INCREMENT, `guild_id` INT NOT NULL COMMENT 'guild', `name` VARCHAR(255) NOT NULL COMMENT 'rank name', `level` INT NOT NULL COMMENT 'rank level - leader, vice, member, maybe something else', PRIMARY KEY (`id`), FOREIGN KEY (`guild_id`) REFERENCES `guilds`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `house_lists` ( `house_id` INT NOT NULL, `listid` INT NOT NULL, `list` TEXT NOT NULL ) ENGINE = InnoDB; CREATE TABLE `houses` ( `id` INT NOT NULL AUTO_INCREMENT, `owner` INT NOT NULL, `paid` INT UNSIGNED NOT NULL DEFAULT 0, `warnings` TEXT NOT NULL, PRIMARY KEY (`id`) ) ENGINE = InnoDB; CREATE TABLE `player_deaths` ( `player_id` INT NOT NULL, `time` BIGINT UNSIGNED NOT NULL DEFAULT 0, `level` INT NOT NULL DEFAULT 1, `killed_by` VARCHAR(255) NOT NULL, `is_player` TINYINT(1) NOT NULL DEFAULT 1, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_depotitems` ( `player_id` INT NOT NULL, `depot_id` INT NOT NULL DEFAULT 0, `sid` INT NOT NULL COMMENT 'any given range eg 0-100 will be reserved for depot lockers and all > 100 will be then normal items inside depots', `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, KEY (`player_id`, `depot_id`), UNIQUE KEY (`player_id`, `sid`) ) ENGINE = InnoDB; CREATE TABLE `player_items` ( `player_id` INT NOT NULL DEFAULT 0, `pid` INT NOT NULL DEFAULT 0, `sid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL DEFAULT 0, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_skills` ( `player_id` INT NOT NULL DEFAULT 0, `skillid` tinyint(4) NOT NULL DEFAULT 0, `value` INT UNSIGNED NOT NULL DEFAULT 0, `count` INT UNSIGNED NOT NULL DEFAULT 0, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_spells` ( `player_id` INT NOT NULL, `name` VARCHAR(255) NOT NULL, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_storage` ( `player_id` INT NOT NULL DEFAULT 0, `key` INT UNSIGNED NOT NULL DEFAULT 0, `value` INT NOT NULL DEFAULT 0, FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `player_viplist` ( `player_id` INT NOT NULL COMMENT 'id of player whose viplist entry it is', `vip_id` INT NOT NULL COMMENT 'id of target player of viplist entry', FOREIGN KEY (`player_id`) REFERENCES `players`(`id`) ON DELETE CASCADE, FOREIGN KEY (`vip_id`) REFERENCES `players`(`id`) ON DELETE CASCADE ) ENGINE = InnoDB; CREATE TABLE `map_store` ( `house_id` int(10) unsigned NOT NULL, `data` blob NOT NULL, KEY `house_id` (`house_id`) ) ENGINE = InnoDB; CREATE TABLE `tiles` ( `id` INT NOT NULL AUTO_INCREMENT, `x` INT NOT NULL, `y` INT NOT NULL, `z` INT NOT NULL, PRIMARY KEY(`id`) ) ENGINE = InnoDB; CREATE TABLE `tile_items` ( `tile_id` INT NOT NULL, `sid` INT NOT NULL, `pid` INT NOT NULL DEFAULT 0, `itemtype` INT NOT NULL, `count` INT NOT NULL DEFAULT 0, `attributes` BLOB NOT NULL, FOREIGN KEY (`tile_id`) REFERENCES `tiles` (`id`) ON DELETE CASCADE, INDEX (`sid`) ) ENGINE = InnoDB; CREATE TABLE `tile_store` ( `house_id` INT(11) NOT NULL, `data` LONGBLOB NOT NULL, FOREIGN KEY (`house_id`) REFERENCES `houses` (`id`) ON DELETE CASCADE ) ENGINE = InnoDB; DELIMITER | CREATE TRIGGER `ondelete_accounts` BEFORE DELETE ON `accounts` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `account` = OLD.`id`; END| CREATE TRIGGER `ondelete_guilds` BEFORE DELETE ON `guilds` FOR EACH ROW BEGIN UPDATE `players` SET `guildnick` = '', `rank_id` = 0 WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = OLD.`id`); END| CREATE TRIGGER `ondelete_players` BEFORE DELETE ON `players` FOR EACH ROW BEGIN DELETE FROM `bans` WHERE `type` = 2 AND `player` = OLD.`id`; UPDATE `houses` SET `owner` = 0 WHERE `owner` = OLD.`id`; END| CREATE TRIGGER `oncreate_guilds` AFTER INSERT ON `guilds` FOR EACH ROW BEGIN INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('the Leader', 3, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('a Vice-Leader', 2, NEW.`id`); INSERT INTO `guild_ranks` (`name`, `level`, `guild_id`) VALUES ('a Member', 1, NEW.`id`); END| CREATE TRIGGER `oncreate_players` AFTER INSERT ON `players` FOR EACH ROW BEGIN INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 0, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 1, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 2, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 3, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 4, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 5, 10); INSERT INTO `player_skills` (`player_id`, `skillid`, `value`) VALUES (NEW.`id`, 6, 10); END| DELIMITER ; Desculpa o tamanho, não sei se tem spoiler Ass. MatheusGrilo
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